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CON_Drawable.h File Reference
Definition of a generic 'bitmap' interface. More...
Compounds
Functions
- inline Bitmap* loadBitmap (Screen* S, istream& is)
- Old version given for compatibility.
- DLLExport SoundClip* loadWaveFile (Sound* S, istream& is, int HW)
- Old version.
- DLLExport SoundClip* loadWaveFile (Sound* S, const char* Name, int HW)
- Old version.
- char DLLExport getKeyChar (int Key)
- Translate key ID into the character they represent on the keyboard.
Detailed Description
Definition of a generic 'bitmap' interface.
Copyright (c) 1998-1999 by Amir Geva.
This file is part of the Photon Game Development library,
beta release version 0.21.
Permission is granted to use and copy this file for non-commercial use only.
Please contact the author concerning commercial usage.
Amir Geva makes no representations about the suitability of this software for any purpose.
It is provided "as is" without express or implied warranty.
Function Documentation
inline Bitmap* loadBitmap(Screen* S, istream& is)
Old version given for compatibility.
DLLExport SoundClip* loadWaveFile(Sound* S, istream& is, int HW)
Old version.
Provided for compatibility.
DLLExport SoundClip* loadWaveFile(Sound* S, const char* Name, int HW)
Old version.
Provided for compatibility.
char DLLExport getKeyChar(int Key)
Translate key ID into the character they represent on the keyboard.