_______________________________________ | | | SOUL BLAZER | | | | Walkthrough/FAQ v1.0 | |_______________________________________| By: Cabus (cabusginifrobo@hotmail.com) ===================== 1. Contents ===================== 1. Contents 2. Introduction 3. History/Updates 4. Tips 5. Controls 6. Story 7. FAQ 8. Walkthrough 8.1 GrassValley 8.2 GreenWood 8.3 St. Elles 8.4 Mt. Of Souls 8.5 Dr. Leo's Laboratory 8.6 Magridd Castle 8.7 World of Evil 9. Boss Guide 10. Weapon List 11. Armor List 12. Magic List 13. Item List 13.1 Emblems 13.2 Red-hot Items 14. Soul List 15. Secrets 16. Links 17. Credits 18. Legal Stuff ===================== 2. Introduction ===================== Welcome to my Soul Blazer Walkthrough/FAQ. My goal is to make the most complete guide to Soul Blazer on the net, so I'll be CONSTANTLY working and updating it. This is not the first walkthrough I've written (others are 'DarkSun 2: Wake of the Ravager' & 'Dave Dude'). I also plan to write walkthroughs to 'ActRaiser' & 'Illusion of Gaia/Time'. Soul Blazer is one of the simplest RPGs for the SNES, the first on the Soul Blazer Trilogy (with Illusion of Gaia & Terranigma), and it was the on that started me on the RPG world. It's perfect for a beginner, but some expert RPG players may find it too easy. I've been playing it since I was 7 years old! Although I'm certain of all the information contained on this document, I'd like to know if you spot any errors, or any suggestions you may have. ===================== 3. History/Updates ===================== v0.1 (December 28, 2000) -Made the layout (Contents), the intro, Tips, Controls, FAQ, the first part of the walkthrough, and the Boss Guide. v0.2 (December 29, 2000) -Corrected mistakes, added the Weapon List, Armor List, Magic List, Soul List, Items List, Secrets, Links and Credits. v0.3 (December 30, 2000) -Added the Legal stuff. v0.4 (December 31, 2000) -Added the right names to the enemies, corrected the controls and added a little bit to the walkthrough. v0.5 (January 1, 2001) -Added more to the walkthrough. It's 80% done now. v0.6 (January 3, 2001) -Added some more to the walkthrough. 87% done. v1.0 (January 4, 2001 -Finished the walkthrough. I'm gonna submit this to GameFAQs soon. ===================== 4. Tips ===================== - When a monster lair is pink, it's active, meaning more monsters need to be defeated for it to reach it's green status. When it's green, all its monsters have been defeated, and your character can step on it to release a soul or open a passage. When it's yellowish orange, the lair is sealed. - Always seal EVERY monster lair you can. You can see how many monster lairs are left on a screen by pressing Start. - Always have a Medical Herb on your inventory, and equip it when you're low on HP. - If you KNOW you're gonna die, equip a Strange Bottle. - Talk to everyone on the Town areas. - Choose the Shield Bracelet over the Power Bracelet, until you get the Super Bracelet. ===================== 5. Controls ===================== Directional Pad: Use it to move your character upwards (North), to the left (West), right (East), and downwards (South) Start Button: Pauses the game, while showing the name of the area you're in and how many monster lairs aren't sealed on that area, if any. Select Button: Opens the Equipment Menu L & R Buttons: Hold it down to make your character "crab-walk". If you're not on a town area, your character will stick his sword out (oooh that sounded naughty ;-) while crab-walking. X Button: Opens the Equipment Menu Y Button: Uses Magic, and exits the Equipment Menu if it's open. B Button: Swings your character's sword, talks to people on the town area, and selects what you want to equip on the Equipment Menu A Button: Opens your character's Status screen. ===================== 6. Story ===================== Some of this text was taken from the Owner's Manual. ©Nintendo & Enix. Wise men tell a tale late at night of a Great King destroyed by the temptation of evil. The Freil Empire, as it was called in those days, was ruled by a powerful man, King Magridd. It seems most people thought the King was a fair and kind ruler. There were some, however, who felt the King himself was ruled by greed. One day the king happened to overhear two guards talking about a man named Dr. Leo. Now Dr. Leo was considered by all to be a great inventor and genius. The King stayed up many nights wondering how he could use this great inventor to make him even more wealthy. All of the sudden the King had an idea. He ordered his guards to capture Dr. Leo and bring him to the castle at once! Soon Dr. Leo was brought to the castle. The King confined him in a room and ordered him to invent a machine that would summon the King of Evil, Deathtoll. Dr. Leo finally completed the machine. The King instantly called upon Deathtoll, hoping they might strike a deal. After many days the deal was complete. The King would bring Deathtoll all living creatures, and in return, Deathtoll would give him a Gold piece for each. One by one, all living creatures began to dissapear. Soon the world was completely empty. Two people were watching this catastrophe, the Master, and you, his follower. "The King was very foolish to be tempted by Evil, however, I will give him another chance. You must go down to Earth and Revive the World!" The master said.On a Ray of light you descended to Earth... A warrior sent to revive the living and punish evil. A SOUL BLAZER!!! ===================== 7. FAQ ===================== Q. Help, Help! There's a blue ball circling me and I can't kill it! A. *Sigh!* That's the Soul of the Magician, you use it to cast magic! "Friend, no enemy!" -Tarzan Q. I've finished the Underground Castle. Now what? A. Equip the Dream Rod found on the Underground Castle and talk to Lisa, the girl sleeping on the house on the east of GrassValley. Q. There's a monster lair on Leo's Painting and no defeatable enemies around! A. The MetaGrinner isn't defeatable.... yet! Q. Where's the sword to kill the boss of GrassValley??? A. In Dr. Leo's Laboratory. Meaning you'll have to defeat it with your little sword. Q. HEY! I killed the Monster in the Paintings but I can't step on the monster lair! A. That's a bug that happens on the older versions of the Soul Blazer ROM. Just reset your ROM and defeat it again... I hope you saved your game before! Q. I can't see anything on GreenWood except fog! or Q. I can't see anything on the St. Elles Seabed except water! A. That's a bug that happens because SNES Emulators can't handle transparencies the way they should. Just set your VIDEO to Vesa 2.0 or Vesa 1.2. If that doesn't work, disable sprite #1 (by pressing 1 on your keyboard). Remember to enable sprite #1 before going anywhere else. Q. Waaaah, the rafts are mean!!! A. Use the Dream Rod on a sleeping bird at GreenWood... There, there... *hug* Q. I've completed Blester, except for the Metal Monkeys I can't defeat. What now? A. Use the Thunder Ring you got from Lue on the yellow pyramids at Blester. You can use the lightning to kill the Metal Monkeys, if you attract them near enough. Q. I SAVED NOME I SAVED NOME!!! How do I talk to him? A. Complete the Mt. of Souls, dummy. Q. I SAVED DR. LEO I SAVED DR. LEO!!! Where is he? A. Complete Magridd Castle, dummy. Q. Where are the Emblems and/or Red-hot Items? A. Look at the Items Section. ===================== 8. Walkthrough ===================== ----------8.1 GrassValley---------- ::::::::::::Trial Room::::::::::::: Treasure: -Sword of Life -Flame Ball Magic You'll start off this game at the GrassValley Shrine, talking to the Master. He'll ask you to choose your name. I suggest you type in "Blazer" or "Angel" to keep in the spirit, but you can type in whatever you fancy. As soon as you can move, you'll notice there are 4 blocks on this Shrine. The northern golden block enables you to talk to Master, save your game and move to other parts of the world, when you can. The south one takes you to the Town Area. The one to the east takes you near the area boss. That one is blocked too. The western one usually takes you to the middle of the level. Not this time, though. Since it's the only one that's not blocked, enter it. You are now in the Trial Room, a sort of practice level. First, open the chest right in front of you to get the Sword of Life, your first sword. Equip it (by pressing Y, A, A & X), and attack the cherry-head on the corner. After you defeat it, another one will appear from the ML (Monster Lair, the little pink circle). Defeat all of them and the ML will turn into a green blinking circle. Step on it to release a wizard (who until a couple of years ago I thought was a gorilla. :-/). Talk to him and he'll explain he is an angel just like you. He'll give you the Flame Ball magic, and join you. Equip the Flame Ball Magic and, when you can, take a few shots, just for practice. You'll notice that the flame ball flies in the direction you're facing. Very well, exit the Trial Room and go south from the Shrine to enter GrassValley. Uh-oh, nothing here. Go to the southwest corner and descend the stairs, then go right to find a cave. Talk to the tulip you see and enter the cave. ::::::::Underground Castle::::::::: Treasure: -Medical Herb -12 GEMs -Dream Rod -Iron Armor -50 GEMs -Leo's Brush This is the Underground Castle, your first dungeon. You'll see more cherry heads, kill them all but don't step on the ML yet. Go to the northeast corner and slash at the other cherry heads from there. After you defeat all of them, step on the first ML to open the wall then step on the second ML. You'll release a woman. Now go north and defeat some plant-pods to get a Medical Herb. Watch out for the water slimes, who unlike some enemies, don't have a ML. Go west and defeat some more cherry-heads, then go and talk to the jewel fairy to get some EXP. When you're done, go north and defeat some more cherry heads (using the rock in front of the bridge as a "shield" and proceed north, then east. Defeat THOSE cherry heads, hiding behind the two wooden pillars and ambushing them, then step on the ML, and proceed south. Watch out for the geppers, get the 12 GEMs on the chest, and proceed north to kill some plant-pods. Go east and kill the bonguards, then go south at the first opportunity, kill some bees and get the Dream Rod. While you're there, kill some cherry-heads with the Flame Ball magic. Walk north, then east, then south again. Step on the ML then kill the pods. Go south to kill some of the bonguards and you'll open a shortcut to the entrance of the Castle. Don't follow it, though. Go south and kill some more bonguards to release a watermill. Talk to the elevator and it'll tell you the watermill needs to be turning for you to proceed. Go back to the town via the newly-opened shortcut, and talk to everyone there. Help the mill-keeper turn the wheel, then go south from the mill to find a cave with two chests and a blue jewel. Get the Iron Armor, 50 GEMs, and the EXP from the fairy. Also, get a Medical Herb at the Tool Shop if you've used yours, and return to the elevator in the Underground Castle. Ride the elevator, kill some plant-pods and go east to another screen. Start this screen by going north to kill some plant-pods, then north again to kill some cherry heads. Go east then south, defeating some Water Slimes along the way. You'll come to Stonehenge-like thing filled with plant-pods. kill them all, then go south and defeat MORE water slimes and a gepper. Going east, you'll see an infinity of mobile roads. Follow the first one completely to the east and defeat the cherry heads and the bonguards. Go back a little west and follow the second mobile road completely to the north, then east a little, and stop at the little "island" with some bees. Defeat those bees to release... another ML full of bees. Defeat THOSE bees and release... ANOTHER ML full of bees. Defeat some MORE bees and you'll release.. (yup, you've guessed it) YET ANOTHER ML with bees! After defeating FOUR MLs full of bees, what did you release? A goat. Yup yup. Go back to the mobile road and follow it east, south, east and south. Defeat some Water Slimes, go west, defeat some cherry heads, and release... a ML full of bees. This is getting annoying. Kill those bees and proceed west to kill some cherry heads and release a shortcut. Now go back west a little and go south, follow the mobile roads east, then a little to the north, then west, and before you get dizzy, kill some bonguards. Talk to the Blue Jewel fairy and ask to return to GrassValley. Whew. Talk to everyone you released, (especially Gaudi, the architect), and use the Dream Rod on Lisa. She'll be dreaming of her father talking to her on the Underground Castle. Step on the ML, then talk to her, and she'll wake up screaming at you to leave her house. Do so, and she'll ask you to return. *grumble grumble* She'll ask you to get her father's paintbrush. Ok, easy enough. Go back to the east side of the Underground Castle, using the shortcut. The pillars blocking the southwest entrance are magically gone! Follow the path and go to the east to defeat the last plant-pods, then go back to the west to open a chest and find... Leo's Brush! Yaaay! Go back to Lisa's and talk to her. She'll tell you about her father's dissapearence. Hmmm. Go to the house north of Lisa's and use the paintbrush on the painting. Wheee! :::::::::::Leo's Paintings:::::::::: Treasure: -Medical Herb -Strange Bottle Start by killing the birds in the first room. Go to the next room and kill those fire-shooters (Be careful, those things are tricky!). When you go to the next room, follow the moving carpet on the left and kill those spear-shooting armors. Go back south and follow the path on the right, and kill more armors, then go north for the next screen. As you enter this screen you'll be attacked by more birds, kill them and go east. You'll find a chest with a Medical Herb and a handful of moving blocks. Kill them and go east. Kill the armors there, but don't even try to kill the metagrinner: it's Metal and too much for your Sword of Life. You'll have to come back later. Proceed east then north, and exit the screen. Okay this screen is FILLED with metagrinners so be careful. Kill the armors that will attack you and go east. Kill those jumping blocks, then go north to kill some birds. From where you are go west, south, west, north, and exit the screen. Follow the carpet north, and kill some armors while dodging the metagrinners. You'll release a Shrine entrance meaning... it's almost time for the boss... *gulp* Proceed north and go west at the first opportunity, and kill those fire-shooters with the Flameball Magic. Go back to the carpet and proceed north to kill some armors. You'll open the entrance to the next screen, the boss. But don't proceed yet. Go back to GrassValley for now. Go to the southeast corner and talk to the little boy in a hut. He has a treasure. Hmmm... Go to the sleeping tulip and push it to left. A pass! Heh heh heh! Now go to the kid in front of a cave and give him the pass. Cross the cave and get a Strange Bottle on the ledge. Get a Medicl Herb from the Tool Shop if you need one, and let's go face the boss. ---->Boss: MONSTER IN THE PAINTINGS<---- To defeat the Monster, lure it to the far left or right, then walk up the central conveyor belt sticking the sword up to hit it, and repeat. Remember to have a Medical Herb equipped. Difficulty: ** (Out of 5) Well that wasn't so hard. Go back to GrassValley and talk to the Village Cheif to get the Brown Stone (One down, five to go!). Get a Medical Herb if you've used yours, and go to the Shrine. After listening to the Master, go to the Yellow Block and select Move. Now go south to the next level, GreenWood. -----------8.2 GreenWood----------- :::::::::::Water Shrine:::::::::::: Treasure: -150 GEMs -Medical Herb -Delicious Seeds -Psycho Sword -Strange Bottle -50 GEMs -50 GEMs Another empty town. Darn. Go east to Lostside Marsh. Start by killing the slime-men and the shaber that are to the east. then, go north and follow the northern path to the west, killing the bushes with the Flame Ball, and watching out for the shabers. Kill the slime men on the end of the path, return east, and follow the southern path to the west then north, again watching out for shabers. Kill more slime men, then go back south a little and follow the path to the Water Shrine. Start by killing slime men and shabers, right ahead. Then go east and north to kill more bushes (aka the most annoying enemies EVER). Then, kill the slime men you see with the Flame Ball, and go towards the west wall (Shaber Alert!) and down the stairs. Go north and kill more slime men and shabers, then cross the bridge to the east. Kill bushes and TONS of shabers, and go east then south along the water (Shaber Alert!) Go north on the other side of the water (Shaber Alert!) and kill bushes to make some waterfalls dissapears, and get the chest to the west (It rhymed!) Go back east and south, then go west for some slime men and a blue jewel. Get EXP, kill more slime men to the west, and get the chest containing a Medical Herb. Go down the stairs to the west for the last and dark basement. Go west then south and kill some bushes. Get the chest to the east, then go back to the previous screen and use the blue jewel fairy to go back to GreenWood. Talk to everyone and go to the first mole hole on the right to get the Soul of Light! Go back to the surface and enter the first tree to the right and trade the Delicious Seeds for the Psycho Sword, which can freeze Metal Enemies for a little bit! :-D Now go back to the Water Shrine via LostSide. Now, from the now lit 2nd basement, go north and kill some slime men, then east to kill some bushes. Return east and go north to kill more slime men, then east for a Strange Bottle. Return west, go north and east again, until you see a row of statues. Since you have the Soul of Light, you'll see one of them is darker than the others. Slash and kill it. Go east then south and kill two more statues, then continue south, east and south at the second entrance. Kill the slime men to release a chest containing 50 GEMs. Go north and exit this basement. Kill the statue and exit THIS basement. Go west and get the shrine and the chest with 50 GEMs. Now, go north and exit the Shrine. ::::::::::::Fire Shrine:::::::::::: Treasure: -Medical Herb -Light Arrow Magic -Ice Armor -100 GEMs -60 GEMs Kill slime men and go east (Shaber Alert!) then south. Get the ML to release a shrine entrance. Go north and west to kill a BIG flower, a shaber and some bushes, and enter the Fire Shrine. Walk north on the second path from the left, and defeat the lizardmen, to get a Medical Herb. Then go on the fourth path and kill the lizardmen and the smokes. Go back south and follow the middle path, but before you go down the stairs kill some flame men with the Flame Ball. Then, descend the stairs. Open the chest on the southeast corner to get... nothing. Darn. Kill the lizardmen to the east, but watch out for the metal scorpions. When you're done, go northeast and kill the smokes, but since you can't get it's ML, just go north a little then follow the path to the west to kill some more lizardmen. Now go to the south as far as you can, to kill more lizardmen, but these are blinking, meaning you can only hit them when they stop moving. Now, northwest of you you should see some smokes, kill them then go to the central area (should be northwest of where you are) of this maze, and descend the stairs. Go west and kill some fire men, then go south (watch out for the fire trap, only walk on it when it's grey... (For now!) Kill the smokes and go east as far as you can, then go west on the fire trap, always retreating to the safe areas when you can. Kill the lizardmen, then go back east and follow the most southern passage to get the Light Arrow Magic from a fairy, and choose to return to GreenWood. Talk to everyone new in town, then follow the second mole hole from the right to an island with a squirrel and a stump. Use the Dream Rod on the stump. In it's dream, step on the ML then talk to the bird to return to reality. Now go to the east of the big tree and follow the path north then west to get the Ice Armor! Equip it and go back to the Fire Shrine via Shrine shortcut. (Shaber Alert!) Now, with the Ice Armor, you don't have to worry about the fire traps. Go to the 2nd basement and go west, south, west, a bit south, and west. Follow the first fire trap from the left (Don't worry about the statues, they're harmless.), and kill the blinking lizardmen. Now follow the second fire trap from the left and kill some more blinking lizardmen, then follow the last fire trap, and go west dodging the metal scorpion to get a chest with 100 GEMs. Go back and go north up the fire trap and west to kill more lizardmen.Go south, then west, then north dodging the metal scorpions then a bit to the west, then south again to kill fire men. Follow the path and kill the lizardmen with the Light Arrow Magic, then continue south then east to get a chest with 60 GEMs. Go west and climb the stairs twice, then go east and step on the monster lairs. Continue east and descend the stairs to get the ML from the smokes. Go back up and exit the shrine. :::::::::::Light Shrine:::::::::::: Treasure:-Leaves from GreenWood -Mole's Ribbon -Shield Bracelet -Emblem C -Green Stone Uh-oh, the rafts won't let you ride. Return to GreenWood (Shaber Alert!) and find the bird on the graveyard. Use the Dream Rod on it. In its dream, Step on the ML, talk to it and then to Turbo, and he'll wake up. Go to the place where you saw him in his dream and get the Leaves from GreenWood on Turbo's bones. Yipee. Go back to the rafts (Shaber Alert!) and talk to them. Ride the first one north, then the second one to the west, follow the path south, kill the slime men (Shaber Alert!), go east, then south, and kill more slime men (Shabe Alert! once more).Kill it, then go north, west, and before you enter the shrine, step on it's pier then back on the raft to get a secret Blue Jewel fairy. Go back east and enter the Light Shrine. (Bum bum bum....) Argh those light walls give me seizures! Kill the fire men right in front of you with the Light Arrow Magic, then go east and north to get some lizardmen. Go east again to get smokes, but before stepping on the ML, kill the lizardmen with the Light Arrow. Get their ML, then go north (Watch out for the fire flies!), and kill some blinking lizardmen. Go east then south and get that ML, then go west and kick some blinking lizardmen butt. Go north then west and kill MORE blinking lizardmen, and go north to kill fire men. Go south and kill more fire men, then south again for some smokes. Go east and go down the stairs. Dark. Hmm. Kill the blinking lizardmen on the northeast corner (Those things are hard to see in the dark!) Go north, east and south and kill more blinking lizardmen. Go south and west and kill blinking lizardmen and fire men. You'll release a shrine shortcut. Uh-oh, almost time for the showdown with the boss. Go west and north to kill some smokes, then go back to GreenWood. First, find a mole on the northeast corner, and take it to the third mole hole from the right. When it is _standing_ on the hole and not following you anymore, talk to it, then enter the hole. Get the chest and go to the mole hole to the east of this one. Give the ribbon to the mole and talk to the one behind it. You'll get the Shield Bracelet! Alright! Talk to a squirrel on the eastmost tree to get the Emblem C and talk to a deer on the southwest island and he'll pound on a tree, revealing a Blue Jewel Fairy. Now, get a Medical Herb from the Woodstin Trio if you don't have one, and let's go face the boss. *gulp* ---->Boss: STONE STATUES<---- Equip the Shield Bracelet and attack them in between their shots. After the Water statue, wait for the puddles to dry up before approaching the next one. When your HP is low, equip the Medical Herb. Difficulty: * Yaaay!! Go back to GreenWood, talk to the Guardian of the Woods and get the Green Stone! Two down, four to go! Go to the yellow block on the Shrine and slect "Move". Now go east to St. Elles. -----------8.3 St. Elles----------- ::::::::::::Southertha::::::::::::: Treasure: -Medical Herb -Bubble Armor Start by going south from the shrine, to the empty sacntuary. Hmm... Go north and talk to a statue, then go back to the shrine and use the western block. You're in Southerta, the first island. Go east then north, and kill some monkeys with the Light Arrow. now go west and kill some shooting trees. Now go north again, and east, killing some monkeys along the way. Go south, kill monkeys, go west, kill monkeys, then go north, and kill shooting trees with the Light Arrow. Go around the water and kill more monkeys, then get the two MLs. Go back aroun the water, and proceed to the east, to kill an eagle. Keep going east to kill some shooting trees, then go south, west, and north to get a chest. Go back to where you killed the eagle and go south. Kill the fake rock and you'll release two MLs full of monkeys. Kill them all and go south, then east, north, west and north, killing all fake rocks along the way. Get the two MLs, and go north. Go east along the shore, then north and west. Kill all shooting trees with the Light Arrow and then all of the fake rocks. Lastly, kill the monkeys and return to the Seabed Sanctuary. Talk to everyone (especially the mermaid on the huge palace to the south), and go south to the Seabed. Kill the giant unchin and the seahorses south of you, then go up the stairs on the west. Get the ML to release a statue and go back to the Sanctuary to talk to it. It'll open the passage to Rockbird, a shore reef. :::::::Rockbird, a Shore Reef:::::: Treasure:-60 GEMs -Medical Herb Go back to the Seabed, and proceed east to kill some jellyfish. Climb the stairs to the south, kill the urchins and descend the southern stairs. Go west and climb some more stairs, kill the jellyfish and go back down the stairs to the south. Go east and climb the first stair from the right. Go east and south, and kill more jellyfish. Go back west and north, kill some seahorses, and go around all the plants through the north. Kill the jellyfish, then go east and up the stairs to Rockbird. This place has the most monster lairs than anywhere else. Start by going northeast to kill some shooting trees. You'll dry up a lake with a ML in it. Kill the monskeys in this ML then go southeast for more shooting trees and eagles. Get the two chests, and go to the dried-up lake to the east, to kill more monkeys. Go to another dried-up lake to the east and kill some fake rocks. Now go to the very northeast corner of the island and kill some monkeys to dry up a lake. Kill the monkeys in the lake and you'll... dry up another lake. Kill the rocks to dry up one more lake, and kill the rocks on that lake to release FOUR monster lairs. Kill the monkeys while using the Light Arrow against the shooting trees and you should ahve no problem. Lastly, go north from the lake you're in and kill more rocks to dry up the last lake. Kill the eagle across that lake to release a Blue Jewel. Get the EXP and return to the Sanctuary. ::::Durean, the Volcanic Island:::: Treasure: -Mermaid's Tears -Strange Bottle -Critical Sword On the sanctuary, talk to the new statue, and you'll open the passage to Durean. Talk to the angelfish on the southeast corner and you'll have the Soul of Protection join you. Also, get the Mermaids Tears from the east entrance to the big palace. No, go to the Seabed. Go to the southwest corner. I advise you don't try to kill the metal crabs yet, seeing as you only have the Sword of Life (too weak) and the Psycho Sword (that will make killing them REALLY annoying). Enter the passage at the southwest. and kill the urchin. Go north to kill some jellyfish, then south to kill seahorses. Go west, north and east and kill some POWERFUL sting rays. Get the MLs, and proceed northwest to Durean. Start by going west to kill some monkeys, then north for some more. Be careful with the metal monkeys on the upper ledge: They can throw rocks. Kill the eagles to the west and keep going north and east to find fake rocks that need to be killed. Keep going east then south to kill some eagles, then kill the monkeys that will appear. To the north are some more monkeys, and when you're done with those, go south and get a chest with a Strange Bottle. Now follow the coast south and kill and eagle, and you'll release some stairs. Climb them and go west, avoiding the metal monkeys. Go north (Be careful with the lava! The Ice Armor won't protect you!) then east, kill some fake rocks, and some monkeys, but don't get their ML yet, you'll only waste HPs that way. Go east, kill some fake rocks (Ignore the chest for now), and climb the stairs. Go south, killing eagles along the way, then west for some monkeys. Climb the stairs, go around the top to get the ML, go back around and climb the stairs. Equip the Mermaid's Tears and use it on the top of the volcano, all the lava will cool down. Now climb down two stairs and go to the northwest corner, to kill some monkeys. Climb down the stairs to the east and get the ML and the chest, containing the Critical Sword. Now exit the island and go back to the Sanctuary, via Blue Jewel Fairy. :::::Blester, the Rainy Island::::: Treasure:-Magic Flair -Thunder Ring First walk to the western entrance of the big palace and talk to that mermaid to get the Magic Flair. Go to the mermaid north of there and talk to her, to enter Lue's cave. Talk to him to get the Thunder Ring. Talk to everyone new in town (especially the statue) and go to the Seabed. Now that you have the Critical Sword, defeat those metal crabs at the southwest. Go to the northeast corner and enter the cave. Defeat the metal crabs, the urchins and the sting rays to the west. Go north when you're done and step on the water current. Go south on the first cave and kill some jellyfish. Return to the current and go south on the next cave to defeat some seahorses. Go back on the current, go west, then north, then east. Kill the metal crabs and climb the stairs to Blester. Go east and you'll see three MLs with monkeys. An easy way to kill them is using the Thunder Ring on the pyramids. When you're done, go north. Go west and kill the fake rock and the eagles, then go east and do the same. Go back to the center and go north. Go west and hang around avoiding the metal monkeys until all three of them come out of the ML. Walk slowly towards the pyramids at the east, so they can follow you. When they are close enough to the pyramid, touch it with the Thunder Ring and ZAP! Get their ML then go east to kill some eagles. Use the Bue Jewel Fairy to return to the Sanctuary. :::::::::::The Ghost Ship:::::::::: Treasure: -Big Pearl -Power Bracelet -80 GEMs -Emblem D -Medical Herb -1 GEM -Blue Stone Go to the dolphin next to the west wall who tell you to stand on his nose and do so. Get the Big Pearl and go back. Go to Lue's Cave and use the Dream Rod on the dolphin sleeping there. Give him the Big Pearl and step on the ML, then walk east to return to reality. Talk to everyone new in town (especially the statue) and go back to the Seabed. Walk to the northwest and enter the cave. Kill the mantis ray on the northwest, then walk east to get a chest with the Power Bracelet. Go back southwest and kill metal crabs, and find a secret passage where you saw the dolphin in its dream. Enter the secret cave and kill the metal crabs to get four chests containing: 80 GEMs, Emblem D, Medical Herb and nothing. Go back outside and go east, then north to kill more sting rays. Now go north, west, and north to find a big cave, and kill some jellyfish, releasing... a shrine shortcut. Uh-oh. Go back to the Sanctuary, get a Medical Herb from the palace in the northeast corner if you don't have one, and let's go. ---->Boss: GHOST SHIP<---- Go north, watching out for the torches and the deck worms that pop out of the floor without warning. Don't worry about the chest you see, you can get it later. Keep going north until you reach the skull. Defeat both his hands with the Shield Bracelet, and when the Skull itself attacks, equip the Power Bracelet and hit it. Equip Medical Herb while HP is low. Difficulty: *** Whew! Go back to the Sanctuary, getting the chest on the way. Talk to the Queen and you'll get the Blue Stone. Go to the shrine and use the "move" command to go north to the Mt. of Souls. ---------8.4 Mt. of Souls---------- :::::::::::Aurora's Ridge:::::::::: Treasure:-40 GEMs -50 GEMs -Medical Herb -Magic Armor -Mushroom Shoes -Lucky Blade Go south from the shrine. Empty town, what a surprise. Go west and exit this place to the Slope. Kill the snow rats to the east, and the yeti with the Light Arrow. Climb the BIG stairs and go west for more snow rats, then east for some yeti and a slope. Slide down and get the ML, and the chest. Go back up the slope and up another big stairs and kill the giant bats. Climb more stairs and kill the zombie deer. Keep going west and go down the stairs to kill some giant bats. Go back up, east and up the stairs. Kill the snow rats and go up the stairs on the east for another screen. Kill the snow rats, then follow the path for some yeti. Be careful with the snow balls, they can only be killed if you make them crash into a rock or a wall. Follow the path and kill some more snow rats. Keep following the path to the east and `defeat some giant bats, then some yeti, and finally a lot of snow rats. Go to the west and climb the slope. Kill the snow balls and the giant bats to release four chests containing: 50 GEMs, Medical Herb, Magic Armor and nothing. Climb the slope and kill some more giant bats. Go east and enter the cave for the next screen. Kill the snow bats and go west then north, avoiding the snow balls. Step on the ice road and follow these directions: down, right, up, right, up, right, down, left and up. Kill the zombie deer, the snow rats and the yeti, and return to the Soul of Mountain House. Talk to everyone and get the Mushroom Shoes from the little kid. Go back to the top of the Mt. of Souls. Use the Mushroom Shoes and walk to the northeast corner to get a ML. Go south from there, and defeat some giant bats, then go down the stairs. Slide down the slope and go east, and climb the slope again. Kill the green slimes and go south to defeat some purple magi. Stay far away from them and use the Magic Arrow, or they will dissapear. Defeat more green slimes and go south. Go down the first slope on the right. Wait for lots of bats to come out of the ML and defeat them with one big Magic Flair. Then use the Light Arrow to defeat the purple magi. Go back up the slope and go down on the middle one. Defeat the green slimes and the bats, and climb the slope again to go down the first one from the left. Kill the bats and go down another slope to kill some purple magi. Lastly, go northeast to get a ML then go south to exit this screen. Kill the purple magi to the south, then go east and kill some bats. Look for an invisible bridge on the north and cross it to get the Lucky Blade. Go back south, east and south, and kill more purple magi. Follow the ice road for some purple magi and a ML, then go back and go west. Kill the bats, then go south on an invisible bridge to kill some red magi (use the same strategy as the purple magi) Go back north, west and south, and walk around to find some bats to defeat. Lastly, defeat the green slimes due north, and exit this screen back to the Soul of Mountain House. :::::::::::::Lake Lune::::::::::::: Treasure: -Strange Bottle -Rotator -Emblem F -Emblem E -Silver Stone (not Alicia) Talk to everyone in town, then go to the exit on the east. Go east, north on the slope,kill the green slimes then go north again through an invisible bridge. Defeat the red magi to the west, and get the chest (rhymed!). Then cross the invisible bridge on the east, kill the bats and get the Rotator on the chest. Go back south through the bridges and down the slope on the right, and go down the stairs to another screen. On this screen, watch out for spikes coming out of the floor without warning! Go east and south and kill some red magi, go down the stairs and get the ML, then go up the stairs on the east and defeat some purple magi. Go around the lake and down the stairs to kill some red magi, then go south and west to kill some green slimes. Climb down the stairs and kill some more red magi. Go up the stairs and west to kill some bats and slimes and get EXP from a fairy. Go back down the stairs and exit this screen. Go east and defeat red magi, then east again for slimes. Go back west, then north for some bats. Go east and defeat red magi, then south for purple magi. Go back north, west and south for some slimes. Go north and west for some slimes and purple magi, then south for red magi. Go back north, east, and south for some bats, then back north, west and north for more. You'll release the dreaded shrine shortcut. Go back to the Soul of Mountain House, and use the Dream Rod on the sleeping mushroom after you've talked to everyone. Step on the ML and go west to return to reality. Get a Medical Herb from GrassValley if you don't have one and go back to Lake Lune. Go to the place where the mushroom was on his dream to get the Emblem F. Go west from here and defeat some bats. Now go east, then north into Poseidon's screen. ---->Boss: POSEIDON<---- Equip the Power Bracelet and stay close to him, even if that means taking a little damage from his spear. Hit him and dodge his homing fire balls, and soon he will die. Remember to use the Medical Herb. Difficulty: **** Go back to the Soul of Mountain House, and talk to the King. Then, get the Silver Stone from Nome. Go to the wall south of the shrine entrance and press down on the wall next to the lamp. Talk to the snail to get the Emblem E, then go to the shrine and use the "Move" command to go southeast to Dr. Leo's Laboratory. -----8.5 Dr. Leo's Laboratory------ ::::::::::Retracing Steps:::::::::: Treasure:-Zantetsu Sword -Tornado -Recovery Sword -Emblem A -Strange Bottle -Red-Hot Stick After leaving the shrine, talk to the door on the northwest, then go down stairs on the west. Go up the tube to the north and defeat the worms. Go east and defeat the mechanical maids, then return to Dr. Leo's Lab. Open the chest on the northeast to get the Zantetsu Sword (finally!). Go back to Dr. Leo's Painting in GrassValley through the shrine shortcut and kill the metagrinners in front of you, then go north for some more. Exit the screen to the south. Kill more metagrinners walking next to the walls and around the blocks to the south, and exit this screen. Kill the lonely metagrinner to the west and get the chest (rhymed!) to the east. Return to GrassValley. Go through the kid's secret passage and talk to the Blue Jewel Fairy for the Recovery Sword. You probably can't use the sword yet, and if you can, you shouldn't, because it doesn't defeat metal monsters. Go south and climb the ivy to an apparently empty ledge, and get the Emblem A. Now go to the Fire Shrine in GreenWood (Shaber Alert!). Kill the metal scorpions walking around on this floor and talk to the Blue Jewel Fairy. Go down the stair and walk around on the basement looking for metal scorpions. It'll be hard to find all of them but it's worth it. When you defeat them, open the chest to get a Strange Bottle. See, I told you it would be worth it. :-P Go down the stairs and kill 10 scopions, then go to Durean, in St. Elles (Don't forget the Bubble Armor. Climb the stairs and kill the metal monkeys on the left. Go back to the sanctuary and talk to the mermaid to get the Red-Hot Stick. Now return to Dr. Leo's Lab's basement. ::::::::::::::Basement::::::::::::: Treasure: None Go north up the big tube, and turn left on your first opportunity. Kill the mechanical maids and go south for some worms. Return north and go west and south for some more mechanical maids. After beating them, go north and defeat some metal trucks. Return to the big tube and follow it north to defeat some mechanical maids and metal copters. Go back south and go east on the first opportunity. Go south from there to defeat worms, metal copters, and metal trucks. Defeat more metal copters, some more worms, more metal trucks, some metal cars, mechanical maids and some more metal cars (Whew!). Go north to kill some metal cars, then get the ML due west, go north again for MORE metal cars, and east for the stairs outta this screen. Go south to defeat some metal trucks, metal copters, and two MLs of worms (Be careful with the grill floor. Use the Ice Armor if necessary.) Continue south and you'll enter a tube. Follow it to the west and south (defeating the trucks along the way)and defeat the metal cars. Go back north, east, and south and get out of the tunnel, to go to the west. Go north defeating the metal trucks then go west and south, defeating all metal trucks in sight. Defeat the metal copters and get EXP from the fairy. Go north (Using the Ice Armor) and defeat more metal copters. Go north from their ML and defeat mechanical maids, metal trucks, and metal cars. Go north and kill more mechanical maids and metal copters, finally releasing the shrine entrance and clearing this basement. ::::::::::Models of Town::::::::::: Treasure: -Door key -Mystic Armor -Emblem G -Medical Herb -80 GEMs -50 GEMs -Medical Herb -Strange Bottle Back in Dr. Leo's Lab, talk to everyone and use the Dream Rod on the sleeping cat to get a door key. Open the locked door and talk to the chest of drawers to get a Mystic Armor. Push the chest of drawers to the left and get the Emblem G. Now go to the second floor and examine the model of town, You'll be swallowed into it. Start by defeating the riders on the east with the Magic Flair. Then follow the road north and west and defeat some knights, and then some archers with the Magic Flair. Finally, use the Magic Flair to beat some knights to the west. Cross the bridge and go north a bit, then climb the stairs on the west and continue north, to defeat some riders. Go back south, east and go north and west to defeat some knights and archers. Go back east and defeat more knights and archers (Using the Magic Flair). Go north and east to defeat some riders, then go back east, south, and west across the bridge. Go south and east at the first opportunity to defeat knights and invisible war machines. Go back east, then south to defeat the archers. Now go back north, east and south, and east again before the bridge, to defeat riders and get a TON of GEMs. Exit the model to the south. Talk to the door you just released and it'll join you as the Soul of Detection. Go back in the model of town and go north as far as you can. Walk east, being careful with the catapult's shots, and then north to defeat some knights and a war machine. After getting EXP from the Blue Jewel Fairy, go east and beat the darn catapults. Get the two chests and go east, then south, beating the archers and catapults along the way. Follow the road west and go up the stairs to beat some archers and knights. When you're done, get the ML on the southwest and get out of this hell hole... Into another. Go in the second model. Go north from the entrance and use the Magic Flair to defeat the riders and the archers. Now follow the road west, south and go on the grass to the east to defeat some knights and war machines. Go back to the road and go north across the bridge and west on the first opportunity. Continue north and defeat the riders, and then the knights. Go back to the south, east, then go north and east at the first opportunity. Defeat the catapults and archers, then go north and east across another bridge. Go south when you can, and defeat the archers. Get two chest "hidden" among the houses and proceed north then east through the maze of houses. Defeat the (many) knights to the north and west, then go back east and south across the bridge. Go east to a farm and defeat the catapults, then go west to get a ML, and finally out of this tedious model of town. ::::::::::::Power Plant:::::::::::: Treasure:-Actinidia Leaves -Spark Bomb -Light Armor -Purple Stone Talk to the plant in the room with the blue wallpaper to get some Actinidia Leaves. Go to the room with a lot of cats and use the Leaves to attract them out of that room. Talk to the mouse on the corner and he'll let you in his mouse hole. Talk to one of the mice there to get the Spark Bomb magic. Go to the first room on the Lab and go down the stairs for the Power Plant. Start by going south and east to get some worms. From there, go south and get the Light Armor. Go back north and further east to defeat metal copters and metal trucks. Then go south and defeat the good old metal maids. Keep going south to defeat metal trucks and follow the path north, west and south for metal copters, and worms. From there, go west to defeat more copters, and get EXP from the fairy. Follow the path west and kill more copters to get a shrine shortcut. Uh-oh. Get a medical herb from the plant if you don't have one, and go north then east for the boss. ---->Boss: TIN DOLL<---- This isn't very hard. Just hit him with the Power B. equipped and when he shoots rockets, equip the Shield B. until he stops. Difficulty: *** Go and talk to Marie to get the Purple Stone. Then, go to the shrine and use the "Move" option to go north to Magridd Castle. --------8.6 Magridd Castle--------- :::::::Retracing more steps:::::::: Treasure: -Spirit Sword -Flame Pillar Magic -Red-Hot Mirror Empty town, wheeee!!! Go west and down the stairs to the torture rooms. Go south, east, north and east, then north up the stairs. Kill the skeletons and hear what the soldier says. Spirit Sword? Hmmm. Go west (Watch out for ghosts, you can't kill them yet) and defeat more skeletons. A chest with the Spirit Sword will appear. Go back out of the torture rooms and go to the Light Shrine, in GreenWood, via the shrine shortcut. Go west and north to kill the fire flies, and return. Go east, north, west and south, defeating the fire flies on the way. You'll release a bird. Now go upstaris and defeat every fire fly, and you'll get the Flame Pillar Magic. Woo-hoo! Then go back to GreenWood and approach the bird you just released from the back, and talk to him to get the Red-Hot Mirror. Return to magridd Castle's torture chambers. :::::::::Torture Chambers:::::::::: Treasure:-80 GEMs -Elemental Mail -Harpstring Go down only the first stair, then go east and north to defeat skeletons and release a chest. Go south, west, down the stairs, east, north, west, south squeezing through the passage and defeat the snake to get the chest. Go back out, and east to defeat some ghosts. Go up the stairs to the west and go east, then a little bit south, then east all the way. Go north and get the Harpstring from the hands of a skeleton. Go east, then south from there and defeat the ghosts and then the snakes. Go north, west, and south to defeat some skeletons. Then go back to where you defeated the last ghosts and go south and down the stairs. Go north defeating the black balls and defeat the skeletons. Then, go south to defeat more skeletons, black balls and ghosts. Return north, then go west, and south defeating all the enemies along the way. Descend the stairs, go north defeating the ghosts on the way, then go east to defeat skeletons and ghosts, and release a shrine entrance. Go back to Magridd Castle. Talk to everyone, especially with Gaudi's nephew, and use the Dream Rod on the sleeping soldier to get the Elemental Mail. Go back to the Torture Rooms via shrine shortcut and continue east, then south. Defeat the skeletons and the ghosts, then continue south, to kill the black balls and more ghosts. Go south and west, defeat black balls and snakes. Continue west, then north to kill three more MLs with black balls. Return to Magridd Castle. :::::::::::::::Towers:::::::::::::: Treasure: -Platinum Card -Strange Bottle -Medical Herb -100 GEMs -Emblem B -80 GEMs -80 GEMs -100 GEMs -Medical Herb -Mobile Key -Super Bracelet -Black Stone -Emblem H Talk to one of the soldiers at the singer's and you'll notice a card under his foot. Hmm... Give the harpstring to the singer, and when you've had enough of the beatiful beatiful music, go where the soldier was standing to get the Platinum Card. Show this to the right tower guard so you can enter, and do so. Start by defeating the purple shredders, then go north for some more. From there, go west and defeat some horses, then north for more purple shredders. Go east first, defeat red shredders, then go west for more. Go south, defeat horses, go south, defeat purple shredders, go east, defeat more horses, and exit the tower. Talk to the soldier on the third house from the left, bottom row, and he'll join you as the Soul of Reality. Go back to the Torture Chambers, second basement, go north then west and get an invisible chest (rhymed!). Continue west, go south, get chest, go east then north, get chest, continue north and get EXP from the fairy. Go back south then west and descend the stairs. Go to the extreme north and get a chest, then go east and exit the torture rooms. Go back to the left tower, go west and up the stairs. Kill the purple shredders and the red shredders, to open two invisible passages. Defeat the dancing dudes and the red shredders, and go up the stairs on the northeast. Go south for some dancing dudes, then west for a slugfest of shredders. I recommend using the Light Arrow magic against them before defeating the ones out of the cells. When you're done, return to Magridd Castle via fairy. Talk to the Queen in the first house from the right, top row, and say she's pretty to get to VIP Card. Go to the right tower and enter. You should be able to use the Recovery Sword now, so go north, defeat red shredders, then go south and east for some horses. From there, go a little north and sqeeze through the passage on the west, for some dancing dudes, purple shredders, red shredders, more red shredders, and horses. Go up the stairs to the north. Go eaqst and south to defeat some red shredders. Be careful with the fake chests! It's hard to tell them apart from the real chests. Get the real chests and go south, defesting the horses, and west. Enter the secret passage on the wall to the north and defeat some dancing dudes. Go back, then north and up the stairs. Go east for dancing dudes and red shredders, then go southwest for horses. Get the chest on the northwest and southeast corner, and go east and up the stairs. Go north, west, south, west, north, west and north, defeating all the red shredders you see. Go west and out of this screen. Talk to Dr. Leo and you'll get a big cut scene. When Dr. Leo asks you to stand behind him, do so and get the Mobile Key. When the cut scene is over, return to where the Queen was standing to get the Super Bracelet, and get a Medical Herb from the pub if you don't have one. Go to the dock and use the Mobile Key on the Airship. ---->Boss: DEVIL BIRD<---- Be sure to have the Super Bracelet before you attack this one! Equip it and attack him when he charges at you, dodging his fire attacks. Not so hard after all, huh? Difficulty: *** Use the key in the airship again and you'll go back to the dock. Talk to Lisa, then go to King Magridd to get the Black Stone from him. Lastly, go west from the eastern entrance of the castle, without crossing the bridge, and get the Emblem H. Now use the Move option and go to GreenWood. --------8.7 World of Evil---------- :::::::::::World of Evil::::::::::: Treasure:-Magic Bell -200 GEMs -Medical Herb -Red-hot Ball -Phoenix -Soul Armor -100 GEMs -Soul Blade You should have all the Emblems now. Talk to the fairy in GreenWood to get the Magic Bell. Now go to the World of Evil, and exit the shrine to the south. When you've had enough of the great music, go northeast and northwest and defeat the purple demons. Go to the central north and defeat buzzers. Get the two chests and proceed northwest or northeast. (They both go to the same place :-P) Follow the path and defeat the purple demons and the buzzers, and keep going north and defeating the enemies. Before exiting the screen, though, go back to the shrine and take the west exit, then go south to get the Red-Hot Ball. You should have all Red-Hot Items now, so go and talk to the King of Souls to receive the Phoenix! However, you can use it yet. Go back to the World of Evil and go to the next screen. Go east and west defeating all the purple demosn, then go north from the center and defeat some buzzers. Be careful with rolling blocks, though, because you can't kill them yet. No go back south and go west. To go through this corridor without being damaged, enter it after the second block and follow it, going east on the second little passage. Wait for the blocks to tumble by, then go west, and north. Go east and go down the corridor using the same tactic as before, and get the Soul Armor in the chest. Go back north and exit the screen. Dodge the blocks and go north, then west. There's a chest in the south, get it and go northeast, then southwest to get the SoulBlade. If you can't use it yet, Crab-walk into some blocks with it until you gain a level or two. Go back northwest and defeat the buzzers. On the northeast corner of the next room there are some purple demons. Defeat them for a shrine entrance. Uh-oh, final boss time. Get a Medical Herb if you don't have one, and if you want to level up a little bit, there's a perfect place at the south entrance of this screen: simply walk in, kill the three blocks, go back out, repeat. When you think you're good enough, go in the temple and walk north to find Deathtoll's first form. ---->Boss: DEATHTOLL<---- Deathtoll (1st form) Just whack him till he's dead (Use the Phoenix and the Super Bracelet too.) First form difficulty: * No, this is not it. You'll be transported to a different screen to face... Deathtoll (2nd form) Very hard! Kill all the blue flame thingies first, and when he opens his third eye, shoot the Phoenix at it until it closes. Repeat. Second form difficulty: ***** After you defeat him, you'll get the ending. Remember to wait after the credits to get the "epilogue". If you liked Soul Blazer, then you should play its sequel, Illusion of Gaia. I'm also gonna write a walkthrough for it if you need it. See ya then! Cabus ===================== 9. Boss Guide ===================== Monster in the Paintings To defeat the Monster, lure it to the far left or right, then walk up the central conveyor belt sticking the sword up to hit it, and repeat. Remember to have a Medical Herb equipped. Difficulty: ** (Out of 5) Stone Statues Equip the Shield Bracelet and attack them in between their shots. When your HP is low, equip the Medical Herb. Difficulty: * Ghost Ship Defeat both his hands with the Shield Bracelet, and when the Skull itself attacks, equip the Power Bracelet and hit it. Equip Medical Herb while HP is low. Difficulty: *** Poseidon Equip the Power Bracelet and stay close to him, even if that means taking a little damage from his spear. Hit him and dodge his homing fire balls, and soon he will die. Remember to use the Medical Herb. Difficulty: **** Tin Doll This isn't very hard. Just hit him with the Power B. equipped and when he shoots rockets, equip the Shield B. until he stops. Difficulty: *** Devil Bird Be sure to have the Super Bracelet before you attack this one! Equip it and attack him when he charges, dodging his fire attacks. Not so hard after all, huh? Difficulty: *** Deathtoll (1st form) Just whack him till he's dead (Use the Phoenix and the Super Bracelet too.) First form difficulty: * Deathtoll (2nd form) Very hard! Kill all the blue flame thingies first, and when he opens his third eye, shoot the Phoenix at it until it closes. Repeat. Second form difficulty: ***** ===================== 10. Weapon List ===================== The "Level Requirement" refers to what level your character needs to be at to swing the sword. He can stick it out at any level, by pressing the L/R Buttons. Name: Sword of Life Level Requirement: 1 Attack Power: 1 sword. Special Power: None Location: Chest in Trial Room Name: Psycho Sword Level Requirement: 5 Attack Power: 2 swords. Special Power: Can "freeze" metal & spirit monsters for a short while. Location: Get the Delicious Seeds in the Water Shrine at GreenWood and trade it with the starving squirrel. Name: Critical Sword Level Requirement: 11 Attack Power: 3 swords. Special Power: There's a small chance it'll kill an enemy with one hit. Location: In a chest in Durean, the volcanic Island. Name: Lucky Blade Level Requirement: 15 Attack Power: 4 swords. Special Power: The chance of getting larger GEMs increases. Also, without it you can't go to Lake Lune. Location: In Laynole, in a chest on an little patch of snow connected to where you are by an invisible bridge. Name: Zantetsu Sword Level Requirement: 16 Attack Power: 6 swords. Special Power: Can defeat metal monsters. Location: Chest in Dr. Leo's Laboratory. Name: Spirit Sword Level Requirement: 19 Attack Power: 8 swords. Special Power: Can defeat spirit monsters. Location: Chest in the first torture chamber, at Magridd Castle Name: Recovery Sword Level Requirement: 22 Attack Power: 10 swords. Special Power: Your HP will be filled (not completely) when you seal a monster lair. Location: Get it from a fairy on a ledge at GrassValley, after defeating the MetaGrinners Name: Soul Blade Level Requirement: 24 Attack Power: 12 swords. Special Power: Besides being the strongest sword in the game, with the Soul Blade and the Soul Armor, you can use the Phoenix Magic. Location: Chest in the last screen of the World of Evil. ===================== 11. Armor List ===================== Name: Iron Armor Defense Power: 1 shield. Special Power: None. Location: Cave in GrassValley Name: Ice Armor Defense Power: 2 shields. Special Power: Enables you to cross fire without taking damage. Location: Chest in GreenWood. Use the Dream Rod on a stump to get to it. Name: Bubble Armor Defense Power: 3 shields. Special Power: Enables you to walk underwater without taking damage. Location: Get it from a mermaid at the Seabed Sanctuary. Name: Magic Armor Defense Power: 4 shields. Special Power: Cuts the necessary GEMs to cast magic in half. Location: In a chest at Aurora's Ridge at the Mt. of Souls. Name: Mystic Armor Defense Power: 6 shields. Special Power: When you get hit, you stay invicible (blinking) for a couple of seconds longer. Location: Inside a closet in the locked room, at Dr. Leo's Lab. Name: Light Armor Defense Power: 8 shields. Special Power: You'll receive no damage from weak enemies while wearing this armor. Location: In a chest at the Power Plant in Dr. Leo's Lab. Name: Elemental Mail Defense Power: 10 shields. Special Power: Enebles you to walk on spikes without taking damage. Location: Get it after using the Dream Rod on a sleeping soldier, In Magridd Castle. Name: Soul Armor Defense Power: 12 shields. Special Power: Enables you to walk on the last screen at the World of Evil without taking damage. Location: In the second screen of the World of Evil. ===================== 12. Magic List ===================== Name: Flame Ball GEMs Needed: 4 Description: Shoots a fireball in the direction you're facing. Location: Get it from the Wizard in Trial Room Name: Light Arrow GEMs Needed: 8 Description: Shoots 4 arrows in 4 directions. Location: Get it frome the Blue Jewel Fairy in 2nd Basement of the Fire Shrine Name: Magic Flair GEMs Needed: 8 Description: A ring of energy that will increase if you keep the button pressed. Location: Get it from the mermaid on the left side of the biggest palace in the Seabed Sanctuary. Name: Rotator GEMs Needed: 1 per second Description: A light ring that will rotate around you as long as the button is pressed. Location: Chest in Laynole Name: Spark Bomb GEMs Needed: 8 Description: Four bombs are spread in a semi-circle around you, and will explode in a few seconds. Location: Get it from a mouse in the mousehole at Dr. Leo's Laboratory. Name: Flame Pillar GEMs Needed: 20 Description: Four pillars of fire will be placed in a semi-circle around you, and will burn for several seconds. Location: Chest in Light Shrine, after you defeat the Fire Flies. Name: Tornado GEMs Needed: 8 Description: A tornado will be summoned and will move slowly in random directions, damaging anything underneath it, for several seconds. Location: Chest in Leo's Painting, after you defeat the Metal Spiders. Name: Phoenix GEMs Needed: 2 Description: Shoots a Phoenix in the direction you're facing, by swinging the Soul Blade when you've equipped the Soul Armor. Very powerful. Location: Get it from the King of Souls when you give him all the Red-Hot Items. ===================== 13. Item List ===================== Name: Medical Herb Location: Various Places Purpose: Fully restores your HP when it reaches 0. Name: Dream Rod Location: Chest in UnderGround Castle, West side. Purpose: Enables you to look into a sleeping creature's dream. Name: Leo's Brush Location: Chest in Underground Castle, East side. Purpose: Enables you to enter Leo's Painting. Name: Goat Food Location: Get it from the Tool Shop Owner's son. Purpose: If you give it to a certain goat, it'll give you a hint. Name: a Pass Location: Under the sleeping tulip in GrassValley. Purpose: With this, you can enter the secret cave. Name: Strange Bottle Location: Various Purpose: Enables you to keep your GEMs when you die. Name: Brown Stone Location: Get it from the Village Chief. Purpose: One of the six keys to the World of Evil. Name: Delicious Seeds Location: Chest in 2nd Basement of the Water Shrine Purpose: You can trade it with the hungry Squirrel for the Psycho Sword Name: Leaves from GreeWood Location: On Turbo's bones. Use the Dream Rod on the sleeping bird. Purpose: Proves you are from GreenWood, thus letting you use the rafts. Name: Mole's Ribbon Location: Reward for taking Monmo to her hole. Purpose: If you take it to a mole blocking anoter, it'll dissapear. Name: Shield Bracelet Location: Get it from the mole being blocked by another. Purpose: Reduces all damage you receive in half. Name: Green Stone Location: Get it from the Guardian of the Woods Purpose: One of the six keys to the World of Evil. Name: Magic Bell Location: Get it from the Blue Jewel Fairy at GreenWood when you have all Master's Emblems. Purpose: Enables you to cast magic without using GEMs. Name: Mermaid's Tears Location: Chest in the right side of the biggest palace in the Seabed Sanctuary. Purpose: Using it on the top of Durean, the Volcano, makes it stop. Name: Big Pearl Location: Chest in Seabed Sanctuary. Ride a dolphin to get to it. Purpose: It's the object the sleeping dolphin in Lue's cell is looking for. Giving it to him will open a secret passage in St. Elles Seabed. Name: Thunder Ring Location: Get it from Lue, the dolphin. Purpose: Touching one of those yellow pyramids in Blester with it causes a lightning bolt to fall. Use it to kill the Metal Monkeys in Blester. Name: Power Bracelet Location: In a chest in the St. Elles Seabed, west side. Purpose: When equipped, you deal twice as much damage. Name: Blue Stone Location: Get it from the Mermaid Queen. Purpose: One of the six keys to the World of Evil. Name: Mushroom Shoes Location: Get it from a little boy soul in the Mt. of Souls Purpose: Lets you walk on ice without slipping. Name: Silver Stone (no not Alicia) Location: Get it from Nome after saving the King of Souls Purpose: One of the six keys to the World of Evil. Name: Door key Location: Get it after using the Dream Rod on a sleeping cat at Dr. Leo's Laboratory Purpose: Opens the locked door at Dr. Leo's Laboratory. Name: Plant Leaves Location: Get it from a plant in Dr. Leo's Laboratory, 2nd floor. Purpose: Use it to attract the cats out of a room in Dr. Leo's Lab. Name: Purple Stone Location: Get it from Marie, the doll. Purpose: One of the six keys to the World of Evil Name: Harpstring Location: On a skeleton at the first torture chamber in Magridd Castle Purpose: Give it to a singer in Magridd Castle. When he sings, you can get the Platinum Card that was under a soldier's foot. Name: Platinum Card Location: Under a soldier's foot, at the singer's. When the singer sings, you can get it. Purpose: Lets you enter the left tower. Name: VIP Card Location: Get it from the Queen by saying she is pretty. Purpose: Lets you enter the right tower. Name: Mobile Key Location: Get it from Dr. Leo. Purpose: Lets you start his airship. Name: Super Bracelet Location: Where the Queen was standing. Purpose: With it equipped, you deal twice as much damage, but receive half of it. Name: Black Stone Location: Get it from King Magridd Purpose: The last of the six keys to the World of Evil ------13.1 Emblems------ When you collect all 8 emblems, talk to the Blue Jewel Fairy to receive the Magic Bell. Here are the locations to all emblems: Emblem A After you get the Zantetsu Sword, go back to Leo's Painting in GrassValley and defeat all the MetaGrinners. You'll release, among other things, an ivy that leads to a ledge apparently empty. But if you walk on that ledge you'll fing the Emblem A Emblem B On the last torture chamber of Magridd Castle, northwest side, there's an invisible chest you can open when the Soul of Reality (a soldier on the third house from the left, bottom row) joins you. Emblem C On the same tree as the hungry squirrel, there's another one that'll give you the Emblem C Emblem D Find a dolphin that says "Sit on my nose" at the Seabed Sanctuary, and do so. You'll find a chest with the Big Pearl. Then, go to Lue's cell and use the Dream Rod on a sleeping dolphin. Equip the Big Pearl and talk to him. He'll move so you can open a secret passage at the St. Elles Seabed. Go to this secret passage and enter the secret cave. Defeat the enemies and you'll find 4 chests. One of them contains the Emblem D. Emblem E On the wall south of the Shrine entrance on the Mt. of Souls, there's a secret passage that'll lead you to a snail (if you've rescued him. Otherwise, there's no passage). Talk to the snail to get the Emblem E. Emblem F After you release a sleeping mushroom inside a prison cell, go and use the Dream Rod on it. Then, after the dream sequence, go to Lake Lune and walk where the mushroom was standing in his dream. The Emblem F will be there. Emblem G Push the chest of drawers in the locked room at Dr. Leo's Lab to the left. You'll find the Emblem G. Emblem H After you release the castle, walk between it and the river on the eastern side. The Emblem H should be there. ------13.2 Red-Hot Items------ After you get all Red-Hot Items, go running to the King of Souls and get the Phoenix. Red-Hot Stick When you get the Zantetsu Sword, go to Durean and defeat the Metal Monkeys. You'll release a mermaid who'll give you the Red-Hot Stick. Red-Hot Mirror When you get the Spirit Sword, go to the Light Shrine and defeat the Fire Flies. You'll release a bird. Now everytime you go talk to this bird, it flies away, so approach it from the back. It'll give you the Red-Hot Mirror. Red-Hot Ball At the World of Evil, you'll see a chest bocked by several pillars. After a little bit, you'll release a shrine shortcut. Go back to the Shrine and enter the western block. Go south from there and open the chest to find the Red-Hot Ball ===================== 14. Soul List ===================== There are 5 souls, and each of them gives you a different capability. Here's a list of them: Name: Soul of Magician Earthly Body: A wizard (who looks like a gorilla) Capability: Enables you to cast magic. Location: Trial Room Name: Soul of Light Earthly Body: a mole Capability: Enables you to see in the dark, when needed Location: First mole-hole from the right. Name: Soul of Protection Earthly Body: an angelfish Capability: Protects you from the falling lava in Durean. Location: Southeast corner of the Seabed Sanctuary. Name: Soul of Detection Earthly Body: a door Capability: Lets you see invisible enemies in the models of town. Location: Door to the mouse's sanctuary, on 2nd floor of Dr. Leo's Laboratory. Name: Soul of Reality Earthly Body: a soldier Capability: Lets you see hidden things at Magridd Castle. Location: Third house from the left, bottom row at Magridd Castle. ===================== 15. Secrets ===================== THE PASS This is a very easy one. You know there's this kid outside a cave next to the mill who asks for a pass, right? And the other kid, the one inside the clubhouse, always goes next to the sleeping tulip when you leave his shack. And there's also the other tulip in this screen who says she saw a boy hiding something underneath a tulip. Well, it's pretty obvious the pass is underneath the sleeping tulip, right? Sooo... just push it to the left! THE SECRET BLUE JEWEL FAIRY When you ride the last raft to the Light Shrine, step on the platform then go back to the raft. It'll take you to a secret Blue Jewel. ===================== 16. Links ===================== Site Name: Loire, 1st Avenue Webmaster: Cabus (a.k.a. me) Description: Well, in MY opinion, it's the best one out there. Updates weekly, has lots more info, graphics... Link: http://pagina.de/cabus Rating: ***** (out of 5. Of course, this is MY opinion) Site Name: TerraEarth Webmaster: RPGLunatic Description: He stole some pictures from my site, but I don't really care. Although it's hosted at Homestead (a.k.a. the slowest webhost ever), RPGLunatic did a pretty good job. I could see a couple of things he could improve, but that's just me. Link: http://www.terraearth.com Rating: *** Site Name: Soul of Terra Webmaster: Jazz, SoulDS, & Locke Description: Seems to be dead... no updates since January 2000. That's bad, because it had lots of info, despite it's graphic turn-offs. Link: http://www.geocities.com/TimesSquare/Maze/2797/index.html Rating: *** Site Name: The Freilian Outpost Webmaster: Lord_Drag Description: If it wasn't dead since June 1999, it would have been the best site out there. Tsk, tsk, tsk.... Link: http://www.geocities.com/TimesSquare/Labyrinth/7400/index.htm Rating: **** ===================== 17. Credits ===================== Thanks to Lord_Drag for telling me where the Emblem G was, and for some of the names for the enemies. My uncle for giving me this game ^_^ Enix for bringing it to America. ===================== 18. Legal Stuff ===================== This document is copyrighted (c) 2000-2001 All rights reserved. I'll let you place this on your homepage if it meets these conditions: - It will not be used for profit; - You put it only in its COMPLETE form; - You give me credit; - You e-mail me at cabusginifrobo@hotmail.com telling me your site's URL. Currently, this can ONLY be hosted at: http://www.gamefaqs.com/ http://pagina.de/cabus Thanks.