File index of GN: Quake 1 game

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Nr. Filename Date Size Downloads Description
101 pulse42.zip 09-03-1998 247 Kb. 0
000] Quake: - Acknowldgements Jonathan
Wright help and some great patches
Good luck at Ion Storm nelno
resurrection comMatt Wright help utils
and some other great patches Punk93
mymail netMagnus Blikstad The original
cool pulse rifle Even though his
models and sound are no longer used I
would not have got this far without
his patch shockman brutality comAndy
Brennan Ultimate Weapon Mod v1 2 cus
its cool and I used some of the code
from your modified Team Evolve Pulse
Nailgun I also 
102 q2dir02.zip 09-03-1998 32 Kb. 0
000] Quake II: - Q2DIR v0 2 2 new commands
for the quake 2 console demodir lists
all demos mapdir listsall maps you
have installed New in 0 2 No more
limited number of files Shows
filesizes 
103 q2dm7a.zip 18-03-1998 521 Kb. 0
000] Quake II: - Smashedophobia
Info: SP DM (by GamesNet)
Based on the "lost level of id" DM7 -
"Acrophobia". This is a Quake 2
version of DM7 and not strictly a
straight conversion. 
104 q2lt1.zip 09-03-1998 195 Kb. 0
000] Quake: - The Little Tower
Playing - deathmatch (by GamesNet FDN)
A small deathmatch area with 4/3 Rooms
: Quake teleporters, lifts
: I did the level in a warehouse/base theme.
: Please let me know what you think 
105 q2miniin.zip 12-03-1998 91 Kb. 0
000] Quake 2 mini driver. Should improve
frame rates. 
106 q2perlap.zip 09-03-1998 26 Kb. 0
000] Quake: - 86.dll, and type 'cmd japh' at
the
'Just Another 
107 q2rangef.zip 09-03-1998 22 Kb. 0
000] Quake II: - If you re a big bad space
marine you ought to have a rangefinder
inyour HUD right Here s a quick and
easy patch to add one Thanks toDecker
for the Statusbar tutorial that this
patch borrows heavily from First we ll
define the rangefinder s entry in the
stats array Editq shared h and add the
following at about line 803 s indicate
linesadded define STAT FRAGS 14 define
STAT FLASHES 15 cleared each frame 1
health 2 armor CCH rangefinder stat
define STAT RANGEFINDER 16 
108 q2towad.zip 09-03-1998 30 Kb. 0
000] Quake: - Q2toWad
Utility to extract Quake2 wal textures
from a pak into a specfied number of wad2
files.
* Includes the ability to convert to a new
palette, like for Quake or Hexen2
* Can include Quake2 dir names in textures
so that most any editor can compile the
level for Quake2
* Works on any standard Quake2 pak files 
109 qmenu10.zip 09-03-1998 242 Kb. 0
000] Quake II: - Quake 2 Menuing System Mod
v1 0 for Quake2 1 24 98Note This is
our inital release of our easy to use
menuing system for Quake 2 mod authors
Features Extremely easy to us
Unlimited number of
menusDescriptionQMENU is a menuing
systme for Quake 2 Mod authors It
allows youto quickly and painlessly
implement graphical menus like those
foundin Rocket Arena only more
powerful QMENU also comes with a
message 
110 qped21.zip 13-03-1998 235 Kb. 0
000] QPed v2.10 - Program to create new and
editing existing .pak files for id
software's Quake 
111 qrankb03.zip 09-03-1998 138 Kb. 0
000] Quake II: - QRANK Quake 2 Automated
Ranking Mod v0 003 for Quake2Note This
MOD is currently undergoing beta
Please view the QRANK TXT and QRANK
DOC files DescriptionQRANK is an
automated ranking system for Quake 2
Now server ownerscan offer players
detailed ranking ladders like those
found on TEN Mpathand Heat QRANK uses
the ELO formula for determining player
ranking Features Complete easy to use
menuing system Player s names are
password protected for security 
112 qsb.zip 09-03-1998 425 Kb. 0
000] Quake II: - Quake II Scene Builder pre
release version January 18 1998 Quake
II Scene Builder QSB is a program that
allows you to view themodels monsters
and other objects that appear in the
game Quake 2from id Software Features
Load from md2 or pak files
Automatically loads related textures
Animation User controlled lighting
effects Save to bitmap files 
113 quake2.a01 13-03-1999 9716 Kb. 0
Quake II: ID Software has done it again
with the most anticipated game of the
year, Quake 2 with its high res grafix
and lighting this game is a must for all
you Quakers out there. Win 95/98
Shareware $49.95 Demo [Disk 2/4] 
114 quake2.a02 13-03-1999 9716 Kb. 0
Quake II: ID Software has done it again
with the most anticipated game of the
year, Quake 2 with its high res grafix
and lighting this game is a must for all
you Quakers out there. Win 95/98
Shareware $49.95 Demo [Disk 3/4] 
115 quake2.a03 13-03-1999 8951 Kb. 0
Quake II: ID Software has done it again
with the most anticipated game of the
year, Quake 2 with its high res grafix
and lighting this game is a must for all
you Quakers out there. Win 95/98
Shareware $49.95 Demo [Disk 4/4] 
116 quake2.arj 13-03-1999 9716 Kb. 0
Quake II: ID Software has done it again
with the most anticipated game of the
year, Quake 2 with its high res grafix
and lighting this game is a must for all
you Quakers out there. Win 95/98
Shareware $49.95 Demo [Disk 1/4] 
117 quake314.a01 13-06-1999 9765 Kb. 0
Quake II version 3.14: ID Software has
done it again with the most anticipated
game of the year, Quake 2 with its high
res grafix and lighting this game is a
must for all you Quakers out there.
Win 95/98 Shareware $49.95 Demo
[Disk 2/4] 
118 quake314.a02 13-06-1999 9765 Kb. 0
Quake II version 3.14: ID Software has
done it again with the most anticipated
game of the year, Quake 2 with its high
res grafix and lighting this game is a
must for all you Quakers out there.
Win 95/98 Shareware $49.95 Demo
[Disk 3/4] 
119 quake314.a03 13-06-1999 8712 Kb. 0
Quake II version 3.14: ID Software has
done it again with the most anticipated
game of the year, Quake 2 with its high
res grafix and lighting this game is a
must for all you Quakers out there.
Win 95/98 Shareware $49.95 Demo
[Disk 4/4] 
120 quake314.arj 13-06-1999 9765 Kb. 0
Quake II version 3.14: ID Software has
done it again with the most anticipated
game of the year, Quake 2 with its high
res grafix and lighting this game is a
must for all you Quakers out there.
Win 95/98 Shareware $49.95 Demo
[Disk 1/4] 
121 qwal.zip 28-01-1999 4691 Kb. 0
000] Quake II: - Quake Textures This
is all the Quake textures converted
to walformat forQuake2 If you were
too lazy to do it yourself or don't
know how then this is for you Just
stick in the Quake2 baseq2 
122 rctf1upd.zip 09-03-1998 609 Kb. 0
000] Quake: - Fortress Base (CtF) - updated
versi
3wave CtF level. Style selection is a
little unholy, but it fits together
nicely.. The size/layout should
favour 10-20 player games. 
123 ronzo1q2.zip 18-03-1998 573 Kb. 0
000] Quake II: - Ronzo1Q2
Info: SP DM (by GamesNet)
Quake2 maps for Deathmatch Play Only. 
124 rosie.zip 09-03-1998 80 Kb. 0
000] Quake II: - Rosieskin for the Quake2
female playerby Dan Bickelldanbickell
loop comTools used Paintshop Pro
4Photoshop 4NPherno s Skin Tool v0
65based on original Q2 skins by Adrian
Carmack and a photo of my girlfriend
Rosie Ain t that sweet You can use it
or modify it as you please please just
don t take credit for it or sell it 
125 rotate.zip 09-03-1998 211 Kb. 0
000] Quake: - Quake2
Playing - deathmatch (by GamesNet FDN)
Rotate is a smaller dm with some interesting
Best with 4-10 players 
126 sblast1.zip 09-03-1998 209 Kb. 0
000] Quake: - api_version 2  to  #define game_ap
New - sound (by GamesNet FDN) 
127 secondw.zip 09-03-1998 2 Kb. 0
000] Quake II: - Config file for secondary
weapons by Tristian Tub Barrett 
128 sfort.zip 12-03-1998 215 Kb. 0
000] Quake: - This map is designed for the
TeamFortress QuakeC patch Title Small
FortsFilename sfort bspAuthor Tony
CabeAlias MagmaEmail Address bcabe
mindspring comDescription This is a
fairly small map that may get crowded
and turn into chaos with 16 people It
s simple in design with a fair amount
of water occupying the 
129 sghunt1.zip 09-03-1998 182 Kb. 0
000] Quake: - Stargate SG-1 Hunted
New - graphic (by GamesNet FDN)
THis Level was inspired by the Showtime Seri
"Stargate Sg-1" particularly the episode "TH
Hammer".  THe Blue team(team 1)are the asgar
(viking gods) who try and protect the human(
and get him to the Stargate.  And the Red te
is the Goa'ulds(egyptian gods), who try to k
human.  ANd the Yellow Team is the Human(tea
player) and he runs like hell trying to get
Stargate.
Needs TEAM FORTRESS V.2.5 or higher. 
130 shamblei.zip 09-03-1998 2 Kb. 0
000] Quake II: - Name Dann ThombsHomepage
http www frag com halflife e mail
dannman frag com Shamblein This is a
skin for the shambler plug in model
taken from the Shambler skin All
graphics are from id 
131 shamsnor.zip 09-03-1998 3 Kb. 0
000] Quake II: - Name Dann ThombsHomepage
http www frag com halflife e mail
dannman frag com Shamsnork This is a
skin for the snork taken from the
Shambler skin All graphics are from id 
132 sinful.zip 09-03-1998 27 Kb. 0
000] Quake II: - Hey folks Well I locked
myself in my room today and pounded
out my first skin for the Morbo model
I really love workin with the Morbo
model took me awhile to get this one
done but it was alota fun doin it Ok
so whenever i do a skin its based on
some kind of inspiration this one was
based on a dream i had last night ok
so why was a green cyborg mutant in my
dream you may ask well it was eatingmy
ex girlfriend muhuhahahah Ok so here
he is Sinful 
133 slabrynt.zip 18-03-1998 185 Kb. 0
000] Quake II: - Slabrynth: The
Replimutilation
Info: SP DM (by GamesNet)
Slabrynth is a multi-tiered arena that
the aliens use for their war games.
Being that you already disposed of the
alien contingent that was there, you
are waiting for the next contingent to
arrive. In the mean time you prepare
for their arrival by practicing on
your own militery skills. It just so
happens that on your transport you
were transfering traitors from your
own militery force to the death camps.
While you and your comrads were busy
disposing of the aliens the traitors
escaped. They also armed themselves
and will do anything to survive. It's
time to recapture the traitors! 
134 spasmo3.zip 09-03-1998 258 Kb. 0
000] Spasmolytic Three
Playing - deathmatch (by GamesNet FDN)
Medium sized DM map, clean, open, peaceful,
: with all the weapons.  (BFG is teamed to 3
: hyperblasters, so it's only there 25% of t
: time.)
: This one is good!!! 
135 spbotdm1.zip 18-03-1998 90 Kb. 0
000] Quake II: - SPBOTDM1
Info: SP (by GamesNet)
This is the first dm level designed
around bots to my knowledge. It takes
on the form of a warehouse more or
less. 
136 spideysk.zip 09-03-1998 29 Kb. 0
000] Quake II: - 18th Jan 1998Your Name
JaruzelEmail Address Jaruzel dircon co
ukWeb Site address if any http www
ghost co uk yes thats it my own server
Your Player Name Jaruzel More a LAN
player than an Internet Player Your
Clan Name If any Black Friars BLKF
Very brief description Spiderman
Spiderman He can do what a Spider Can
Well I did Spidey for Quakeworld and
heres Spidey For Quake2 Just as I was
about to Up this archive I noticed
that 
137 squad_ds.zip 09-03-1998 123 Kb. 0
000] Quake II: - 260198Squad DSH War
Colorsmale Lillebror dsh04 pcx dsh04 i
pcxWIN95 background Squad DSH jpg
Skins made by JanJ These skins may be
used as base if you wish JanJICQ
7362766E mail home grendel vip
cybercity dk 
138 sticky02.zip 09-03-1998 138 Kb. 0
000] Quake II: - Sticky Proximity Bombs 
139 sting01.zip 09-03-1998 109 Kb. 0
000] Quake: - Quake2 Stinger Missile Mod v0.1
(st
Playing - single/deathmatch (by GamesNet FDN
Adds a homing missile with some extra person 
140 storm7.zip 09-03-1998 236 Kb. 0
000] Quake: - storm7
A two team version of Storm1 
141 stormit.zip 18-03-1998 531 Kb. 0
000] Quake: - Storm The Castle
Info: SP DM (by GamesNet)
Deathmatch Quake Level This is a
multi-level castle that features a
good mix of small dueling areas and
big open spaces. It flows best with 5+
players. 
142 supersno.zip 09-03-1998 10 Kb. 0
000] Quake II: - QUAKE2 SKIN SuperSnork pcx
Jan 20 1998Author SuperPhattyE Mail
super phatty usa netFiles SuperSnork
pcx SuperSnork i pcx supersnork txt
Instructions Just unzip all these
files to your quake2 baseq2 players
snork directory Important I am not
responsible if you stuff this up your
actions are your own and I take no
responsability Other This is ver 2 of
the supersnork skin The only thing
changed is the boots i thought they
looked like crap 
143 tank21a.zip 09-03-1998 320 Kb. 0
000] Quake: - Quake 2 Registered Version
Playing - single/deathmatch (by GamesNet FDN
A dismal, dank holding tank situated somewhe
asteroid
belt.  Very symmetrical layout with a not-so
multi-tier center
hub; all weapons present EXCEPT the cheater'
This
level is best suited for >4 players.  GL mul
lighting is in,
(since I have a Voodoo!) but is used in a su
felt
garish red and blue tones would have ruined
"atmosphere" of the
map. 
144 tfarena.zip 09-03-1998 141 Kb. 0
000] Quake: - This map designed for the
TeamFortress v2 6 quakeC mod Title
Team Fortress Arena Filename tfarena
zip Author Glorfindel Email jfraser
geocities com Description TeamFortress
v2 6 Quake MapSection 2 This map does
not work properly without the
TeamFortress QuakeC patch which can be
downloaded from http www planetquake
com teamfortressor from ftp cdrom com 
145 thefudi.zip 09-03-1998 83 Kb. 0
000] The Fucked Dimension
Playing - deathmatch (by GamesNet FDN)
New - graphic
Small but very good Deathmatch level
(no monsters!) 
146 timmcfg2.zip 09-03-1998 10 Kb. 0
000] Quake: - TimmConFiG v2.05
One of the most user friendly cfg's out ther 
147 tower.zip 09-03-1998 157 Kb. 0
000] Quake: - small deathmatch level by
Paul Edwardsmail at bobdfish geocities
com for the source oranything else 
148 trenches.zip 09-03-1998 742 Kb. 0
000] Quake: - Trenches of Death
Playing - single/deathmatch (by GamesNet FDN
Deathmatch level for Quake 2.
It's basically a battle field with trenches
and towers for some good deathmatches. Every
now and then you might need to go down to th
underground fortresses for some health and
other powerups. I've used the last room of
base1.map for the underground fortresses. 
149 ttemple.zip 09-03-1998 500 Kb. 0
000] Quake: - ttemple.bsp / The technological
tem
Yeah!
Dm level which should provide you with lots
of different pleaasures! 
150 twistdm.zip 18-03-1998 222 Kb. 0
000] Quake: - Twisted Terror
Info: SP DM +GFX (by GamesNet)
Deathmatch arena. Three main areas.
Plenty of secrets. Most require the
rocket jump or even a QRJ. Did'nt
really try to put pretty textures and
runes on the walls. I'll do that on
another map later on. Anyway your here
to deathmatch not to look at the
scenery. Lighting is rather good I
think, especially in the Q room(look
up). This map was made so I could
replace deathmatch arena 1 (Place of
two deaths) which I hate. When the
level ends you will go to DM2
(Claustrophobiopolis, hope I spelt
that right). If you want to do what I
did get Pakexplorer and delete DM1(you
have a backup on your origonal Quake
CD, right) then paste in my map rename
it to DM1 and start frag'n. Also I 
151 urqp101.zip 18-03-1998 901 Kb. 0
000] Quake: - Maddes' Ultimate Regular
Quake Patch
Info: DM DM +MDL (by GamesNet)
URQP101.* 
152 ursp100.zip 18-03-1998 382 Kb. 0
000] Quake: - Maddes' Ultimate Regular
Scourge Patch
Info: DM DM +MDL (by GamesNet)
URSP100.* 
153 vertigo.zip 09-03-1998 473 Kb. 0
000] Quake: - Ziggurat Vertigo for Quake 2
Playing - deathmatch (by GamesNet FDN)
Pretty much a straight copy of E1M8 from
Quake 1.  I left out one of the original
secret areas (under the lava) and added
a new one (you find it). 
154 vulcan.zip 09-03-1998 255 Kb. 0
000] Quake: - Vulcan (The Tensar Project heh
heh)
Pure racing
Loosely based on a (rather large) figure of
Lava themed with some multiplayer crossovers
(If anyone wants it converting to racingdm, 
155 weighty.zip 18-03-1998 199 Kb. 0
000] Quake: - Weightfulness
Info: SP DM (by GamesNet)
Deathmatch Scourge of Armagon Level
This is basically an arena type level
with arches that you pass through to
change your gravity. You MUST have
Scourge of Armagon or it won't run. 
156 winqbsp3.zip 09-03-1998 88 Kb. 0
000] Quake II: - WinQBSP3 v0 90
NotesWinQBSP3 is a level compiler for
Quake 2 used the same was asQBSP3 by
id Software What makes WinQBSP3
different is it has a Windows GUI the
ability to logoutput to a file and
many more featuresDocumentation is
provided as HTML in the zip Lee Smith1
24 98 
157 wjgdm1.zip 09-03-1998 73 Kb. 0
000] Quake: - .  Weapons include hyperblaster,
ro
and 2 machine
Playing - deathmatch (by GamesNet FDN)
Fairly small deathmatch level suitable for 1 
158 woddm.zip 18-03-1998 297 Kb. 0
000] Quake: - World Of Darkness
Info: SP DM (by GamesNet)
Deathmatch arena. 4 main area's with a
circular idea as that seems to make
the best levels for one on one. Goes
to dm2 after your fragin fest. Also
various stuff that makes recognisable
sounds as to where people are. 2 rooms
that require a button to be shot to
open the door. (Easy to find i tell
ya) :) 
159 wotn101.zip 09-03-1998 349 Kb. 0
000] Quake: - Name of Mod War Of The
NationsFile Name wotnbeta zipVersion
Client Side Public Beta 1 01 Date
January 23 1998E mail mattp3d ten
netWeb Site www geocities com
siliconvalley way 5304 index htmlThe
site is a bit deranged AUTHOR INFO 
160 wyrmb2.zip 21-03-1998 7788 Kb. 0
000] Quake: - Wyrm beta 2
Info: +MDL (by GamesNet)
This is my first patch in Quake C.
Making it I have learned a lot of this
powerful language (thanx John
Carmack!!). This is a Quake
recompilation patch. Nearly all code
has been modified by me, in order to
join and enhance them, and I think
that the result isn't bad :). 
161 xomis.zip 18-03-1998 394 Kb. 0
000] Quake: - xomis
Info: SP DM (by GamesNet)
For you to decide 
162 zervsdm6.zip 18-03-1998 397 Kb. 0
000] Quake: - "Zerstorer meets DM6"
Info: SP DM (by GamesNet)
A deathmatch map inspired from dm6 and
the zerstorer pc. 
163 ztn2dm1.zip 09-03-1998 162 Kb. 0
000] Quake: - Painkiller
Playing - deathmatch (by GamesNet FDN)
Quake II deathmatch level
suited for 1-on-1 play 

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