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Compound Members
Lib2D Compound Member Index
Here is a list of all documented class members with links to the classes they belong to.
activate() :
BitmapFilter
add() :
Object2D
addAnimationFrame() :
AnimatedSprite
addInput() :
BitmapFilter
advance() :
AnimatedSprite
,
Object2D
AnimatedSprite() :
AnimatedSprite
beginRendering() :
View2D
BitmapFilter() :
BitmapFilter
calcGlobalPosition() :
Object2D
collision() :
Collision2D
,
Object2D
,
Sprite
Collision2D() :
Collision2D
endRendering() :
View2D
ErrorReturnValues :
BitmapFilter
filterPixel() :
BitmapFilter
get() :
SpriteCache
getActiveView() :
World2D
getBitmap() :
Sprite
getColor() :
BitmapFilter
getColorComponents() :
BitmapFilter
getGlobalPosition() :
Object2D
getHeight() :
Sprite
getMiddle() :
Object2D
getPos() :
Sprite
getPosition() :
Object2D
getRect() :
Sprite
getSolid() :
Sprite
getSprite() :
AnimatedSprite
,
Object2D
,
Sprite
,
SpriteSelector
getWidth() :
Sprite
getWorldPosition() :
View2D
load() :
SpriteCache
Object2D() :
Object2D
pointInside() :
Collision2D
postAdvance() :
World2D
postObjectAdvance() :
World2D
postObjectRender() :
World2D
postRender() :
World2D
preObjectRender() :
World2D
preRender() :
World2D
render() :
Object2D
renderSprite() :
View2D
setBitmap() :
Sprite
setPosition() :
Object2D
setSolid() :
Sprite
setViewParams() :
View2D
setWorldPosition() :
View2D
Sprite() :
Sprite
SpriteCache() :
SpriteCache
startAnimation() :
AnimatedSprite
status() :
World2D
stopAnimation() :
AnimatedSprite
update() :
SpriteCache
View2D() :
View2D
World2D() :
World2D
~Object2D() :
Object2D
~Sprite() :
Sprite
~World2D() :
World2D