Nr. | Filename | Date | Size | Downloads | Description |
---|---|---|---|---|---|
1 | 0verkill.zip | 20-02-2011 | 711 Kb. | 0 | 0verkill for OS/2 version 0.16. 0verkill is bloody 2D action deathmatch-like game in ASCII-ART running under Linux, OS/2 and Windows. Throw away Doom, Quake and Duke Nukem - 0verkill comes. Now you don't even need graphic mode if you wanna take a bloody deathmatch with your friends. The ASCII art that has always fascinated you started to move finally. No one has ever thought that ASCII is an animable kind of art. Finally you can taste the original appearance of elaborate action in full 16 colors of your plain old text terminal. You never though that ASCII letters are capable of network-game action in such a massive manner. |
2 | 21.zip | 28-06-2001 | 316 Kb. | 0 | TwentyOne 1.04 - TwentyOne is a card game in which a player tries to get closer to 21 than the house (or dealer) does. Typically, twentyone is favorable to the player (if skill is used in playing the game). Source Code Included. |
3 | 2Pong.zip | 04-02-2005 | 1074 Kb. | 0 | 2Pong 0.6. SDL Application, compiled for OS/2. 2Pong is a Pong clone, main difference is it is played with two balls. Three modes of play, regular pong, time based against an unbeatable AI opponent, and a 2 Vs 2 mode. Net work support for 1 Vs 1 mode, support for 2 Vs 2 is planned. Additional requirements: Scitech SNAP, DART. |
4 | 3dc.zip | 19-09-2001 | 95 Kb. | 0 | 3Dc: Three dimensional chess. Code written by Paul Hicks, copyright 1995,1996. |
5 | BinarX.zip | 21-09-2008 | 157 Kb. | 0 | Enter the decimal equivalent of a binary number. Console game, enter decimal equivalents of binary numbers. |
6 | Click3.zip | 09-02-2003 | 14 Kb. | 0 | Click Click Click (1996/Aug/02). Freeware board game. Additional requirements: VX-REXX DLL VROBJ.DLL. |
7 | Clicker.zip | 09-02-2003 | 34 Kb. | 0 | CLICKER! 0.01 beta (1992/Apr/14) Freeware Written by Peter Sparago. Clicker! is an OS/2 Presentation Manager Game. This game will teach kids to have hand coordination with the mouse. You had to feed Oscar. |
8 | Curses16.zip | 09-02-2003 | 310 Kb. | 0 | Curses (release 16) - Critically acclaimed interactive fiction text adventure in the tradition of Infocom, on a mammoth scale. Packed with wonder and intrigue, puzzles and personalities. Words paint pictures that computer graphics never can: free your imagination and explore the original form of digital virtual reality! OS/2 and DOS versions included in this archive. |
9 | DGnukem.zip | 04-02-2005 | 3085 Kb. | 0 | Dave Gnukem v0.54e SDL Application (Game) compiled for OS/2 with GCC Alpha 6. Dave Gnukem is a 2D scrolling platform shooter. It is inspired by and similar to Duke Nukem 1. Additional requirements: Scitech SNAP, DART. |
10 | InfCat2.ZIP | 21-01-2007 | 2380 Kb. | 0 | InfinityCat Version 20070121 Beta 2 for OS/2. InfinityCat (InfCat for short) is a clone of the 2D fighting game engine M.U.G.E.N. designed by Elecbyte. A knowledge of M.U.G.E.N will help with using InfCat. |
11 | NetGP10a.zip | 17-12-2002 | 3492 Kb. | 0 | NetGamePack v1.0 alpha. This is a pre-release of NetGamePack, for wider testing, and for encouraging people to make skins for BattleShips. To play, you should have the IP address of a running NetGame Server (NetGameServer.exe), or you'll have to start one (in this case the address will be localhost:630). When you have a server running somewhere, start NetGameClient (even more than one time, if you wish), enter the address of NetGame Server into the entry field, select a game and a player, press the Invite button, and enjoy! :) |
12 | Vice2-31.zip | 31-03-2017 | 8405 Kb. | 0 | VICE 3.1. Versatile Commodore 8-bit Emulator. This is version 3.0 of VICE, the multi-platform C64, C128, VIC20, PET, PLUS4 and CBM-II emulator. VICE is the one and only Versatile Commodore Emulator. It provides emulation of the Commodore C64, the C64DTV, the C128, the VIC20, almost all PET models, the PLUS4 and the CBM-II (aka C610) computers within a single package. The emulators run as separate programs, but have the same user interface, share the same settings and support the same file formats. |
13 | abe-10.zip | 22-12-2004 | 3489 Kb. | 0 | Abe's Amazing Adventure v1.0. SDL Application, compiled to OS/2. Requirements: Scitech SNAP, DART. |
14 | advsc113.zip | 16-07-2011 | 1866 Kb. | 0 | AdvanceSCAN v1.13 by Andrea Mazzoleni. AdvanceSCAN is a command line rom manager for MAME, MESS, AdvanceMAME, AdvanceMESS and Raine. |
15 | ahistlux.zip | 21-04-2006 | 14883 Kb. | 0 | American History Lux - Historical Strategy Game. American History Lux is a computer strategy game that takes you through the wars that have shaped American History. |
16 | allstars.zip | 07-08-2012 | 30 Kb. | 0 | (F)All(ing) Stars v2.5. Protect the planet against the falling stars. Falling stars can be caught, or shot earlier for more points. The game will be over after the third star hits the surface of the planet. |
17 | alnbl110.zip | 24-06-2006 | 7366 Kb. | 0 | Alien Blaster version 1.1.0 for OS/2 & eComStation. Your mission is simple: stop the invasion of the aliens and blast them! Same source code as my previous release, Rebuilt with latest SDL 1.2.10 & libc061. |
18 | amoebax.zip | 07-02-2018 | 9992 Kb. | 0 | Amoebax ver. 0.2.1, release for OS/2. Amoebax is a free multi-platform match-3 puzzle game where the objective is to beat your opponent in a battle by filling their grid up to the top with garbage. You can play as Kim or Tom against six cute creatures controlled by the amoebas or you can play up to four players in a tournament to check out who is the amoebas' master. Additional requirements: GCC core (1.3.1), GCC runtime (0.6.6). This port was done by: Gianfilippo Cimmino. |
19 | amphetam.zip | 25-07-2014 | 1037 Kb. | 0 | Amphetamine v0.8.10 for OS/2 & eComStation (SDL). Amphetamine is an exciting jump'n run game that offers some unique visual effects like colored lighting, fogging and coronas. You must fight eleven evil monsters with your magic weapons. Requires SDL-1.2.15 for OS/2, MMOS/2 (DIVE, DART). |
20 | angbd293.zip | 19-08-2001 | 693 Kb. | 0 | Angband v2.9.3. The Pits of Angband. Angband is a "graphical" dungeon adventure game using textual characters to represent the walls and floors of a dungeon and the inhabitants therein, in the vein of "rogue", "hack", "nethack", and "moria". |
21 | animals.zip | 12-10-1997 | 278 Kb. | 0 | Marryampic Animals-cards for Marryampic II. Extract in Marryampic II's cards subdirectory. Additional Marryampic Animals-cards for Marryampic II for OS/2. Extract the fixed (mainly the removal of a hidden file) archive in Marryampic II's cards subdirectory. |
22 | anthwrld.zip | 29-06-2014 | 1145 Kb. | 0 | Game Another World. This is "Fabother World": an Another World (Out Of This World in North America) interpreter codebase. Additional requirements: MMOS/2 (DIVE, DART). |
23 | aquanaut.zip | 16-11-2015 | 264 Kb. | 0 | Aquanaut! Version 1.1. Copyright (c) 1994 Paul Stanley. All rights reserved. Aquanaut! is an OS/2 Presentation Manager aquatic arcade game. Aquanaut! Game Source Code. Released as open source under the GNU GPL License. Fixed ENCODE.EXE (mainly the exclusion of Microsoft when using an own registration name instead of REGISTER.TXT's). |
24 | atomiks.zip | 25-07-2014 | 319 Kb. | 0 | Atomiks v1.03 for OS/2 & eComStation (SDL). Copyright (C) Mateusz Viste 2013. Atomiks is a faithful remake of, and a tribute to, Atomix, a classic puzzle game created by Softtouch & RoSt and released in 1990 by the Thalion Software company. Additional requirements: MMOS/2 (DIVE, DART). |
25 | atris107.zip | 02-10-2005 | 1351 Kb. | 0 | Alizarin Tetris Version 1.0.7. This is a Linux/Win32 version of the classic Tetris game, but with a twist related to gravity and block colors. Ported to OS/2 by Paul Smedley |
26 | ballball.zip | 07-04-2002 | 470 Kb. | 0 | The author of BallsBall (Vangbal Dutch version),Dmitry Ivanov, has released the Source of his OS/2 game under the GNU GPL license. |
27 | barra101.zip | 04-02-2005 | 782 Kb. | 0 | Barrage version 1.0.1, a game by Michael Speck. Barrage is a rather violent action game with the objective to kill and destroy as many targets as possible within 3 minutes. The player controls a gun that may either fire small or large grenades at soldiers, jeeps and tanks. It is a very simple gameplay though it is not that easy to get high scores. Additional requirements: Scitech SNAP, DART. |
28 | barra104.zip | 21-01-2015 | 375 Kb. | 0 | Barrage, a rather destructive action game, release 1.0.4 for OS/2. Barrage puts you on a shooting range with the objective to hit as many dummy targets as possible within 3 minutes. You control a gun that may either fire small or large grenades at soldiers, jeeps and tanks. Targets are fast paced and require careful aiming as it takes half a second to reload the gun. In addition, you have to keep an eye on your ammo and reload in time. Additional requirements: GCC core (4.9.2), GCC runtime (0.6.6), SDL runtime (1.2.15). This port was done by: Gianfilippo Cimmino. |
29 | barrage.zip | 11-01-2015 | 403 Kb. | 0 | Barrage, a rather destructive action game, release 1.0.4 for OS/2. Barrage puts you on a shooting range with the objective to hit as many dummy targets as possible within 3 minutes. You control a gun that may either fire small or large grenades at soldiers, jeeps and tanks. Targets are fast paced and require careful aiming as it takes half a second to reload the gun. In addition, you have to keep an eye on your ammo and reload in time. This port was done by: Gianfilippo Cimmino |
30 | bay_hill.zip | 01-05-1991 | 876 Kb. | 0 | Links/2 golf course Bay Hill (CRS course file). Additional Links/2 (Stardock presents Access Software's Links OS/2) golf course file Bay Hill. This is a CRS course file version, which works with Links/2 too, of one of the 25 available CRH course files for Links386 or Links/2. You should already have BANFF_SP.CRH and FIRESTON.CRH. |
31 | bdash06.zip | 08-06-2005 | 294 Kb. | 0 | BoulderDash/2 Preview v.06. Boulderdash/2 is a remake of the C64 gaming classic for OS/2 and eComStation. Boulderdash is a mixture of brain teaser and dexterity game. This game was developed by Lucas Reiblich and Frank Wochatz. The english translation of the reamde file is done by Christian Hennecke. Thanks to Christian! The game is freeware, use at your own risk. No liability is assumed. |
32 | bdash06w.zip | 08-06-2005 | 275 Kb. | 0 | BoulderDash/2 Preview v.06. Boulderdash/2 is a remake of the C64 gaming classic for OS/2 and eComStation. Boulderdash is a mixture of brain teaser and dexterity game. This game was developed by Lucas Reiblich and Frank Wochatz. The english translation of the reamde file is done by Christian Hennecke. Thanks to Christian! The game is freeware, use at your own risk. No liability is assumed. WarpIN archive. |
33 | bench_gl.zip | 19-12-2012 | 10957 Kb. | 0 | mBench 20121204. Simple OpenGL benchmark rewritten to OS/2, eCS using IBM OpenGL/WarpMesaGL, SNAP Graphics SDK OpenGL. Supports PLY (ascii) and TRI (binary) models. |
34 | bgl_0131.zip | 31-01-2012 | 2337 Kb. | 0 | BilliardGL Version 1.7.20120131. Copyright (c) Stefan Disch, Tobias Nopper and Martina Welte. BillardGL is an OpenGL pool billiard simulation, which was developed within the scope of our course "Computergraphics" at the Albert-Ludwigs-University Freiburg (Germany), Institute of Computer Science. BillardGL is puplished under the GPL. |
35 | biniax2.zip | 02-01-2015 | 2960 Kb. | 0 | Biniax2, a mix of puzzle and arcade game, release 1.30 for OS/2. Biniax is a puzzle arcade game by Jordan Tuzsuzov. The code is distributed under the zlib/libpng license, and data under a Creative Commons Attribution license. This port was done by: Gianfilippo Cimmino |
36 | blobwars.zip | 03-02-2015 | 66458 Kb. | 0 | Blobwars: Metal Blob Solid, a 2D platform game using SDL library, release 1.19 for OS/2. Metal Blob Solid is a 2D platform game, the first in the Blobwars series. Since their world was invaded by an alien race, the Blobs have faced a lifetime of war. But now they have a chance to win the war once and for all. In Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. Bob's mission is to infiltrate the various enemy bases around the Blobs' homeworld and rescue as many MIAs as possible. But standing in his way are many vicious aliens, other Blobs who have been assimilated and the evil alien leader, Galdov. This port was done by: Gianfilippo Cimmino. |
37 | bloqus10.zip | 08-02-2011 | 733 Kb. | 0 | Bloqus 1.0.0 port for OS/2 and eComStation. Copyright (c) Yves Bailly 2009. Bloqus is a polyominos based game. Additional requirements: QT4. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.4.4 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
38 | blubbels.zip | 19-11-2010 | 73 Kb. | 0 | Blubbels 1.0 port for OS/2 and eComStation. Copryight (C) 2007-2010 Christian Pulvermacher. A Jawbreaker (C) clone written in Qt 4. Requires klibc 0.6.3 or later and Qt4 dll. The port was done by: Silvan Scherrer aka _diver. the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
39 | bombercl.zip | 07-08-2014 | 7746 Kb. | 0 | BomberClone Version 0.11.9 for OS/2 & eComStation. BomberClone is a clone of the game AtomicBomberMan or even something new. Additional requirements: SDL-1.2.15, MMOS/2 (DIVE, DART). |
40 | botrace.zip | 18-07-2012 | 1660 Kb. | 0 | Bot Race version 0.2. Bot Race is a clone of the famous Robo Rally board game written in Qt4. Support animated boards, network games and solo, an editor to create your own boards and svg themes fully scalable. Additional requirements: Qt4 runtime, GCC runtime. |
41 | caph-11.zip | 25-01-2014 | 798 Kb. | 0 | Caph for OS/2. A sandbox game, based on physics. The game aim is to make contact red object with green object. You can use various objects, solid, wire (rope), and bendable objects. Gravitation will help you. |
42 | capicity.zip | 21-02-2013 | 643 Kb. | 0 | CapiCity v1.0 port for OS/2 and eComStation. Copyright (C) 2009-2013 Thomas Kamps. CapiCity is a Client for the Monopd server. You can play Monopoly like games with it. Currently Capi City supports Monopd 0.9.3. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better, Gcc 4.4.6 dll. The port was done by: Elbert Pol aka TeLLie. |
43 | capitlism.zip | 14-03-2010 | 589 Kb. | 0 | Capitalism version 0.4 port for OS/2 and eComStation. Copyright (c) 2007-2010 Thomas Kamps. Capitalism is a Boardgame to play Monopoly like games with it. It is compatible to monopd 0.9.3. Requires klibc 0.6.3 or later, Qt4 dll and Gcc 4.4.2 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
44 | chess132.zip | 05-07-2015 | 4313 Kb. | 0 | ChessX, an Open Source chess database, release 1.3.2 for OS/2. With ChessX you can operate on your collection of chess games in many ways: browse, edit, add, organize, analyze, etc. |
45 | chiff120.zip | 10-01-2018 | 37 Kb. | 0 | Des chiffres version 1.2.0. The goal is to arrive at the three-digit target number. Des chiffres (et des lettres), (Letters and) Numbers, Cijfers (en letters), version 1.2.0. With 1200 solvable games, a reset button per game and a (red) undo button per game. An aborted game can be resumed. The goal is to arrive at the three-digit target number, by using the 4 basic arithmetic operations applied to 6 original numbers. Each number, the 6 original numbers and upto 4 new calculated numbers, can be selected once. Using all 6 original numbers is not mandatory. Only positive integers should be used at any stage of the calculation. |
46 | clrcd085.zip | 19-10-2015 | 337 Kb. | 0 | Colorcode v0.8.5 port for OS/2 and eComStation. Copyright (C) 2007-2015 Dirk Laebisch. ColorCode is a free advanced MasterMind clone with lots of different game variants, from the very easy up to really challenging ones. You can combine any color count from 2-10 with any column count from 2-5 and allow or not pegs of the same color. Or you may select one of the 5 predefined levels of difficulty. lorCode has also a rather intelligent ;-) built in MasterMind solver - so you can let the computer guess for you (nope, he's not cheating - really). Requires klibc 0.6.6 or better, GCC4Core 1.2.2 or better, Qt4 v4.7.3 or better. The port was done by: Elbert Pol aka TeLLie. |
47 | clrock.zip | 16-02-1996 | 923 Kb. | 0 | Marryampic Classic rock-cards for Marryampic II. Extract in Marryampic II's cards subdirectory. Additional Marryampic Classic rock-cards for Marryampic II for OS/2. Extract the fixed (mainly the removal of a hidden file) archive in Marryampic II's cards subdirectory. |
48 | comf106.exe | 20-03-2001 | 7267 Kb. | 0 | Crown of Might version 1.06. A Game brought to you by Uwe and Jrgen aus dem Moore. A strategic adventure in the depth of mediaeval England. |
49 | congr112.zip | 04-02-2014 | 1358 Kb. | 0 | Connectagram v1.1.1 port for OS/2 and eComStation. Copyright (C) 2009-2014 Graeme Gott. Connectagram is a word unscrambling game. The board consists of several scrambled words that are joined together. You can choose the length of the words, the amount of words, and the pattern that the words are arranged in. The game provides a hint option for times when you are stuck, and features an online word lookup that fetches the definitions of each word from Wiktionary. Your current progress is automatically saved. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better, Gcc 4.4.6 dll. The port was done by: Elbert Pol aka TeLLie. |
50 | cooldown.zip | 26-02-2016 | 18567 Kb. | 0 | CoolDown game. Cooldown is a game in which you need both your brain and your reflexes. Your task is to build pipes to cool down one or more balls which will roll through your cooling pipes. The balls have to reach a certain temperature, otherwise you have to replay the level. Additional requirements: SDL 1.2.15, LIBC 0.6.6. |
51 | cptls051.zip | 23-08-2011 | 645 Kb. | 0 | Capitalism version 0.5.1 port for OS/2 and eComStation. Copyright (c) 2007-2010 Thomas Kamps. Capitalism is a Boardgame to play Monopoly like games with it. It is compatible to monopd 0.9.3. Requires klibc 0.6.3 or later, Qt4 dll and Gcc 4.5.2 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
52 | crafty.zip | 21-06-2006 | 230 Kb. | 0 | Crafty Version 20.14. Crafty is an open source commandline chess program written by Bob Hyatt. It is the "son" of Cray Blitz, winner of the 1983 and 1986 World Computer Chess Championships. Crafty is designed around bitboards (a 64-bit data structure) for reasons of speed of execution, ease of adding new knowledge, and a significantly cleaner overall design. It is written entirely in ANSI C and runs on UNIX, Linux, DOS, Windows, OS/2, and now . . . the MacOS. Additional requirements: libc06.dll, libc061.dll. |
53 | craftyi.zip | 21-06-2006 | 232 Kb. | 0 | Crafty Version 20.14. Crafty is an open source commandline chess program written by Bob Hyatt. It is the "son" of Cray Blitz, winner of the 1983 and 1986 World Computer Chess Championships. Crafty is designed around bitboards (a 64-bit data structure) for reasons of speed of execution, ease of adding new knowledge, and a significantly cleaner overall design. It is written entirely in ANSI C and runs on UNIX, Linux, DOS, Windows, OS/2, and now . . . the MacOS. This version is optimized for an Intel (tm) processor. You have to test it out, if it is really faster on your machine. For me this version is about 30 % faster according to the "perf"-test in Crafty. But this depends on the processor you are using. Additional requirements: libc06.dll, libc061.dll. |
54 | crft209i.zip | 06-06-2006 | 231 Kb. | 0 | Crafty Version 20.9. Crafty is an open source commandline chess program written by Bob Hyatt. It is the "son" of Cray Blitz, winner of the 1983 and 1986 World Computer Chess Championships. Crafty is designed around bitboards (a 64-bit data structure) for reasons of speed of execution, ease of adding new knowledge, and a significantly cleaner overall design. It is written entirely in ANSI C and runs on UNIX, Linux, DOS, Windows, OS/2, and now . . . the MacOS. This version is optimized for an Intel (tm) processor. You have to test it out, if it is really faster on your machine. For me this version is about 30 % faster according to the "perf"-test in Crafty. But this depends on the processor you are using. |
55 | crfty209.zip | 06-06-2006 | 230 Kb. | 0 | Crafty Version 20.9. Crafty is an open source commandline chess program written by Bob Hyatt. It is the "son" of Cray Blitz, winner of the 1983 and 1986 World Computer Chess Championships. Crafty is designed around bitboards (a 64-bit data structure) for reasons of speed of execution, ease of adding new knowledge, and a significantly cleaner overall design. It is written entirely in ANSI C and runs on UNIX, Linux, DOS, Windows, OS/2, and now . . . the MacOS. |
56 | ctgmk022.zip | 18-06-2011 | 218 Kb. | 0 | CuteGomoku 0.2.2 port for OS/2 and eComStation. Copyright (c) 2007-2010 Koichi Kawamura. A AI gomoku game written in Qt 4. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.5.2 dll. The port was done by: Elbert Pol. |
57 | cutem111.zip | 04-02-2014 | 189 Kb. | 0 | CuteMaze 1.1.1 port for OS/2 and eComStation. Copyright (c) 2007-2014 Graeme Gott. CuteMaze is a simple, top-down game in which mazes are randomly generated using one of a choice of several different algorithms. You move the character through the maze while hunting for targets (cheese, by default) the game is won once all of these targets have been picked up. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better, Gcc 4.4.6 dll. The port was done by: Elbert Pol aka TeLLie. |
58 | cuyo-210.zip | 11-01-2015 | 4005 Kb. | 0 | Cuyo, a Tetris-style puzzle game for up to two players, release 2.1.0 for OS/2. Cuyo is a Tetris-style puzzle game for up to two players. The player controls falling blocks of various types which change with each level. This port was done by: Gianfilippo Cimmino |
59 | davegnuk.zip | 22-06-2010 | 2104 Kb. | 0 | Dave Gnukem version 0.56.1. Dave Gnukem is a 2D scrolling platform shooter. It is inspired by and similar to Duke Nukem 1. Although this is by no means a finished game, it is playable. You can walk, jump, shoot baddies, collect stuff, die, teleport, open doors, use lifts, open boxes etc. There is also a level editor. |
60 | dd2-022.zip | 19-12-2010 | 245 Kb. | 0 | Dodgin' Diamond 2 version 0.2.2. This is a little shot'em up arcade game for one or two players. It aims to be an 'old school' arcade game with low resolution graphics, top-down scroll action, energy based gameplay and different weapons with several levels of power. |
61 | dgnuk056.zip | 11-01-2006 | 2165 Kb. | 0 | Dave Gnukem v0.56. SDL Application (Game) compiled for OS/2 with GCC Alpha 6. Dave Gnukem is a 2D scrolling platform shooter. It is inspired by and similar to Duke Nukem 1. Additional requirements: Scitech SNAP, DART. |
62 | digger.zip | 02-07-2014 | 69 Kb. | 0 | Game Digger. Digger is a game originally created by Windmill software in 1983 and remastered by Andrew Jenner in 1998. Additional requirements: MMOS/2 (DIVE, DART). |
63 | doncefer.zip | 26-02-2017 | 2087 Kb. | 0 | Don Ceferino Haza$a release 0.97.8 for OS/2. Don Ceferino Haza$a is a game similar to the classic Super Pang. Don Ceferino Haza$a is a gaucho from Argentina who must rescue his cow from the aliens. In the best super pang style, in this game the most important thing is the skill of the player. This port was done by: Gianfilippo Cimmino. |
64 | eGAMER.ZIP | 08-01-2003 | 3392 Kb. | 0 | eGAMER 1.0 - eGAMER is a database which holds information on running Dos and Win 3.x games under the eComStation Operating system. (Future versions will also hold information on running Java games, ODIN and eCSVM). Version 1.0 is being released as Freeware. |
65 | edgar119.zip | 04-02-2015 | 91174 Kb. | 0 | The Legend of Edgar, a 2D platform game using SDL library, release 1.19 for OS/2. The Legend of Edgar is a platform game, not unlike those found on the Amiga and SNES. Edgar must battle his way across the world, solving puzzles and defeating powerful enemies to achieve his quest. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp. Additional requirements: GCC runtime (0.6.6), SDL runtime (1.2.15). |
66 | eftetr.zip | 01-01-2005 | 48 Kb. | 0 | TETRIS-PENTIS version 2.07. Copyright (c) 1994-2005 by Dipl.-Ing. Emil Fickel. All rights reserved. The registration fee is 0.00 (freeware). |
67 | eightque.zip | 12-06-2010 | 203 Kb. | 0 | Eight Queens v0.3.4 port for OS/2 and eComStation. A small program for toying around with the notorious 8x8 (or the more general nxn) queens problem. This source package is platform-independent and should compile on any platform supported by Qt. Requires klibc 0.6.3 or later, Qt4 dll and Gcc 4.4.2 dll. Copyright (c) 2009-2010 M. M. S. Naraghi. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. WarpIN archive. |
68 | enigm092.zip | 29-07-2006 | 11857 Kb. | 0 | Enigma Version 0.92 for OS/2 & eComStation. Enigma is a tribute to and a re-implementation of one of the most original and intriguing computer games of the 1990's: Oxyd. Your objective is easily explained: find and uncover all pairs of identical Oxyd stones in each landscape. Sounds simple? It would be, if it weren't for hidden traps, vast mazes, insurmountable obstacles and innumerable puzzles blocking your direct way to the Oxyd stones... Built using SDL/2 and Innotek GCC v3.3.5 CSD1. |
69 | fairseab.zip | 19-01-2010 | 154 Kb. | 0 | Fairseabattle v1.0 port for OS/2 and eComStation. FairSeaBattle is Qt-based battleship type game you might have played before. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.4.2 dll. Copyright (c) 2007-2009 Alexey Michurin. Ported by Elbert Pol. |
70 | fciv1120.zip | 29-01-2002 | 1413 Kb. | 0 | Freeciv Version 1.12. This archive contains Freeciv, a free Civilization clone, primarily for X under Unix. It has support for multiplayer games locally or over a network, and an AI which gives most people a run for their money. Freeciv aims to be mostly rule-compatible with Civilization II [tm], published by Sid Meier and Microprose [tm]. A few rules are different where we think it makes more sense, and we have lots and lots of adjustable parameters to make customizing games possible. Freeciv has been implemented completely independently of Civilization; you do not need to own Civilization to play Freeciv. OS/2 port by Alexander Mai. |
71 | fillets.zip | 04-01-2015 | 305 Kb. | 0 | Fish Fillets, strictly a puzzle game, release 1.0.1 for OS/2. Fish Fillets NG is strictly a puzzle game. The goal in every of the seventy levels is always the same: find a safe way out. The fish utter witty remarks about their surroundings, the various inhabitants of their underwater realm quarrel among themselves or comment on the efforts of your fish. The whole game is accompanied by quiet, comforting music. This port was done by: Gianfilippo Cimmino. |
72 | flshback.zip | 29-06-2014 | 3577 Kb. | 0 | Game Flashback. REminiscence OS/2 port, data files of the Flashback MS-DOS version and music files of the Amiga version. REminiscence is a re-implementation of the engine used in the game Flashback. Additional requirements: MMOS/2 (DIVE, DART). |
73 | formido.zip | 22-12-2004 | 3663 Kb. | 0 | Formido v1.0.1. SDL Application, compiled to OS/2. Requirements: Scitech SNAP, DART. |
74 | galcivtm.zip | 16-05-2004 | 76 Kb. | 0 | GalCivTM.INF, version 0.97. GalCivTM.INF is my English hypertext file in the native INF format, offering a list of all technology for brilliant games - Galactic Civilizations GOLD. The file is completed with a text installation program (including uninstall). GalCivTM.INF is Freeware! |
75 | game020e.zip | 29-12-2013 | 83 Kb. | 0 | GameOfLifeQT v0.203 port for OS/2 and eComStation. Copyright (C) 2007-2013 Andreas Konarski. This application is a implementation of "Game Of Life", written in C with QT. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better. The port was done by: Elbert Pol. |
76 | gbook342.zip | 01-09-2003 | 317 Kb. | 0 | A Guide to the Mazes of Menace - Guidebook for Nethack by Eric S. Raymond |
77 | gchss503.zip | 09-02-2003 | 124 Kb. | 0 | GNU Chess Version 5.0.3 for OS/2. This is OS/2 port of latest release of world-famous GNU Chess program (without book file). It has plain terminal interface only, but supports XBoard and PMBoard. |
78 | glpec50.zip | 08-03-2012 | 1548 Kb. | 0 | Peces (Games of Tangram) v5.0 port for OS/2 and eComStation. Copyright (c) 2007-2012 I. De Marchi. Peces is a program to play the traditional Tangram, game of Chinese origin. It consists on constructing shapes with some polygonal pieces. Traditionally the game has seven pieces, but there are also variations with 5,14 pieces and others. Requires klibc 0.6.4 or later, Qt4 dll, Gcc 4.4.6 dll. This port was done by: Elbert Pol aka TeLLie. |
79 | gnugo36.zip | 13-05-2007 | 775 Kb. | 0 | GNU Go 3.6. GNU Go is a free program that plays the game of Go. GNU Go has played thousands of games on the NNGS Go server. GNU Go is now also playing regularly on the Legend Go Server in Taiwan, on the WING server in Japan, and many volunteers run GNU Go clients on KGS. GNU Go has established itself as the leading non-commercial go program in the recent tournaments that it has taken part in. Binary compilation of GNU Go for OS/2. Additional requirements: libc061.dll. |
80 | gottet.zip | 01-03-2013 | 58 Kb. | 0 | Gottet 1.0.5 port for OS/2 and eComStation. Copyright (c) 2008-2010 Graeme Gott. Gottet is a tetris (C) clone written in Qt 4. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better, Gcc 4.4.6 dll. The port was done by: Elbert Pol aka TeLLie. FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
81 | hangman2.zip | 02-01-2004 | 173 Kb. | 0 | A new Version from the game HangMan (German) |
82 | hexah110.zip | 15-02-2015 | 9097 Kb. | 0 | Hex-a-Hop, a funny hexagonal puzzle not simple as it seems, release 1.1.0 for OS/2. Hex-a-Hop is a hexagonal tile-based puzzle game with one simple goal: destroy all green tiles! There are infinite undos and no time limits, you just have to find a way to destroy all the green tiles and step on a safe tile at the end. Additional requirements: GCC core (4.9.2), GCC runtime (0.6.6), SDL runtime (1.2.15). This port was done by: Gianfilippo Cimmino. |
83 | hexahop.zip | 04-01-2015 | 9619 Kb. | 0 | Hex-a-Hop, a funny hexagonal puzzle not simple as it seems, release 1.1.0 for OS/2. Hex-a-Hop is a hexagonal tile-based puzzle game with one simple goal: destroy all green tiles! There are infinite undos and no time limits, you just have to find a way to destroy all the green tiles and step on a safe tile at the end. This port was done by: Gianfilippo Cimmino. |
84 | hexal103.zip | 13-02-2014 | 119 Kb. | 0 | Hexalate v1.0.3 port for OS/2 and eComStation. Copyright (c) 2009-2014 Graeme Gott. Hexalate is a color matching game (C) clone written in Qt 4. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better. The port was done by: Elbert Pol aka TeLLie. |
85 | hexgl121.zip | 17-02-2011 | 199 Kb. | 0 | Hexglass v1.2.1 port for OS/2 and eComStation. HexGlass is a Tetris-like puzzle game based on a hexagonal grid. Ten different types of blocks continuously fall from above and you must arrange them to make horizontal rows of hexagonal bricks. Completing any row causes those hexagonal blocks to disappear and those above move downwards. The blocks gradually fall faster and the game is over when the screen fills up and blocks can no longer fall from the top. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.5.2 dll. Copyright (c) 2007-2010 Alexey Michurin. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
86 | hngmn2en.zip | 02-02-2016 | 3 Kb. | 0 | English.PAT converts the built-in German words of HangMan/2 to valid English words. The game itself is not translated, because playing it is easy and the game may even teach the user a few German words. |
87 | hny52.zip | 30-12-2004 | 3629 Kb. | 0 | Deathmorozes and Tree of Apocalipse! - New Year Edition, Version 1.2. Product of eCo Software, (c) 13th sunrise 2004 v1.2 shareware. Evil deathmorozes infiltrate in your cities. Stop them. Kill them as many as possible and new year never will come! |
88 | hny52blu.zip | 31-12-2004 | 18 Kb. | 0 | Deathmorozes and Tree of Apocalipse! - Blue dedmoroz mod. Product of eCo Software, (c) 13th sunrise 2004 v1.2 shareware. |
89 | hny52ora.zip | 31-12-2004 | 18 Kb. | 0 | Deathmorozes and Tree of Apocalipse! - Orange dedmoroz mod. Product of eCo Software, (c) 13th sunrise 2004 v1.2 shareware. |
90 | infcat.zip | 15-10-2006 | 1399 Kb. | 0 | InfinityCat Version Beta 2 (20061015). InfinityCat (InfCat for short) is a clone of the 2D fighting game engine M.U.G.E.N. designed by Elecbyte. You have to be familiar with M.U.G.E.N to use InfCat. |
91 | iqpuz110.zip | 18-01-2018 | 874 Kb. | 0 | iQPuzzle, a diverting I.Q. challenging pentomino puzzle, release 1.1.0 for OS/2. Requires klibc 0.6.6 or better, GCC4Core 1.3.0 or better, Qt4 v4.7.3 or better. The port was done by: Gianfilippo Cimmino. |
92 | jawbreak.zip | 11-12-2005 | 96 Kb. | 0 | JawBreaker/2 Version 1.00. JawBreaker is a game for one person. It is played on an N by N matrix filled with single bubbles. The objective of the game is to clear as many bubbles off the board as possible and earn points for every step. |
93 | jcw2v110.zip | 25-06-2003 | 223 Kb. | 0 | JCW/2 v1.1 (Jun 25, 2003) Japanese Crosswords for OS/2 PM |
94 | jmpnbump.zip | 22-05-2006 | 800 Kb. | 0 | Jump 'n Bump version 1.50. What could possibly happen in a quiet park with some butterflies and a couple of rabbits? Well, more than you possibly could imagine! Play four rabbits against eachother on the same computer, and try to kill the others as violently as possible! |
95 | kchckrs.zip | 12-02-2011 | 173 Kb. | 0 | KCheckers 0.8.1 port for OS/2 and eComStation. Qt version of the classic boardgame "checkers". This game is also known as "draughts". KCheckers is distributed under the GNU GPL. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.4.4 dll. Ported by Salvador Parra Camacho. |
96 | klikit10.zip | 10-02-2010 | 333 Kb. | 0 | Klikit v1.0 port for OS/2 and eComStation. Classical brain-twister "15-puzzle". Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.4.2 dll. Copyright (c) 2007-2009 Andrey N. Kuznetsov. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
97 | kobo04p8.zip | 05-02-2005 | 880 Kb. | 0 | Kobo Deluxe v0.4pre8. An enhanced port of the scrolling video game XKobo. Kobo Deluxe is a 3'rd person scrolling 2D shooter with a simple and responsive control system - which you'll need to tackle the tons of enemy ships that shoot at you, chase you, circle around you shooting, or even launch other ships at you, while you're trying to destroy the labyrinth shaped bases. There are 50 action packed levels with smoothly increasing difficulty, and different combinations of enemies that require different tactics to be dealt with successfully. Additional requirements: Scitech SNAP, DART. |
98 | kuklo045.zip | 01-03-2015 | 254 Kb. | 0 | Kuklomenos, an abstract shoot-em-up game using Simple DirectMedia Layer, release 0.4.5 for OS/2. Released under the GPLv3 by Martin Bays. Kuklomenos is an abstract shoot-em-up with minimalistic graphics, short game-length and very challenging at the higher difficulty levels. Additional requirements: GCC runtime (0.6.6), SDL runtime (1.2.15), libvorbis (1.2.0), OpenSSL (1.0.0n), Urpo (20150101), zlib (1.2.5), libcurl (7.37.0). This port was done by: Gianfilippo Cimmino. |
99 | lbrk263.zip | 11-08-2014 | 2749 Kb. | 0 | LBreakout2 v2.6.3 for OS/2 & eComStation (SDL). The successor to LBreakout offers you a new challenge in more than 50 levels with loads of new bonuses (goldshower, joker, explosive balls, bonus magnet ...), maluses (chaos, darkness, weak balls, malus magnet ...) and special bricks (growing bricks, explosive bricks, regenerative bricks ...). If you are hungry for more you can create your own levelsets with the integrated level editor. There is also an experimental two player mode (via LAN) available. Additional requirements: SDL-1.2.15, MMOS/2 (DIVE, DART). |
100 | lbrk26b6.zip | 13-08-2006 | 3340 Kb. | 0 | This is a quick and dirty port of lBreakout 2.6-beta6 for OS/2 - updated 20060813. It is built with Innotek GCC v3.3.5 CSD1 version and requires the runtime dll. lBreakout2 is a breakout-style arcade game in the manner of Arkanoid. Use your paddle to aim a ball at bricks until all bricks are destroyed. Lots of power-ups will help you with that task: extra balls, energy balls, extra lifes, weapons, glue, bonus floors, paddle expansion and extra score. |
101 | lbrkt265.zip | 26-01-2016 | 2876 Kb. | 0 | LBreakout2 v2.6.5 for OS/2 & eComStation (SDL). LBreakout2 is a breakout-style arcade game. The successor to LBreakout offers you a new challenge in more than 50 levels with loads of new bonuses (goldshower, joker, explosive balls, bonus magnet ...), maluses (chaos, darkness, weak balls, malus magnet ...) and special bricks (growing bricks, explosive bricks, regenerative bricks ...). If you are hungry for more you can create your own levelsets with the integrated level editor. There is also an experimental two player mode (via LAN) available. Additional requirements: SDL-1.2.15, MMOS/2 (DIVE, DART). |
102 | lc112p49.zip | 09-02-2003 | 982 Kb. | 0 | LinCity version 1.12.49 is a city/country simulation game for PM (Everblue) and XFree86. You are required to build and maintain a city. You must feed, house, provide jobs and goods for your residents. You can build a sustainable economy with the help of renewable energy and recycling, or you can go for broke and build rockets to escape from a pollution ridden and resource starved planet, it's up to you. Due to the finite resources available in any one place, this is not a game that you can leave for long periods of time. LinCity is Copyright (c) 1995-1997 by I J Peters |
103 | leveled.zip | 13-06-2011 | 4 Kb. | 0 | Mahjongg Solitaire Level Editor v1.00. Mahjongg Solitaire new Level Editor v1.00. Visually design new Mahjongg layouts. Creates basic skeleton LEVEL-tags for *.MAH files. Author: Andr Doff. |
104 | lineinst.exe | 19-08-2004 | 1122 Kb. | 0 | Lines for OS/2 version 1.04. Copyright (c) Daniel F. Valot 2000-2004, TheSeaHorse. |
105 | losinggr.zip | 21-10-2002 | 2514 Kb. | 0 | Losing your Grip version 5 (2001/Oct/29). A text adventure game for OS/2 in which you journey through your mind made with TADS/2. Now released as freeware. All the manuals had been included in this file. The Source code is also included. |
106 | luola127.zip | 20-04-2005 | 4827 Kb. | 0 | Luola version 1.2.7. Luola is a simple yet addictive arcade game where you fly a little V-shaped ship inside caverns and try to blow up other players. It was inspired by V-Wing, an old Finnish caveflying game. |
107 | mahjinst.zip | 27-04-2015 | 2819 Kb. | 1 | Mahjongg for OS/2 version 1.27 multilingual (English, German, French, Hungarian, Italian, Norwegian, Russian, Swedish, Uzbek). Mahjongg solitaire game. Copyright (c) Daniel F Valot 1991-2015. This is a solitary game. To play Mahjongg you have to remove all tiles two by two. With installer. |
108 | mahjonpm.zip | 27-04-2015 | 2795 Kb. | 0 | Mahjongg for OS/2 version 1.27 multilingual (English, German, French, Hungarian, Italian, Norwegian, Russian, Swedish, Uzbek). Mahjongg solitaire game. Copyright (c) Daniel F Valot 1991-2015. This is a solitary game. To play Mahjongg you have to remove all tiles two by two. |
109 | mahlvls.zip | 26-07-2010 | 15 Kb. | 0 | 9 new levels for OS/2 2.1 Mahjonng (Solitile clones). Update, BRIDGE.MAH in archive (already exists) is now renamed to BRIDGE2.MAH. Author: Paul Stout. |
110 | mahlvls4.zip | 30-08-2010 | 19 Kb. | 0 | 12 new levels for the OS/2 or eCS Mahjongg game (9 original Solitile clones from MAHLVLS.ZIP, 3 new). New icons for CROSS.MAH, CROSSED.MAH and CROSSES.MAH, to better match the OS/2 *.MAH-file icon quality. Author: Andr Doff. |
111 | mahlvls7.zip | 14-11-2015 | 40 Kb. | 0 | 26 new levels for the OS/2 or eCS Mahjongg game (9 original Solitile clones from MAHLVLS.ZIP, 5 new, 12 MAH21DE.ZIP clones). New levels from MAH21DE.ZIP added, excluding its Dragon board which is the same as DEFAULT.MAH. |
112 | mahlvls9.zip | 22-11-2017 | 43 Kb. | 0 | 27 new levels for the OS/2 or eCS 1.x Mahjongg game (9 original Solitile clones from MAHLVLS.ZIP, 6 new, 12 MAH21DE.ZIP clones). To install, unzip MAHLVLS9.ZIP in the same directory where DEFAULT.MAH is saved. Next, execute and delete INSTALMA.CMD to create WPS shadow objects in the Mahjongg folder. |
113 | marry080.zip | 04-12-2009 | 4605 Kb. | 0 | Marryampic2 0.8. SDL Application, compiled to OS/2. Marryampic2 is like a classic 'memory' card game but with a new feature. All pair of cards is associated to an unique sound. In Marryampic mode, you hear a sound, you must identify to which pair it correspond, and then find the pair. But you can play like the original in the classic 'memory' mode, which is less difficult. You can then find any pairs. The sound of the pair is played when you've found it. Requirements: Scitech SNAP, DART. |
114 | mars.zip | 07-06-2004 | 2848 Kb. | 0 | Mars! sNOa GamePack (c) 2004 version 1.1. A new game dedicated to mars invaders. (We can't retell the plot of game... this is an incoherent story about green aliens and their damned ships). Mars! game may be used by small children or real alien-hunters. Additional requirements: dart, dive. |
115 | mars001.zip | 17-03-2004 | 244 Kb. | 0 | Mars by sNOa |
116 | mars11.zip | 06-05-2004 | 2759 Kb. | 0 | Mars! sNOa GamePack (c) 2004 version 1.1. A new game dedicated to mars invaders. (We can't retell the plot of game.. this is an incoherent story about green aliens and their damned ships). Mars! game may be used by small children or real alien-hunters. Additional requirements: dart, dive. |
117 | mars12.zip | 02-12-2004 | 3182 Kb. | 0 | Mars! sNOa GamePack (c) 2004 version 1.2. A new game dedicated to mars invaders. (We can't retell the plot of game... this is an incoherent story about green aliens and their damned ships). Mars! game may be used by small children or real alien-hunters. Additional requirements: dart, dive. |
118 | mcr_091q.zip | 11-10-2004 | 1224 Kb. | 0 | Mots-crois s pour OS/2 Warp version 0.91q. Puzzle, crosswords (canadian-french). Simple mots-croises, cree avec DrDialog (Rexx). Corrections mineures. By Martin Thivierge |
119 | mcr_91.zip | 26-01-2002 | 1126 Kb. | 0 | Puzzle, crosswords (canadian-french) Simple mots-croises, cree avec DrDialog(Rexx). Nouvelle fonctions. Mise a jour. Ajout d'evenements Sons. |
120 | Milstone.zip | 15-09-2002 | 91 Kb. | 0 | MileStone 1.04 - Milestone is a card game known by many different names (for instance Milebones, Miles Bournes, etc.). This version is played in several rounds until either the computer or the player makes 5000 points. Source Code included. |
121 | mcroises.zip | 09-06-2011 | 3838 Kb. | 0 | M-Croises v2011.06.9 port for OS/2 and eComStation. Copyright (C) 2007-2011 Gilles Pascual. M-Croises is an application that stays in system tray. It helps French, English, Italian, Spanish and German crosswords players to find words when they know a few letters. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.4.5 dll. The port was done by: Elbert Pol. |
122 | mcube.zip | 27-03-2011 | 450 Kb. | 0 | OS/2 port of MCube, a rubik cube solver for the command line. A little program to automatically solve Rubik cubes. Built with GCC 4.5.2. |
123 | meshtool.zip | 29-12-2013 | 6971 Kb. | 0 | MeshTool/OGFViewer release: 1.0.5.20131229. OGFVIEWER/MESHTOOL crossplatform utilities toolkit for viewing, conversion 3d-models of gaming engines X-Ray (GSC S.T.A.L.K.E.R. series) and also MSH (Orion engine v1 MSH Stalin Subway, Red Veil), Autodesk 3DStudio MAX 3DS (via external LIB3DS.DLL, partially done). Note that in OGFViewer assumes metric coordinate system. For Orion engine v1 models (which are in centimeters) rescaling is used. Used engines: WarpMesaGL, IBM OpenGL 1.0, IBM OpenGL 1.1 Gold, Scitech SNAP MGL 6.0 (based on OpenGL 1.5 spec). |
124 | mine049e.zip | 30-12-2013 | 77 Kb. | 0 | Minefield v0.4.9e port for OS/2 and eComStation. Copyright (c) 2007-2013 Andreas Konarski. A simple minesweeper clone written in qt4. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better. The port was done by: Elbert Pol aka TeLLie. |
125 | minef049.zip | 01-04-2013 | 69 Kb. | 0 | Minefield v0.4.9 port for OS/2 and eComStation. Copyright (c) 2007-2013 Andreas Konarski. A simple minesweeper clone written in qt4. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better. The port was done by: Elbert Pol aka TeLLie. |
126 | minef049b.zip | 10-09-2013 | 75 Kb. | 0 | Minefield v0.4.9b port for OS/2 and eComStation. Copyright (c) 2007-2013 Andreas Konarski. A simple minesweeper clone written in qt4. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better. The port was done by: Elbert Pol aka TeLLie. |
127 | minefld.zip | 20-05-2011 | 145 Kb. | 0 | Minefield v0.4.4 port for OS/2 and eComStation. Copyright (c) 2007-2011 Andreas Konarski. A simple minesweeper clone written in qt4. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.5.2 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. This port was done by: Elbert Pol. |
128 | mmario17.zip | 10-08-2014 | 24840 Kb. | 0 | MegaMario v1.7 for OS/2 & eComStation (SDL). In the game you play Mario and your task is to free his brother Luigi, who was captured by evil Bowser. Requires SDL-1.2.15 for OS/2, MMOS/2 (DIVE, DART). |
129 | mog-063.zip | 13-08-2014 | 33626 Kb. | 0 | Maze of Galious v0.63 for OS/2 & eComStation. The Maze of Galious (MoG in short) was originally a Konami game for the MSX computer system. Its real name is Knightmare II: The Maze of Galious and is the sequel of another Konami game called Knightmare. Additional requirements: SDL-1.2.15, MMOS/2 (DIVE, DART). |
130 | moteos2.zip | 05-12-2003 | 7183 Kb. | 0 | Master of the Empire OS/2 Warp Version. Copyright (c) 1996-2004 Michael Ramsey. This is the FREE release of Master of the Empire (MOTE) for OS/2. Master of the Empire is a multiplayer game of conquest, economic struggles, and resource control. |
131 | mrdrill.zip | 11-01-2015 | 259 Kb. | 0 | Mr. Drillux, a funny and well know remake of an old game by Namco. A port of Drill2x wich is a port of Miss Driller (an open source clone of Mr Driller), a series of video games developed by Namco. Mr. Driller puts the player in the role of a driller moving down through screens of blocks, having to keep his air supply from running out while avoiding being squashed by falling blocks. Additional requirements: GCC core (4.9.2), GCC runtime (0.6.6), SDL runtime (1.2.15). This port was done by: Gianfilippo Cimmino |
132 | msq-4x4.zip | 24-11-2014 | 45 Kb. | 0 | Magic squares ver 1.5 by K. Muroi. Displays/counts all 4x4 magic squares, counts 5x5 magic squares. C source included. |
133 | multilot.zip | 13-06-2010 | 103 Kb. | 0 | Multilotek 1.0 port for OS/2 and eComStation. Copyright (c) 2007-2009 Arkadiusz Piekarz. Multilotek is a simulation of a Polish lottery game "Multi Lotek" (C) clone written in Qt 4. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.4.4 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
134 | nem-nem.zip | 24-03-2011 | 2120 Kb. | 0 | Nem-Nem v2011.03.2 port for OS/2 and eComStation. Nem-Nem is a dice game, a variant of Yahtzee or Yam\'s. Born from YahQtzee project. You play vs a Robot, can save & restore your scores, customize the gameboard, see the logs... Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.5.2 dll. Copyright (c) 2007-2011 Gilles Pascual. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. The port was done by: Elbert Pol. |
135 | neth342x.zip | 25-12-2003 | 1154 Kb. | 0 | NetHack 3.4.3. Rogue-like game. A single player dungeon exploration game, with text maps as an interface. Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight in fact, killing everything in sight is a good way to die quickly. Each game presents a different landscape the random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by the player in one of a number of characters: you can pick your race, your role, and your gender. Free software. 32-bit binary built using EMX 0.9d and requires the EMX runtime libraries and the XFree86 libraries for OS/2. |
136 | neth343.zip | 25-12-2003 | 945 Kb. | 0 | NetHack 3.4.3. Rogue-like game. A single player dungeon exploration game, with text maps as an interface. Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight in fact, killing everything in sight is a good way to die quickly. Each game presents a different landscape the random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by the player in one of a number of characters: you can pick your race, your role, and your gender. Free software. 32-bit binary built using EMX 0.9d. |
137 | nh341os.zip | 04-03-2003 | 932 Kb. | 0 | Version 3.4.1 of NetHack for OS/2, the most elaborate role-playing environment you are ever likely to explore. |
138 | nh342os2.zip | 30-08-2003 | 939 Kb. | 0 | NetHack 3.4.2. Rogue-like game. A single player dungeon exploration game, with text maps as an interface. Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight in fact, killing everything in sight is a good way to die quickly. Each game presents a different landscape the random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by the player in one of a number of characters: you can pick your race, your role, and your gender. Free software. 32-bit binary built using EMX 0.9d. |
139 | nh34_fix.zip | 22-03-2002 | 1522 Kb. | 0 | Nethack 3.4 (fixed zip) Classic text-mode game (www.nethack.org) - OS/2 binary (fixed zip missing files without .3 extension) |
140 | njam-125.zip | 12-01-2015 | 1532 Kb. | 0 | Njam, a full-featured cross-platform pac-man like game written in C++ using SDL library, release 1.25 for OS/2. Njam, the most addictive free Pacman game. Njam is a full-featured cross-platform pac-man like game written in C++ using SDL library. This port was done by: Gianfilippo Cimmino |
141 | noiz2sa.zip | 15-02-2015 | 8616 Kb. | 0 | Noiz2sa, an abstract shootem up game, release 0.51 for OS/2. Control your ship and avoid the barrage. A ship becomes slow while holding the slowdown key. A green star is the bonus item. A score of the item (displayed at the left-up corner) increases if you get items continuously. Additional requirements: GCC runtime (0.6.6), SDL runtime (1.2.15). This port was done by: Gianfilippo Cimmino. |
142 | nphysics.zip | 02-03-2016 | 1021 Kb. | 0 | Numpty Physics is a drawing puzzle game. Harness gravity with your crayon and set about creating blocks, ramps, levers, pulleys and whatever else you fancy to get the little red thing to the little yellow thing. Numpty Physics is a drawing puzzle game in the spirit (and style?) of Crayon Physics using the same excellent Box2D engine. See rules at README. |
143 | npuzz103.zip | 05-01-2015 | 154 Kb. | 0 | N-puzzle v1.0.3 port for OS/2 and eComStation. Copyright (C) 2007-2015 Dmitry Kuznetsov. The n-Puzzle is a sliding puzzle that consists of a frame of numbered square tiles in random order with one tile missed. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better. The port was done by: Elbert Pol aka TeLLie. |
144 | omega802.zip | 22-10-2002 | 768 Kb. | 0 | Omega for OS/2 Ver.0.80.2 This is a rogue-like multi-dungeon game which runs on IBM OS/2 platform. by Yoshibumi Fukuda |
145 | onscript.zip | 19-09-2006 | 1341 Kb. | 0 | ONScripter for OS/2 version 20060826 (2.75). Free Software implementation of an interpreter for the NScripter videonovel creation utility, under the GPL license. Based on Simple DirectMedia Layer it runs on many platforms including OS/2, Linux, Windows and Mac OS X. |
146 | openjazz.zip | 01-02-2016 | 271 Kb. | 0 | OpenJazz Jazz Jackrabbit, an open source loader for the 1994 popular Jazz Jackrabbit serie Games, release for OS/2. Jazz Jackrabbit was a PC platform game. Produced by Epic Games, it was first released in 1994. The fast-paced, colourful gameplay proved popular, and the game won PC Format's Arcade Game of the Year award. Many people still fondly recall the shareware versions. Additional requirements: GCC core (1.3.1), GCC runtime (0.6.6), SDL runtime (1.2.15). |
147 | openpref.zip | 13-06-2010 | 235 Kb. | 0 | Openpref 0.1.3 port for OS/2 and eComStation. Copyright (c) 2007-2009 Konstantin Tokarev. OpenPref is an open source implementation of European trick-taking game Preferans (or Preference). It is written using cross-platform Qt4 framework and is portable between may operating systems including Windows and major Unix flavours. Some information about game's rules and strategy can be easily found in Wikipedia. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.4.4 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
148 | openttd.zip | 29-12-2009 | 4321 Kb. | 0 | This is a port of OpenTTD version 0.7.5 for OS/2 & eComStation. OpenTTD is a clone of Transport Tycoon Deluxe, a popular game originally written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. OpenTTD is modeled after the original Transport Tycoon game by Chris Sawyer and enhances the game experience dramatically. Many features were inspired by TTDPatch while others are original. OpenTTD requires the original version of Transport Tycoon Deluxe data files in order to function. function. |
149 | opttd047.zip | 31-03-2006 | 6237 Kb. | 0 | OpenTTD 0.4.7 for OS/2 stable release. OpenTTD, an open source clone of the popular Microprose DOS/Windows-based game "Transport Tycoon Deluxe" by Chris Sawyer, has been ported to OS/2. OpenTTD is modeled after the original Transport Tycoon game by Chris Sawyer and enhances the game experience dramatically. Many features were inspired by TTDPatch while others are original. SDL.DLL (SDL 1.2.7) and FSLib.dll are required. A version of the Scitech Display Drivers or its later incarnation (see www.scitech.com) are necessary for it to work. OpenTTD requires the original version of Transport Tycoon Deluxe data files in order to function. Please refer to the readme for more information. |
150 | opttd050.zip | 08-01-2007 | 9236 Kb. | 0 | This is a port of OpenTTD v0.5.0 RC3 for OS/2 & eComStation. It was built using Innotek GCC v3.3.5 CSD1 version and requires the runtime dll. Ported by Paul Smedley. OpenTTD, an open source clone of the popular Microprose DOS/Windows-based game "Transport Tycoon Deluxe" by Chris Sawyer, has been ported to OS/2. OpenTTD is modeled after the original Transport Tycoon game by Chris Sawyer and enhances the game experience dramatically. Many features were inspired by TTDPatch while others are original. OpenTTD requires the original version of Transport Tycoon Deluxe data files in order to function. |
151 | opttd060.zip | 01-04-2008 | 3571 Kb. | 0 | This is a port of OpenTTD version 0.6.0 for OS/2 & eComStation. OpenTTD, an open source clone of the popular Microprose DOS/Windows-based game "Transport Tycoon Deluxe" by Chris Sawyer, has been ported to OS/2. OpenTTD is modeled after the original Transport Tycoon game by Chris Sawyer and enhances the game experience dramatically. Many features were inspired by TTDPatch while others are original. OpenTTD requires the original version of Transport Tycoon Deluxe data files in order to function. |
152 | opttd140.zip | 04-05-2014 | 5773 Kb. | 0 | This is a port of OpenTTD version 1.4.0 for OS/2 & eComStation. It was built using GCC v4.7.3 and requires the libc065 runtime dll. OpenTTD is a clone of Transport Tycoon Deluxe, a popular game originally written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. OpenTTD is modeled after the original Transport Tycoon game by Chris Sawyer and enhances the game experience dramatically. Many features were inspired by TTDPatch while others are original. OpenTTD requires the original version of Transport Tycoon Deluxe data files in order to function. This port was done by: Paul Smedley. |
153 | optyrian.zip | 27-07-2014 | 4706 Kb. | 0 | OpenTyrian v2.1 for OS/2 & eComStation (SDL). OpenTyrian is an open-source port of the DOS game Tyrian. Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight MicroSol and save the galaxy. Tyrian features a story mode, one and two-player arcade modes, and networked multiplayer. Requires SDL-1.2.15 for OS/2, MMOS/2 (DIVE, DART). networked multiplayer. Ported by Andreas Peters. |
154 | opwrp201.zip | 25-11-2004 | 3722 Kb. | 0 | Operation Warp II version 0.1. Additional requirements: dart, dive |
155 | over2v09.zip | 22-03-2008 | 41 Kb. | 0 | Overload/2 v0.9 beta. Copyright (c) 2008 Johannes Urscher. Overload/2 is a small stratetic PM Game |
156 | ow2fix1.zip | 15-03-2005 | 66 Kb. | 0 | Operation Warp II - Fix 1. Prevent crash game on loading level 10. Additional requirements: Dart, Dive, WarpIn. |
157 | ow2inst.exe | 14-03-2005 | 19722 Kb. | 0 | OPERATION WARP II - Revenge - "...and world will change from now forever". Product of eCo Software, (c) 13th Sunrise (sNoa game pack) 2005 v1.0 shareware. On your "pepelatz" type aircraft you must execute the tasks of "resistance": deliver agents and citizens, earn bukazoids, make sabotage. |
158 | pckts095.zip | 07-02-2015 | 260 Kb. | 0 | Pocket Starfighter, a 3D space combat and flight simulator game, release 0.95 for OS/2. Written entirely in C with SDL, Pocket Starfighter aims to be a fast and fun 3D space dog-fighting game for the masses. Pocket Starfighter is a first-person 3D space combat simulator with full "six degrees of freedom" in movement and a retro, vector-graphics style. It's designed to be portable and as fast as possible. Additional requirements: GCC runtime (0.6.6), SDL runtime (1.2.15). This port was done by: Gianfilippo Cimmino. |
159 | peg-e112.zip | 07-02-2013 | 110 Kb. | 0 | Peg-E 1.1.2 port for OS/2 and eComStation. Copyright (c) 2007-2013 Graeme Gott. Peg-E is a peg solitaire game (C) clone written in Qt 4. Requires klibc 0.6.5 or better, GCC4Core 1.2.1, Qt4 v4.7.3. This port was done by: Elbert Pol aka TeLLie. |
160 | peg-sol.zip | 01-04-2011 | 229 Kb. | 0 | Peg-Solitaire v1.1 port for OS/2 and eComStation. Copyright (c) 2007-2011 I. De Marchi. The peg solitaire game, also known as English peg solitaire or Senku is of uncertain origin. It is a board game played with pegs: in the classic mode, the board has 33 positions and 32 tokens because the center position is without form. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.5.2 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
161 | pegsl112.zip | 31-10-2011 | 232 Kb. | 0 | Peg-Solitaire v1.1.2 port for OS/2 and eComStation. Copyright (c) 2007-2011 I. De Marchi. The peg solitaire game, also known as English peg solitaire or Senku is of uncertain origin. It is a board game played with pegs: in the classic mode, the board has 33 positions and 32 tokens because the center position is without form. Requires klibc 0.6.4 or later, Qt4 dll, Cups, Gcc 4.5.2 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
162 | pegsl20.zip | 25-02-2013 | 315 Kb. | 0 | Peg-Solitaire v2.0 port for OS/2 and eComStation. Copyright (c) 2007-2013 I. De Marchi. The peg solitaire game, also known as English peg solitaire or Senku is of uncertain origin. It is a board game played with pegs: in the classic mode, the board has 33 positions and 32 tokens because the center position is without form. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better, Gcc 4.4.6 dll. The port was done by: Elbert Pol aka TeLLie. |
163 | pentob01.zip | 03-07-2015 | 542 Kb. | 0 | Pentobi Version 0.1. Copyright (c) 2011 Markus Enzensberger. Pentobi is a computer program that plays the board game Blokus, release 0.1 for OS/2. This port was done by: Gianfilippo Cimmino. |
164 | pentob50.zip | 03-07-2015 | 1166 Kb. | 0 | Pentobi Version 0.5. Copyright (c) 2011-2012 Markus Enzensberger. Pentobi is a computer program that plays the board game Blokus, release 0.5 for OS/2. This port was done by: Gianfilippo Cimmino. |
165 | pingus.zip | 20-12-2017 | 15126 Kb. | 0 | This is Pingus ver. 0.7.9, release for OS/2. Copyright (c) 1998-2011 Ingo Ruhnke. Pingus is a puzzle game similar to the old Lemmings, which was one of the best-received video games of the early 1990s. It features currently 77 playable levels and runs under a wide variety of operating systems. Additional requirements: GCC core (1.3.1), GCC runtime (0.6.6), PNG Library (1.6.31). This port was done by: Gianfilippo Cimmino. |
166 | pitonfix.zip | 16-02-2004 | 481 Kb. | 0 | Piton 1.1 - old fashion "eat'em all" game by sNOa |
167 | pmmine.zip | 26-06-2002 | 29 Kb. | 0 | PMMine is updated to version 1.1 PMMine is minesweeper game, the REAL analog of Windows Minesweeper. With version 1.1, the cell size is now selectable ! |
168 | PMRobo13.zip | 12-05-2002 | 56 Kb. | 0 | PMRobots version 1.3 (Binaries and Source Code). Freeware and OpenSource. This program is a versi of the classic UN*X game "robots" for the OS/2 Presentation Manager. The main idea is that you are chased by robots, and the object to is make them crash into each other before they get you. Released under the GNU GPL Open Source License. |
169 | prmpln11.zip | 21-01-2015 | 5076 Kb. | 0 | Primate Plunge: an action game originally competed in uDevGame2003, the annual Mac game competition hosted by iDevGames.com, release 1.1 for OS/2. Help poor Monkey navigate his way down through trecherous jungles, canyons, towering waterfalls, into the heart of a volcano and through the driving rain of a cold industrial city. Additional requirements: GCC core (4.9.2), GCC runtime (0.6.6), SDL runtime (1.2.15). This port was done by: Gianfilippo Cimmino. |
170 | ptnc103e.zip | 30-12-2013 | 303 Kb. | 0 | Patience v1.0.3e port for OS/2 and eComStation. Copyright (c) 2007-2013 Andreas Konarski. Just a Patience / Solitaire Clone written in QT4. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better. The port was done by: Elbert Pol aka TeLLie. |
171 | puzzle.zip | 08-05-1999 | 372 Kb. | 0 | Puzzle for OS/2 version 1.0 |
172 | q.zip | 11-04-2005 | 442 Kb. | 0 | The game of ?? (Aka. Sherlock, Who owns the zebra (or fish, or whatever...) ). The idea behind the game is fairly simple, you have a game board, this is a kind of work sheet, where you can remove possibilities as you work your way through the clues. Created by Kim Foder. |
173 | q2peek03.zip | 13-06-2001 | 34 Kb. | 0 | Q2Peek v0.3 - Find Quake II Servers for OS/2 PM. |
174 | qTwister.zip | 10-02-2011 | 3636 Kb. | 0 | qTwister 1.02 port for OS/2 and eComStation. Copyright (c) 2010 Graker. Application for Twister players. There are two modes of play: manual and automatic. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.5.2 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Salvador Parra Camacho. |
175 | qball-12.zip | 09-01-2011 | 76 Kb. | 0 | QBall v1.2 port for OS/2 and eComStation. Copyright (C) 2007-2011 Mark Harman. QBall is a simple breakout clone, available for Symbian, Windows and Linux and OS2. Note that it's primarily intended to be played on Nokia Symbian phones, rather than desktops, but it was easy to port thanks to Qt :) Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.5.2 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
176 | qball-14.zip | 17-04-2012 | 48 Kb. | 0 | QBall v1.4 port for OS/2 and eComStation. Copyright (c) 2007-2012 Mark Harman. QBall is a simple breakout clone, available for Symbian, Windows and Linux and OS2. Requires klibc 0.6.4 or later, Qt4 dll, Gcc 4.4.6 dll. The port was done by: Elbert Pol. |
177 | qbrscl11.zip | 19-07-2011 | 9680 Kb. | 0 | Port of QBriscola version 1.1. Briscola is a classic italian cards game. Sources included. Additional requirements: Qt4 runtime, GCC runtime. |
178 | qchkrs01.zip | 02-07-2010 | 183 Kb. | 0 | QCheckers v0.1 port for OS/2 and eComStation. Copyright (c) 2009 Arseniy Sluchevskiy. QCheckers is a Qt checkers game. Requires klibc 0.6.3 or later, Qt4 dll and Gcc 4.4.2 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
179 | qeodart.zip | 17-06-2012 | 4971 Kb. | 0 | QeoDart v2.0a port for OS/2 and eComStation. Copyright (C) 2007-2012 Markus Brenneis. QeoDart (Qt Geography Darts) is a geography education game. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better. The port was done by: Elbert Pol aka TeLLie. |
180 | qntwlk14.zip | 29-12-2013 | 305 Kb. | 0 | QNetWalk 1.4 port for OS/2 and eComStation. Copyright (c) 2007-2008 Andi Peredri. QNetWalk is a game for system administrators. You are the system administrator and your goal is to connect each computer to the central server. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.5.2 dll. The port was done by: Elbert Pol. |
181 | qsolocrd.zip | 24-02-2011 | 739 Kb. | 0 | QSoloCards 0.99.1 port for OS/2 and eComStation. Copyright (c) 2009 Steve Moore. QSoloCards is a collection of Solitaire games written in QT. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.4.4 dll. Ported by Salvador Parra Camacho. |
182 | qspzl021.zip | 10-03-2011 | 170 Kb. | 0 | qSlidingPuzzle v0.21 port for OS/2 and eComStation. Copyright (C) 2010-2011 Can Altaparmak. An image sliding n-puzzle game. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.5.2 dll. This port was done by: Elbert Pol. |
183 | qt4fun.zip | 29-09-2009 | 5586 Kb. | 0 | Little fun package based on beta 2 of Qt version 4.5.1 for OS/2 and eCS. |
184 | qtdgts10.zip | 29-06-2010 | 272 Kb. | 0 | Qt-digits v1.0 port for OS/2 and eComStation. Classical brain-twister "Bulls and Cows". Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.4.4 dll. Copyright (c) 2010 Andrey Kuznetsov. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
185 | qtmnd082.zip | 18-04-2014 | 358 Kb. | 0 | QtMind v0.8.2 port for OS/2 and eComStation. Coypright (C) 2007-2014 Omit Nikta. QtMind is a computer clone of the mastermind game. You can play codemaker or codebreaker. Major solving algorithms are built in QtMind, namely, Donald Knuth's Worst Case (minimax), Most Parts, and Expected Size. The graphical interface is almost the same as ColorCode, another clone of the mastermind game, but the coding is different. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better. The port was done by: Elbert Pol aka TeLLie. |
186 | qwclos24.zip | 27-05-2003 | 392 Kb. | 0 | QuakeWorld 2.40 client for OS/2 (fix 4) |
187 | recls340.zip | 15-03-2003 | 172 Kb. | 0 | RECLIST v 3.4.0 - a small program to display the nethack record file in the same format as the game itself uses at the end of the game and with the -s option. It also displays the average score and optionally the dates. You can optionally display only the scores of one role/race/alignment, one player or a given number of scores at the beginning of the file, or read another file of the same format, like the logfile. |
188 | roadfght.zip | 15-08-2014 | 4643 Kb. | 0 | Road Fighter for OS/2 & eComStation. In Road Fighter (remake of the MSX game) you drive a car. It is a death-race between you and a group of crazy drivers. To play the game, you just need three keys: left, right and accelerate. Requires SDL-1.2.15 for OS/2, MMOS/2 (DIVE, DART). |
189 | roadfight.zip | 15-08-2014 | 4643 Kb. | 0 | Road Fighter for OS/2 & eComStation. In Road Fighter (remake of the MSX game) you drive a car. It is a death-race between you and a group of crazy drivers. To play the game, you just need three keys: left, right and accelerate. Requires SDL-1.2.15 for OS/2, MMOS/2 (DIVE, DART). |
190 | rockdodg.zip | 22-12-2004 | 975 Kb. | 0 | rockdodger v0.6. SDL Application, compiled to OS/2. Requirements: Scitech SNAP, DART. |
191 | rocks308.zip | 06-02-2004 | 8124 Kb. | 0 | Rocks 'n' Diamonds Release Version 3.0.8. If you know the game "Boulderdash" (Commodore C64) or "Emerald Mine" (Amiga) or "Supaplex" (PC), you know what "ROCKS'N'DIAMONDS" is about. (c) 1995-2000 by Holger Schemel. Additional requirements: EMX runtime, XFree86 or maybe HobX11. |
192 | rocks320.zip | 29-07-2006 | 2744 Kb. | 0 | Rocks 'n' Diamonds Release Version 3.2.0. Rocks'n'Diamonds is an arcade style game for Unix, Mac OS X, Windows and DOS in the tradition of "Boulder Dash" (C 64), "Emerald Mine" (Amiga),"Supaplex" (Amiga/PC) , "Sokoban" (PC). (c) 1995-2000 by Holger Schemel. Additional requirements: Innotek GCC 3.3.5 CSD1 runtime. |
193 | rocks324.zip | 08-05-2008 | 3254 Kb. | 1 | Rocks 'n' Diamonds Release Version 3.2.4. Rocks 'n' Diamonds is an arcade style game. If you know the game "Boulderdash" (Commodore C64) or "Emerald Mine" (Amiga) or "Supaplex" (PC), you know what "ROCKS'N'DIAMONDS" is about. (c) 1995-2000 by Holger Schemel. Additional requirements: Libc063.dll, SDL DLLs (included). |
194 | rollball.zip | 23-01-2017 | 98 Kb. | 0 | RollBall Version 1.00 is a shared game for OS/2 2.0 PM (not 1.x). The target is to roll a ball to earn points, without falling into the holes. Silver jubilee edition of RollBall, which required a slow computer to work. The game is changed. Now the speed of the ball increases slowly, to make certain death a more likely event. Source included. Shareware claims removed. RollBall is not the best game ever, but at least it's working again. The goal of the simple game is to roll a ball to earn points, without it falling into one of the holes. |
195 | samegame.zip | 12-03-2011 | 84 Kb. | 0 | SameGame 1.1.0 port for OS/2 and eComStation. Copyright (c) 2011 Jari Karppinen. SameGame is a puzzle game. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.4.4 dll. The port was done by: Salvador Parra Camacho. |
196 | saminst.zip | 27-04-2015 | 468 Kb. | 0 | SAME solitaire for OS/2 version 1.27 multilingual (English, German, French, Hungarian, Italian, Norwegian, Russian, Swedish). This is a fun little time-wasting game. Copyright (c) Daniel F Valot 1991-2015. This is a solitary game. To play Same you have to remove almost all tiles (the acceptable remaining count is displayed on the status bar). Only adjacent tiles are part of a removable zone. With installer. |
197 | scavengr.zip | 14-08-2014 | 287 Kb. | 0 | SDL Scavenger A fun 2-D game like Lode Runner for OS/2 & eComStation. With 196 very good puzzle screens to solve. Requires SDL-1.2.15 for OS/2, MMOS/2 (DIVE, DART). |
198 | schach13.zip | 11-01-2009 | 248 Kb. | 0 | Dieses Programm stellt Schachnotationen nach, die im Internet oft als .pgn Dateien verffentlicht werden. Autor Uwe Jacobs. |
199 | scumm010.zip | 21-06-2007 | 3071 Kb. | 0 | ScummVM version 0.10.0. ScummVM is a collection of interpreters, capable of emulating several adventure game engines. ScummVM mainly supports games created using SCUMM (Script Creation Utility for Maniac Mansion), used in various LucasArts games such as Monkey Island and numerous Humongous Entertainment games. ScummVM also contains interpreters for several non-SCUMM games. Currently these are Beneath a Steel Sky, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins, Inherit the Earth: Quest for the Orb, Simon the Sorcerer 1 and 2, The Feeble Files and The Legend of Kyrandia. |
200 | scumm141.zip | 15-01-2012 | 8725 Kb. | 0 | This is an OS/2 & eComStation build of ScummVM 1.4.1. ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky and Broken Sword I & II; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM. This port was done by Paul Smedley. |
201 | scumm190.zip | 14-10-2016 | 16335 Kb. | 0 | This is an OS/2 & eComStation build of ScummVM 1.9.0. VMScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky and Broken Sword I & II; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM. This port was done by Paul Smedley. |
202 | scummvm.zip | 05-05-2010 | 6323 Kb. | 0 | This is an OS/2 & eComStation build of ScummVM 1.1.1. ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky and Broken Sword I & II; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM. |
203 | sdlin080.zip | 28-01-2005 | 1715 Kb. | 0 | SDLInvaders Version 0.8.0. SDLInvaders is a simple clone of the famous game Space Invaders using SDL. Quick port of SDLInvaders to OS/2. |
204 | sdlm0170.zip | 30-01-2016 | 49290 Kb. | 0 | SDLMAME v0.170 for OS/2. I686(Pentium Pro) optimized build. MAME(tm), the Multiple Arcade Machine Emulator. Copyright (c) 1997-2016 by Nicola Salmoria and the MAME team. MAME is a trademark owned by Nicola Salmoria. MAME is strictly a non-profit project. Its main purpose is to be a reference to the inner workings of the emulated arcade machines. This is done both for educational purposes and for preservation purposes, in order to prevent many historical games from disappearing forever once the hardware they run on stops working. Additional requirements: kLIBC v0.6.6, SDL/2 v1.2.15. |
205 | sdlmame.zip | 08-01-2015 | 40445 Kb. | 0 | SDLMAME v0.157 for OS/2. I686(Pentium Pro) optimized build. MAME(tm), the Multiple Arcade Machine Emulator. Copyright (c) 1997-2015 by Nicola Salmoria and the MAME team. MAME is a trademark owned by Nicola Salmoria. MAME is strictly a non-profit project. Its main purpose is to be a reference to the inner workings of the emulated arcade machines. This is done both for educational purposes and for preservation purposes, in order to prevent many historical games from disappearing forever once the hardware they run on stops working. Additional requirements: kLIBC v0.6.5, SDL/2 v1.2.10. |
206 | sdlopan.zip | 25-03-2005 | 914 Kb. | 0 | SDLOPAN 0.9. SDL Application, compiled to OS/2. This is a simple SDL Mahjongg clone. Requirements: Scitech SNAP, DART. |
207 | sdlopn09.zip | 25-03-2005 | 914 Kb. | 0 | SDLOPAN 0.9. SDL Application, compiled to OS/2. This is a simple SDL Mahjongg clone. Requirements: Scitech SNAP, DART. |
208 | sdlpop.zip | 25-02-2016 | 3936 Kb. | 0 | SDLPoP (Earlier name: David's open-source port of PoP) version 1.16. An open-source port of Prince of Persia. Open-source port/conversion of the DOS game Prince of Persia. It is based on the disassembly of the original PoP1 for DOS. |
209 | sdlroids.zip | 22-12-2004 | 447 Kb. | 0 | sdlroids 1.3.4. SDL Application, compiled to OS/2. Requirements: Scitech SNAP, DART. |
210 | sdlvic31.zip | 03-04-2017 | 8343 Kb. | 0 | SDLVICE - Commodore multi-system emulator v3.1. This is an experimantal SDL based version of VICE for OS/2 that will eventually replace the standard Vice/2 version, but like the older program this is a systems emulator and associated utilities that can emulate a number of vintage 8 bit Commodore computer systems including the C64, C128, VIC20, PET, PLUS4 and CBM-II. |
211 | sdlzombs.zip | 22-12-2004 | 3079 Kb. | 0 | sdlzombies 1.0.0. SDL Application, compiled to OS/2. Requirements: Scitech SNAP, DART. |
212 | sf110ao.zip | 13-05-2006 | 9799 Kb. | 0 | Stellar Frontier version 1.10a. Copyright (c) 1997-2006 Stardock Systems. All Rights Reserved. Stellar Frontier is a real-time multimedia 2-D action/strategy multiplayer internet game where you compete against (and cooperate with) other players around the world via the internet or a private intranet. There is no greater joy than commanding your own starship in real-time, patrolling the solar system in search of your enemies. |
213 | shisenpm.zip | 27-04-2015 | 2822 Kb. | 0 | Shisen-sho for OS/2 version 1.27 multilingual (English, German, French, Hungarian, Italian, Norwegian, Russian, Swedish, Uzbek). Shisen-sho puzzle game for OS/2. Shisen-sho is a japanese puzzle game for OS/2. Copyright (c) Daniel F Valot 1991-2015. This is a solitary game. To play Shisen-sho you have to remove all tiles two by two. |
214 | shisinst.zip | 27-04-2015 | 2849 Kb. | 0 | Shisen-sho for OS/2 version 1.27 multilingual (English, German, French, Hungarian, Italian, Norwegian, Russian, Swedish, Uzbek). Shisen-sho puzzle game for OS/2. Shisen-sho is a japanese puzzle game for OS/2. Copyright (c) Daniel F Valot 1991-2015. This is a solitary game. To play Shisen-sho you have to remove all tiles two by two. With installer. |
215 | shisn131.exe | 19-07-2003 | 2205 Kb. | 0 | Shisen for OS/2 1.3.1 - Shisen-sho puzzle game for OS/2. Shisen/2 is a japanese puzzle game for OS/2. Similar to the famous "Shang-hai-"/"Mahjongg"-games your objective is to remove all the pieces on the board as quick as possible. Only two matching tiles can be removed at a time. Shisen for OS/2 1.2 is fully playable and not restricted in any way. However, if you like the game you're free to support UJ Software by transferring a small fee. |
216 | simsu123.zip | 14-02-2013 | 175 Kb. | 0 | Simsu v1.2.3 port for OS/2 and eComStation. Copyright (c) 2007-2013 Graeme Gott. Simsu is a basic Sudoku game (C) clone written in Qt 4. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better, Gcc 4.4.6 dll. The port was done by: Elbert Pol aka TeLLie. |
217 | slam772o.zip | 04-12-2005 | 1329 Kb. | 0 | SLASH'EM version 0.0.7E7F2. Super Lotsa Added Stuff Hack Extended Magic. A Nethack Variant. Courtesy of the Slash'EM development team with the efforts and support of countless others, especially the slashem-devel mailing list. (1997-2004). Nethack is Copyright 1985-2003. By Stichting Mathematisch Centrum and M. Stephenson. SLASH'EM and NetHack may be freely redistributed. |
218 | slam772x.zip | 04-12-2005 | 1797 Kb. | 0 | SLASH'EM version 0.0.7E7F2. Super Lotsa Added Stuff Hack Extended Magic. A Nethack Variant. Courtesy of the Slash'EM development team with the efforts and support of countless others, especially the slashem-devel mailing list. (1997-2004). Nethack is Copyright 1985-2003. By Stichting Mathematisch Centrum and M. Stephenson. SLASH'EM and NetHack may be freely redistributed. This package includes support for X11 graphics. |
219 | smario18.zip | 29-02-2016 | 14582 Kb. | 0 | Super Mario War 1.8. Copyright (c) 2004-2008 Florian Hufsky, Two52, and many others. Super Mario War is a game for up to four players (including bots) with many different modes of play. The basic goal of the game is to be the last player standing, and to accomplish this goal you must jump on your opponent's heads to kill them. There are many Mario-themed items you can use to help you kill your opponents, as well. In addition, there are several variations on this basic gameplay mechanic which you can try, such as Chicken, Capture The Flag, and so on. Additional requirements: SDL 1.2.15, LIBC 0.6.6. |
220 | snakeme.zip | 04-11-2015 | 2834 Kb. | 0 | SnakeMe Version 1.0. There's a snake which has to eat apples in order to grow and win points. But you have to be careful: if you hit a wall, or another snake, you die. Open Source. Under GNU GPL License. Corrected (mainly using SnakeMe instead of snakeme) WPI install script. SDL Application, compiled to OS/2. Requirements: Scitech SNAP, DART. |
221 | sokob102.zip | 14-01-2006 | 822 Kb. | 0 | Still Yet Another Sokoban 1.02. SDL Application, compiled to OS/2. An implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck. Requirements: Scitech SNAP, DART. Copyright (c) David Joffe 2002-2004. Sokoban was invented in Japan and the original program was written by Hiroyuki Imabayashi. It is copyright (c) 1982 Thinking Rabbit Inc. Japan. "Sokoban" means "warehouse keeper" in Japanese; the goal of the game is to push all the crates into the designated crate positions. |
222 | speng.zip | 30-05-2005 | 138 Kb. | 0 | Sunny Pills. Version 1.1 Help. Swap adjacent pills to make sets of 3, 4 or 5. |
223 | spinst.zip | 24-04-2005 | 1956 Kb. | 0 | Sunny Pills Version 1.0. Product of eCo Software, (c) 13th Sunrise(sNOa game pack) 2005 v1.0 shareware. Swap adjacent pills to make sets of 3. Clear multiple sets for extra points. 4 pills will create a bomb pill. 5 pills will create a nuclear bomb. |
224 | spinst12.zip | 30-06-2005 | 2390 Kb. | 0 | Sunny Pills. Version 1.2. Product of eCo Software, (c) 13th Sunrise(sNOa game pack) 2005 v1.2 shareware. Swap adjacent pills to make sets of 3, 4 or 5. Additional requirements: Dart, Dive, WarpIn. |
225 | srptr060.zip | 24-02-2015 | 390 Kb. | 0 | SerpTrain, a game with balls on rails, release 0.6.0 for OS/2. The aim of SerpTrain is to guide colored balls savely through the railroad network to an goal. This port was done by: Gianfilippo Cimmino. |
226 | sstos.zip | 25-03-2004 | 155 Kb. | 0 | Super Star Trek (1997/02/14). Super Star Trek is quite possibly the best of the "Star Trek" games from the 1970's. Of course, it does not make use of graphics, or even assume a video display, but it still an interesting game to play, particularly for those of us who don't have the reflexes we used to and prefer a more cerebral computer game. An Star Trek adventure text game for OS/2. Includes the source code. Super Star Trek (1997/02/14). An Star Trek adventure text game for OS/2. Includes the source code. |
227 | strfgh16.zip | 10-09-2016 | 44740 Kb. | 0 | Project: Starfighter, a 2D space shooter game using SDL library, release 1.6 for OS/2. Liberate the universe from the evil company WEAPCO, who controls space using superior weaponry and AI craft. Additional requirements: GCC core (4.9.2), GCC runtime (0.6.6), SDL2 runtime (2.0.4). This port was done by: Gianfilippo Cimmino. |
228 | sudo.zip | 18-04-2006 | 180 Kb. | 0 | Program to create and print SUDOKU puzzles (german and english). 1280*1024 screen is strongly recommended. 1024*758 screen not comfortable but possible. Printing always ok. Author Hermann Mahr |
229 | sudok103.zip | 01-11-2015 | 787 Kb. | 0 | Sudoku v1.03. Copyright 2007-2008 Robert Blair. A whiteboard to solve Sudoku puzzles. Use the computer's whiteboard instead of paper and pencil to solve Sudoku puzzles. Fixed WPI archive (creates desktop program object), all files unchanged. |
230 | sudoku.zip | 15-01-2006 | 14 Kb. | 0 | [VIO] Generates sudoku tables. Sudoku is a puzzle consisting of a 9x9 table.This table is decimated in 9 3x3 blocks that are each populated with numbersranging from 1 to 9. Each number must be unique horizontally and vertically.This program generates such sudoku tables with parameters that can bepersonalized. It replaces the 1.0 version by adding a new parameter (execute sudoku /? to get them all) dealing with referencing tables individually and thus getting a solution to a particular table. This is a VIO program. Copyright (c) 2006, Michel Goyette |
231 | sudokurs.zip | 26-02-2010 | 67 Kb. | 0 | SudokuResolver v2.1.0 port for OS/2 and eComStation. To solve Sudokus. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.4.2 dll. Copyright (c) 2007-2009 Mario Geiger. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
232 | sudozb.zip | 03-03-2006 | 10 Kb. | 0 | REXX-Program to create and print SUDOKU puzzles. SUDOZB.cmd is able to use numbers or letters as symbols (Some people do not like numbers.) Author Hermann Mahr |
233 | supertux.zip | 15-08-2014 | 7802 Kb. | 0 | SuperTux v0.1.1 for OS/2 & eComStation (SDL). SuperTux is a jump'n run like game, with strong inspiration from the Super Mario Bros games for Nintendo. Run and jump through multiple worlds, fighting off enemies by jumping on them or bumping them from below. Grabbing power-ups and other stuff on the way. Requires SDL-1.2.15 for OS/2, MMOS/2 (DIVE, DART). |
234 | suqok068.zip | 30-12-2013 | 166 Kb. | 0 | Suqoku v0.6.8e port for OS/2 and eComStation. Copyright (c) 2007-2013 Andreas Konarski. A sudoku game written in QT 4. It can open game files from other sudoku games and generate random games. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better. The port was done by: Elbert Pol aka TeLLie. |
235 | suqoku.zip | 04-01-2013 | 158 Kb. | 0 | Suqoku v0.6.7 port for OS/2 and eComStation. Copyright (c) 2007-2013 Andreas Konarski. A sudoku game written in QT 4. It can open game files from other sudoku games and generate random games. Requires klibc 0.6.5 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better. The port was done by: Elbert Pol aka TeLLie. of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. This port was done by: Elbert Pol. |
236 | symbmach.zip | 07-01-2011 | 298 Kb. | 0 | Symbolmachine v1.0 port for OS/2 and eComStation. Coypright (C) 2007-2011 David Dacr. Simple casino game, like Fruit Machine. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.5.2 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
237 | tanglet.zip | 31-05-2010 | 2653 Kb. | 0 | Tanglet 1.1.1 port for OS/2 and eComStation. Copyright (c) 2007-2010 Graeme Gott. Released under the GPL 3 license. Tanglet is a single player word finding game based on Boggle. The object of the game is to list as many words as you can before the time runs out. Every time you find a new word, you are given more time. Each word must be at least three letters long. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.4.2 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
238 | tblr0517.zip | 18-06-2011 | 374 Kb. | 0 | Tubularix v0.5.1.7 port for OS/2 and eComStation. Copyright (c) 2007-2011 Miguel Escudero. Tubularix is a free opensource game similar to Tetris seen from a tubular perspective. Game's rules and behavior are very similar to the Tetris ones. It's written in c with the Qt 4 libraries. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.5.2 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
239 | tie-rvng.zip | 10-06-2004 | 6383 Kb. | 0 | eCo software (c) sNOa 2003 demo. Frightful game for small children and real alien-hunters. This is a "shoot'em all" game. Author of idea: Dane Torson, graphics and music are borrowed from StarWars. |
240 | tnglt122.zip | 08-08-2013 | 338 Kb. | 0 | Tanglet 1.2.2 port for OS/2 and eComStation. Copyright (c) 2007-2013 Graeme Gott. Released under the GPL 3 license. Tanglet is a single player word finding game based on Boggle. The object of the game is to list as many words as you can before the time runs out. Every time you find a new word, you are given more time. Each word must be at least three letters long. Requires klibc 0.6.4 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better. This port was done by: Elbert Pol aka TeLLie. |
241 | tngltdat.zip | 05-08-2013 | 7185 Kb. | 0 | Tanglet 1.2.2 port for OS/2 and eComStation. Data directories. Copyright (c) 2007-2013 Graeme Gott. Released under the GPL 3 license. Tanglet is a single player word finding game based on Boggle. The object of the game is to list as many words as you can before the time runs out. Every time you find a new word, you are given more time. Each word must be at least three letters long. Requires klibc 0.6.4 or better, GCC4Core 1.2.1 or better, Qt4 v4.7.3 or better. This port was done by: Elbert Pol aka TeLLie. |
242 | toppl116.zip | 17-08-2014 | 1602 Kb. | 0 | Tower Toppler v1.1.6 for OS/2 & eComStation (SDL). In this game you have to help a cute little green animal switch off some kind of "evil" mechanism. The "power off switch" is hidden somewhere in high towers. On your way to the target you need to avoid a lot of strange robots that guard the tower. The game is a reimplementation of the old game known as Tower Toppler or Nebulus. It was available for PC, Atari, C64. Requires SDL-1.2.15 for OS/2, MMOS/2 (DIVE, DART). |
243 | toppler.zip | 22-12-2004 | 1352 Kb. | 0 | Toppler (Nebulous) v1.0.5. SDL Application, compiled to OS/2. Requirements: Scitech SNAP, DART. |
244 | torrey_p.zip | 31-03-2000 | 713 Kb. | 0 | Links/2 golf course Torrey Pines, South Course. Additional Links/2 (Stardock presents Access Software's Links OS/2) golf course file Torrey Pines, South Course. This is one of 25 available CRH course files for Links386 or Links/2. You should already have BANFF_SP.CRH and FIRESTON.CRH. |
245 | tr1.zip | 29-12-2003 | 6386 Kb. | 0 | TiE REVENGE, eCo software (c) sNOa, 2003 demo. Additional requirements: dart, dive |
246 | transprt.zip | 24-05-1997 | 667 Kb. | 0 | Marryampic Transport-cards for Marryampic II. Extract in Marryampic II's cards subdirectory. Additional Marryampic Transport-cards for Marryampic II for OS/2. Extract the fixed (mainly the removal of a hidden file) archive in Marryampic II's cards subdirectory. |
247 | tstrd061.zip | 07-01-2011 | 3294 Kb. | 0 | TAsteroids6 v0.6.1 port for OS/2 and eComStation. Copyright (C) 2007-2011 Taiko. TAsteroids is a clone of the classic arcade game asteroids. It has an integrated physics engine and your ship won't explode instantly if you hit an asteroid. That makes collisions more fun! The graphics engine is basically a fork of the game Battleship. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.5.2 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
248 | tstrds.zip | 28-02-2010 | 1884 Kb. | 0 | TAsteroids3_no_opengl version 0.3 port for OS/2 and eComStation. TAsteroids is a clone of the classic arcade game asteroids. The graphics engine is basically a fork of my game Battleship. You can turn the ship via the left and right arrow keys (WAD keys for player 2) and increase the thrust with the up arrow key. As long as you press the space key (CTRL for player2), the ship keeps shooting. You can't shoot when the ship enters a wormhole and you can neither shoot nor navigate if the shield is activated. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.4.2 dll. Copyright (c) 2010 Fabian Deuchler, Alexej Cerepanov. Ported by Elbert Pol. |
249 | tttfh330.zip | 31-05-2010 | 386 Kb. | 0 | TicTacToe From Hell v3.3.0 port for OS/2 and eComStation. The TicTacToe game with animated graphics simulating hand drawing and many game variants. You can play with your friends locally or with Internet. Obviously there is also a 4 levels AI. Requires klibc 0.6.3 or later, Qt4 dll, Gcc 4.4.4 dll. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Ported by Elbert Pol. |
250 | tworld10.zip | 22-12-2004 | 1189 Kb. | 0 | Tiles World. SDL Application, compiled to OS/2. Requirements: Scitech SNAP, DART. Tile World is a reimplementation of the game "Chip's Challenge". The player controls Chip, navigating him through his challenges. The object of each level of the game is to find and reach the exit tile, which takes you to the next level. The levels contain many different kinds of obstacles, creatures both hostile and indifferent, tools, protective gear and, of course, chips. |