Nr. | Filename | Date | Size | Downloads | Description |
---|---|---|---|---|---|
1 | 2islands.zip | 02-08-1997 | 9 Kb. | 0 | 000] WC II: - Two Islands. Winter, 96x96, 1 play Roland Haag, hucky@nuernberg.netsurf.de |
2 | 2on1.zip | 01-08-1997 | 15 Kb. | 0 | 000] Two on One. Forest, 128x128, 3 players. By camustng@ix.netcom.com |
3 | 4tri.zip | 01-08-1997 | 16 Kb. | 0 | 000] 4 Triangle. Incredible map to play two agai computers (you can have all the buildings)! Winter, 128x128, 2 players max, 3 computers By Jean-Simon Durand (Raptor), jsdurand@acce |
4 | 6maps.zip | 01-08-1997 | 47 Kb. | 0 | 000] Six levels with no story line. By jahrling@ripco.com |
5 | 7eleven.zip | 02-08-1997 | 21 Kb. | 0 | 000] WC II: - 7 Eleven. Winter, 128x128, 1 playe Cesar Kuriyama & Juan Kuriyama, Yurico@aol.c kuriyama@ix.netcom.com |
6 | 8play.zip | 01-08-1997 | 13 Kb. | 0 | 000] Eight Play. Forest, 128x128, 8 players. By bhurak@netconnect.com.au |
7 | allies.zip | 01-08-1997 | 76 Kb. | 0 | 000] Allies. Six levels that should be played as multiplayer levels. |
8 | alterac.zip | 01-08-1997 | 43 Kb. | 0 | 000] Four levels with one central story line. By whitesr@freenet.scri.fsu.edu |
9 | ambush.zip | 01-08-1997 | 14 Kb. | 0 | 000] The Ambush. Forest, 128x128, 2 players. By nathanh@wave.co.nz |
10 | anfuhrer.zip | 16-10-1997 | 20 Kb. | 0 | 000] WarCraft 2 - Level |
11 | angriff.zip | 16-10-1997 | 20 Kb. | 0 | 000] WarCraft 2 - Level |
12 | assault.zip | 01-08-1997 | 18 Kb. | 0 | 000] Assault. Forest, 128x128, 4 players. By Ru mahno@arcus.lv |
13 | aussy.zip | 02-08-1997 | 15 Kb. | 0 | 000] WC II: - Australia. Wasteland,, 128x128, 1 By Justin Timblin, jet@engin.umich.edu |
14 | bludlust.zip | 02-08-1997 | 13 Kb. | 0 | 000] WC II: - Bludlust. Winter, 128x128, 1 playe 3 computers max. by Shampoo405@aol.com and grunge19@starnetinc.com |
15 | bmdcross.zip | 01-08-1997 | 12 Kb. | 0 | 000] Criss Cross. Forest, 128x128, 4 players. By M. Dammen, Bison@bbs.collider.com |
16 | bmdmount.zip | 01-08-1997 | 9 Kb. | 0 | 000] The Battle of Mt. Buffalo. Forest, 96x96, 2 players. By Brian M. Dammen, bison@bbs.collider.com |
17 | bosquet.zip | 01-08-1997 | 15 Kb. | 0 | 000] Bosquet. Very good map to play 2 against up computers. Forest, 128x128, 2 players max, computers max. By Maxime Bombardier (Cyrus) bombamax@leo.stjeannet.ca |
18 | btof4.zip | 01-08-1997 | 13 Kb. | 0 | 000] The Battle of Four. Wasteland,, 128x128, 4 |
19 | butgood.zip | 02-08-1997 | 18 Kb. | 0 | 000] WC II: - Hard but Good. Wasteland,, 128x12 player. by Calder, Blair, calder@itgroup.com |
20 | canraid.zip | 01-08-1997 | 9 Kb. | 0 | 000] Canyon Raid. Wasteland,, 96x96, 2 players. Pressel, saufer@earthlink.net |
21 | choke.zip | 01-08-1997 | 18 Kb. | 0 | 000] Supchoke. Forest, 128x128, 2 players. By BobaPhat, Knightod@aol.com |
22 | civilwa.zip | 02-08-1997 | 18 Kb. | 0 | 000] WC II: - Civil War. Winter, 128x128, 1 play Eric Burns, eburns41@PORTLAND. CAPS.MAINE.ED |
23 | corners.zip | 01-08-1997 | 13 Kb. | 0 | 000] Free for all or Two on Two. Winter, 96x96, players. By Brandon Kraft, shampoo405@aol.c |
24 | crossriv.zip | 02-08-1997 | 16 Kb. | 0 | 000] WC II: - Crossrivers. Forest, 128x128, 1 pl By Jeff Kunkel, chessman@aol.com |
25 | dallas.zip | 01-08-1997 | 6 Kb. | 0 | 000] Dallas. Forest, 64x64, 2 players. By Richa Simmons, dsimmons@netpath.net |
26 | darksea.zip | 01-08-1997 | 10 Kb. | 0 | 000] Cross the Darksea. Wasteland,, 96x96, 2 pla By webster@voicenet.com |
27 | dethtran.zip | 01-08-1997 | 16 Kb. | 0 | 000] Dethtran. Winter, 128x128, 2 players. By C Tran, cttma@jazz.ucc.uno.edu |
28 | diediedi.zip | 02-08-1997 | 19 Kb. | 0 | 000] WC II: - Die, Die, Die. Wasteland,, 128x12 player. by choppa@yoyo.cc.monash.edu.au |
29 | disc.zip | 01-08-1997 | 19 Kb. | 0 | 000] Discworld. Forest, 128x128, 6 players. By Metcalf, metco@tilers.demon.co.uk |
30 | doug.zip | 01-08-1997 | 11 Kb. | 0 | 000] Doug. Forest, 128x128, 2 players. By Richa Simmons, dsimmons@netpath.net |
31 | endpuds1.zip | 01-08-1997 | 101 Kb. | 0 | 000] Nine levels with no story line. By thesam@ix.netcom.com |
32 | enemies.zip | 02-08-1997 | 92 Kb. | 0 | 000] Enemies. Six levels that should be played a man for themself multiplayer levels. |
33 | final.zip | 02-08-1997 | 14 Kb. | 0 | 000] Final. Forest, 128x128, 2 players. By Pete Gavin, pgavin@peganet.com |
34 | forest.zip | 02-08-1997 | 17 Kb. | 0 | 000] WC II: - The Forest. Winter, 128x128, 1 pla John White, whitesr@freenet.scri.fsu.edu |
35 | fort.zip | 02-08-1997 | 15 Kb. | 0 | 000] WC II: - Defend and Destroy. Human player, sea bay port and destroy all orc encampments Forest, 128x128, 1 player max. by Tony Moore Tony.Moore@internetMCI.COM |
36 | french.zip | 02-08-1997 | 52 Kb. | 0 | 000] Three grouped levels. By fgoncalves@tease |
37 | frost.zip | 02-08-1997 | 13 Kb. | 0 | 000] WC II: - Frost. Winter, 96x96, 1 player. by Brandon Kraft, Shampoo405@aol.com |
38 | fw_puds.zip | 02-08-1997 | 47 Kb. | 0 | 000] Three grouped levels, with no story, I would these for multiplayer. hor's: Admiral-X, F and Lord White |
39 | guarmy.zip | 02-08-1997 | 20 Kb. | 0 | 000] WC II: - Gul'dan's Army. Wasteland,, 128x1 player. by Randude28@aol.com |
40 | heenzpud.zip | 04-02-1998 | 53 Kb. | 0 | 000] Ein paar tolle Level f??r Warcraft 2 (c) 1997 by Heenz ----------------------------------- |
41 | hilander.zip | 02-08-1997 | 18 Kb. | 0 | 000] Hilander. Forest, 128x128, 2 players. By N Scott, 74473.2003@compuserve.com |
42 | hunt1.zip | 01-08-1997 | 17 Kb. | 0 | 000] WC II: - Hunt 1. Forest, 128x128, 1 player Dimitri Tzotzos, dimitrit@UVic.CA |
43 | hunter.zip | 02-08-1997 | 16 Kb. | 0 | 000] Hunter. Forest, 128x128, 4 players. By Hun Luisi, Hunter_Luisi@interactive.sony.co m |
44 | imposibl.zip | 01-08-1997 | 19 Kb. | 0 | 000] WC II: - Two on One. Forest, 128x128, 1 pla Cesar Kuriyama & Juan Kuriyama, Yurico@aol.c kuriyama@ix.netcom.com |
45 | island.zip | 01-08-1997 | 16 Kb. | 0 | 000] WC II: - Island People. Forest, 128x128, 1 By Steven Knotz, bitsko@kbbsnet.com |
46 | isles.zip | 01-08-1997 | 18 Kb. | 0 | 000] WC II: - Isles. Forest, 128x128, 1 player. Carlson, ? |
47 | italy.zip | 02-08-1997 | 13 Kb. | 0 | 000] Italy. Forest, 128x128, 2 players. By Just Timblin, jet@engin.umich.edu |
48 | killorcs.zip | 01-08-1997 | 16 Kb. | 0 | 000] WC II: - Killorcs. Forest, 128x128, 1 playe & Greg, ajfrewin@switchtech.net |
49 | klrsheep.zip | 02-08-1997 | 11 Kb. | 0 | 000] Killer Sheep. Forest, 96x96, 8 players. Eri Simper & Karl Smith, simpere@student.ns.suu. smithk@student.ns.suu.edu |
50 | lakeland.zip | 02-08-1997 | 21 Kb. | 0 | 000] LakeLand Wars. Winter, 128x128, 4 players. Kevin Saba, ksaba@d.umn.edu |
51 | landbrg.zip | 02-08-1997 | 11 Kb. | 0 | 000] Land Bridge. Winter, 96x96, 2 players. SyBe ViSSyBeR11@aol.com & Visxalby1@aol.com |
52 | levels.zip | 02-08-1997 | 47 Kb. | 0 | 000] Four levels with no story line. By jesse@www1.netscape.com |
53 | mayhem.zip | 01-08-1997 | 18 Kb. | 0 | 000] WC II: - Mayhem. Forest, 128x128, 1 player Raphael Ruiz, rruiz02@solix.fiu.edu |
54 | michigan.zip | 01-08-1997 | 10 Kb. | 0 | 000] WC II: - Michigan. Winter, 96x96, 1 player Justin Timblin, jet@engin.umich.edu |
55 | mikey.zip | 02-08-1997 | 15 Kb. | 0 | 000] Mikey's Level. Forest, 128x128, 3 players. Mike, UFOFiero@aol.com |
56 | moats.zip | 01-08-1997 | 15 Kb. | 0 | 000] WC II: - Moats of Fury. Forest, 128x128, 1 By Cameron Buschardt, c027319@starnetinc.com |
57 | mount.zip | 01-08-1997 | 6 Kb. | 0 | 000] WC II: - Moutains, Trees and Everything else Winter, 64x64, 1 player. by wrwright@ix.netc |
58 | mudd1.zip | 02-08-1997 | 18 Kb. | 0 | 000] Find the Humans, Kill them! Play it as it's default, for best play, if multiplayer, it h the orcs fight the humans, it's the way it's to be. Forest, 128x128, 4 players max, 3 com max. By hauuk@ix.netcom.com |
59 | nafta.zip | 02-08-1997 | 19 Kb. | 0 | 000] Orcs in South America. Forest, 128x128, 2 p .By MoonXIII@aol.com |
60 | nfrndenz.zip | 01-08-1997 | 22 Kb. | 0 | 000] WC II: - Infernal Denizens of the Wasteland Wasteland,, 128x128, 1 player. by Sanaugi@ao |
61 | no_fear.zip | 01-08-1997 | 11 Kb. | 0 | 000] WC II: - No Fear. Forest, 128x128, 1 playe Chris Bennett, chrisb@moenet.com.au |
62 | nz.zip | 01-08-1997 | 13 Kb. | 0 | 000] WC II: - Infernal Denizens of the Wasteland Wasteland,, 128x128, 1 player. by Sanaugi@ao |
63 | oneonone.zip | 02-08-1997 | 11 Kb. | 0 | 000] One on One. Winter, 96x96, 2 players. By D Metcalf and Phil Symonds, metco@tilers.demon |
64 | orcs.zip | 02-08-1997 | 19 Kb. | 0 | 000] Orc's in the Middle. Wasteland,, 128x128, 6 players. |
65 | orc_il.zip | 02-08-1997 | 16 Kb. | 0 | 000] Orc Island. Forest, 128x128, 2 players. By Gable, tgable@hooked.net |
66 | orksaga.zip | 02-08-1997 | 87 Kb. | 0 | 000] Seven levels with one central story line. Th an Orc campaign. By Excaluber@aol.com |
67 | peldor.zip | 01-08-1997 | 18 Kb. | 0 | 000] WC II: - Peldor. Forest, 128x128, 1 player computers max. by virgil@austin.ibm.com |
68 | philmap1.zip | 01-08-1997 | 16 Kb. | 0 | 000] WC II: - Phil's First. Forest, 128x128, 1 p By Dave Metcalf and Phil Symonds, metco@tilers.demon.co.uk |
69 | portals.zip | 01-08-1997 | 17 Kb. | 0 | 000] WC II: - Portals of Doom. Forest, 128x128, player. by Adrian Choi, choppa@yoyo.cc.monash.edu.au |
70 | potato.zip | 01-08-1997 | 14 Kb. | 0 | 000] Potato. Forest, 128x128, 2 players. By mwal@ozemail.com.au |
71 | puds.zip | 28-01-1999 | 822 Kb. | 0 | 000] Een heleboel levels voor warcraft 2 |
72 | ring.zip | 01-08-1997 | 19 Kb. | 0 | 000] The Ring. Forest, 128x128. By Thomas Cahil tmcahill@ucdavis.edu |
73 | rivers.zip | 01-08-1997 | 16 Kb. | 0 | 000] Rivers. Here is a pud! Great for playing 2 4 computers!!! Excellent for practicing aga those friends who only use dragons! Winter, 128x128, 6 players max, 5 computers max. By michael@promedia.net |
74 | sandd.zip | 01-08-1997 | 10 Kb. | 0 | 000] WC II: - Search and Destroy. Player is huma thier job is to search out and destroy all o camps in the forest of Krandia. Forest, 96x9 player max. by Tony Moore, Tony.Moore@internetMCI.COM |
75 | sargeras.zip | 01-08-1997 | 16 Kb. | 0 | 000] Gul'dan Seeks the Tomb. Wasteland,, 128x12 players. By Pedro Margate, |
76 | sea.zip | 01-08-1997 | 16 Kb. | 0 | 000] WC II: - Battle for the Seas. Basically a s level, you have to manage both land and sea for this one. Winter, 128x128, 1 player. by Stowe, cstowe@radix.net |
77 | shadow.zip | 01-08-1997 | 17 Kb. | 0 | 000] Shadow Lands. Those that missed the bridge war1 will most likely love this level. Fore 128x128, 4 players. By Cort Stowe, |
78 | shadowc.zip | 01-08-1997 | 14 Kb. | 0 | 000] WC II: - Destroy the Shadow Council. Fores 128x128, 1 player. by Deckker, s0800048@singnet.com.sg |
79 | showdown.zip | 01-08-1997 | 18 Kb. | 0 | 000] WC II: - Showdown. Forest, 128x128, 1 playe Seth Luisi, appreciate it if the author woul provide one. |
80 | siege.zip | 01-08-1997 | 15 Kb. | 0 | 000] Siege. Forest, 128x128, 2 players. By Oleg Karas, oleg2@apex.arcus.lv |
81 | strong.zip | 01-08-1997 | 12 Kb. | 0 | 000] WC II: - Stronghold. Forest, 128x128, 1 pla 103365.2570@compuserve.com |
82 | survive.zip | 01-08-1997 | 13 Kb. | 0 | 000] WC II: - Survive. Forest, 128x128, 1 playe Steven Knotz, bitsko@kbbsnet.com |
83 | t2.zip | 01-08-1997 | 8 Kb. | 0 | 000] WC II: - T2. Forest, 64x64, 1 player. by Clawsssss@aol.com |
84 | time.zip | 01-08-1997 | 14 Kb. | 0 | 000] Time. Good for 2 players going against the computer, allows orc players to have control human mage tower. Forest, 128x128, 2 player computers. By kspencer@intergate.bc.ca |
85 | traitor.zip | 01-08-1997 | 13 Kb. | 0 | 000] WC II: - Traitor and Surrounded. Wasteland 96x96, 1 player. by Randude28@aol.com |
86 | tuff.zip | 01-08-1997 | 19 Kb. | 0 | 000] Tuff. Forest, 128x128. By Blackpete, slabouca@awinc.com |
87 | valtirge.zip | 01-08-1997 | 19 Kb. | 0 | 000] Val 'Tirge Island. Winter, 128x128, 2 playe Bauguss, Bauguss@unm.edu |
88 | wall.zip | 01-08-1997 | 13 Kb. | 0 | 000] WC II: - Wall. Forest, 128x128, 1 player. |
89 | war2.zip | 01-08-1997 | 80 Kb. | 0 | 000] Six levels with no story line. By revelan |
90 | war2map.zip | 01-08-1997 | 19 Kb. | 0 | 000] WC II: - Lands of Glory and Doom. Forest, 1 1 player. by Grymloke@aol.com |
91 | warlands.zip | 01-08-1997 | 176 Kb. | 0 | 000] Thirteen grouped levels. By mhofer@mcs.co |
92 | warnung.zip | 16-10-1997 | 20 Kb. | 0 | 000] WarCraft 2 - Level |
93 | wc2_isls.zip | 01-08-1997 | 17 Kb. | 0 | 000] Islands of Good and Evil. Forest, 128x128, players. By Daniel Terborn, daniel.terborn@mailbox.swipnet.se |
94 | wc2_outp.zip | 02-08-1997 | 15 Kb. | 0 | 000] WC II: - The Two Outposts. Wasteland,, 128x player. by Daniel Terborn, daniel.terborn@mailbox.swipnet.se |
95 | wolver.zip | 02-08-1997 | 12 Kb. | 0 | 000] WC II: - Wolverine. Forest, 96x96, 1 playe Justin Timblin, jet@engin.umich.edu |