__ / / | | __ __ __ _ _ _ __ __ | | / / / / / (- -\ / _ | | |/ \ | | _ . | |__| | | _ | | |_| | | ./\_| |._ _ | |._ _ | |_; \_| |_/-/__\ |__/ _ _ _ / _ _ \ |-` _/ / _/ / / /___ /_ _ __\ Lunar 2: Eternal Blue (US Version) for the Sony Playstation Game Walkthrough ver 0.2 by Kiko-kun Copyright 2000-2001, by Michael C. Francisco Date first written : December 26, 2000 (GMT+800) Date first submitted : December 29, 2000 (GMT+800) Date last uploaded : December 30, 2000 (GMT+800) Date last updated : December 30, 2000 (GMT+800) Legal stuff, blah blah: - This FAQ/walkthrough is for the reader's personal use, provided that you do not modify the content in any way, except for MINOR MINOR formatting. Use of this guide for commercial purposes is ILLEGAL. - These are the only sites which officially carry this FAQ: - Game FAQS - Project-K (still under construction) For those who e-mailed me for request to post my FAQ whose site(s) didn't appear in the above list, pls. send me the URL of your list via e-mail so I can add it in my next update. If you want to make this guide available on your website, you may do so provided you e-mail me for notification purposes. Reply on my part is not necessary so long as you just let me know that you're hosting the guide on your site, it's ok. - Any errors (except for typos) ? Pls. mail me about'em and I'll check and revise (if need be). It goes to show that this thing's being read. For comments, critics (constructive only, I beg you), mail them to - BEFORE YOU E-MAIL ME: 1) If the question can be answered by reading the FAQ, I won't reply. 2) Don't e-mail me game info about any missing sections since the FAQ is constantly under contruction. 3) If you're trying for credit on this FAQ, it's when I e-mail you a question I can't answer and you answer it correctly, then I'll add you in the credits. + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + | - Table of Contents - | + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + I. FAQ II. The Walkthrough A. Game controls/other info B. Disc 1 Walkthrough 1. Ancient Ruins / Gwyn's Research Outpost 2. Blue Spire a. Blue Labyrinth b. Blue Spire c. Tranmission Room 3. Off to Larpa III. 101 A. Characters IV. Other pending updates / Acknowledgements + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + | Revision History | + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + 0.1 - Started this FAQ, uploaded it to gamefaqs. Started with characters and walkthrough of first area. 0.2 - Added section until after Lucia gets cursed by Zohar. Improved formatting and section headers, corrected some typos. Added a logo. + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + | I. FAQ | + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + A. - - - - - - - - GAME CONTROLS/OTHER INFO - - - - - - - - - What is Lunar 2: Eternal Blue (L2) Lunar 2: Eternal is a game developed by Working Designs as a sequel to Lunar : Silver Star Story, originally released for the Sega Saturn, then for the Playstation in 1999. Do I have to play the first Lunar to understand this sequel ? No, not necessarily. This is because the story of Lunar 2 is set 1000 years after the first Lunar. But of course it would always be better if you've played the first Lunar since you'll be able to appreciate the finer details of L2. Are there bromides in L2 ? Yes, there are. We'll include a section on how to get them in the future. + - - - - - - - - - - - - - - - | Game Controls: + - - - - - - - - - - - - - - - Legend: D-pad = directional pad L1, R1 = L1 and R1 buttons L2, R2 = L2 and R2 buttons X = X button O = O button Tri = Triangle button Squ = Square button Sel = Select button Str = Start button D-pad - scroll through action to perform (in action menu) X - action button (open chests, talk) cofirm selection when in menu enter / exit dragonship / Gwyn's boat O - press with D-pad to run a few seconds Cancel selection Squ - Activate menu / board the Dragonship Destiny / Boat Tri - Goes back to previous selection L1, R1 - when saving, swicth from memory card slot 1/2 L2, R2 - not used * To reset the game, press L1 + L2 + R1 + R2 then hold the START and SELECT buttons simultaneously. + - - - - - - - - - - - - - - - | Notations used: + - - - - - - - - - - - - - - - To make your reading a little easier (for those who just want to skim through, and for those only after tips), the following nota- tions have been used. > - main objective - - narrative * - playing tips, hints, stgy, etc. ~ - item/shop/boss information ! - extras + - additional info. [] - comments, inline hints, events + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + | II. The Walkthrough | + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + - - - - - - - - - - - - - - - | B. Disc 1 Walkthrough + - - - - - - - - - - - - - - - 1. Ancient Ruins / Salyan Desert - East Pass / Gwyn's outpost ~ Items: Right Sapphire Jewel (Hiro's Haul), Herb, 100 Silver, Ancient Dagger Enemies: Dung Beetle, Sand Shark, Sand Cyclops > Head home for Gwyn's research outpost. [ FMV of Hiro and Ruby digging in the Ancient Ruins ] - Hiro is with Ruby in the ancient looking for treasure as always when they finally manage to find a treasure. Suddenly, an earth quake starts to be felt and you fall deeper into the ruins. You end up in a dungeon and get chased by a lot of flame monsters. You escape from the dungeon just in time but the entrance to the ruins closes behind you. [ you now gain control of Hiro ] Go all the way to the southwest part of the Desert Pass all the way south. You'll encounter Leo [ FMV ] onboard the Dragonship destiny. He'll warn you to return to your home and he tells you he's headed for Gwyn's outpost. Continue through the pass until you reach Gwyn's outpost. Once you arrive home (Gwyn's outpost), you'll see that Leo is already there talking Gwyn into helping him by giving any info on how to get into the Blue Spire. After seeing that Gwyn is uncooperative, Leo leaves. Once you are alone with Gwyn, he'll tell you about checking out the Blue Spire because of what he just heard - a rumore about the destroyer coming to Lunar, and connection of the Blue Spire. You go up the observation tower, check the telescope and see that a strange light shines from a- bove and both of you sense the urgency to investigate the spire at once. Gwyn looks for the item, he claims, that will open the entrance to the Blue Spire (Left Opal Jewel). Then you're off to the Blue Spire. ! IF you manage to get through the East Desert Pass without ATTA- CKING any enemy (just run and use herbs), Ruby and Hiro will have a short chat when you reach Gwyn's outpost. 2. Blue Spire The Blue Spire is made up of 2 sections: a Labyrinth, and the Spi re itself. You need to get past the Labyrinth in order to enter the Spire itself. A. Blue Labyrinth ~ Items: Angel's Tear, Starlight Enemies: Mummy, Bandage Boy, Brainpicker, Slime > Make your way through the labyrinth. - The entrance to the Blue Spire is north of Gwyn's outpost. You will see the Dragonship Destiny hovering close by. Once you're at the entrance of the Spire, Gwyn will place the Left Opal Je- wel at the left eye of the Dragonhead statue at center of the door. [ Walk up to the right eye of the Dragonhead and press X to make Hiro place the Sapphire Jewel ]. The Dragonhead splits and the entrance to the Blue Labyrinth opens. Notice the four guardian statues. [How evilishly cute!] * Once in the Labyrinth, go to all 4 corners and press the blocks in each corner. After all 4 blocks have been pressed, the pass- ageway in the north section will form which will allow you to move on. Once in Level B2, enter in all rooms on the 4 corners. Note the icons on the floor (Sun, Moon, Star and Mystic). Press X once in front of the vase to place to orb in the vase. Head to the south part of the room once all 4 orbs have been placed in their vases. You're in a huge room with a hexagram symbol. Walk up to the center then you'll be teleported to the entrance to the Blue Spire. - At the end of the Blue Labyrinth is a statue of a guardian next to the garden. Make your way up towards the Spire entrance. * It's recommended that you defeat every enemy in the labyrinth so that you could level up without even trying. By the time you are done with level B2, Hiro should have mastered the Sword Poe technique, since it takes out the most damaging enemies in on- ly 1 hit. * For a party consisting of a Mummy and Bandage Boys, defeating the Mummy will automatically cause all bandage boys to die as well. * If you're low on HP and MP by the time you've teleported, don't worry. There's a statue of Althena just before the entrance to the Blue Spire itself. [ you'll be treated to a FMV just before reaching the Spire entrance] B. Blue Spire ~ Items: Healing Nut, 72 Silver, Herb (2), Starlight Enemies: Crystal Knight, Bomb Angel, Magic Masque, Slime > Go to the top floor of the Spire; find the Transmission Room * The Blue Spire is 7 levels high so take your time raising your Hiro's and Gwyn's level by the time you make it to the 7th Flr. Hiro's Boomerang and Sword Poe skill is a must have when figh- ting the monsters except for the Slime, which Hiro or Gwyn can defeat in 1 hit. - Once you've reached Level 7F, Gwyn will tell you that a secret passage is in this room. [You split up and look for it]. Go to the north part of the room where you'll find a floating globe. [This is actually the portal to the transmission room] Go near and check it- you'll be teleported to the transmission room. C. Tranmission Room > Meet Lucia [ You enjoy another FMV here. Hiro can't help but fall in love w/ Lucia (at first sight)] - The girl encased in the Green Crystal awakens and introduces herself as Lucia. She has come from the Blue Star in search of the Goddess Althena in Lunar in order to fight Zophar, who she says is planning to destroy Lunar. She seems so focused on mee- ting Althena that she pays scant notice to Ruby's remarks. She will teleport back you back to the 7th floor of the Spire where Gwyn is waiting and worried where Hiro has disappeared to. Upon finding out that Lucia is from the Blue Spire, he suggests that you all head back to the outpost before Leo finds you. On your way to Level 6F, you'll come across a large group of monsters. [ You'll have Lucia in your party. Now is an even better chance to level up because of her 777 HP and powerful magic. You may not be able to control her, but she'll make short of even the toughest foes in the Spire. Just because she'll take out the trash for you doesn't mean that you should go easy. Watch out for your HP and Gwyn's as well. ] Once you get rid of the monsters and make your way down to the entrance, Lucia will stop for a moment to try to feel Althena's presence. * If you have the luxury of time, you'd might want to go back and forth the Spire to level up even more since you'd be saving yourself the trouble of spending MP. If you cross the stairs to heal yourself however, you won't be able to go back with Lu- cia's unlimited power, since... [ Another FMV of Lucia checking out the surroundings ] After some conversation within the party, Lucia will ask where Althena is. She'll be answered by Zophar's voice ( the ultimate baddy in the game ). She tries to invoke the power of the four Dragons but Zophar says that he has sealed them off. He casts a spell that zaps Lucia bad - her HP's down to 1/1 and her magic disappears [see I told you to level up when you had the chance] and Gwyn checks her and says that her soul is cursed and if she doesn't get treated soon, she'll die. [ Come on why not let Lucia die permanently? That would be a real eye popper for fans, nyahahahaha. Besides, it would be a waste of cardboard printing Lucia picture all over the CD covers when she'll just die in disc 1] [ Now would be a good time to get healed at the Althena statue in the garden, co'z you're gonna need it. Also, if you haven't leveled up to learn the spells Fractured Armor and Shattered Sword, it's recommended that you do now before moving on. ] - Once you cross the garden and make your way to the portal, you will have your "initiation" boss fight. The guardian statue you came across has come to life. ~ Boss: Guardian This boss has 2 physical attacks and 1 magic spell. It will in- crease it's attack and defense status. The best way to defeat boss easy is to have Gwyn cast Shattered Sword then Fractured Armor on the enemy while have Hiro attack with his Poe Sword technique. If Gwyn hasn't learned the 2 spells yet you'd end up using all your herbs and starlights [it's recommended that you save them for better opponents ]. [ Once you've defeated the guardian, it's recommended that you restore HP and MP at Althena's statue before returning to the Blue Labyrinth. ] - Head back to the Labyrinth. Remember that Lucia's magic is gone and technically useless in battle so be in your usual cautious mode. Once you're out of the Labyrinth, you'll be surprised the 4 guardian statues have come to life as well. Another fight w/ them will ensue [ at this point it seems hopeless, since figh- one alone took quite an effort ]. When one of your party mem- bers faint, the battle will stop. A shot from a canon will destroy all the guardians. Surprise surprise, you'll be saved by Leo riding aboard the Dragonship Destiny. If you try to walk past Leo, he'll stop you and ask about Lucia and think that she is Destroyer of Lunar. But Hiro's quick thinking buys them time to get away when he tells Leo that a monster attacked Lucia at the top of the Sphire and that if he hurries, Leo may still be able to stop it. [Return to Gwyn's outpost] At the outpost Gwyn looks in the basement for a book that might be able to cure Lucia while you (Hiro) stay with Lucia while she's down on the couch. She mumbles about coming to Lunar to save it, not to destroy it. She also says that now that her po- wers are gone, the only way to stop Zophar is to find Althena, and to unseal the powers of the four dragons. Gwyn returns from the basement with bad news, he can't find any cure in his tomes. He sends Hiro off to the town of Larpa to find Ronfar who is said to have become once a priest for Althe- na. Gwyn stays behind to hold the fort. He prepares the boat since Larpa is on the west side of the Salyan Desert. Board the boat once outside and set sail west for Larpa. [ to be continued ] F. - - - - - OTHER PENDING UPDATES / INFO - - - - - - - The FAQ is still in its weaning stages so pls. bear with me - to whoever's reading this - Thanks for d/l / reading this guide. Hope you enjoy reading it as I did typing it. This is my 2nd FAQ ! The first one is my Star Ocean 2: The Second Story FAQ also hosted on gamefaqs.com - To Working Designs/Kadokawa Shoten for this great game - you guys are the greatest. III. 101 A. CHARACTERS 1. Hiro - The main character of the story. Young Hiro's curiosity to learn the secrets of Lunar's past is what drives him in his constant adventures with Ruby in the Ancient Ruins and other dangerous places. [ likened to Alex of Lunar SSS] 2. Lucia - The main female character of the game. A mysterious girl who claims to have come in search of the goddess Alth ena. She comes from the Blue Star and needs to find Althena in order to stop Zophar from the destroying Lunar. [ likened to Luna of Lunar SSS] 3. Ruby - Hiro's er.. sidekick. Claims to be a baby red dragon. After meeting Lucia she gets jealous of her towards Hiro. [ to be continued ]