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.|  :   :   |....\   \................\    \/     \/    /.........
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.|  :   :   |.......\___\......................................
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./__:___:___\................................................                      
                  (c) 2001 GrAwL [Forbidden Underworld]               
                             P R E S E N T S
      .---.        .----------
     /     \  __  /    ------
    / /     \(..)/    -----
   //////   ' \/ `   ---
  //// / // :    : ---
 // /   /  /`    '--
//          //..\\
===========UU====UU=======================================================
Zoo Tycoon
Ultimate Guide
Version 2.4 English
By GrAwL (Arjen Voogt)
grawl2000@hotmail.com
http://www.ultimateguides.cjb.net
Last update: 12/08/01
==========================================================================

--------------------------------------------------------------------------
Table of Contents
--------------------------------------------------------------------------

You'll find symbols next to some paragraphs and chapters in this TOC. The
symbols mean the following:

* = New
+ = Updated
X = Ne(X)t version(s)
o = (O)nly this version(s)

o[0]  Note
 o[0.1]   Note

 [1]  Introduction & Stuff 
  [1.1]   Introduction 
  [1.2]   About Zoo Tycoon 
  [1.3]   Copyright
 +[1.4]   History
 +[1.5]   Next version
 +[1.6]   Credits
 +[1.7]   Sources
 +[1.8]   How to contact me
 +[1.9]   Other guides (FAQ's) from me
 +[1.10]  How to install Zoo Tycoon
  [1.11]  Other games you'll like if you like this game
 +[1.12]  Where to find this guide
 *[1.13]  Ratings
 *[1.14]  Things I need for the next version

+[2]  Scenario's
 *[2.1]   Tutorial 1 - Game Controls
 *[2.2]   Tutorial 2 - Basic Gameplay
 X[2.3]   Tutorial 3 - Making Animals Happy
  [2.4]   Smallsville Zoo 1 (Beginner)
  [2.5]   Smallsville Zoo 2 (Beginner)
  [2.6]   Smallsville Zoo 3 (Beginner)
  [2.7]   Smallsville Zoo 4 (Beginner)
  [2.8]   Revitalize Burkitsville Zoo (Intermediate)
 X[2.9]   Note

+[3]  Cheats
 +[3.1]   Debug mode
 +[3.2]   Unlock Unicorn
 +[3.3]   Unlock Triceratops
 +[3.4]   Rename a guest...
 +[3.5]   Double donations
 +[3.6]   Get more money
 +[3.7]   Get more money 2
 +[3.8]   Get more money 3
 +[3.9]   CTRL + ...

 [4]  Bugs and glitches
  [4.1]   Animal is stuck
  [4.2]   Animal is escaped
 +[4.3]   Animal can't die
  [4.4]   Blinking cursor
  [4.5]   Guests won't eat
 *[4.6]   Animal walks on water

 [5]  Manual
  [5.1]   Main menu
  [5.2]   Check for New Zoo Tycoon Items
  [5.3]   Play Scenario Game
  [5.4]   The interface
  [5.5]   Zoo finances
   [5.5.1]  Zoo finances
   [5.5.2]  Zoo donations
   [5.5.3]  Zoo profit
   [5.5.4]  Zoo attendance
  [5.6]   Zoo status
   [5.6.1]  Zoo status
   [5.6.2]  Zoo awards
   [5.6.3]  Zoo rating
   [5.6.4]  Scenario information
  [5.7]   Animal list
   [5.7.1]  All animals
   [5.7.2]  Sick animals
   [5.7.3]  Unhappy animals
   [5.7.4]  Angry animals
   [5.7.5]  Hungry animals
   [5.7.6]  Escaped animals
  [5.8]   Guest list
   [5.8.1]  All guests
   [5.8.2]  Thirsty guests
   [5.8.3]  Bathroom guests
   [5.8.4]  Angry guests
   [5.8.5]  Hungry guests
   [5.8.6]  Tired guests
  [5.9]   Exhibit list
   [5.9.1]  Exhibit status
   [5.9.2]  Animals in exhibit
   [5.9.3]  Thoughts about exhibit
  [5.10]  Staff list
   [5.10.1] All staff
   [5.10.2] Unassigned staff
   [5.10.3] Assigned staff
   [5.10.4] Zookeepers
   [5.10.5] Maintenance workers
   [5.10.6] Tour guides
  [5.11]  Construct exhibit
   [5.11.1] Fences
   [5.11.2] Paths
   [5.11.3] Exhibit foliage
   [5.11.4] Exhibit rocks
   [5.11.5] Change terrain type
  [5.12]  Adopt animals
  [5.13]  Buy zoo objects
   [5.13.1] Zoo object
   [5.13.2] Zoo scenery
   [5.13.3] Exhibit Shelters
   [5.13.4] Exhibit toys
  [5.14]  Hire staff
  [5.15]  Research & conversation
   [5.15.1] Research & conversation status
   [5.15.2] Current research
   [5.15.3] Current conversation
  [5.16]  Options
   [5.16.1] File options
   [5.16.2] Sound and video
   [5.16.3] Help options
   [5.16.4] About
  [5.17]  Animal screen
   [5.17.1] Animal status
   [5.17.2] Animal thoughts
   [5.17.3] General
  [5.18]  Guest screen
   [5.18.1] Guest status
   [5.18.2] General
   [5.18.3] Guest thoughts
  [5.19]  Staff member screen
   [5.19.1] Staff member status
   [5.19.2] Job assignment
  [5.20]  Building screen
   [5.20.1] Building status

 [6]  Buy encyclopedia
  [6.1]   Fences
   [6.1.1]  Low fences
   [6.1.2]  High fences
  [6.2]   Paths
  [6.3]   Foliage
  [6.4]   Rocks
  [6.5]   Terrain
  [6.6]   Zoo buildings
  [6.7]   Zoo scenery
  [6.8]   Exhibit shelters
  [6.9]   Exhibit toys

 [7]  Animal & Staff encyclopedia
  [7.1]   American Buffalo
   [7.1.1]  General information
   [7.1.2]  Exhibit information
   [7.1.3]  Compatible animals
   [7.1.4]  Animal behavior
  [7.2]   Giant Anteaters
   [7.2.1]  General information
   [7.2.2]  Exhibit information
   [7.2.3]  Compatible animals
   [7.2.4]  Animal behavior
 X[7.3]   Arctic Wolf
  X[7.3.1]  General information
  X[7.3.2]  Exhibit information
  X[7.3.3]  Compatible animals
  X[7.3.4]  Animal behavior
 X[7.4]   Olive Baboon
  X[7.4.1]  General information
  X[7.4.2]  Exhibit information
  X[7.4.3]  Compatible animals
  X[7.4.4]  Animal behavior
  [7.5]   American Bighorn
   [7.5.1]  General information
   [7.5.2]  Exhibit information
   [7.5.3]  Compatible animals
   [7.5.4]  Animal behavior
  [7.6]   American Bison
   [7.6.1]  General information
   [7.6.2]  Exhibit information
   [7.6.3]  Compatible animals
  X[7.6.4]  Animal behavior
 X[7.7]   Black Bear
  X[7.7.1]  General information
  X[7.7.2]  Exhibit information
  X[7.7.3]  Compatible animals
  X[7.7.4]  Animal behavior
  [7.8]   Black Rhinoceros
   [7.8.1]  General information
   [7.8.2]  Exhibit information
   [7.8.3]  Compatible animals
   [7.8.4]  Animal behavior
 X[7.9]   Cheetah
  X[7.9.1]  General information
  X[7.9.2]  Exhibit information
  X[7.9.3]  Compatible animals
  X[7.9.4]  Animal behavior
  [7.10]   Chimpanzees
   [7.10.1] General information
   [7.10.2] Exhibit information
   [7.10.3] Compatible animals
   [7.10.4] Animal behavior
 X[7.11]   Clouded Leopard
  X[7.11.1]  General information
  X[7.11.2]  Exhibit information
  X[7.11.3]  Compatible animals
  X[7.11.4]  Animal behavior
  [7.12]   Dromedary Camel
   [7.12.1] General information
   [7.12.2] Exhibit information
   [7.12.3] Compatible animals
   [7.12.4] Animal behavior
  [7.13]   African Elephant
   [7.13.1] General information
   [7.13.2] Exhibit information
   [7.13.3] Compatible animals
   [7.13.4] Animal behavior
  [7.14]   Emperor Penguin
   [7.14.1] General information
   [7.14.2] Exhibit information
   [7.14.3] Compatible animals
   [7.14.4] Animal behavior
  [7.15]   Greater Flamingo
   [7.15.1] General information
   [7.15.2] Exhibit information
   [7.15.3] Compatible animals
   [7.15.4] Animal behavior
  [7.16]   Thomson's Gazelle
   [7.16.1] General information
   [7.16.2] Exhibit information
   [7.16.3] Compatible animals
   [7.16.4] Animal behavior
  [7.17]   Gemsbok
   [7.17.1] General information
   [7.17.2] Exhibit information
   [7.17.3] Compatible animals
   [7.17.4] Animal behavior
  [7.18]   Giraffe
   [7.18.1] General information
   [7.18.2] Exhibit information
   [7.18.3] Compatible animals
   [7.18.4] Animal behavior
  [7.19]   Gray Wolf
   [7.19.1] General information
   [7.19.2] Exhibit information
   [7.19.3] Compatible animals
   [7.19.4] Animal behavior
 X[7.20]   Grizzly Bear
  X[7.20.1] General information
  X[7.20.2] Exhibit information
  X[7.20.3] Compatible animals
  X[7.20.4] Animal behavior
  [7.21]   Hippopotamus
   [7.21.1] General information
   [7.21.2] Exhibit information
   [7.21.3] Compatible animals
   [7.21.4] Animal behavior
  [7.22]   Spotted Hyena
   [7.22.1] General information
   [7.22.2] Exhibit information
   [7.22.3] Compatible animals
   [7.22.4] Animal behavior
  [7.23]   Ibex
   [7.23.1] General information
   [7.23.2] Exhibit information
   [7.23.3] Compatible animals
   [7.23.4] Animal behavior
  [7.24]   Red Kangaroo
   [7.24.1] General information
   [7.24.2] Exhibit information
   [7.24.3] Compatible animals
   [7.24.4] Animal behavior
  [7.25]   Leopard
   [7.25.1] General information
   [7.25.2] Exhibit information
   [7.25.3] Compatible animals
   [7.25.4] Animal behavior

 [8]  Creating a trainer (hex-codes)
 +[8.1]   How to create a trainer
  [8.2]   Hex-codes
  [8.3]   Where to find this trainer
  [8.4]   Next trainer

 [9]  FAQ
 +[9.1]   Guests aren't happy enough
 *[9.2]   Closing the zoo 
 *[9.3]   Making money
 *[9.4]   Alfred H

*[10] Different versions
 *[10.1]  Different versions
 *[10.2]  Notes

*[11] Patches
 *[11.1]  Downloading patches
 *[11.2]  Patch #1

*[12] Downloads
 *[12.1]  Patch
 *[12.2]  Trial-version
 *[12.3]  Scenary objects
  *[12.3.1]  American flag
 *[12.4]  Animals
  *[12.4.1]  Asian Elephant
  *[12.4.2]  Asian Black Bear
  *[12.4.3]  Blackbuck
  *[12.4.4]  Bongo
  *[12.4.5]  Mountain Lion
  *[12.4.6]  Yeti
 *[12.5]  Scenario's
  *[12.5.1]  Beach Resort
 *[12.6]  Video's
  *[12.6.1]  Scenario's
  *[12.6.2]  Research and Conservation
  *[12.6.3]  Monkey Business
  *[12.6.4]  Zoo Tycoon Tour
 *[12.7]  Audio
  *[12.7.1]  Baboon
  *[12.7.2]  Elephant
  *[12.7.3]  Gorilla
  *[12.7.4]  Hyena 
  *[12.7.5]  Camel
  *[12.7.6]  Rhino
  *[12.7.7]  Ibex
  *[12.7.8]  Tiger
 *[12.8]  Tools
  *[12.8.1]  Ape

X[13] Tools
 X[13.1]  Ape

*[14] Credits
 *[14.1]  Credits
 *[14.2]  Program Management
 *[14.3]  Testing
 *[14.4]  Planning & Marketing
 *[14.5]  Production
 *[14.6]  Localization
 *[14.7]  Research
 *[14.8]  Content & Art
 *[14.9]  Extensibility
 *[14.10] Group Management
 *[14.11] Additional Testing
 *[14.12] Ireland
 *[14.13] Japan
 *[14.14] Korea
 *[14.15] Taiwan

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[0] Note
==========================================================================

--------------------------------------------------------------------------
[0.1] Note
--------------------------------------------------------------------------

It's been a time ago since I released my last version of this Zoo Tycoon
guide... But as you can see, I added many chapters, worked things out,
updated things etc. I think this guide is far from finished, so if you
miss something, feel free to mail me! But first, check paragraph [1.5] to
be sure I'll not already work it out! ;)

Have phun reading this guide and CU l8R!

P.S: There's finally an Ultimate Guides-site! The URL of the site is
www.ultimateguides.cjb.net...

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[1] Introduction & Stuff
==========================================================================

--------------------------------------------------------------------------
[1.1] Introduction
--------------------------------------------------------------------------

On a beautiful Saturday, I was at a friend of me (Gerder) and he told me 
he played a demo of Zoo Tycoon and that the game rocked! Well... He also 
liked Skateboard Park Tycoon, but I didn't really like it (Rollercoaster 
Tycoon was much more fun). So he asked me if I did want to see the demo. 
"Nah... I don't want to see it" I told him. So he said to me "Well; 
anyway, I'm going to download it with Kazaa"... "Suit yourself" was my 
reply. So when he finished downloading the game (it took him 30 minutes), 
he told me he did want to check it out. Np! So he began to play and I 
thought "Wow! This game is great... I want to have it and write a guide 
for it" :D
I searched the Internet (well; I looked on www.neoseeker.com and on
www.gamefaqs.com), but I didn't find any guide for Zoo Tycoon :D So what 
does that mean for me? That I write one! I mean, I was the first one to 
release a crack for Skateboard Park Tycoon, so why not being the first to 
write a guide for Zoo Tycoon?
Zoo Tycoon isn't official released, so I had to download it with Kazaa. I 
didn't have cable (and I still don'); I have a 128.8 kb-modem ;) The 
download was about 140 MB. I began the download on 14:00 PM, and it was 
finished around 22:30 PM :D So it took me 8,5 hours to download it! Not 
that I didn't like it... I had enough time to do things I normally didn't 
do. I logged in on IRC (the last time was about 3 months ago), I tried 
to pick up a girl from my class ;), I searched some neat shit, I looked 
for a guide for Zoo Tycoon ;) etc.
So here's my guide for Zoo Tycoon. I hope you like it and otherwise you 
should burn in hell ;)

BTW: I wrote this guide for the BETA-version of Zoo Tycoon, which is
version 10.07.00.0005.

--------------------------------------------------------------------------
[1.2] About Zoo Tycoon
--------------------------------------------------------------------------

You can't tell me you did never hear of a Tycoon-game; Railroad Tycoon,
Rollercoaster Tycoon, Skateboard Park Tycoon, Air Tycoon... So here's Zoo
Tycoon. I don't really think I have to explain it; just build a zoo and be
happy. There's nothing more to say ;)

I don't know for sure when Microsoft is going to release Zoo Tycoon. But
if you select "About" on the option-screen, you'll the following
copyright shit "Copyright Microsoft 2001-2002" (or something like this), 
so I guess they're going to release the game somewhere in 2002. You
can download the demo of Zoo Tycoon on the site of Microsoft (the URL is
download.microsoft.com/download/zootycoon/Trial/1.0/W9X2KMeXP/EN-US/
ZooTycoon.exe).

--------------------------------------------------------------------------
[1.3] Copyright
--------------------------------------------------------------------------

Copyright (c) 2001 by GrAwL. 

This is a private work in progress not endorsed by Microsoft or its parent
company, and in no way should it be inferred that this FAQ/Walkthrough is
officially sanctioned by Microsoft in any way. Microsoft is the sole 
owner of Zoo Tycoon, and possesses all rights and privileges of ownership.

GrAwL, being the sole owner of this FAQ/Walkthrough is not
affiliated to Microsoft and should not be inferred as such. As sole owner
of this FAQ/Walkthrough, GrAwL reserves the right to change,
amend or otherwise revoke the content of this document without prior 
notice.

This FAQ/Walkthrough may only be posted at GameFAQs at www.gamefaqs.com,
NeoSeeker at www.neoseeker.com and the Ultimate Guide-site unless parties 
obtain express written permission from GrAwL. See paragraph [1.12] for
more information.
In the event of unauthorized dissemination and/or distribution of this
document for personal gain or profit, GrAwL reserves the rights of sole 
ownership to sue for plagiarism and intellectual theft under international 
copyright laws. Non-compliance may result in civil litigation and court 
action.

Should a third party not endorsed or recognized by GrAwL alter, edit or 
otherwise amend the content of this document, or in the event of a direct 
violation of copyright laws, GrAwL reserves the right to sue for compound 
damages resulting from third party action, including, but not limited to 
copyright violation.

Comments, suggestions, proposed amendments and information should be
directed to GrAwL at grawl2000@hotmail.com. Please include your
name and an active e-mail address in the correspondence, with "Zoo Tycoon
Ultimate Guide" in the subject line.

If you would like to request permission to post this FAQ/Walkthrough on
your website, please send in a formal request to grawl2000@hotmail.com.
Include the URL of your website, your name and contact information in your
request. We will process your request and reply as soon as possible.

--------------------------------------------------------------------------
[1.4] History
--------------------------------------------------------------------------

v.1.0    11/11/01   (27 KB)  The first... 
v.2.0    11/12/01   (60 KB)  New layout, paragraph [1.10], chapter [5], 
                    paragraph [1.11], EOF-quote, more details in the 
                    scenario chapter 
v.2.1    11/15/01   (91 KB)  Added 3 cheats, added sources in chapter [3], 
                    TOC changed a little (more spaces), another EOF-quote,
                    more details in chapter [2], added some credits,
                    changed the title of paragraph [1.11], added paragraph
                    [1.12], changed paragraph [1.3], added size to [1.4],
                    chapter [5] finished (finally), added chapter [8],
                    began chapter [6], added chapter [9], finished chapter
                    [6], finished chapter [8], began chapter [7]
v.2.2    11/16/01   (117 KB) Changed paragraph [8.3], changed paragraph
                    [8.2], changed paragraph [3.2] and [3.3], added some
                    paragraphs to chapter [7], added paragraph [4.4]
v.2.3    11/24/01   (167 KB) Edited chapter [3], added some credits,
                    updated paragraph [4.3], continued with chapter [7]
v.2.4    12/08/01   (210 KB) Edited paragraph [3.7], edited paragraph 
                    [4.3], edited paragraph [1.12], added paragraph [4.6],
                    added paragraph [1.13], added paragraph [9.2],
                    edited paragraph [9.1], added paragraph [1.14],
                    edited paragraph [1.5], edited paragraph [2], added
                    paragraph [2.1 to 2.3], added chapter [10], added
                    chapter [11], edited paragraph [1.7], added chapter
                    [12], added chapter [13], added chapter [14], edited
                    paragraph [1.10], edited chapter [3], edited paragraph
                    [1.8], edited paragraph [1.9], edited paragraph [2.9],
                    added paragraph [9.4], edited paragraph [8.1]

--------------------------------------------------------------------------
[1.5] Next Version
--------------------------------------------------------------------------

* Chapter 7 finished
* More details in scenario's
* Hex-editing the saves
* More details in chapter 6
* An in-depth section on hacking the game etc. (using the zips)
* Anything you want, just e-mail me

--------------------------------------------------------------------------
[1.6] Credits
--------------------------------------------------------------------------

Gerder - Without this friend, I wouldn't know about Zoo Tycoon. Well; not
 before someone else wrote a guide for it ;) Thanks to him, I'm the first
 one to write a guide for this game (both on GameFAQs and on NeoSeeker).
 (O BTW Gerder, I scored 90% on your test :D) He also told me about the
 more money 3-cheat.

My daddy - Because my parents don't like it when I buy illegal CD's, I
 had to download that 140 MB. My daddy told me I could download it, so... 
 some credits to my daddy plz ;)

GameFaqs.com - They wrote a kewl manual on writing FAQ's, and I used that
 manual for this guide; no foul language, 74 characters-a-line, detailed,
 copyright-information etc. Just check www.gamefaqs.com and search for
 the manual. And they also placed this guide on www.gamefaqs.com

You - For reading my guide (well... at least this far ^_^)

Dex - Placing this guide on www.actiontrip.com

NeoSeeker.com - Placing this guide on www.neoseeker.com

CheatCC.com - Placing my guide on www.cheatcc.com

Elizabeth UK - Information on some of the animals... thank you very much
 Elizabeth! :D

Mike Riley - Told me the animals can die in the final version

Bert Jamin - Placing my guide on www.gamesover.com

CheatCodes.com - Placing my guide on www.cheatcodes.com

SoepKip - This friend of me found the "animal walks on water"-bug... See
 details about this bug in chapter [4.6]

NeoSeeker.com forum - Information about Zoo Tycoon

GameFaqs.com forum - Information about Zoo Tycoon

--------------------------------------------------------------------------
[1.7] Sources
--------------------------------------------------------------------------

GameFaqs.com - The cheats for Zoo Tycoon

ASCII-art page - The ASCII-art in my guide. You can find the page I used
 at http://www.won.nl/dsp/usr/mvketel/internet/asciiart/anmlmain.html

Microsoft.com - The link of the Trial version of Zoo Tycoon, information
 on downloading new items, link of the first patch, information about the
 first patch

Zoo Tycoon Warehouse - Some cheats. You can find this page at:
 http://www.ztwarehouse.com

Actiontrip.com - Some cheats

NeoSeeker.com forum - Bug #4 (guests won't eat)

Alvin - Giving some information about animals (which CAN die) and about
 the more money-2 cheat

NeoSeeker.com forum - Information about Zoo Tycoon

GameFaqs.com forum - Information about Zoo Tycoon

--------------------------------------------------------------------------
[1.8] How to contact me
--------------------------------------------------------------------------

Ofcourse, you can send me an e-mail. My address is grawl2000@hotmail.com. 
I have MSN Messenger, so you can also add me to your list if you want.
You can also place a message at the Forbidden Underworld Forum. The URL of
Forbidden Underworld is http://www.forbiddenunderworld.cjb.net ! The #1
warez-site!

I don't accept spam, hate-mail etc.!!!

When you want to add me to your MSN contact list, please tell me you got
my mail address from one of my guides. 

You can sometimes find me on IRC. Connect to the server irc.guruchat.net
and send a message to GrAwL. You can find me in #Dutch (remember, Dutch
ppl only!).

--------------------------------------------------------------------------
[1.9] Other guides (FAQ's) from me
--------------------------------------------------------------------------

Other guides from me can be found on www.ultimateguides.cjb.net! Go check
it out...

--------------------------------------------------------------------------
[1.10] How to install Zoo Tycoon
--------------------------------------------------------------------------

To install the game, you should first download it (I used Kazaa). When the 
download is finished, unpack the game somewhere in a root of a drive 
(i.e. c:). The game will unpack the game in c:\ZooTycoon.

If you don't want to do some illegal downloading, you can also download 
the trial version of the game at http://download.microsoft.com/download/
zootycoon/Trial/1.0/W9X2KMeXP/EN-US/ZooTycoon.exe. Please note that I 
don't encourage you to download the illegal version of Zoo Tycoon!

Enter the Zoo Tycoon dir and delete every folder you see (ztst, maps
with all those numbers etc.). You will end up with the files that Zoo
Tycoon does use... Now just run zoo.exe to play the game!

Note: When you're finished playing Zoo Tycoon, some folders you did just
delete, will return. Delete them right away, otherwise you'll end up
with lotsa files you don't want and need. I recommend to delete the files
in DOS (with the deltree-command), because that way, you won't have to
empty your recycle bin.

Super-tip: Extract a ZIP/ZTD-file and zip it again (using store). The game
will load much faster, because it doesn't have to extract every ZIP-file!

--------------------------------------------------------------------------
[1.11] Other game you'll like if you like this game
--------------------------------------------------------------------------

If you like Zoo Tycoon, you'll also enjoy the following games:

Rollercoaster Tycoon - Build your own themeparks. One of my favorite
 games!
Skateboard Park Tycoon - Build your own skatepark
Simcity 3000 - Build your own city
Themepark (World) - Build your own themepark
Theme hospital - Build your own hospital

--------------------------------------------------------------------------
[1.12] Where to find this guide
--------------------------------------------------------------------------

This guide can be found on:
www.ultimateguides.cjb.net
www.actiontrip.com
www.gamefaqs.com
www.neoseeker.com
www.cheatcc.com
www.gamesover.com
www.cheatcodes.com

If you encounter the guide anywhere else, please mail me, so I can put
an end to that! This guide is has copyright y'know ;) See paragraph [1.3]
for more information about this guide.

--------------------------------------------------------------------------
[1.13] Ratings
--------------------------------------------------------------------------

In this section, you'll find ratings of different people, sites and 
magazines;

Power Unlimited (#12, year 9) - If you like games like RCT and if you love
 animals, this game is made for you!

Maverick - It sucks!

Gerder - It rocks!

SoepKip - "This game is made in a masterly way!" He gave it 85% on 
 12/01/01

GrAwL (that's me) - My rating of this game... righty! The game is quite 
 fun and I think many people will like it. The graphics are a little
 simple and the sounds isn't very kewl (not bad though). The bugs in the
 game are very nasty sometimes (like the "people can't eat"-bug)... in 
 RCT, the scenario's were much kewler than in ZT... With about 11 
 scenario's, the game is a little small... This doesn't have to mean the
 game is bad! It's a nice game, it's fun to play etc. I think I'll give 
 it a 70%... This rating can change! I played the BETA-version, but I'll
 get the final version/trial version soon to look if the bugs in the 
 BETA-version are fixed. If they're changed: a higher rating, if not: the
 same rating...

--------------------------------------------------------------------------
[1.14] Things I need for the next version
--------------------------------------------------------------------------

In order to make the next version(s), I'll need the following:

* Information about the missing animals (you can check this information 
 by clicking on an animal, select the button with the zookeeper, and than
 select the "I"-button)
* More information about animals I didn't place in this guide (like their
 habitats, foes and friends etc.)
* Information about tools, trainers, editors etc. (give links). I will 
 create a special chapter on tools, trainers. etc., if I have enough
 links and information (so keep sending)

If you have any of this, please mail me. You'll get full credits!

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[2] Scenario's
==========================================================================

You'll need to complete a scenario, in order to access the next one (an
expection is the BETA-version; you can play every scenario you want,
excluding the tutorials, because the tutorials aren't included in the
BETA-version).

--------------------------------------------------------------------------
[2.1] Tutorial 1 - Game Controls
--------------------------------------------------------------------------

(I played these tutorials with the Trial-version of the game, so the
tutorials may be different. If they are, please mail me)

Information: Tutorial 1 will teach you the basics of controlling Zoo 
 Tycoon.

 You will learn:
 How to open the Game Options tab.
 How to exit the tutorial.
 How to zoom the view in and out.
 How to rotate the game map.
 How to undo your previous action.
 How to clear items from the game map.

Mission: * Select the Game Options button.
         * Select the Zoom Out button, then the Zoom In button.
         * Rotate the game world in each direction.
         * Pause and Resume the game.
         * Place a snack machine and then select Undo.
         * Delete a section of fence from the lion exhibit.

Built: 1 Gift Stand (Gift Stand 1), 7 Trash Cans, 1 Burger Stand (Burger
 Stand 1), 1 Drink Stand (Drink Stand 1), 1 Family Restroom (Family
 Restroom 1), 9 Picnic Tables, 7 Large Benches

Exhibits: Exhibit 3 (Thomson's Gazelle 1, Thomson's Gazelle 2, Thomson's
 Gazelle 3, Thomson's Gazelle 4), Exhibit 4 (Lion 1, Lion 1, Lion 2),
 Exhibit 42 (Giraffe 2, Giraffe 3)

Hired: Nobody

Terrain: Grass

How: Welcome to Zoo Tycoon! We'll begin playing soon, but first, this 
 brief introductory tutorial will teach you some of the important game 
 controls of Zoo Tycoon.

 When you play this tutorial, you will see reminder text displayed in the
 upper section of the gameplay area. Click this reminder panel to revisit
 the current tutorial's instructions.

 Click the OK button to start. [Click OK]

 The first thing to learn about is the Game Options tab. This tab allows
 you to perform such functions as chaning screen resolution, savind and
 loading games, and exiting to the main menu. You can click this button
 when you want to exit the tutorial.

 Click the Game Options tab (blue disk) on the left side of the game
 screen.

 Click the OK button to proceed. [Click OK, click the Game Options tab]

 Now let's view the Zoo Tycoon game world. First, you can scroll the game
 map by moving the mouse cursor to the egde of the screen. In addition,
 zooming out allows you to see your entire zoo at once. Zooming in gives
 you a close-up view of the zoo. Let's try this.

 1. Move the mouse from one edge of the screen to another to scroll the 
 map in different directions.
 2. Click the Zoom-out button (minus sign), located above the Rotate
 buttons, and then click the Zoom-in button (plus sign).

 Click the OK button to proceed. [Click OK, click the Zoom-out button,
 click the Zoom-in button]

 Rotating the game world allows you to see animals and buildings that
 might not be visible from the current view.

 1. Click the Rotate Clockwise button (arrow pointing left), located on 
 the lower-left side of the game screen.
 2. Then click the Rotate Counter-clockwise button (arrow pointing right).

 Click the OK button to proceed. [Click OK, click the Rotate Clockwise
 button, click the Rotate Counter-clockwise button]

 Now let's try pausing and resuming the game. Pausing the game can be
 useful when lots of things happen at once, and you need some breathing
 room to sort things out.

 1. Click the Pause button, located along the bottom of the screen to the
 left of the Current Data bar.
 2. Click the Pause button a second time to resume the game.

 Click the OK button to proceed. [Click OK, click the Pause button two 
 times]

 Another very useful tool is the Undo Previous Action button, which is
 located along the left side of the screen. Pressing this button allows
 you to undo your last action, as if it had never happened.

 1. When you close this dialog, the snack machine will be attached to the
 cursor. Place the snack machine in an open space.
 2. Now select the Undo Last Actoin button (red arrow) to undo the snack
 machine placement.

 Click the OK button to proceed. [Click OK, place the snack machine, click
 the Undo Last Action button]

 Finally, let's learn how to remove, or clear, objects from the zoo. We're
 going to remove one section of fence from the lion's exhibit. (We know,
 this sounds like it might be a bad idea, but trust us. After all, we're
 the experts).

 1. Click the Clear Objects tab, located on the left side of the game
 screen.
 2. Place the cursor over the section of fence you want to clear, and then
 click to remove one or more fence sections.

 You'll get a cautionary message that advises against doing this, but 
 don't worry, we know what we're doing.

 Click the OK button to proceed. [Click OK, click the Clear Objects tab,
 remove a section of the exhibit's fence, click YES]

 Good grief! You've allowed the lions to run free in the zoo! What were 
 you thinking? Well, we hope you learned your lesson: Never trust people
 who write these tutorials, and never clear sections of fence in the
 lion's exhibit! (Unless you like seeing your guests flee in terror)

 In this tutorial, you've learned the basics of controlling Zoo Tycoon. We
 recommend you play "Tutorial 2 - Basic Gameplay" to learn the basics of
 creating a zoo. You are free, however, to play any of the games from the
 main menu.

 Click the OK button. [Click OK]

 - Select YES to play the next tutorial.

 - Select NO to return to the main menu.
 The main menu screen will allow you to select new scenario's, play a
 freeform game, or exit Zoo Tycoon.

Outro: Great job! You now understand the basics of controlling the game!
 If you wish to learn more about basic gameplay, select Tutorial 2 from 
 the scenario list.

 Tutorial 2 will teach you more about basic gameplay.

Lose: Tutorial 1 teaches the basic tools to play Zoo Tycoon. It is 
 recommended that you start over.

--------------------------------------------------------------------------
[2.2] Tutorial 2 - Basic Gameplay
--------------------------------------------------------------------------

Information: Tutorial 2 will teach you about the basic gameplay of Zoo
 Tycoon.

 You will learn:
 How to build a basic animal exhibit.
 How to adopt an animal.
 How to hire staff.
 How to connect paths to animal exhibits and buildings.
 How to satisfy the needs of your guests.

Mission: * Place Iron bar exhibit fence to create a Bengal Tiger exhibit.
         * Adopt 1 Bengal Tiger.
         * Hire 1 Zookeeper.
         * Place 8 Concrete path pieces.
         * Purchase 1 Burger Stand.
         * Purchase 1 Drink Stand.
         * Purchase 4 Picnic Tables.
         * Purchase 1 Family Restoom.
         * Purchase 3 Trash Cans.

Built: 10 Large Benches

Exhibits: Exhibit 1 (Giraffe 2), Exhibit 2 (Lion 1)

Hired: Nobody

Terrain: Grass

How: This tutorial gices you an overview of the basic gameplay of Zoo 
 Tycoon. If at any time you wish to replay this tutorial, just reselect it
 from the scenario screen.

 When you play this tutorial, you will see reminder text displayed in the
 upper section of the gameplay area. Click this reminder panel to revisit
 the current tutorial's instructions.

 Click the OK button to start. [Click OK]

 If at any time you wish to end the tutorial and try another scenario or
 play a freeform game, click the blue disk (Game Options tab) to the left,
 and then select Main Menu.

 The main menu screen allows you to select new scenario's, play a freeform
 game, or exit Zoo Tycoon.

 Click the OK button to proceed. [Click OK]

 Your first task is to finish building an exhibit capable of holding a
 Bengal tiger.

 1. On the left side of the game screen, click the Construction button,
 and then click the iron bar exhibit fence.
 2. Move the cursor to the half-completed exhibit to the right of the
 lion exhibit.
 3. Click and drag tje cursor to construct a section of fence that
 connects the existing fencing, and then release the mouse button.

 To create an exhibit, you need to completely enclose an area with exhibit
 fencing. Once an exhibit is created, a gate is automatically placed in
 the fence.

 Click the OK button to proceed. [Click OK, build an exhibit, name the
 exhibit]

 Great job! Now that you have an exhibit, let's adopt a Bengal tiger.

 1. On the left side of the gameplay screen, click the Adopt Animals 
 button. 
 2. Click the Bengal tiger icon on the Adopt Animals panel. 
 3. Place the cursor over the exhibit you just created, and then click to 
 place a Bengal tiger.

 Notice the information in the lower portion of the Adopt Animals panel. 
 This information gives you an overview of where an animal is from, what 
 type of environment it likes, and what it costs to adopt it.

 Click the OK button to proceed. [Click OK, adopt an Bengal tiger]
 
 Your zoo has its first Bengal tiger! Now you need to make sure it's cared
 for. 

 1. On the left side of the gameplay screen, click the Hire Staff button,
 and then click the zookeeper icon. 
 2. Place the cursor over the Bengal tiger's exhibit, and then click to
 place the zookeeper in it.

 Zookeepers will feed animals, clean their exhibits, and provide medical 
 assistance to animals. It is important that you have a sufficient number 
 of zookeepers.

 Click the OK button to proceed. [Click OK, hire a Zookeeper for the new
 exhibit]

 You've done excellent work so far. Now you need to make a path so that
 your guests can see it. 
 
 1. On the left side of the gameplay screen, click the Construction 
 button. 
 2. Click the Zoo Paths tab, and then click the concrete path icon.
 3. Click and drag the cursor to the Bengal tiger's exhibit, and then 
 release the mouse button. Make sure this new path connects to an existing
 zoo path.

 Guests can only view animals from paths that are adjacent to, or one 
 path-width away from, exhibits.

 Click the OK button to proceed. [Click OK, build a concrete path of 8 or
 more pieces]

 You should be seeing guests walking to the exhibit. Terrific!

 As guests walk around the zoo, they will become tired, hungry, and 
 thirsty. Concession stands and benches are available to satisfy their
 needs.

 Click the OK button to proceed. [Click OK]

 A Burger Stand is always a welcome sight to your hungry guests. Let's
 place one.

 1. On the left side of the gameplay screen, click the Buy Structures 
 button.
 2. Click the burger stand icon. Notice the arrow buttons on the panel. 
 These buttons allow you to rotate an object before you place it.
 3. Place the cursor near the new tiger exhibit, and then click to place 
 the burger stand. 

 Click the OK button to proceed. [Click OK, build a Burger Stand]

 Now your patrons have a place to get something to eat. What's next? Why,
 they're going to get thirsty, of course!

 1. On the left side of the gameplay screen, click the Buy Structures 
 button. 
 2. Click the drink stand icon. 
 3. Place the cursor near the burger stand, and then click to place the
 drink stand. 

 Click the OK button to proceed. [Click OK, build a Drink Stand]

 That's great, but do you want them to eat and drink standing up? No?
 Well, let's place four picnic tables near the burger stand, shall we?

 1. On the left side of the gameplay screen, click the Buy Structures
 button. 
 2. Click the Zoo Scenery tab, and then click the picnic table icon. 
 3. Place the cursor near the burger and drink stands, and then place four
 picnic tables.

 Be careful not to obstruct the path or the guests' access to the 
 buildings or exhibits.

 Click the OK button to proceed. [Click OK, place 4 Picnic Tables]

 You're really getting the hang of this!  They're eating, they're
 drinking. What's missing? How about restrooms?

 1. On the left side of the gameplay screen, click the Buy Structures
 button. 
 2. Click the family restroom icon. 
 3. Place the cursor anywhere near the concession stands, and then click
 to place the family restroom. 

 If guests need to use a restroom and can't find any in your zoo, they
 will become unhappy.

 Click the OK button to proceed [Click OK, build a Family Restroom]

 You're doing great, but you're missing one last item.  Do you want guests
 to throw their trash on the ground? No? Well, let's get some trash cans
 in this zoo.

 1. On the left side of the gameplay screen, click the Buy Structures
 button. 
 2. Click the Zoo Scenery tab, and then click the trash can icon. 
 3. Place the cursor anywhere near the picnic tables and concession
 stands, and then place three trash cans. 

 Click the OK button to proceed. [Click OK, place 3 Trash Cans]

 Congratulations! You have completed this tutorial.

 Remember:

 To create an exhibit, you need to completely enclose an area with exhibit
 fencing.
 To care for the animals, you need to hire zookeepers.
 To stay happy, guests need places to eat, drink, and sit. 

 Click the OK button to proceed. [Click OK]

 - Select YES to play the next tutorial.

 - Select NO to return to the main menu.
 The main menu screen will allow you to select new scenario's, play a
 freeform game, or exit Zoo Tycoon.

Outro: Great job! You now understand the basics of building a zoo! If you 
 wish to continue the tutorials, select Tutorial 3 in the scenario list.

 Tutorial 3 will teach you more about making your animals happy.

Lose: Tutorial 1 teaches the basic tools for playing Zoo Tycoon. It is 
 recommended that you start over.

--------------------------------------------------------------------------
[2.3] Tutorial 3 - Making Animals Happy
--------------------------------------------------------------------------

I can't play this one in the Trial-version of the game, so if anybody
can help me out with this one, I'll give full credits (I'm thinking of
buying the final version).

--------------------------------------------------------------------------
[2.4] Smallsville Zoo 1 (Beginner)
--------------------------------------------------------------------------

Information: The town of Smallsville has been given a large monetary 
 donation to start a new zoo. You have been hired to manage the 
 construction and day-to-day operations. The first task is to build an
 exhibit, purchase a Bengal tiger, and hire a zookeeper to care for the
 new animal.

 Remember, habitat fencing must enclose an exhibit. Also note the
 Bengal tiger is from the tropical rainforests of India. Find trees which
 are native to the tropical rainforest and place these in the exhibit. If
 you need more information, select the "info" button on the adopt animal
 panel while the Bengal tiger icon is selected.

Mission: * Adopt 1 Bengal tiger
         * Hire 1 Zookeeper

Built: Nothing

Exhibits: None

Hired: Nobody

Terrain: Grass

How: Alright. This scenario is easy, but I'm going to explain how to
 make the Bengal tiger happy. If the animals in your zoo aren't happy,
 your guests aren't happy! When you see someone walking on the street
 who's crying, you won't laugh... no... you are going to feel sad too 
 (I don't say you'll do this, it's just an example).

 First, you should make a fence. Select something tropical (no glass). 
 Create a pretty big exhibit, like 6x6 tiles (it's just for one Bengal 
 tiger remember). Please note that you'll create an entrance as soon 
 as you finished the exhibit.

 You can now adopt the Bengal tiger. Place him inside the exhibit. Now
 comes the hard part; making your animal happy... It's really hard to
 do so, especially in the beginning.

 The first step your should take to make your animal happy is to look
 where the animal's from. A Bengal tiger lives in a tropical climate,
 so an exhibit with snow and ice won't be a smart idea! ;) The Bengal
 tiger likes Dirt, Shallow water, Forest ground and Grass. I can't 
 really tell you where to place everything. Just look at your animal.
 If you animal is happy ':)', he likes the stuff you placed. If the
 animal isn't happy ':(', he don't likes the stuff you placed, or
 you placed too much of that stuff (i.e. don't place too much dirt).

 Ofcourse, your tiger also wants other things than ground ;) He wants
 plants, trees and bushes. The Bengal tiger likes Rainforest trees,
 so place about 4 trees in his exhibit.

 Now it's time to select your tiger. Close the screen with the ground,
 plants etc. and press the LMB (Left mouse Button) on your tiger. A
 new screen will appear with information about your tiger. Somewhere
 in this screen, you'll see a button with a zookeeper on it. Press this
 button to get some advice from a professional zookeeper. Maybe you
 placed way too much dirt, or you placed no shallow water. Whatever you
 did wrong, change it and keep trying until your tiger is happy... If
 your exhibit is good enough for the Bengal tiger, the screen will say
 "This exhibit is well suited for Bengal tiger 1".

 It'll get pretty frustrating when you can't make your tiger happy. 
 You'll learn how to make him happy later in the game (keep practicing!), 
 so don't think you're a loser (even if you are one). Just hire a 
 zookeeper to complete the first scenario!

Outro: Great job! You now understand the basics of building exhibits and
 hiring staff.

Lose: I can't believe you lost this scenario.  What a loser!

--------------------------------------------------------------------------
[2.5] Smallsville Zoo 2 (Beginner)
--------------------------------------------------------------------------

Information: Now that you've learned the basics of adopting animals and
 building exhibits, it's time to turn your attention to the guests. In Zoo
 Tycoon, it's important to balance the happiness of the animals with the
 happiness of the guests. Buying lots of exotic animals won't matter if 
 the guest can't buy any food.

 Buy a burger stand, a drink stand, and a family bathroom. You can place
 the buildings wherever you like, but it will be more effective if they 
 are near each other. That way guests can spend less time traveling to the
 buildings and more time watching the animals.

 When guest buy food, they generate trash. Buy and place 3 trashcans.

 Guests need placed to rest and eat. Buy and place 4 picnic tables and 4
 benches. Remember, the closer you place these items to the food 
 buildings, the more effective the will be.

Mission: * Purchase 1 Burger Stand
         * Purchase 1 Drink Stand
         * Purchase 1 Family Restroom
         * Purchase 3 Trash Cans
         * Purchase 4 Picnic Tables
         * Purchase 4 Large Benches

Built: Nothing

Exhibits: Tiger world (Tony - Bengal Tiger)

Hired: Jane (zookeeper)

Terrain: Grass

How: First, take a look at the Bengal tiger. This way you should build
 exhibits. I know I didn't mention the cave and bushes, but otherwise it
 was a little too much ;) So next time, also build other things your 
 animal likes.

 This scenario is very easy; just build what you should build and you're 
 good to go!

 Build the Burger stand, Drink stand and Family restroom somewhere close
 to the tiger. 

 After that, build the 3 trash cans, 4 picnic tables and 4 large benches
 and you've finished the second scenario ;)

Outro: Congratulations, The Smallsville Zoo is off and running. The tiger 
 is drawing in new guests and the new buildings satisfy the guests basic 
 needs. There is still much to learn, but this zoo is off to a great 
 start.

Lose: It is important to provide the proper amenities for the guests.  
 If they can't satisfy their basic needs they'll go someplace else.  A 
 well fed guest is a happy guest!  

 Try this scenario again and remember to watch out for the completion 
 time.  

--------------------------------------------------------------------------
[2.6] Smallsville Zoo 3 (Beginner)
--------------------------------------------------------------------------

Information: The Smallsville Zoo is off to a great start. Now is the time
 to think about expanding the zoo by adding more animals and attractions.
 Guests will quickly become bored and leave the zoo if there are not 
 enough things to see and do.

 Animals are the main attraction for the zoo. Adopt and build exhibits for
 a gazelle, zebra, giraffe and chimpanzee. Try putting the gazelle and
 zebra in the same exhibit. The animals like to be housed together and
 the guests like seeing multiple animals in one exhibit.
 Make sure the animals live in an exhibit they like because you'll have
 to keep the animals' happiness above a certain point to be successful. If
 you need more information about these animals, select the "info" button
 on the adopt animal panel with the animal icon selected.

 Some buildings satisfy the basic needs of the guest - food stands,
 bathrooms, etc. Some buildings provide entertainment. Purchase an 
 elephant ride. Kids will love it. You should also purchase a gift shop
 to increase your cash flow. Guests also like to view animals in a
 pleasing environment. Try and spice up the zoo by adding an elephant
 fountain, and some topiary bushes.

Mission: * Months to complete: 4
         * Adopt 1 Thomson's Gazelle
         * Adopt 1 Plain Zebra
         * Adopt 1 Giraffe
         * Adopt 1 Chimpanzee
         * Have animal rating of 60
         * Purchase 1 Elephant Ride
         * Purchase 1 Gift Shop
         * Purchase 1 Elephant Fountain
         * Purchase 1 Giraffe Topiary
         * Purchase 1 Elephant Topiary

Built: 1 Burger Stand (Burger Stand 1), 1 Drink Stand (Drink Stand 1)
 1 Family Restroom (Family Restroom), 6 Picnic Tables, 4 Large
 Benches, 3 Trash Cans

Exhibits: Tiger world (Tony - Bengal Tiger)

Hired: Jane (zookeeper)

Terrain: Grass

How: The first scenario with a time limit. It doesn't matter! You can
 finish this scenario within 2 months. In the other 2 months, I 
 played Chuchu Rocket on my Dreamcast ;)

 First, build a exhibit and adopt a Thomson's Gazelle and a Plain
 Zebra. Place the 2 animals in the same exhibit. Use the zookeeper's
 information to check what the animals like. Create a perfect exhibit
 for the animals. If you want to have very happy animals, adopt from 
 every animal 2 more (for the moment only 2 Gazelles and 2 Zebra's).

 After that, build an exhibit for the Giraffe. When the Giraffe(s)
 is/are happy, create an exhibit for the Chimpanzee. When the
 Chimpanzee(s) is/are happy, build the other things you must build to
 complete the scenario; Elephant Ride, Gift Shop, Elephant Fountain,
 Giraffe Topiary and Elephant Topiary. Please note that the
 topiaries can be found in the same screen where you plant bushes and
 trees with.

 BTW: If you check the information for the Drink Stand, you'll see
 it's build in year 7 :D

Outro: Great job! The Smallsville Zoo continues to grow and expand. The
 response from the community is overwhelmingly positive.

Lose: You have failed to achieve all the objectives.  

 Remember to keep the animals happy.  If your zookeeper is overworked, 
 hire another to reduce the workload. 

--------------------------------------------------------------------------
[2.7] Smallsville Zoo 4 (Beginner)
--------------------------------------------------------------------------

Information: The National Association of Zoos has recognized the 
 Smallsville Zoo as the Best New Zoo in the Country. Continue your great
 work by increasing zoo admissions. Also focus on maintaining the
 happiness of the guests and animals.

 If the trash starts to pile up, hire a maintenance worker to keep the
 zoo clean. Also consider hiring a tour guide. They will walk from 
 exhibit to exhibit lecturing the guests about the various animals.

 More animals will increase admissions, just make sure you have enough
 zookeepers to satisfy their needs.

Mission: * Months to complete: 12
         * Have 100 guests in the zoo
         * Have a zoo rating of 50
         * Have a guest rating of 70
         * Have an animal rating of 60
         * Have at least 10 different species

Built: 1 Burger Stand (Burger Shack), 1 Drink Stand (Drink Shack)
 1 Family Restroom (Family Restroom), 6 Picnic Tables, 4 Large
 Benches, 3 Trash Cans, 1 Gift Shop (Smallsville Zoo Gifts), 
 1 Elephant Ride (Elephant Ride)

Exhibits: Tiger world (Tony - Bengal Tiger), African Safari Exhibit
 (Dolly - Zebra, Zarly - Zebra, Zoe - Zebra, Gabby - Zebra,
 Gerry - Zebra, Gertie - Zebra), Giraffe Land (Jake - Giraffe),
 Monkey World (Bobo - Chimp, Bonzo - Chimp, Bungo - Chimp)

Hired: Jane (zookeeper)

Terrain: Grass, 1 Elephant fountain, 1 Giraffe Topiary, 1 Elephant
 Topiary

How: Well... if you finish this one, you aren't a beginner anymore ;)

 If you look good, you'll see some animals are escaped!!! Build a stronger
 fence for the Chimpanzees and the Giraffes, then search the animals and
 place them back in their exhibit. I think this is just a bug in the
 BETA-version of the game.

 If you understand the things I taught you in the previous paragraphs, 
 you don't have problems with this scenario. Just keep building exhibits
 with animals and the ratings etc. will go up. A zoo with no animals, 
 won't attract guests, but if you have 10 different species, guests will
 take a look at your zoo. So: the more species, the more guests, the 
 higher the rating. After 12 months, the scenario is finished. Have phun!

 If you get any problems with money, try to sell some animals...

Outro: The Smallsville Zoo has become to represent all that is good about
 zoos. Your ability to master the basics of managing and running a zoo
 will increase your career options.

Lose: The National Association of Zoos has rescinded their "Best New Zoo" 
 award and the community is grumbling about mismanagement problems at the 
 zoo.  

 Make sure you complete the objectives within the allotted time.  Keeping 
 the guests happy can be the hardest task.  Add more food and drink 
 buildings if guests are having a hard time satisfying their needs.  
 Think about decorating the zoo with statues, fountains, and flowerbeds 
 to increase guest satisfaction.

--------------------------------------------------------------------------
[2.8] Revitalize Burkitsville Zoo (Intermediate)
--------------------------------------------------------------------------

Information: The Burkitsville Zoo has been badly managed for the last
 few years. The National Association of Zoos has threatened to close
 down the zoo because of the substandard living conditions for the
 animals. The town's mayor has appointed you the new Zoo Director with the
 mandate to return the Zoo to its once former vibrancy.

 Your first step should be to repair and upgrade the existing animal
 exhibits. After that, focus on increasing guest enjoyment by providing
 much needed services and attractions. Watch your spending, though if
 you get in real trouble, donations may be available.

Mission: * Month to complete: 12
         * Have 100 guests in the zoo
         * Have a zoo rating of 50
         * Have an animal rating of 50
         * Have at least 8 different species

How: Coming up soon!

Lose: Unfortunately your efforts to save the Burkitsville zoo have failed.  
 Too many years of neglect have finally taken its toll.  The National 
 Association of Zoos has closed the gates and sent the animals to other 
 zoos where they will have a better quality of life.

--------------------------------------------------------------------------
[2.9] Note
--------------------------------------------------------------------------

Aaargh! Not finished yet?!? Nope... It will be finished soon.

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[3] Cheats
==========================================================================

Note: The only cheats that worked for me was cheat 3.1, 3.7, 3.8 and 3.9!
 the other cheats don't seen to work in the BETA-version :(

--------------------------------------------------------------------------
[3.1] Debug mode
--------------------------------------------------------------------------

Source: GameFaqs.com

Press CTRL+D when you are playing the game. On the left side of the 
screen, a little 'X' will appear. When you click on this button, a new
screen will open and you can build things like a park entrance and park
fences. This only works in the BETA-version of the game!

Beta: Yes, Trial: No, Final: No

--------------------------------------------------------------------------
[3.2] Unicorn
--------------------------------------------------------------------------

Source: Actiontrip.com

Rename an exhibit "Xanadu" to unlock the Unicorn. If you change the name
of a new exhibit, the game will crash.

Beta: No, Trial: No, Final: Yes

--------------------------------------------------------------------------
[3.3] Unlock Triceratops
--------------------------------------------------------------------------

Source: Actiontrip.com

Rename an exhibit "Cretaceous Corral" to unlock the Triceratops. If you 
change the name of a new exhibit, the game will crash.

Beta: No, Trial: No, Final: Yes

--------------------------------------------------------------------------
[3.4] Rename a guest...
--------------------------------------------------------------------------

Source: GameFaqs.com

Henk Howie        - Research all Staff Research automatically
Alfred H          - Make white birds appear and scare guests
Zeta Psi          - Make some guests puke
Russell C         - Fences fall apart
Lou Catanzaro     - All animal toys
John Wheeler      - All animal shelters available
Mr. Blue          - Changes everyone's shirt blue
Mr. Blonde        - Changes everyone's shirt to yellow
Mr. White         - Changes everyone's shirt to white 
Mr. Brown         - Changes everyone's shirt to brown 
Mr. Orange        - Changes everyone's shirt to orange 
Mr. Pink          - Changes everyone's shirt to pink

Source: Zoo Tycoon Warehouse

Adam Levesque     - All animal care programs
Steve Serafino    - Unlock all andangered animals
Andrew Binder     - All animal houses

Beta: No, Trial: No, Final: Yes

--------------------------------------------------------------------------
[3.5] Double donations
--------------------------------------------------------------------------

Rename an exhibit "Microsoft".

Beta: No, Trial: No, Final: N/A

--------------------------------------------------------------------------
[3.6] Get more money
--------------------------------------------------------------------------

Source: GameFaqs.com

Open "zoo.ini" in the Zoo Tycoon-dir. Search for the string "MSMaxCash"
and change the value to something you like.

Beta: No, Trial: Yes (zoodemo.ini), Final: Yes

--------------------------------------------------------------------------
[3.7] Get more money 2
--------------------------------------------------------------------------

Source: GameFaqs.com

Press "SHIFT+4" (like you would type $).

Source: Alvin (via mail)

"If u wanna use the get more money 2 cheat, use it at the start of the 
game. Why? B'coz if u run out of money when u have a fully operational 
zoo, and u use it, well u r in big trouble B'coz the fences will 
deteriorate instantly."

Note: This doesn't count for the BETA-version. You can use this cheat as
many times as you want, without breaking the fences.

Beta: Yes, Trial: Yes, Final: Yes

--------------------------------------------------------------------------
[3.8] Get more money 3
--------------------------------------------------------------------------

Source: Gerder

Go to the Zoo Tycoon dir and extract "config.zip/ztd" somewhere on your
hard disk (somewhere you REMEMBER). Open notepad and edit the file
"economy.cfg". Change the second line (cash=??????) to something you like
(like cash=1000000). You can also change ratings etc. When you play a
freeform game, you'll get the amount of cash you entered. I don't know
of this also works for the scenario game; Gerder didn't tell me (I'll
ask him).

Beta: Yes, Trial: Yes, Final: Yes

--------------------------------------------------------------------------
[3.9] CTRL + ...
--------------------------------------------------------------------------

Source: Myself

Press CTRL + B to get shapes around the interface
Press CTRL + G to get a raster on your land
Press CTRL + R to get... I don't know ;) The game loads something, but
I don't know what :D If someone knows, please mail me

Beta: Yes, Trail: Yes (only CTRL + G), Final: N/A

Source: Actiontrip.com

Press CTRL + F to make the foliage invisible

Beta: No, Trial: Yes, Final: Yes

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[4] Bugs and glitches
==========================================================================

Note: I test all The bugs and glitches you'll find here. If you
have any bugs or glitches, just mail me.

--------------------------------------------------------------------------
[4.1] Animal is stuck
--------------------------------------------------------------------------

I saw this bug when I was at Gerder's place (read the credits and intro).
He built a exhibit with hippos and so far there was no problem. But
suddenly, a hippo couldn't move anymore! He tried to moved up and down, 
but he didn't move! The only solution for this bug seems to sell the
animal and buy it again. Moving the animal may also help, but we didn't
try this. As long as the animal is stuck, it can't eat.

--------------------------------------------------------------------------
[4.2] Animal is escaped
--------------------------------------------------------------------------

This is a pretty irritating bug. No matter what kind of fence you build,
the animals will escape!!! You can see this in the fourth scenario (also
see chapter 2).

--------------------------------------------------------------------------
[4.3] Animal can't die
--------------------------------------------------------------------------

I'm not sure if this is a bug, but I consider it as a bug ;) If a animal
doesn't get food, isn't happy, is sick and doesn't like it exhibit, in 
real life it will die. Well; in Zoo Tycoon it won't die :| Animals can't 
seem to die...

"Hello,
  I am enjoying your Zoo Tycoon faq!! cannot wait to see the finished 
  version.  In your section 4.3 (Animal can't die).  In the released 
  version (just got it!!! :)  ) animals do die, i have had several die of 
  old age, but none so far from them being sick"
 -Mike Riley

"U said that animals can't die right?

Well ur wrong, escaped, unhappy, hungry or sick animals can't die, but 
happy animals can. Wanna know how?
Well here it is. If u wanna see an animal die just research the endangered
animals and after u get the WHITE BENGAL TIGER, just buy 1 male n 1 
female. After about 13 to 14 months, both of the tigers will have at 
least 1-2 cubs n they will go into their shelter and won't come out. Then 
u will see a RED messege saying,'White Bengal Tiger 1 had died of old 
age. See.... U have 2 trust me B'cos I've seen this in both Senario n 
Freeform Games."
 -Alvin

Note: Alvin; I didn't try it out yet, because I don't have the time right
 now, but I'll try it out soon ("Or else I hope ur cpu catch a virus")...

--------------------------------------------------------------------------
[4.4] Blinking cursor
--------------------------------------------------------------------------

This is a common bug in the BETA-version of the game; the cursor keeps
blinking and blinking. There's nothing you can do against it, so just
ignore it...

--------------------------------------------------------------------------
[4.5] Guests won't eat
--------------------------------------------------------------------------

Source: NeoSeeker.com forum, T1000

"Yes!! This problem happens after the 500th guests. No matter how many 
seats (benches and tables) and food outlets in your zoo, the nos. of 
guests who gets hungry will escalate after 500th mark!! 

After much investigation, most of the guest have some sort of food in 
their hand. But they are just too stupid to find a seat to sit down and 
eat them!! Even if the seat is right in front of them!"

 -T1000 

--------------------------------------------------------------------------
[4.6] Animal walks on water
--------------------------------------------------------------------------

Source: A friend of me; SoepKip

Sometimes, an animal will walk on water. SoepKip was playing Zoo Tycoon at
my place and he said: "Look! That hippo is walking on the water"... my
reply was: "Take a screenshot!"... and he did! So I have a screenshot of
a hippo walking on water ;)

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[5] Manual
==========================================================================

This isn't the official Zoo Tycoon manual! I don't even have the original
game, so I had to write my own manual. I hope you find is useful :D

--------------------------------------------------------------------------
[5.1] Main menu
--------------------------------------------------------------------------

When you loaded the game, you'll see the main menu (after the loading
message). The main menu looks like this:

Play Scenario Game - Ever played Rollercoaster Tycoon? In Rollercoaster
 Tycoon, you had to play mission in order to continue to the next level.
 This is the same idea; you'll get a mission and when you finished that
 mission, you can move on to the next one. See paragraph 3 for more 
 information on Scenario Games.

Play Freeform Game - Just like Simcity... you'll get some flat land and
 your mission is to create a zoo. No mission or something, just play 
 until you don't want to play anymore ;)

Load Game - Load a game you saved in Scenario or Freeform mode. In the 
 version you can download with Kazaa, some savegames are included. 
 Savegames have the extension ZOO.

Continue Current Game - Doesn't work in the BETA-version. It seems clear
 to me what is does; continue a game if you're playing one.

Check for New Zoo Tycoon Items - With this option, you can connect to 
 the internet and download new items for Zoo Tycoon. I did not test 
 this BTW. See paragraph 2 for more information on downloading new
 items.

Game Credits - Doesn't work in the BETA-version. It'll show the credits
 if you don't understand :p

Exit Zoo Tycoon - WTF do you expect? ;)

--------------------------------------------------------------------------
[5.2] Check for New Zoo Tycoon Items
--------------------------------------------------------------------------

From time to time, Microsoft will release new items. Select this option
from the main menu to show a new screen.

[The following information is taken from the Microsoft-site]

First, click on "Check Internet". Wait until the game is finished. Select
the items you want to download and click on the "Add Items" button. When
the download(s) is/are finished, the game will restart and you can use
the new items. You can already download a new scenario:

THE BEACH RESORT SCENARIO 

A wealthy hotel tycoon has started a new beach resort in the Bahamas. He 
has decided to build a zoo near his hotel as an attraction to guests. He 
has put you in charge of selecting the animals for the zoo and in making 
the zoo a success. He has set aside a large plot of land with many varied
terrain types that he insists would be adequate for a wide variety of 
animals. He only asks that you choose a diverse selection of animals 
from across the globe. 

--------------------------------------------------------------------------
[5.3] Play Scenario Game
--------------------------------------------------------------------------

When you select "Play Scenario Game" from the main menu, a new screen will
appear;

Image - In the upper left corner of the screen, you'll see an image. When
 you didn't finish this scenario, you'll see a city. If you did finish
 the scenario, you'll see a golden image.

Scenario - In the lower left corner of the screen, you'll see the
 scenario's you can play. In the BETA-version, you can play 10 
 scenario's. I don't know if Microsoft is going to release more 
 scenario's in the future, but I will tell you more about it soon.

Information - In the upper right corner of the screen, you'll find some
 information about the scenario. Note that you'll find the same text in
 the Scenario's-chapter of this guide.

Mission - In the lower right corner of the screen, you'll see the mission.
 If you want to complete the scenario, you should try to complete these
 mission. The first scenario's are easy, but it gets harder and harder...

--------------------------------------------------------------------------
[5.4] The interface
--------------------------------------------------------------------------

So... you're playing the game and the screens confuse you. GrAwL will help 
you out ;) !

I'll first tell you about the screen below in the screen;

"+" - With this button, you can zoom in

"-" - With this button, you can zoom out

">" - With this button, you can rotate the view 90 degrees to the right

"<" - With this button, you can rotate the view 90 degrees to the left
Map - You can see your zoo with this in a little screen. Click somewhere
 on the map you quick move to that place.

"||" - Use this button to pause to game. When you pressed this button, 
 the graphic will change to ">". Click again to resume your game.

Date - You'll see the month and year in this little bar. A year in Zoo
 Tycoon will take 12 month (in Rollercoaster Tycoon 8 months). Hold
 your mouse above this bar to get the exact date.

Zoo finances - With this button, you'll bring up the zoo finances
 screen. See paragraph 5 for more information about this screen.

Available cash - How much cash do you have?

Zoo status - With this button, you'll bring up the zoo status screen.
 See paragraph 6 for more information about this screen.

Zoo rating - In some scenario's, you'll have to get a rating in order to
 complete the scenario. Hold the mouse over this bar to view the zoo
 rating.

Animal list - With this button, you'll bring up the animal list screen.
 See paragraph 7 for more information about this screen.

Animal happiness - In some scenario's, you'll have to get a rating in 
 order to complete the scenario. Hold the mouse over this bar to view 
 the animal happiness.

Guest list - With this button, you'll bring up the guest list screen.
 See paragraph 8 for more information about this screen.

Guest happiness - In some scenario's, you'll have to get a rating in
 order to complete the scenario. Hold the mouse over this bar to view
 the guest happiness.

Exhibit list - With this button, you'll bring up the exhibit list
 screen. See paragraph 9 for more information about this screen.

Staff list - With this button, you'll bring up the staff list screen. 
 See paragraph 10 for more information about this screen.

So; you now know how the bar below works. Now I will tell you about the
bar on the right side of the screen;

Construct Exhibit - With this button, you can build exhibits, plants,
 bushes etc. See paragraph 11 for more information about this screen.

Adopt Animals - With this button, you can adopt animals. See paragraph
 12 for more information about this screen.

Buy Zoo objects - With this button, you can buy various things; stands,
 banks, fountains etc. See paragraph 13 for more information about this
 screen.

Hire staff - With this button, you can hire staff. See paragraph 14 for
 more information about this screen.

Undo last action - If you didn't like the action you did, press this
 button to undo it and get the money back you used.

Research & conversation - With this button, you can research. See 
 paragraph 15 for more information about this screen.

Message list - Did you miss a message? Press this button to review all
 the messages you got.

Clear objects - So the undo last action-button doesn't work anymore? Use
 this button to clear objects and get some money back.

Game options - With this button, you can save, load, exit etc. See 
 paragraph 16 for more information about this screen.

Developer mode - In order to get this screen, you must activate the
 Developer mode-cheat (see paragraph 3.1). You can build park entrances
 and buildings.

--------------------------------------------------------------------------
[5.5] Zoo finances
--------------------------------------------------------------------------
__________________________________________________________________________
[5.5.1] Zoo finances
__________________________________________________________________________

Money is very important in Tycoon-games, so check this screen from time
to time. You can get and lose money in 9 different ways:

Admissions - How many guests paid admissions this month?
Admissions income - Looks clear to me... what does the guests pay for 
 checking your park out?

Private donations - Some guests think your Zoo is very beautiful and
 they'll give you donations in order to keep it up. See sub-paragraph
 5.5.2 for more information about donations.

Concessions - I don't know this one for sure... Please mail me if you know
 what it means.

Recycling benefit - When you removed an object with the "Remove objects"-
 button, you'll get some money back.

Construction cost - Everything costs something. When you're building
 exhibits, benches or stands; you'll have to pay for it.

Animal purchase cost - A zoo needs animals; wild animals. Unless you can
 find a tiger in your backyard, you must pay for the animals.

Animal upkeep cost - When you have an animal (maybe the tiger from your
 backyard), they'll have to eat, sleep etc. And those things cost money.
 And unless your tiger doesn't eat, you'll have to pay for it ;)

Employee wages - Someone has to tour the guests, clean the park and 
 feed the animals. In other words: you'll need staff. Unless your little
 brother wants to do this all for you, you'll have to pay for it :D

Research cost - In this first scenario's, you won't need this. But after
 a while, your guests want to see some new animals. And unless your 
 teaches want to do the research, you'll have to pay for it :p
__________________________________________________________________________
[5.5.2] Zoo donations
__________________________________________________________________________

Like I told you in the previous sub-paragraph, if guests like your park,
they'll give you donations in order to keep up the good work. In this
screen, you can view the incoming donations. You can choice between a line
and a bar.
__________________________________________________________________________
[5.5.3] Zoo profit
__________________________________________________________________________

This is a simple version of the Zoo finances-screen. No strange numbers,
just a simple line (or bar).
__________________________________________________________________________
[5.5.4] Zoo attendance
__________________________________________________________________________

This screen will show you how many guests you have at the moment. You can
choice between a line and a bar.
--------------------------------------------------------------------------
[5.6] Zoo status
--------------------------------------------------------------------------

You can also activate this screen, by clicking with the LMB on the zoo
entrance.
__________________________________________________________________________
[5.6.1] Zoo status
__________________________________________________________________________

Some nice statistics about your zoo;

Admission price - In order to keep the animals and guests happy, you'll
 need money. And one way to get that money, is by asking an admission 
 price. The minimum value is $0.00 and the maximum value is $100.00. An
 adult will have to pay the full price, a child on 50% of that price.

Number of animals - Nice to know... but do you care ;)

Number of exhibits - Yes... very interesting. Thank you Microsoft for
 this function :p

Number of attractions - This isn't Rollercoaster Tycoon dear Microsoft...
 well, I guess an elephant ride is an attraction...

Number of guest - In some scenario's, you'll have to get an certain
 amount of guest in order to complete that scenario. So this one is
 useful.

Number of staff - In the first scenarios, you'll have to hire staff. 
 Check this function to know how many you have (but you can count to 
 one, right?)

Number of Zoo members - I have no idea... please mail me!
__________________________________________________________________________
[5.6.2] Zoo awards
__________________________________________________________________________

In the BETA-version, you can't get any awards. You'll have the "Best
 little plastic animal award, 2001" 5 times ^_^
__________________________________________________________________________
[5.6.3] Zoo rating
__________________________________________________________________________

In some scenario's, you'll have to get a rating in order to complete the
scenario. I don't recommend to go all this way to the screen; just hold
your mouse over the Zoo rating-bar ;) The minimum value is 0, the
maximum 100 (Rollercoaster Tycoon used a better system).
__________________________________________________________________________
[5.6.4] Scenario information
__________________________________________________________________________

So you forgot what to do? Don't worry, check this screen to know what to
do? But why do you need this screen anyway? You're a smart person, and
you've this guide ;)

--------------------------------------------------------------------------
[5.7] Animal list
--------------------------------------------------------------------------

You'll find various button in this screen (if you click on an animal, a
new screen will open. See paragraph 17 for more information about this
screen);
__________________________________________________________________________
[5.7.1] All animals
__________________________________________________________________________

If you are a very active person (or when you're bored), you can count the
animals in this list in order to know how many you have. If you're lazy
(like me), you can also just use the Zoo status-screen.
__________________________________________________________________________
[5.7.2] Sick animals
__________________________________________________________________________

Like humans, animals also get sick. If you encounter this problem, you
should hire more zookeepers. If the animal is sick, he will make the
other animals unhappy and even sick. The only reason an animal gets sick,
is because he's unhappy (gettit?).
__________________________________________________________________________
[5.7.3] Unhappy animals
__________________________________________________________________________

This is the reason why animals get sick; because they're unhappy. If you
encounter this problem, you must trace the animal and look why he's
unhappy. The 2 most common problems are: 1) it's escaped or 2) it doesn't
like it exhibit. If the problem is #2, look why he's unhappy (see
paragraph 17 to read how to do that). Most of the time, you didn't use
the right terrain-combination, or you placed animals in his exhibit it
doesn't like.
__________________________________________________________________________
[5.7.4] Angry animals
__________________________________________________________________________

Your animals also can become angry. Most of the time, the animal doesn't
have access to its food. Find out what's wrong and make it happy again.
__________________________________________________________________________
[5.7.5] Hungry animals
__________________________________________________________________________

In the BETA-version, this often happens. See paragraph 4.1 for more 
information about this bug. If it wasn't the bug, you don't have enough
zookeepers :p
__________________________________________________________________________
[5.7.6] Escaped animals
__________________________________________________________________________

This is also a common bug in the BETA-version. See paragraph 4.2 for
more information about this bug. When the animal is escaped, trace it
down and place it in its exhibit. If it keep escaping, build a stronger
or higher fence. You must understand that a low wooden fence won't prevent
a tiger from escaping ;)

--------------------------------------------------------------------------
[5.8] Guest list
--------------------------------------------------------------------------

You'll find various button in this screen (if you click on a guest, a
new screen will open. See paragraph 18 for more information about this
screen);
__________________________________________________________________________
[5.8.1] All guests
__________________________________________________________________________

If you are a very active person (or when you're bored), you can count the
guests in this list in order to know how many you have. If you're lazy
(like me), you can also just use the Zoo status-screen.
__________________________________________________________________________
[5.8.2] Thirsty guests
__________________________________________________________________________

I know this problem; I have to deal with it every day on school :D Build
some drink stands to help this guests.
__________________________________________________________________________
[5.8.3] Bathroom guests
__________________________________________________________________________

Sometimes, you'll have to urinate. The same goes for your guests. Build
some bathroom and they'll do fine.
__________________________________________________________________________
[5.8.4] Angry guests
__________________________________________________________________________

They don't like your zoo. Check for escaped and angry animals and fix the
problem.
__________________________________________________________________________
[5.8.5] Hungry guests
__________________________________________________________________________

A second school-problem; when I'm hungry. I'll have to buy some food or
wait until I'm home (In the Netherlands, you bring your own food with
you). Buy some nice stands to help this kind of guests.
__________________________________________________________________________
[5.8.6] Tired guests
__________________________________________________________________________

Another school-problem; when I'm tired ;) Most of the time, I'll get my
sleep in the lessons, but sometimes I can't. Place benches, tables etc.
to help this guests.

--------------------------------------------------------------------------
[5.9] Exhibit list
--------------------------------------------------------------------------

You'll find various tabs in this little screen;
__________________________________________________________________________
[5.9.1] Exhibit status
__________________________________________________________________________

Popularity rating - How much do the guests like your exhibit? 0 stars
means the exhibit is very bad, 5 stars means the exhibit rules!

Donations - How much did the guest donate to this exhibit (last, current
and total)?

Upkeep - How much does this exhibit cost (last, current and total)?

Constructed: Shows the date the exhibit was constructed.

Keeper assigned: Which keeper is assigned to this exhibit?
__________________________________________________________________________
[5.9.2] Animals in exhibit
__________________________________________________________________________

Shows the animals that are in the exhibit. If you click an animal, a new
screen will show up. See paragraph 17 for more information about this
screen.
__________________________________________________________________________
[5.9.3] Thoughts about exhibit
__________________________________________________________________________

What do the guests think of this exhibit? You'll know if you look here.

--------------------------------------------------------------------------
[5.10] Staff list
--------------------------------------------------------------------------

You'll find various button in this screen (if you click on a staff-member, 
a new screen will open. See paragraph 19 for more information about this
screen);
__________________________________________________________________________
[5.10.1] All staff
__________________________________________________________________________

If you are a very active person (or when you're bored), you can count the
staff in this list in order to know how many you have. If you're lazy
(like me), you can also just use the Zoo status-screen.
__________________________________________________________________________
[5.10.2] Unassigned staff
__________________________________________________________________________

In order to get your staff doing the right thing, you should assign them
to an exhibit. If you don't do this, they'll just wander around and do
very little.
__________________________________________________________________________
[5.10.3] Assigned staff
__________________________________________________________________________

Good work (if every member of the staff is in this list); if you have 
all your staff assigned, you'll have very little problems with running
your zoo.
__________________________________________________________________________
[5.10.4] Zookeepers
__________________________________________________________________________

Show the zookeepers in your zoo. If you click on a zookeeper, a new
screen will show up. See paragraph 19 for more information about this
screen.
__________________________________________________________________________
[5.10.5] Maintenance workers
__________________________________________________________________________

Show the maintenance workers in your zoo. If you click on a maintenance 
worker, a new screen will show up. See paragraph 19 for more information 
about this screen.
__________________________________________________________________________
[5.10.6] Tour guides
__________________________________________________________________________

Show the tour guides in your zoo. If you click on a tour guide, a new
screen will show up. See paragraph 19 for more information about this
screen.

--------------------------------------------------------------------------
[5.11] Construct exhibit
--------------------------------------------------------------------------
__________________________________________________________________________
[5.11.1] Fences
__________________________________________________________________________

A zoo needs cages. If you don't have them, the animal will run free 
around in your zoo; and guests don't like that ;) So build fences to 
create cages. See chapter 6.1 for more information about fences.

When you've finished a complete fence, a gate will be placed 
automatically. If you want to move the gate, use the manual gate 
placer-button to move it.
__________________________________________________________________________
[5.11.2] Paths
__________________________________________________________________________

The guests will walk on paths, if they exist. If the guest can't find any
paths, they'll walk on the grass... See chapter 6.2 for more information
about paths.
__________________________________________________________________________
[5.11.3] Exhibit foliage
__________________________________________________________________________

If you place foliage, your animals will like their exhibits. If you don't
place foliage, your animals will get angry and sick... See chapter 6.3
for more information about foliage.

Use the buttons below to turn the foliage around.
__________________________________________________________________________
[5.11.4] Exhibit rocks
__________________________________________________________________________

Some animals (like penguins), like rocks in stead of foliage. See chapter
6.4 for more information about rocks.

Use the buttons below to turn the rocks around.
__________________________________________________________________________
[5.11.5] Change terrain type
__________________________________________________________________________

Most animals (read: every animal) don't like grass only. You'll have
to change the terrain type in order to make the animals happy. See chapter
6.5 for more information about changing the terrain type.

--------------------------------------------------------------------------
[5.12] Adopt animals
--------------------------------------------------------------------------

Do you know a zoo without animals? I don't! So adopting animals is really
a main factor of the game. If you don't, you'll get no guests and no
guests means no money. So; adopt those animals. See chapter 7 for more
information about the animals available in the game.

You can also choice between male and female. Below, you can find 
information about the animal you've selected.

--------------------------------------------------------------------------
[5.13] Buy zoo objects
--------------------------------------------------------------------------
__________________________________________________________________________
[5.13.1] Zoo object
__________________________________________________________________________

In order to make your guests happy, you need animals. But only animals
won't be enough! You'll have to place stands, shops etc. in order to
really make the guests happy... See chapter 6.5 for more information about 
objects.

Use the buttons below to turn the objects around.
__________________________________________________________________________
[5.13.2] Zoo scenery
__________________________________________________________________________

Guests get tired and hungry. If you're tired, you'll take a rest. So if
your guests are tired, they'll also take a rest. Placing benches will
help them out. Another problem; the guests get hungry! So you'll have
to place picnic tables, so they can eat their food. See chapter 6.6 for 
more information about scenery.

Use the buttons below to turn the scenery around.
__________________________________________________________________________
[5.13.3] Exhibit Shelters
__________________________________________________________________________

You'll also have to make your animals happy. Sometimes, it's cold outside.
You won't like to sleep outside when it's cold, right? Your animals won't
like that either. So give them shelters, so they can sleep inside! See 
chapter 6.7 for more information about shelters.

Use the buttons below to turn the shelters around.
__________________________________________________________________________
[5.13.4] Exhibit toys
__________________________________________________________________________

Imagine this: you have food, you have water, you have a house and you
have a bed. That's all! A pretty boring life isn't it? So give your
animals some toys to keep them busy please! ;) See chapter 6.8 for more 
information about toys.

Use the buttons below to turn the toys around.

--------------------------------------------------------------------------
[5.14] Hire staff
--------------------------------------------------------------------------

Do you know a zoo without staff? No, you don't! (if you do: please give
me the name of the zoo, so I can check it out :p) So you'll have to hire
some staff in order to keep the zoo up and running. See chapter 7 for more
information about staff (I know, staff aren't animals, but I had to place
them somewhere!).

Below, you'll find the name of the staff member, the monthly salary
and the staff duties.

--------------------------------------------------------------------------
[5.15] Research & conversation
--------------------------------------------------------------------------
__________________________________________________________________________
[5.15.1] Research & conversation status
__________________________________________________________________________

In this screen, you can check what you're going to invent next ;) You
can check the research (shelters, buildings etc.) and the conversation
(animals and animal houses). Remember: no funding, no research!
__________________________________________________________________________
[5.15.2] Current research
__________________________________________________________________________

This screen gives you more information about the research. You can select
what you want to research and you can select the monthly funding (from
$0.00 to $1000.00).
__________________________________________________________________________
[5.15.3] Current conversation
__________________________________________________________________________

This screen gives you more information about the conversation. You can
select what you want to research and you can select the monthly funding
(from $0.00 to $1000.00).

--------------------------------------------------------------------------
[5.16] Options
--------------------------------------------------------------------------
__________________________________________________________________________
[5.16.1] File options
__________________________________________________________________________

Load game - Load a saved game
Save game - Save a game
Return to main - Return to the main menu
Exit Zoo Tycoon - Return to that damn ugly Windows! ;)
__________________________________________________________________________
[5.16.2] Sound and video
__________________________________________________________________________

Main volume - Change to main volume
Menu music - Change the menu music (my tip: turn it off!)
Screen size (Window mode/Full Screen) - Switch between window mode and
 full screen. I use window mode, because I've claustrophobia :D
Video mode (800x600/1024x768/1280x1024) - Change the screen resolution
__________________________________________________________________________
[5.16.3] Help options
__________________________________________________________________________

Short tool tips/long tool tips - Short or long information when you hold
 your mouse above something? It's your choice.
Tool tip delay - How long does it take before the tool tip pops up when
 you hold your mouse above an object?
Tool tip duration - How long does the tool tip show up?
Scroll speed - What scroll speed? ;)
__________________________________________________________________________
[5.16.4] About
__________________________________________________________________________

The version number, copyright and other shit :D

--------------------------------------------------------------------------
[5.17] Animal screen
--------------------------------------------------------------------------
__________________________________________________________________________
[5.17.1] Animal status
__________________________________________________________________________

Track animal - Smile! You're on my screen ;)
Name - The animals name
Move animal - Move the animal
Exhibit information - Show information about the exhibit, see paragraph 9
 for more information about the exhibit list.
Sell animal - Maybe the animal is a little expensive; sell it and you
 even get money back ;)
Zookeepers recommendation - To make the animal happy, you should listen
 to the zookeeper!

Animal happiness - How happy is the animal? If it's not happy, he may
 try to escape, so watch out!
Animal hunger - How hungry is the animal? If it's hungry, it will get
 unhappy; and it will try to escape. Hire more zookeepers to solve this
 problem.
Animal health - How healthy is the animal? If it's sick, it will make
 other animals sick and unhappy; escape!
Exhibit suitability - How much does the animal like his exhibit? If it
 doesn't like it exhibit, it will get... unhappy ;)
__________________________________________________________________________
[5.17.2] Animal thoughts
__________________________________________________________________________

What does the animal think? Check it out here!
__________________________________________________________________________
[5.17.3] General
__________________________________________________________________________

Show some general information about the animal; gender, the last time it
ate and the last time is slept.

--------------------------------------------------------------------------
[5.18] Guest screen
--------------------------------------------------------------------------
__________________________________________________________________________
[5.18.1] Guest status
__________________________________________________________________________

Track guest - Smile! You're on my desktop! :D
Name - The guests name

Guest happiness - How happy is the guest? 
Drink needs - Sometimes guests get thirsty
Food needs - And sometimes they'll get hungry ;)
Restroom needs - No one can avoid this little (or big) problem :p
Guest energy - How much energy does the guest have?
__________________________________________________________________________
[5.18.2] General
__________________________________________________________________________

Show some general information about the guest; time in park, favorite 
animal and guests inventory.
__________________________________________________________________________
[5.18.3] Guest thoughts
__________________________________________________________________________

What does the guest think? Check it out here!

--------------------------------------------------------------------------
[5.19] Staff member screen
--------------------------------------------------------------------------
__________________________________________________________________________
[5.19.1] Staff member status
__________________________________________________________________________

Track staff member - The last time: Smile! You're in my window! :p
Name - The staff members name
Move - Move the staff member
Fire - Bye! :D

Monthly salary - How much does this staff member cost?
Current duty - What's your duty soldier? Check it here!
Specialization - Some staff members are very good in something; it's 
 called a specialization ;)
__________________________________________________________________________
[5.19.2] Job assignment
__________________________________________________________________________

Remove all assignment - Stop working and chill my dear staff member ;)
Remove selected assignment - You don't want to stop? Well; take a little
 more assignments then!
Add assignment - You want more work? Np! ;)

--------------------------------------------------------------------------
[5.20] Building screen
--------------------------------------------------------------------------
__________________________________________________________________________
[5.20.1] Building status
__________________________________________________________________________

For every building, the status screen is something else, so here are 3
different screens:

Sell - Sell this building (every status)

Visitors (last month, this month and total) - How many visitors did this
 building have? (status #1)

Income (last, current and total) - How much does this building have? 
 (status #2)
Customers (last, current and total) - How many customers did this 
 building have? (status #2)

Customers - How many? (status #3)
Total customers - How many again... (status #3)
Total income - How much? (status #3)
Items sold - Which? (status #3)

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[6] Buy encyclopedia
==========================================================================

--------------------------------------------------------------------------
[6.1] Fences
--------------------------------------------------------------------------
__________________________________________________________________________
[6.1.1] Low fences
__________________________________________________________________________

Name low fence              Price

Cast-iron Fence             $  65.00
Low Hedge Fence             $  85.00
Chain Link Fence            $  55.00
Concrete Fence              $ 110.00
Glass Fence                 $ 100.00
Post and Rail Fence         $  40.00
Stick Pole Fence            $  45.00
Bar Fence                   $ 110.00
Picket Fence                $  30.00
__________________________________________________________________________
[6.1.2] High fences
__________________________________________________________________________

Name high fence             Price

Chain Link Fence            $  75.00
Concrete Fence              $ 200.00
Glass Fence                 $ 150.00
Post and Rail Fence         $  80.00
Stick Pole Fence            $  95.00
Bar Fence                   $ 140.00

--------------------------------------------------------------------------
[6.2] Paths
--------------------------------------------------------------------------

Name path                   Price

Dirt Path                   $  10.00
Concrete Path               $  20.00

--------------------------------------------------------------------------
[6.3] Foliage
--------------------------------------------------------------------------

Name foliage                Price    Habitat

Baobab Tree                 $ 300.00 Savannah
Birch Tree                  $ 145.00 Deciduous
Bush 1                      $  20.00 Many
Bush 2                      $  25.00 Many
Bush 3                      $  35.00 Many
Bush 4                      $  45.00 Many
Elm Tree                    $ 125.00 Deciduous
Eucalyptus Tree             $ 225.00 Grassland
Fir Tree                    $ 125.00 Coniferous
Joshua Tree                 $ 125.00 Desert
Lodgepole Pinet Tree        $ 160.00 Coniferous
Maple Tree                  $ 100.00 Deciduous
Rainforest Tree             $ 110.00 Tropical
Palm Tree                   $  75.00 Desert
Pacific Dogwood Tree        $ 125.00 Deciduous
Pine Tree                   $ 100.00 Coniferous
Savannah Bush               $  75.00 Savannah
Elephant Topiary            $ 225.00 
Giraffe Topiary             $ 200.00
Polar Beer Topiary          $ 200.00
Rhino Topiary               $ 200.00
Spiral Topiary              $ 150.00
Umbrella Thorn Tree         $ 175.00 Savannah
Yellow Cedar Tree           $ 145.00 Many

--------------------------------------------------------------------------
[6.4] Rocks
--------------------------------------------------------------------------

Name rock                   Price    Habitat

Jungle Rock Formation       $ 500.00 Tropical
Rock Formation              $ 600.00 Highlands
Snow Rock                   $ 700.00 Tundra
Large Rock                  $ 150.00 Many
Large Snowy Rock            $ 175.00 Tundra
Large Snowy Rock            $ 185.00 Tundra
Small Rock                  $  75.00 Many
Small Rock                  $  55.00 Many
Small Snowy Rock            $  85.00 Tundra
Small Snowy Rock            $  75.00 Tundra

--------------------------------------------------------------------------
[6.5] Terrain
--------------------------------------------------------------------------

Name terrain                Price 1 tile

Grass                       $  40.00
Savannah Grass              $  70.00
Sand                        $  30.00
Dirt                        $  20.00
Forest Floor                $  50.00
Brown Rock                  $  60.00
Gray Rock                   $  60.00
Gravel                      $  50.00
Snow                        $ 100.00
Shallow Water               $  30.00
Deep Water                  $  60.00
Running Waterfall           $  80.00
Waterfall                   $ 100.00
Swamp                       $  80.00
Concrete                    $  20.00
Asphalt                     $  10.00
Colored Tile                $  30.00

-------------------------------------------------------------------------
[6.6] Zoo buildings
-------------------------------------------------------------------------

Name building               Price

Restroom                    $ 175.00
Burger Stand                $ 250.00
Carousel                    $ 600.00
Compost building            $1500.00
Drink Stand                 $ 250.00
Elephant Ride               $1200.00
Family Restroom             $ 250.00
Gift Stand                  $ 125.00
Gift Shop                   $ 550.00
Hotdog Stand                $ 175.00
Ice Cream Stand             $ 125.00
Japanese Garden             $1900.00
Petting Zoo                 $ 700.00
Pizza Stand                 $ 225.00
Pony Ride                   $ 700.00
Restaurant                  $1200.00
Animal Theater              $1300.00

-------------------------------------------------------------------------
[6.7] Zoo scenery
-------------------------------------------------------------------------

Name scenery                Price

Large Bench                 $  40.00
Binocular Stand             $ 150.00
Exhibit Sign                $  50.00
Picnic Table                $  75.00
Metal Picnic Table          $  95.00
Trash Can                   $  25.00
Observation Area            $ 250.00
Observation Area 2          $ 250.00
Observation Area 1          $ 250.00
Observation Area            $ 250.00
Observation Area 4          $ 250.00
Observation Area 3          $ 250.00
Turtle Fountain             $ 800.00
Elephant Fountain           $ 500.00
Fountain                    $ 250.00
Lamp                        $  65.00
Lion Statue                 $ 185.00
Elephant Statue             $ 210.00

-------------------------------------------------------------------------
[6.8] Exhibit shelters
-------------------------------------------------------------------------

Name shelter                Price

Concrete Shelter            $ 300.00
Lean-To                     $ 400.00

-------------------------------------------------------------------------
[6.9] Exhibit toys
-------------------------------------------------------------------------

Name toy                    Price

Round Monkey Bars           $ 800.00

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[7] Animal & Staff encyclopedia
==========================================================================

--------------------------------------------------------------------------
[7.1] American Buffalo
--------------------------------------------------------------------------
__________________________________________________________________________
[7.1.1] General information
__________________________________________________________________________

The African, or Cape, Buffalo is the only African species of the large
international family which includes the American bison and European 
domesticated cattle. At the speed of up to 35 mph, buffalo's are capable
of outrunning a pursuing lion, but can be ambushed in spite of this since
it is difficult for them to get up to speed quickly. With poor eyesight 
and hearing, these animals depend greatly upon their keen sense of smell,
which can detect a predator 800 feet away.

The African Buffalo roams the Savannah in large herds. Each herd has an
established tang, which rarely overlaps with the ranges of other herds. 
The social behavior among buffalo's is highly cooperative; for instance, 
if a herd crosses into a solitary bull's territory, that bull will lead 
the herd through its land, and then allow the next bull to take over at 
the boundary. At rest, related animals within a herd will often lie with 
backs touching or with chins propped on each other's backs.
__________________________________________________________________________
[7.1.2] Exhibit information
__________________________________________________________________________

The native habitat of the African buffalo is the Savannah found in
central and southern Africa. While these animals can survive under all
sorts of conditions found within the northern and southern Savannah and
even within certain areas of the rainforest, its ideal habitat is an open
area containing high grass thickets and the occasional tree for cover, and
where there is a permanent supply of water and mud for wallowing. The 
buffalo grazes on a wide assortment of the Savannah grass. Its long,
prehensile tongue allows it to consume the taller, coarse grass usually
avoided by other herd animals.

Although these large animals need space in which to roam, they tend to be
tolerant of the close proximity of other animals.

As with most animals in captivity, buffalo's require a place in which they
can escape from the hot sun or inclement weather. These are usually 
stables or wooden structures with a protective overhang.
__________________________________________________________________________
[7.1.3] Compatible animals
__________________________________________________________________________

The African Buffalo is a social animal. Buffalo's are often fount in
herds of 500 to 2000 individuals in the open spaces of the African
Savannah. Because of their relatively large size and need for space, in
captivity they are found in much smaller groups of around 2-10 animals. In
general, buffalo's prefer to be with their own kind and become agitated 
when grouped with other animals. They are made uncomfortable by animals 
which are foreign to their native habitats.

While adult buffalo's, weighting in at over 1000 pounds, are generally 
safe from attack, they will vigorously protect their young from such
predators as lions and hyenas. Only lions are capable of bringing down
a healthy adult buffalo, and, in so doing, run a considerable risk of
being treed, gored or trampled by an enraged herd.
__________________________________________________________________________
[7.1.4] Animal behavior
__________________________________________________________________________

Buffalo's tend to be quiet animals, expect for the grunts and bellows
common to the mating season. On the whole, the African buffalo is
rather placid, expect when it is injured or threatened. When threatened,
the buffalo will aggressively shake its head, presenting its formidable
horns to its opponent. An angry buffalo will also stamp its feet and
charge. In a herd, this behavior is contagious; one enraged buffalo can
quickly upset the other animals.

--------------------------------------------------------------------------
[7.2] Giant Anteaters
--------------------------------------------------------------------------
__________________________________________________________________________
[7.2.1] General information
__________________________________________________________________________

Giant anteaters are gray with destructive black and white markings, and 
their narrow bodies are about the size of a large dog. They are covered in
coarse hair which helps to protect them from insect bites. Anteaters lack
teeth and their jaws can only open half an inch. Their chief 
distinguishing characteristic is an extremely long, cylindrical snout, 
which the anteater is able to thrust directly into ant and termite 
colonies. Its long, sticky tongue is well-adapted for catching insects, 
and can flick in and out its mouth at a rate of up to 160 times a minute. 
These animals are efficient eaters, and can consume up to 30,000 insects a 
day. Giant anteaters get most of the water they need from the insects they 
consume. This species prefers large ants, such as carpenter ants, which 
have neither heavy jaws nor chemical defenses. They will not eat fire 
ants.

The anteater has an excellent sense of smell, which they use to locate
their prey. They have good hearing but terrible eyesight.
__________________________________________________________________________
[7.2.2] Exhibit information
__________________________________________________________________________

Giant anteaters are primarily found in the Savannah and grasslands of
Central and South America. They prefer open, grassy areas, with some 
trees. Although this species of anteater doesn't climb trees, they 
reportedly can climb out of enclosures with ease.
__________________________________________________________________________
[7.2.3] Compatible animals
__________________________________________________________________________

Anteaters are not social creatures. In the wild, they roam in solitude,
expect for mother-young pairs and during the breeding season. In 
captivity, they are usually found in groups of 1-3 animals.

The principal predators of the anteater are members of the cat family, 
such as the puma and the jaguar. Humans pose the greatest danger to this
threatened creature, by the systematic and ongoing destruction of its
habitat.
__________________________________________________________________________
[7.2.4] Animal behavior
__________________________________________________________________________

Anteaters walk on the sides of their hands with the claws tucked inwards
in order to keep the claws sharp. They will sleep up to fifteen hours a
day. While sleeping, they cover themselves with their long fanlike tails.
Depending on the temperature and the humidity of the area, these animals
may be active day and night.

A female giant anteater gives birth to one baby each year. The mother
carries her offspring on her back for up to a year, even though a baby
anteater is capable of a slow gallop one month after birth.

--------------------------------------------------------------------------
[7.3] Arctic Wolf
--------------------------------------------------------------------------
__________________________________________________________________________
[7.3.1] General information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.3.2] Exhibit information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.3.3] Compatible animals
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.3.4] Animal behavior
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!

--------------------------------------------------------------------------
[7.4] Olive Baboon
--------------------------------------------------------------------------
__________________________________________________________________________
[7.4.1] General information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.4.2] Exhibit information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.4.3] Compatible animals
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.4.4] Animal behavior
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!

--------------------------------------------------------------------------
[7.5]   American Bighorn
--------------------------------------------------------------------------
__________________________________________________________________________
[7.5.1] General information
__________________________________________________________________________

The American bighorn sheep possess massive brown-spiraled horns and
beautiful brown fur. These animals live in the western mountains of North 
America, ranging from southern Canada all the way to northern Mexico.

Bighorn sheep are very alert and, in addition to keen hearing and a good
sense of smell, have remarkable vision that allows them to judge distances
accurately in jumping and locating footholds. Their eyesight also allows
them to see other animals moving up to a mile away. Bighorn hooves are 
hard on the outside and soft on the inside, and so act as shock absorbers,
contributing to the sheep's ability to rapidly scramble up rocky terrain.
__________________________________________________________________________
[7.5.2] Exhibit information
__________________________________________________________________________

The ideal habitat for a Bighorn Sheep is the brown and gray rock of a
steep mountainside, broken by an open alpine meadow carpeted with some
grass and a variety of succulent low-growing vegetation.
__________________________________________________________________________
[7.5.3] Compatible animals
__________________________________________________________________________

Bighorn sheep are gregarious, sometimes gathering in herds of over 100
individuals, although small groups of 8-10 are more common. In general,
these animals gather in herds led by a dominant ewe, expect for bachelor
males, who form small bands of their own. In captivity, this animal
prefers a herd size of 3-10 animals.
__________________________________________________________________________
[7.5.4] Animal behavior
__________________________________________________________________________

Bighorns are generally active during the day, alternately grazing and
lying down to chew their cud.

--------------------------------------------------------------------------
[7.6]   American Bison
--------------------------------------------------------------------------
__________________________________________________________________________
[7.6.1] General information
__________________________________________________________________________

The American bison, sometimes referred to as the American buffalo, once
comprised the largest community of wild animals in the history of the
world. By one estimate, there were sixty million in North America when
Columbus landed. During the late 1800s, millions of the animals were
wantonly slaughtered, bringing them to the verge of extinction. Today, 
bison's live only in parks and reserves.

Bison's are very alert animals, with a keen sense of smell and hearing. A
bison can detect a scent from up to three kilometers away.
__________________________________________________________________________
[7.6.2] Exhibit information
__________________________________________________________________________

The more common variety of bison -- the plain bison -- is by definition
a creature of the grasslands. These animals thrive on a variety of 
grasses. Bison's need an adequate supply of water, which they take once a 
day, and a great deal of space. They also appreciate some areas of dirt 
and sand in which they can wallow when the mood strikes. In their natural 
habitat, bison's will use the occasional tree for shade and protection 
from insects. In captivity, a stable-like shelter can provide the same 
function.
__________________________________________________________________________
[7.6.3] Compatible animals
__________________________________________________________________________

Bison's are very social animals, and in their native habitat, range in
herds of about sixty individuals, comprised of cows, calves and young
adults. Adult males range singly or in smaller groups. In captivity, due 
to the bison's need for space, their herds are smaller, containing 3-10
individuals.

As the largest mammal on the North American continent, a healthy, adult
bison need not have much fear of predators. Bison's can charge at speeds
over 30 mph, and both male and female bison's have massive heads, which 
are not only equipped with lethal horns, but are also effective as 
battering rams. As if this arsenal were not enough, a bison's hind legs 
can also be used to kill or main any animal perceived to be a threat. 
Grizzly bears and cougars were once formidable foes of the bison, but are 
now relatively uncommon in the areas bison dwell today. Young, old or sick 
bison's may still be preyed upon by wolves.
__________________________________________________________________________
[7.6.4] Animal behavior
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!

--------------------------------------------------------------------------
[7.7] Black Bear
--------------------------------------------------------------------------
__________________________________________________________________________
[7.7.1] General information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.7.2] Exhibit information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.7.3] Compatible animals
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.7.4] Animal behavior
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!

--------------------------------------------------------------------------
[7.8] Black Rhinoceros
--------------------------------------------------------------------------
__________________________________________________________________________
[7.8.1] General information
__________________________________________________________________________

After the elephant, the rhinoceros is the second largest land creature. 
The black rhino can stand more than five feet tall and weight as much as
4,000 pounds. Two horns and a hooked distinguish this species
prehensile upper lip. The black rhino's hide is actually gray, but often
looks darker due to the coating of black mud it frequently wallows in. The
rhino's skin hosts many external parasites which are eaten by the tick
birds and egrets that live with the rhino. These birds provide an 
additional benefit in that their startled flight alerts the rhino is
potential danger.

The rhino's horn, coupled with its massive size and volatile temperament,
make it a dangerous creature to mess with. The black rhino can charge at
speeds up to 30 miles per hour. The rhino has poor eyesight but an acute
sense of smell and hearing.

In the wild, the rhino feeds on bark, leaves, twigs and the occasional 
wild fruit. A browser, this animal is known to consume more than 200
different kinds of plants and herbs. In captivity, rhinos can be fed
alfalfa and hay, oats, horse feed and mixed vegetables.

The rhino has roamed the earth for over 50 million years, making it one
of the most venerable species in existence. Venerable has given away to
vulnerable; today, the back rhino is one of the most critically 
endangered species on the planet. The entire black rhino population in
the wild currently hovers at around 2500 animals.

Although rhinos can live up to 45 years in captivity, they rarely
reproduce under these conditions.
__________________________________________________________________________
[7.8.2] Exhibit information
__________________________________________________________________________

The native habitat of the black rhinoceros is the wide Savannah found
in central and southern Africa. Black rhinos can be found in South Africa,
Zimbabwe and Namibia. The black rhinoceros prefers hilly areas of the
Savannah. They appreciate open dirt or muddy areas, which can become 
opportunities for wallowing. In addition, the availability of a sizeable
quantity of water is quite important to these creatures.

Large animals, they tend to dirty their habitat more quickly than other
animals. Their size also means that rhinos tend to need larger habitats.

As with most animals in captivity, rhinos require a place in which they 
can escape from the hot sun or inclement weather. The are usually stables
or wooden structures with a protective overhang.
__________________________________________________________________________
[7.8.3] Compatible animals
__________________________________________________________________________

The rhino is a solitary animal, coming together with its own kind only
to mare. These animals can sometimes be found in small family groups,
usually a female and her young. Young rhinos may stay with their mother
for 3-4 years, or until the next calf is born, at which time they are
driven off. In captivity, it is unusual to find more than two rhinos in
one habitat. The rhino's nature also means that enclosure with other
species will tend to make it nervous and upset.

Occasionally, a hyena will manage to take down a baby rhino. Other than
hyenas, the rhino's only enemy is man, but this particular enemy poses an
extreme threat to its survival. Since 1970, the black rhino population has
declined 90 percent. Today, the entire black rhino population consists of
about 2700 animals. Their main value to poachers rests in their horns, 
which are a valuable ingredient in Asian medicine, and are also prized for
making daggers in Yemen. Another threat to this creature is the ongoing
destruction of its habitat.
__________________________________________________________________________
[7.8.4] Animal behavior
__________________________________________________________________________

Black rhinos are known to their fierce temperaments. They are aggressive
animals, which will charge when, threatened. As they are very 
near-sighted, however, it is thought that these charges may either be 
blind rushed meant to scare off attackers or an attempt to quickly get 
closer to a potential threat in order to identify it. Before charging, an 
agitated rhino will make a distinctive snorting call, often while shaking 
its head and stamping its feet.

Rhinos are most active early and late in the day and tend to wallow in
mud during the hottest part of the day. The mud both cools off the rhino
-- a necessary measure due to its lack of sweat glands -- and provides
a barrier to repel annoying insects. Rather sedentary by nature, a content
rhino can often be seen lying around in the sun.

Black rhino's calves are born in heavy cover, and stay hidden for up to a
week. After leaving cover, they walk behind their mothers.

--------------------------------------------------------------------------
[7.9] Cheetah
--------------------------------------------------------------------------
__________________________________________________________________________
[7.9.1] General information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.9.2] Exhibit information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.9.3] Compatible animals
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.9.4] Animal behavior
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!

--------------------------------------------------------------------------
[7.10] Chimpanzee
--------------------------------------------------------------------------
__________________________________________________________________________
[7.10.1] General information
__________________________________________________________________________

The chimpanzee is a highly social animal, living in groups of 9-120
animals. In captivity, they can be found in groups of 3-15 individuals.
They are likely to get agitated when they are placed alone in a habitat.

The chimpanzee's diet varies according to region but consists mainly of
fruit, leaves and bark. In the wild, much of their day is spend foraging
for this food, whereas in captivity, they tend to use this time for
social activities, such as playing, grooming and other interactions.
__________________________________________________________________________
[7.10.2] Exhibit information
__________________________________________________________________________

The native setting of the chimpanzee is the tropical rainforests of
central Africa. The large trees and dense vegetation of this region
generally allows little light to reach the forest floor, and only the
occasional clearing allows grass to flourish.

Chimpanzees prefer to spend their time in and among the large rainforest
trees. When in danger, they can quickly scamper up the tree trunks, 
thereby avoiding most predators.

Scattered rocks found in their rainforest habitat afford many 
opportunities for fun to the playful chimpanzee.
__________________________________________________________________________
[7.10.3] Compatible animals
__________________________________________________________________________

Chimpanzees prefer to socialize with their own kind. They will often
become upset when placed in a habitat with other animals, especially if
these happen to be large carnivores.
__________________________________________________________________________
[7.10.4] Animal behavior
__________________________________________________________________________

Chimpanzees spend much of their time exploring their habitats. When
agitated, they are very vocal -- hooting and hollering. One angry chimp
can set off the entire group.

--------------------------------------------------------------------------
[7.11] Clouded Leopard
--------------------------------------------------------------------------
__________________________________________________________________________
[7.11.1] General information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.11.2] Exhibit information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.11.3] Compatible animals
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.11.4] Animal behavior
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!

--------------------------------------------------------------------------
[7.12] Dromedary Camel
--------------------------------------------------------------------------
__________________________________________________________________________
[7.12.1] General information
__________________________________________________________________________

The dromedary camel is a semi-social animal, equally at home alone or with
up to 15 other animals. Camels are no longer found in the wild, being 
completely domesticated. They are commonly referred to as "the ships of
the desert", by the native peoples of North Africa who use them as bears
of burden. On captivity, they can be found in groups of one to ten
animals.

Camels are highly resilient animals, able to go five to seven days with
little or no food or water. They van survive eating thorns, dry 
vegetation, and saltbrush that other mammals avoid. In captivity, they 
prefer dates, grass, wheat and oats.
__________________________________________________________________________
[7.12.2] Exhibit information
__________________________________________________________________________

The dry, arid deserts environment of North Africa are the home to the
camel. This harsh and unforgiving terrain is known for its exceedingly
high temperatures, lack of water and vast empty expanses of sand, broken
by the occasional stretch of dirt or rocky ground. Camels are well-adapted
to the harsh conditions of their desert habitat, and prefer it above all
others.

As with most animals in captivity, camels requite a place in which they
can escape from the hot sun or inclement weather. These are usually
stables or wooden structures with a protective overhang.
__________________________________________________________________________
[7.12.3] Compatible animals
__________________________________________________________________________

Camels prefer their own company. They often become agitated around 
unfamiliar animals.
__________________________________________________________________________
[7.12.4] Animal behavior
__________________________________________________________________________

Camels have an ill-deserved reputation for being bad-tempered and
obstinate creatures which spit and kick. In reality, they tend to be
amiable, patient and intelligent. An upset camel will stamp its feet and
run around the habitat.

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[7.13] African Elephant
--------------------------------------------------------------------------
__________________________________________________________________________
[7.13.1] General information
__________________________________________________________________________

Elephants are herbivores, eating various grasses, hay, and even trees. 
They eat frequently, which is not suprising, given their enormous size. 
Their long, flexible trunks allow them both to reach down to pull down
tasty branches inaccessible even to a giraffe. All that eating means that
elephants tend to dirty their habitats more quickly than many animals. A
herd of these creatures can tax even the most decicated keepers cleaning
efforts. Elephants are hardy animals which don't get often sick. When they
do, their strong constitutions allow them to weather the illness a 
relatively long time before it becomes life-threatening.

Elephants reproducte poorly in captivity.
__________________________________________________________________________
[7.13.2] Exhibit information
__________________________________________________________________________

The native habitat of the elephant is the open savannah found in central
and southern Africa. The region is noted for its wide swatches of tall
grasses broken by the occasional stands of acacias and the large African
baobab tree, which the elephants like to use for shade. Areas of dirt and
sand near waterholes form cool mudholes for the elephant to wallow in, and
the occasional large rock provides a prefect stratching post for removing
the dried mud.

In the wild, elephants occupy a wide geographic range, often traveling
many miles in a single day. In captivity, elephants need relatively large
spaces in which to love and move about. The more elephants, the more space
they need. Zoos generally provide special houses for their elephants to 
use at night and during inclement weather. These shelters also allow an
elephant to escape from the crowd should it begin to feel uncomfortable.
__________________________________________________________________________
[7.13.3] Compatible animals
__________________________________________________________________________

Elephants are very social animals. Whiel they are often found in groups
of 5-25 individuals in the wild, keeping great numbers of elephants in a 
zoo setting would tax even the wealthiest of zoos. In captivity, groups
of 2-6 individuals are more common. Elephants can quickly become upset
when they don't have enough contact with others of their own kind.

As the largest land mammals in the world, elephants can afford to feel
relatively safe in the wild, at least from other animals. In general,
elephants only tolerate their own kind. While they have nothing to fear
from even the largest predators, they still get very agitated when 
placed in close proximity to these animals. Elephants can also made
uncomfortable by the buffalo and the rhinoceros.
__________________________________________________________________________
[7.13.4] Animal behavior
__________________________________________________________________________

Elephants are very vocal animals. When they are angry, they tend to make
the familia loud trumpeting sound. In addition, they will often run around
and make other agitated movements. Their highly social nature means that
one angry elephant can quickly upset the rest of the herd.

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[7.14] Emperor Penguin
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__________________________________________________________________________
[7.14.1] General information
__________________________________________________________________________

Emperor penguins are the largest species of penguin, standing 3.7 feet
tall and weighing 60-90 pounds. As birds which spend most of their lives
at sea, penguins have trated flight for the ability to swim underwater.
Emperor penguins swim at speeds ranging from five to almost nine miles 
per hour. 

They are terrific drivers; dives of up to 1700 feet and 18 minutes have
been recorded, although the usual depth and duration of their dives is
much less.

Emperor penguins have little or no sens of smell and their sense of 
taste is also limited. It is thought that they may be nearsighted on
land, but see better when they are underwater. They are able to endure
extremely cold temperatures because their thick layers of overlapping,
oil-coated feathers forms a waterproof coat that provides excellent
insulation. Their black and white coloring makes them nearly invisible
to predators from both above and below.

Female Emperor penguins lay their eggs, then head out to sea to feed
for up to sixty days. During this period, the male stands waiting her
return with the egg balanced on his feet, covered by a loose piece of
skin called the brood flap. During this incubation period, the father
penguin can lose up to half his body weight.
__________________________________________________________________________
[7.14.2] Exhibit information
__________________________________________________________________________

Emperor penguins are found exclusively in Antartica within the pack-ice
region. These birds can survive temperatures of -40 degrees celsius. They
avoid the open water beyond the limits of the floating ice, and are
usually found near nutrient-rich, cold-water currents that provide an
abundant supply of food. In general, pengions live on a diet of small fish
and crustaceans; however, Emperor penguins have been known to take larger
fish and even squid.

In captivity, penguins require some sort of cave-like shelter from the
heat of the sun. They will use rocks for diving and for congregating.
__________________________________________________________________________
[7.14.3] Compatible animals
__________________________________________________________________________

Penguins are among the most social of all birds. Penguin colonies, or
rookeries, may contain thousands of individuals. Emperor penguins swim,
feed and dive together, even at sea. The group offers its members
protection against hunger and cold. In captivity, penguins are generally
found in groups of 2 to 15.

Emperor penguins have no predators on land, and so are fairly fearless
around humans. The chief predator for adult penguins is the leopard 
seal. The giant petrel accounts for about a third of Emperor chick
mortality.
__________________________________________________________________________
[7.14.4] Animal behavior
__________________________________________________________________________

People enjoy watching the comical gait and head movements of penguins, as
they awkwardly waddle about on land on their paddle-like feet. For 
Emperor penguins, a more efficient way to travel over the snow is to 
"toboggan" on their stomachs, using their flippers and feet for 
propulsion. In the water, these birds are adept swimmers and divers. Like
dolphins, penguins leap out of the water every few feet in order to 
breathe.

Emperor penguins communicate with calls and through a range of ritual
displays,  such as head and flipper waving, bowing, gesturing and 
preening. Aggressive postures like stares, pointing, and charging can
occur in disputes over territory. A simple threat call is used to warn
against predators.

Emperor penguins rely upon their dense coat of overallping feathers to
protect them from the freezing temperatures of the Antartic. Their
survival depends upon keeping these feathers properly maintained. These 
birds will preen for several minutes in the water by rubbing their bodies 
with their flippers while twisting and turning over.

When penguins are hungry, they will often start walking together in large
groups. Penguins will huddle together to conserve heat. If a penguin is
too warm, it holds it flippers away from its body, so both surfaces on 
the flippers are exposed to air, releasing heat.

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[7.15] Greater Flamingo
--------------------------------------------------------------------------
__________________________________________________________________________
[7.15.1] General information
__________________________________________________________________________

The word flamingo comes from the Latin word for flame. Greater Flamingoes
are beautiful birds known for their distinctive pink plumage and their 
long graceful necks and legs. They reach an averga heightof four feet,
making them one of the tallest birds in the world. They have good hearing 
and eyesight. In zoological settings, flamingos recognize their uniformed
keepers among visitors.

Flamingoes use a unique filtration system for feeding. Their bills contain
comb-like plates which can skim algae, seeds, insects and tiny shrimp from
the water they live in. Their tongues act like pistons, sucking water into
the beak and then forcing it out again so that the food remains trapped
against the plates lining the beak. Flamingoes can filter as many as 20
beakfuls of water per second. In captivity, submerged food trays are used
to accommodate flamingos' filter-feeding habits.

The shrimp adn algae cansumed by the flamingo are rich in carotene, a 
bustance which is responsible for the bird's pink color. In captivity, 
this pigment must be artificially introduced into the flamingo's food, or
else the bird would be a dull duff color.

Greater flamingoes have a life expectany of about twenty years in the 
wild, but can live over forty years in captivity.
__________________________________________________________________________
[7.15.2] Exhibit information
__________________________________________________________________________

Greater Flamingos are found all over the world. Large populations live in
northwest India, the Middle East, the western Mediterranean, and Africa.
Smaller flocks can be found scattered throughout nothern Europe.

These bird live on shallow lakes and coastal water. Soda lakes, salt 
lagoons and tidal mudflats are all appropriate habitats for flamingoes.
Flamingoes are one of the only creatures designed to survive in the 
caustic environment of a volcanic lake. The foods they eat (shrimp, worms,
blue-green algae, snails) can be found in water with a high concentration
of saline or alkaline salt. Little shore vegetation grows in these areas,
where only a few of the hardiest savannah grass can survive.

Flamingoes require lots of mud, as they use substance to create their
large conical nests. Some flamingoes are known to use the same nest year
after year. The parents take turns incubating their egg, and must take
care, after the chick hatches, that the baby bird does not fall off the
nest into the caustic water.
__________________________________________________________________________
[7.15.3] Compatible animals
__________________________________________________________________________

Flamingoes are very social birds. In the wild, their flocks usually number
in the thousands. In captivity, they are comfortable in groups of 2-20
birds.

The greater flamingo has very few predators because of the harsh habitat
it prefers. It competes with no other animals for its food. Jackals and
hyenas are potential predators of adult flamingoes, although they are more
likely to alarm the flock than to actually catch a flamingo. Eggs and 
chicks are prey for a number of birds, such as fish eagles and storks. The
greatest threat to the flamingo is posed by the destruction of its 
habitat.
__________________________________________________________________________
[7.15.4] Animal behavior
__________________________________________________________________________

Flamingoes spend most of the day feeding, preening, resting, and bathing.
As water birds, preeningi s particularly important in order to distrubure
the oil which keeps their feathers waterproof. Flamingoes are shy birds, 
and will often take flight at sudden movements or noises.

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[7.16] Thomson's Gazelle
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__________________________________________________________________________
[7.16.1] General information
__________________________________________________________________________

The Thomson's gazelle, or "tommy", is a small antelope found in central
Africa.

This species mainly congregates in the open grassy plains where there is
abundant food and enough space to range freely. Large numbers of these
animals migrate together following the rains. Once the grass in an area is
exhausted, they move on.

Tommies have a great number of predators and rely exclusively on flight
to escpae from danger. As a result, they are v ery good at fleeing; able
to leap 10 feet into the air, bound 30 feet at a time, and turn much 
faster than a cheetah.

These animals reproducte well in captivity.
__________________________________________________________________________
[7.16.2] Exhibit information
__________________________________________________________________________

The native habitat of the Thomson's gazelle is the wide savannah found in
central and southern Africa. This region is noted for its wide swatches of
tall grasses broken by the occasional stands of acacias and the large
African baobab tree.

The gazelle is an efficient grazing animal which can eat the shorter 
grasses other animals can't use. Ninety percent of iets diet is made up of
young, tender grasses and scrub. When grass is unavailable, these animals
may also browse on low hanging branches and bushes.

Because gazelles travel in large herds, they are most comfortable in close
proximity to each other. As a result, small herds are able to exist 
contentedly in captivity in smaller habitats than one might expect. 
Gazelles prefer the open areas of the grassland where they can see any
predators approachingl heavy stands of trees will make them nervous. 
Although some gazelles can do without water, Thomson's gazelle require a
dependable water source, as it needs to drink every one or two days.

As with most animals in captivity, gazelles require a place in which they
can escape from the hot sun or inclement weather. These are usually 
stables or wooden structures, with a protective overhang.
__________________________________________________________________________
[7.16.3] Compatible animals
__________________________________________________________________________

Thomson's gazelle is one of three migratory animals that dominate the East
African plains. This social species generally gather in loosely affiliated
herds which can vary in size from 2 to 200 animals. During migration, 
herds can number in the thousands. In captivity, they are generally found 
in smaller groups of 2-20 individuals.

Gazelles have an affinity for fellow migratory herd animals -- the plains
zebra and the wildebeest -- as well as for the giraffe. Predators such as
the lion and hyena will cause the gazelle herd to swiftly flee.
__________________________________________________________________________
[7.16.4] Animal behavior
__________________________________________________________________________

Tp communicate, gezelles rely on visual displays and odors, rather than
sound. As a result, they are quieter than other animals. Angry gazelles
can be seen rearing up, bucking, and stamping their feet. As with other
highly social animals, one angry gazelle can often upset the rest of the
herd. A happy gezelle can be often be seen running and jumping around its
habitat, or just lyting contentedly in the sun.

--------------------------------------------------------------------------
[7.17] Gemsbok
--------------------------------------------------------------------------
__________________________________________________________________________
[7.17.1] General information
__________________________________________________________________________

Gemsboks are the largest of the straight-horned African antelopes. They
are striking animals, with distinctive black striped marking their faces,
throats and backs. Their horns are very long and straight. While the
gemsbok is one of the slower gazelles, and will prefer make a stand, even
against large predators, it can run faster than a swift horse when
necessary.

The gemsbok is an animal that is peculiarly adapted to deal with a dry,
hot climate. Rather than cooling its body though perspiration when the
air temperatures increases, the gemsbok's body temperature will rise as
well. After several hours, the gemsbok's body will radiate this excess
heat. Should their bodies reach too high a temperature, the gemsbok may 
cool off by panting. Its kidneys and circulatory system are also adapted
for water conservation and hear regulation. Gemsbok have excellent 
eyesight, hearing and smell.

Gemsboks are herbivores, grazing at night when plants have a higher water
content. These animals supplement their dier with moisture-rich wild 
melons, roots and tubers. Experts at locating water sources, gemsboks 
will dig into dried river beds to expose hidden ground water.

These animals reproduce well in captivity.
__________________________________________________________________________
[7.17.2] Exhibit information
__________________________________________________________________________

The gemsbok is found in arid regions ranging from eastern to southwestern
Africa. It can be found on dry plains, desert, open grassland, open
savannah and duneland regions. Ir prefers semi-desert areas or hills with
sparse vegetation and tree coverage. Gemsboks can endure temperatures
ranging from 99 F to 113 F.

In captivity, the gemsbok requires a stable-like structure to shield it
from the elements.
__________________________________________________________________________
[7.17.3] Compatible animals
__________________________________________________________________________

Gemsboks are social creatures which range in small herds of variable size.
In captivity, they are usually kept in groups of 3-15 animals. These 
animals have a strict dominancee hierarchy within the herd.

Predators of the gemsbok include lions, spotted hyenas, leopards, and wild
dogs. Gemsboks will defend themselves against their enemies, and can be
dangerous prey. It is reported that their long, sharp horns can be
succesful even against a hungry lion.
__________________________________________________________________________
[7.17.4] Animal behavior
__________________________________________________________________________

A gemsbok has two threatening postures; the head held up, with a slow
ducking head motion; and head lowered, horn tips pointing at opponent.
When nervous becuase of the proximity of predators, members of the herd
may begin a exaggerated trot, with erect heads swinging from side to side.
An angry gemsbok will stamp its feet and jerk its head.

Newborn gemsboks immediatly hide themselves after birth. Their mothers 
will be cautious when visiting the calf to nurse it, and will move their
offspring to a new location each morning. The cald and mother will not 
rejoin the herd for about six weeks.

--------------------------------------------------------------------------
[7.18] Giraffe
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__________________________________________________________________________
[7.18.1] General information
__________________________________________________________________________

The word "giraffe" comes from the Arab word Xirapha (zee-RAF-ah), which
means "the one that walks very fast". The Egyptians and Greeks believed
that these creatures were a mixture of camels and leopards, and so called
them "camerlopards".

with its distrinctive long neck, the giraffe is the tallest animal in the
world. Giraffes feed on the leaves at the top of trees, and their long
supple necks and 18-inch tongues allow them to reach up high to graze on
the tender new growth. Giraffes get hungry fairly often and so need to 
eat frequently, consuming about 75 pounds of leaves in a day. If 
necessary, they can fo without water for weeks, as they derive much of 
the moisture they need from their diet. In captivity, giraffes eat
alfalfa, hay, and dry food.

The giraafe's extreme height, coupled with its keen eyesight, allows 
this animal to spy predators from a great distance. The giraffe's hide,
with ots unique pattern of dark brown spots upon a tan background, 
provides it with excellent camouflage against the savannah plain. An
individual giraffe's markings are as unique as a fingerprint.

Giraffes tend to reproduce ingrequently in captivity.
__________________________________________________________________________
[7.18.2] Exhibit information
__________________________________________________________________________

Giraffes dwell on the African savannah south of the Sahara. They are
generally found in wooded grassland areas which contain the occasional
stretches of dirt and sand common to this region. These animals enjoy 
munching on a variety of foliage -- their diet includes about 100 species
of trees and shrubs. One of the giraffe's primary sources of food is 
acacia trees, so a plentiful supply of these is particularly important.

Giraffes are large creatures and voracious eaters, and will tend to dirty
their habitat fairly frequently.

Zoos generally provide special houses for their giraffes to use at night
and during inclement weather.
__________________________________________________________________________
[7.18.3] Compatible animals
__________________________________________________________________________

The giraffe is a sociable animal. In the wild, they live in small, loose
herds which can range from 2-50 individuals. In captivity, they are 
usually found in groups of 2-10.
A typical herd might consist of a one bull with females and young. Bulls 
may also be found ranging alone or in pairs. Herds are very loosely 
structured for a variety of reasons; giraffes derive little safety benefit
from close congregation; their height and keen eyesight allow them to
maintain visual contact with their herd at a distance of up to half a 
mile; and the grazing habits of giraffes require thet they be able to move
independently from tree to tree. In fact, giraffes rarely cluster together
unless they happen to be munching on the same tree or are nervous over the
presence of lions.

Adult giraffes are generally too big to fall prey to the predators of
Africa, although they are vulnerable to lions when lying down or drinking.
The adult giraffe is a risky prey, however, as a well-placed kick can kill
a lion. Calves are frequently preyes upon by lions, hyenes, leopards and
African wild dogs. A mother will defend her calf by standing over it and
kicking at attackers with front or hind feet. Even so, a first year calf 
mortality is about 58%.
__________________________________________________________________________
[7.18.4] Animal behavior
__________________________________________________________________________

While generally quiet creatures, giraffes are not mute. Calves will bleat
and make a mewing call, cows will bellow to their calves and bulls may
make coughing sounds during the rutting season. When upset, giraffes may
grunt or snort. Unhappy giraffes will also run or gallop about, and lower
their heads into an almost horizontal position. Giraffes can run up to 35
mph.

An alarmed giraffe will stretch its head to its highest position. An angry
or nervous individual will affect the other giraffes in its herd.

When lowering its head to drink or graze on low-growing foliage, a giraffe
must spread its forelegs widely and well to the front or bend at the 
knees. Giraffes usually sleep standing up but do lie down occasionally.

Calves enjoy playing and will race around their mothers and gambol with
other calves. Older calves may playfully spar with each other.

--------------------------------------------------------------------------
[7.18] Gray Wolf
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__________________________________________________________________________
[7.19.1] General information
__________________________________________________________________________

As the largest member of the dog family, a gray wold will weight anywhere
from 70 to 115 punds and is bigger than the average german shepherd. The
coat of the gray wolf can actually range in color from pure white to coal
black. All dogs are descended from Middle Eastern wolves tamed around
12,000 years ago.

A wolf has a finely developed sense of hearing, and is able to hear other
wolves howling at a distance of many miles. It also has a keen sense of
smell, and is capable of detecting prey more than a mile away. Wolves are
carnicores, and will normally hunt as a pack, bringing down large animals
such as elk and deer. Their diet will also inclsude smaller animals, such
as beavers, rabiits and even field mices.

Today, wolves are endangered. The loss of wolves in the wild have led to
the overpopulation of certain species. Wolves can help to keep a prey 
population rebust by eliminating the old, sick and weak animals.
__________________________________________________________________________
[7.19.2] Exhibit information
__________________________________________________________________________ 

Throughout the world, the gray wold has populations in the United Stated,
Canada, Europa, Asia, the Middle East and Russia. Although gray wolves 
were once numerous across the North American continent, today they are
found primarily in regions of nothern Canada and parts of Mexico. There
are fewer 2,500 wolves in the continental United States. These are mostly
in the forested areas of Nothern Michigin, Minnesota and Wisconsin.

Wolves prefer heavily forested areas, but can also be found in desert,
plains, and tundra regions. In captivity, their habitats are generally a
combination of forest and grassy areas.

In their natural setting, wolves need a lot of space. The hunting
territory of a gray wolf may range between 50 and 1,000 square miles,
depending on food availability. Wolves sometimes travel 30 miles in a
single day. Because wolves need wildlang territory and an abundant food
supply, the loss of its habitat has become a leading threat to their
survival in the w ild. Wolves have specific habitat requirements, and 
will be unhappy if those requirements are not met in captivity.

Wolves live in dens in the wild, and need to be provided with a cave-like
structure when in captivity.
__________________________________________________________________________
[7.19.3] Compatible animals
__________________________________________________________________________

Wolves are social animals. They live in packs, which usually consist of a
set of parents, their offspring, and other non-breeding adults. The wolf's
social system is strictly orderedl within each pack, there is a male and
a female hierarchy. The highest-ranking male is referred to as the alpha
male, and the top female is the alpha female. Wolves have been known to
mate for life.

In the wild, wolf packs can range in size from 8 to 35 animals. In 
captivity, wolves are usually kept in groups of 4-20.

Gray wolves will hunt large animals such as mooses and deers. However, 
gray wolves are more succesful taking the old, weak, or injured animals.
In addition, gray wolves will also eat beavers and other smaller 
animals. Wolves in the wild are afraid of humans and generally avoid 
contact with them. There are no documented instances of healthy wolves
attacking humans in North America.

The loss of habitat, reduction in prey species, and illegal hunting, 
trapping and poisoning pose the biggest threats to the wolf's survival.
__________________________________________________________________________
[7.19.4] Animal behavior
__________________________________________________________________________

Wolves are highly intelligent and communicate with each other by scent
marking, vocalizations, and facial and body language. Howling helps them
keep track of each other, establish territories, assemble the pack, and
defend a kill. They may also sometimes howl just for enjoyment. On a calm
night, howls can be heard from as far as 120 miles away.

Wolves run on their toes. This lengthens their legs, making it possible
for them to run faster and turn more quickly.

When angry, wolves will shake their heads, growl, and run about their
habitat. They may also bark and howl in frustration.

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[7.20] Grizzly Bear
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__________________________________________________________________________
[7.20.1] General information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.20.2] Exhibit information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.20.3] Compatible animals
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.20.4] Animal behavior
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!

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[7.21] Hippopotamus
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__________________________________________________________________________
[7.21.1] General information
__________________________________________________________________________

"Hippopotamus" is the Greek word for "river-horse", a name which aptly
describes these large, semi-aquatic mammals. On land, this animal is
second only to the elephant in size; and the size of its mouth is second
only to that of the whale. Unique among land animals, the hippo can open
its jaw a full 180 degreed, thereby creating iets distrinctive yawn.

Hippos have skin which becomes easily dehydrated, and so spend most of
their day wallowing in water. They are excellent swimmers, and are capable
of remaining under water for up to five minutes. When partially submerged,
only their eyes, ears and nostrils are visible.

Hippos tend to reproduce infequently in captivity.
__________________________________________________________________________
[7.21.2] Exhibit information
__________________________________________________________________________

Hippos can be found in the lakes, rivers, and swamps of sub-Saharan 
Africa. They are vocacious grazers, and need large open areas of mixed
grasses to supply their dietary needs. In their natural setting, these
animals will typically range two or three miles during their nightly
foraging, and so are more comfortable when placed in larget zoo habitats.
Their sensitive skin requires that they submerge themselves beneath water
for most of the sunlit hours. They also enjoy wallowing in muddy areas
along the edge of the water. Hippos prefer solitary foraging, but will 
cluster closely together when in the water, so an ideal hippo habitat
would have a greater proportion of land to water, with relatively few 
trees to interrupt the available grazing.
__________________________________________________________________________
[7.21.3] Compatible animals
__________________________________________________________________________

Hippos are herd animals and, in captivity, are comfortable in groups of
between two and ten individuals. Adult hippos are generally safe from most
carnivores because of their size; however, immature hippopotamis can be
vulnerable to aggressive predators such as lions, hyenas and crocodiles.
Mother hippopotami are fiercely protective of their young, and have been
known to snap an adult crocodile in two with their huge jaws. Hippos enjoy
the company of their own kind during their daytime socializing, and prefer
to be alone during their daytime foraging.
__________________________________________________________________________
[7.21.4] Animal behavior
__________________________________________________________________________

During the daylight hours, hippos are generally seen sleeping and 
socializing in the water with the other members of their herd. When hippos
become uneasy about something in their enviroment, they will stamp their
feet, shake their heads and make honking noises. An angry hippo has a 
deep, reverberating roar which van be heard a great distance. Although
generally slow movers, a hippo can gallop at a speed of up to 18 mph in an
emergency.

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[7.22] Spotted Hyena
--------------------------------------------------------------------------
__________________________________________________________________________
[7.22.1] General information
__________________________________________________________________________

After the lion, the spotted hyena is the second largest carnicore in 
Africa. While these animals will scavenge food whenever possible, even
daring to steal kills from other carnivores, they are also efficient pack
hunters. able to take down adult wildebeests and zebras. Hyenas have 
wonderfully efficient digestive systems which are capable of digesting
the bones, horns and even teeths of their prey. In caprivity, hyenas are
supplied with a steady diet of meat and dry foods.

Male and female hyenas possess reproductive organs which are similar in
appearance, making it difficult to differentiate between the genders in
this species.
__________________________________________________________________________
[7.22.2] Exhibit information
__________________________________________________________________________

The native habitat of the spotted hyena is the wide savannah found in
central and southern Africa. This region is noted for its wide swatches of
tall grasses broken by the occasional stands of acacias and the large
African baobab tree. The hyena roams the open savannah, often resting in
the shady dirt beneath the various trees. Hyenas prefer to drink every
night, if water is available, but like many savannah animals, can do
without if necessary. Waterholes provide an additional benefit in that
they attract other animals upon which the hyena preys.

As with most animals in captivity, hyenas require a cave-like structure in
which they can escape from the hot sun or inclement weather. Captive 
hyenas strongly prefer settings resembling their own natural habitats.
__________________________________________________________________________
[7.22.3] Compatible animals
__________________________________________________________________________

The hyena is a highly social animal which lives in matriarchal clans of 
35-80 animals. In captivity, they are more commonly seen in groups of 3-15
individuals.

Heyenas have a contentious relationship with most other animals on the
African savannah. Generally, the hyenas are either trying to steal their
food or kill them. Lions and hyenas have a particular dislike for one
another. Adult male lions will go out of their way to kill a hyena; 
perhaps because it is not uncommon for a pack of hyenas to chase away
lions from a fresh kill.
__________________________________________________________________________
[7.22.4] Animal behavior
__________________________________________________________________________

Hyenas are among the noisiest of African mammals, with 11 different sounds
and calls. Angry hyenas will emit a number of vocalizations, including a
loud whoop and a high, cackling laugh. A loud hyena is often an angry one.

--------------------------------------------------------------------------
[7.23] Ibex
--------------------------------------------------------------------------
__________________________________________________________________________
[7.23.1] General information
__________________________________________________________________________

The alpine ibex is an extraordinarily nimble goat who lives high in the
mountains of central Europe. The ibex's coloring changes from a brownish
gray in the summer to a dark, richter brown over the winter. Both males
and females have heavy, gnarled, backward-curving horns, although the
horns of the male are much larger. The male is also bearder.

The ibex has keen senses of sight, hearing and smell. When alerted to
danger, the ibex escapes by climbing up into the rocks to hide.

Active during the day, the ibex will forage both at higher elevations, and
in lower pastures where vegetation is more plentiful. During the winter, 
it moves down the mountain in search for food. Itd diet includes grass,
moss, flower, and the leaves and twigs of trees and small shrubs.

Young ibex live with their mothers until they reach maturity, at which
times the males strike off on their own.
__________________________________________________________________________
[7.23.2] Exhibit information
__________________________________________________________________________

The alpine ibex lives near the snow line in the Alps and other 
mountainous regions of central Europe, at elevations of 6,500-11,500 ft.
Once hunted almost to extinction, this animal was saved by the Italian 
royal games preserves. It has now been reintroduced to much of its former
range.

Ibexes frequent a steep, rough, and rocky enviroment where few predators
can safely venture. They usually remain high in the steep cliffs during
the daytime, then descend to lowere alpine meadows to feed during late 
afternoon and evening. In the summer, ibex need to drink every few days,
so they prefer locations near permanent sources of water.
__________________________________________________________________________
[7.23.3] Compatible animals
__________________________________________________________________________

The alpine ibex lives in herds consisting of adult females and their 
young. Males are usually solitary, coming together with the females only
during the breeding season. In the wild, herd size is generally between
10-20 animals. In captivity, herd size is generally between 3-10 animals.

The ibex is preyed upon by wolves, lynxes, bears, jackals, and foxes. The
kids are also preyed upon by eagles.
__________________________________________________________________________
[7.23.4] Animal behavior
__________________________________________________________________________

A swift and able climber, the alpine ibex leaps with ease among the crags
and ledges of iets habitat. This animals is an outstanding climber, and
its ability to maneuver on steep, tocky cliffs forms its first line of
defense against predators. When cornered, it will also defend itself with
its large horns.

A foraging ibex will often stand on its hind legs to reach leaves, twigs
and tender shoots.

During the breeding season, the male ibexes perform fight rituals to win
mature females. The strongest males with the longest horns win the right
to breed with the available females. In these battles for breeding rights,
the male ibexes generally do not injure each other.

In captivity, an angry ibex may trot or run agitatedly around its
enclosure, bleating, jerking its head, and possibly bucking.

--------------------------------------------------------------------------
[7.24] Red Kangaroo
--------------------------------------------------------------------------
__________________________________________________________________________
[7.24.1] General information
__________________________________________________________________________

Red Kangaroos are the world's largest marsupial. Despite the name, not all
red kangaroos are red. In the eastern part of their range, males are
usually some shade of red, and females are blue-grey; elsewhere, both
sexes may be reddish brown. Male kangaroos are called "boomerang", female
kangaroos are "blue fliers" and young are called "joeys".

Kangaroos are so well-designed for hopping that they are unable to walk.
They have large, powerful hind feet which cannot move independently of 
each other, and a tendon in their legs that behaves like a rubber band,
conserving energy as they move. The faster they move, the less energy
they use. Red kangaroos can hop as fast as 40 mph, making leaps as long as
20 feet. Kangaroos will run from danger, rather than fight, although they
have a large claw attached to their hind leg which can make them quite
dangerous at close quarters. The kangaroo's long and heavy tail provides
balance and support.

Kangaroos feed at night. On the wild, their diet consists of green grass,
leaves and roots. They shallow their food whole, later regurgitating a cud
and chewing it. Like other animals adapted to a dry climate, kangaroos can
go for a long time without drinking, deriving most of theit moisture from
the plants they eat.

Baby kangaroos are bean-sized when they are born. The tiny, hairless
embryo makes its way across the mother's belly into the pouch, where it
attaches itself to one of the four available teats. Once nursing begings,
the teat will swell up so that the baby will remain attached. The joey
will remain in the pouch for 5-6 months as it continues to mature. At the
end of that period, it will be fully developed, and can emerge to explore.
Over the next 2-3 months, the young kangaroo will gradually spend more and
more time away from the pouch. Joeys are usually weaned around 1 year of
age, but will remain close to the mother for another six months.
__________________________________________________________________________
[7.24.2] Exhibit information
__________________________________________________________________________

The red kangaroo is found primarily in the dry grasslands and plains of
central Australia. The terrain in this region consists of savannah-like
grasses interspersed with barren areas of dry dirt, sand and the
occasional rock. Kangaroos prefer open areas, with a sparse scattering of
native bushes and trees for shade. In captivity, a shelter such as lean-to
can also meet this need. Kangaroos are semi-nomadic, and their movements
are not restricted by most types of fencing. In the wild, this animal
does not need continual access to fresh water, as long as green herbage
is available for grazing.
__________________________________________________________________________
[7.24.3] Compatible animals
__________________________________________________________________________

Red kangaroos congregate in loose and temporary social groupings, called
mobs. While a mov can contain up to 100 animals, it usually consists of
10 or fewer animals. Although the makeup of a mob can vary, it will
commonly contain a dominant male, several adult females and young of both
sexes. Mothers and young can remain together for years. In captivity, due
to their need for space, they are usually found in groups of 1-3.

European Foxes and Wedgetailed Eagles prey on the very young. Dingoes prey
on young and adult like. Kangaroos are considered pests, becuase of the
damage they can do to crops, and are destroyed accordingly. Red kangaroos
are also commercially hunted for skins and mear. This animal is on the
list of threatened species maintained by the U.S. Fish and Wildlife
Service.
__________________________________________________________________________
[7.24.4] Animal behavior
__________________________________________________________________________

Red kangaroos are shy, alert creatures, docile expect when cornered. These
animals are able to survive high temperatures by seeking shade and
avoiding avtivity during the day. They regulate their body temperature by
panting and by licking themselves. When necessary, they will dig for
water.

To warn other members of their mob of impending danger, such as a dingo
attack, red kangaroos will thump on the ground. Hearing this warning,
young kangaroos will jump back into their mothers' pouches. Male kangaroos
will not fight to protect the members of their mob: in the event of an
attack, the mob will scatter, relying on individual speed for defense.
However, male kangaroos will fight each other for breeding rights. The two
kangaroos will attempt to push each other off balance by jabbing or
locking forearms. In some cases, they will lean back on their tails, and
kick each other in the belly with their powerful hind feet.

--------------------------------------------------------------------------
[7.25] Leopard
--------------------------------------------------------------------------
__________________________________________________________________________
[7.25.1] General information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.25.2] Exhibit information
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.25.3] Compatible animals
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!
__________________________________________________________________________
[7.25.4] Animal behavior
__________________________________________________________________________

The BETA-version of the game doesn't seem to have any information about
this animal. I'll get this information soon, so stay tuned!

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[8] Creating a trainer (hex-codes)
==========================================================================

--------------------------------------------------------------------------
[8.1] How to create a trainer
--------------------------------------------------------------------------

"What are the Hex-Codes and how do you go about using them?"
 -Michele

I'm not going in-depth on this subject... Download Trainer Creation Kit
and read the help-file in order to find out more.

--------------------------------------------------------------------------
[8.2] Hex-codes
--------------------------------------------------------------------------

00B1E2AC (float) - Money in $

00B1E2CC (dword)
03C8DCB8 (dword) - Zoo rating

00B1E30C (dword) - Animal rating

00B1E310 (word)  - Guest rating

--------------------------------------------------------------------------
[8.3] Where to find this trainer
--------------------------------------------------------------------------

You can download version 1.0 English on the following URL:

http://www.geocities.com/forbiddenunderworld/ztycoontrainer.ace
(this URL is temp. down, so I'll have to find a new URL... stay tuned!)

You'll need WinACE to unACE the trainer. You can download WinACE on 
Forbidden Underworld, so there's no problem!

--------------------------------------------------------------------------
[8.4] Next trainer
--------------------------------------------------------------------------

The next trainer will contain the following functions:

* The rating-freezer fixed :D
* Change the guests
* Anything you want, just e-mail me

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[9] FAQ
==========================================================================

This FAQ isn't finished... ever! When you have a (normal) question about
the game, I'll place it here. When you know something I don't know, you
can mail me and I'll place it in my guide somewhere.

--------------------------------------------------------------------------
[9.1] Guests aren't happy enough
--------------------------------------------------------------------------

Question:
"hi i read your thing on zoo tycoon so i thought u knowing a bit about it 
and all, u may wanna answer a question for me. I cant keep my guests happy 
????? no matter what i try i cant get the rating to stay at 93%. ive done 
everything else for this scenario correct, ie the animals being happy n 
having babies and the zoo rating is good, i got the guest rating to 93% 
then it went down in the last month to 89% and i couldnt get it back up, 
no matter how many attractions, food stalls, restaurants, flowers, 
statues, benches etc i put in they still were not happy. im now at 
screaming point with this level PLEASE PLEASE HELP ME !!!!!!! i even 
bought the official stratergy guide but that just says add more food 
stalls n benches and beautify your zoo, tried it didnt work. Please 
reply soon before i break the disc in half. thanks elizabeth uk"

Answer:
Alrighty! So placing stands etc. won't help you out in that scenario? 
Well; how about the admission price? Try to lower it, so guests will like
your park even more...
Also check for every single animals if it's happy. One unhappy animal can
lower your guest rating, so take care at that point.
Another nice solution: try to search the reason why the guests aren't
happy enough. Open a guest screen and look for it thoughts.
You also told me the guest rating dropped to 89%, and you once got 93%...
try to find out why the rating dropped; there must be a reason for that,
don't you think?

If this all doesn't work, the best solution is to break the disc in
half; I agree with that one ;)

Reply:
"I saw my e-mail in the guide i sent u about the endangered species 
scenario. I completed the scenario, i found out the problem i had way 
to many guests in the zoo, i cheated and let the lions loose em, this 
reduced my guest numbers thus making my guests happy as the zoo wasnt 
crowded and the guests could eat and drink with relative ease ( no 
queueing ) . I then wacked up my admisssion price so no more guests 
would come in , I passed the level with a 97% guest happiness rate. 
later elizabeth."

--------------------------------------------------------------------------
[9.2] Closing the zoo
--------------------------------------------------------------------------

Question:
"hi the game i get but it really hard like i know all the things you 
have to do for the animals like their cages and the zoo keeper like 
but ummm its hard to get it out on words sorry but one thing i really 
would love to know is can you close your zoo so you can get everything 
ready the way you like and not get complaints from the guest and if so 
how can you do that cause well i don't know but thanx sorry bout my 
confussing note if you say"

Answer: 
A brother of Elizabeth UK I guess (just kidding)? Anyway... to find out
about the animals, you'll have to wait for the next version, because I'll
tell you all! (I promise)
It isn't possible to close your zoo :( The only think you can do it to
pause the game. In the BETA-version, it's possible to build when the game
is paused (I don't know about the TRIAL/Final version, please mail me if
you know) etc., so that might help. If it doesn't work, you have a little
problem, because there's no other way to close the zoo... (stupid
Micro$oft).

Reply:
None, because I gave him the answer in a chat via MSN Messenger (remember:
you can add me).

--------------------------------------------------------------------------
[9.3] Making money
--------------------------------------------------------------------------

Question:
"Can anyone tell me how to earn money? I'm making loses everytime"
 -Sephiroth19 (GameFaqs.com forum)

Reply:
"Get only a restaraunt for food, raise the price to $15 to start (you can
raise it more later). get an animal theater, raise the price to $10. get a
compost thing. and sell your baby animals."
 -Death Saga (Gamefaqs.com forum)

--------------------------------------------------------------------------
[9.4] Alfred H
--------------------------------------------------------------------------

Question:
"I have a couple questions about Zoo Tycoon first is once you rename a 
guest Alfred H and the white birds start attacking guests how do you 
reverse it? I used it and they started chasing all my guests away and I 
couldn't find Alfred H to change his name to something else he must have
been one scared off lol."
 -Michele

Answer:
I don't know :( I don't have the final version, so I can't check it out!
I don't think it's possible, but if somebody knows the answer, please mail
me!

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[10] Different versions
==========================================================================

--------------------------------------------------------------------------
[10.1] Different versions
--------------------------------------------------------------------------

As far as I know, you can find 3 different versions of Zoo Tycoon; the
BETA-version, the trial-version and the final version (patches are not
included). I'll cover the difference between these version. If you miss
something here, please mail me, so I can add it...

|What?                          |BETA      |Trial     |Final     |Note   |
|-------------------------------|----------|----------|----------|-------|
|Loading time start-up (sec)    |92        |10        |N/A       |(1)    |
|Loading time minimize (sec)    |15        |1         |N/A       |(2)    |
|Tutorials                      |no        |yes (2)   |yes (3)   |       |
|ZTD/ZIP                        |ZIP       |ZTD       |ZTD       |(3)    |
|Saving scenario status         |no        |yes       |yes       |(4)    |
|Credits                        |no        |yes       |yes       |       |
|Download new items             |yes       |no        |yes       |(5)    |
|Intro (AVI)                    |no        |yes       |yes       |       |
|Name exhibits after building   |no        |yes       |yes       |(6)    |
|Break fences with MM2-cheat    |no        |yes       |yes       |(7)    |
|-------------------------------|----------|----------|----------|-------|

--------------------------------------------------------------------------
[10.2] Notes
--------------------------------------------------------------------------

(1)  - The start-up time on a Pentium II 266 MMX, under Windows 98 Beta 2
(2)  - When you minimize the game, and open it up again, it will take some
 time to load (excluding the intro-movie)
(3)  - When you look in the folder of Zoo Tycoon, you'll see ZIP/ZTD-files
 which hold information, graphics, sounds etc. You can open these files
 with Winzip, WinACE, WinRAR etc.
(4)  - When you complete a scenario, exit the game and run it again, the
 scenario's status should be saved.
(5)  - See chapter [12] for more information on downloading new items
(6)  - When you finished an exhibit, a screen should pop-up, so you can
 give the exhibit a name.
(7)  - When you use the MM2-cheat, the fences of the exhibits should break

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[11] Patches
==========================================================================

--------------------------------------------------------------------------
[11.1] Downloading patches
--------------------------------------------------------------------------

* Download the newest patch from http://download.microsoft.com/download/
 zootycoon/Patch/1.0/WIN98MeXP/EN-US/zoo.exe
* Launch Zoo Tycoon 
* From the main Zoo Tycoon menu click on 'Get New Zoo Tycoon Items'. This 
 will take you to the update screen. 
* From the update screen click on 'Check Locally'. This will bring up a 
 window from which you can then navigate to the location on your computer
 where you have saved the zoo.exe file to. 
* Once you have navigated to this location, select the following file:
 zoo.exe 
* When you have this file selected click on 'Open'. You will then be 
 presented with a Zoo Tycoon dialog box asking if you would like to 
 restart Zoo Tycoon in order for the changes to take effect. Click on 
 'Yes'. 
* Zoo Tycoon will shut down and then attempt to restart itself. If Zoo 
 Tycoon fails to restart please launch Zoo Tycoon as you would normally. 
 Once you are back in the Zoo Tycoon main menu you can then continue to
 use Zoo Tycoon as you would normally.

Note: You can only download the patch (and run it) with the final version!
 It won't work with BETA-version or the trial-version... I'm working on a
 crack, so you can patch the BETA-version.

--------------------------------------------------------------------------
[11.2] Patch #1
--------------------------------------------------------------------------

The Zoo Tycoon update results in performance enhancement for Win 95/98/Me
OS with slight uplift for Win 2000/XP OS 

Bugs that are improved and/or fixed include: 

* Guests unable to satisfy their needs 
* Can not get more than ~600 guests into a zoo 
* Guests loop in place; animals walking in place 
* Maintenance worker AI 
* Terrain blending problem with snow 
* Zoo admission fees (and marketing) not proportional to guest admissions 
* Cheat for unlocking Triceratops and Unicorn can cause a crash 
* User created animals not recognizing same species correctly 

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[12] Downloads
==========================================================================

--------------------------------------------------------------------------
[12.1] Patch
--------------------------------------------------------------------------

Link: http://download.microsoft.com/download/zootycoon/Patch/1.0/
 WIN98MeXP/EN-US/zoo.exe

What is it: See chapter [11]

Size: 1510 KB (1,5 MB)

--------------------------------------------------------------------------
[12.2] Trial-version
--------------------------------------------------------------------------

Link: http://download.microsoft.com/download/zootycoon/Trial/1.0/W9X2KMeXP
 /EN-US/ZooTycoon.exe

What is it: Trial-version of Zoo Tycoon. You can play 2 tutorials and
 1 freeform game. It includes 4 animals (Thomson's Gazelle, Giraffe, 
 African Lion, and Bengal Tiger), all (15) terrain types, 7 buildings,
 5 scenary objects and some more.

Size: 26400 KB (26,4 MB)

--------------------------------------------------------------------------
[12.3] Scenary objects
--------------------------------------------------------------------------

If you want to know how to use the items (and also animals and 
scenario's), please check chapter [11]. It works the same!

__________________________________________________________________________
[12.3.1] American flag
__________________________________________________________________________

Link: http://download.microsoft.com/download/zootycoon/Update/1.0d/
 W9X2KMeXP/EN-US/USFlag.ztd

What is it: The American flag

Size: 63 KB (0,1 MB)

--------------------------------------------------------------------------
[12.4] Animals
--------------------------------------------------------------------------
__________________________________________________________________________
[12.4.1] Asian Elephant
__________________________________________________________________________

Link: http://download.microsoft.com/download/zootycoon/Update/6.0/
 W9X2KMeXP/EN-US/Asian_Elephant.ztd

What is it: Asian Elephant

Size: 5300 KB (5,2 MB)
__________________________________________________________________________
[12.4.2] Asian Black Bear
__________________________________________________________________________

Link: http://download.microsoft.com/download/zootycoon/Update/7.0/
 W9X2KMeXP/EN-US/Asian_Black_Bear.ztd

What is it: Asian Black Bear

Size: 2600 KB (2,6 MB)
__________________________________________________________________________
[12.4.3] Blackbuck
__________________________________________________________________________

Link: http://download.microsoft.com/download/zootycoon/Update/8.0/
 W9X2KMeXP/EN-US/Blackbuck.ztd

What is it: Blackbuck

Size: 738 KB (0,7 MB)
__________________________________________________________________________
[12.4.4] Bongo
__________________________________________________________________________

Link: http://download.microsoft.com/download/zootycoon/Update/4.0/
 W9X2KMeXP/EN-US/bongo.ztd

What is it: Bongo

Size: 1700 KB (1,7 MB)
__________________________________________________________________________
[12.4.5] Mountain Lion
__________________________________________________________________________

Link: http://download.microsoft.com/download/zootycoon/Update/5.0/
 W9X2KMeXP/EN-US/mountainlion.ztd

What is it: Mountain Lion

Size: 1800 KB (1,8 MB)
__________________________________________________________________________
[12.4.6] Yeti
__________________________________________________________________________

Link: http://download.microsoft.com/download/zootycoon/Update/3.0/
 W9X2KMeXP/EN-US/yeti.ztd

What is it: Yeti

Size: 4000 KB (4 MB)

--------------------------------------------------------------------------
[12.5] Scenario's
--------------------------------------------------------------------------

Please note: All three files are required to play this scenario. In
addition, these files are for the English version of Zoo Tycoon only. 
__________________________________________________________________________
[12.5.1] Beach Resort
__________________________________________________________________________

Information: A wealthy hotel tycoon has started a new beach resort in the
 Bahamas. He has decided to build a zoo near his hotel as an attraction to
 guests. He has put you in charge of selecting the animals for the zoo and
 in making the zoo a success. He has set aside a large plot of land with
 many varied terrain types that he insists would be adequate for a wide
 variety of animals. He only asks that you choose a diverse selection of
 animals from across the globe.

Scenario file: http://download.microsoft.com/download/zootycoon/Update/
 1.0e/W9X2KMeXP/EN-US/scn17.ztd

Size: 50 KB (0,1 MB)

Savegame file: http://download.microsoft.com/download/zootycoon/Update/
 1.0b/W9X2KMeXP/EN-US/scn17.zoo

Size: 169 KB (0,2 MB)

Language file: http://download.microsoft.com/download/zootycoon/Update/
 1.0/W9X2KMeXP/EN-US/lang001.dll

Size: 68 KB (0,1 MB)

Total size: 287 KB (0,3 MB)

--------------------------------------------------------------------------
[12.6] Video's
--------------------------------------------------------------------------
__________________________________________________________________________
[12.6.1] Scenario's
__________________________________________________________________________

Information: So many zoos, so little time!

Broadband/DSL - http://www.microsoft.com/games/zootycoon/zooty1_300k.wvx
Fast modem - http://www.microsoft.com/games/zootycoon/zooty1_110k.wvx
Modem - http://www.microsoft.com/games/zootycoon/zooty1_56k.wvx
__________________________________________________________________________
[12.6.2] Research and Conservation
__________________________________________________________________________

Information: Everyone can learn something!

Broadband/DSL - http://www.microsoft.com/games/zootycoon/zooty2_300k.wvx
Fast modem - http://www.microsoft.com/games/zootycoon/zooty2_110k.wvx
Modem - http://www.microsoft.com/games/zootycoon/zooty2_56k.wvx
__________________________________________________________________________
[12.6.3] Monkey Business
__________________________________________________________________________

Information: Be the best Zoo Tycoon in this bear market!

Broadband/DSL - http://www.microsoft.com/games/zootycoon/zooty3_300k.wvx
Fast modem - http://www.microsoft.com/games/zootycoon/zooty3_110k.wvx
Modem - http://www.microsoft.com/games/zootycoon/zooty3_56k.wvx
__________________________________________________________________________
[12.6.4] Zoo Tycoon Tour
__________________________________________________________________________

Link: http://www.microsoft.com/games/zootycoon/downloads/
 Zoo_Tycoon_demo_2001.avi

What is it: A video tour of Zoo Tycoon. See how many animals you can spot!

Size: 15100 KB (15,1 MB)

--------------------------------------------------------------------------
[12.7] Audio
--------------------------------------------------------------------------
__________________________________________________________________________
[12.7.1] Baboon
__________________________________________________________________________

Link: http://www.microsoft.com/games/zootycoon/downloads/
 zootycoon_baboon.wav

What is it: WAV-file of a Baboon

Size: 37 KB (0,1 MB)
__________________________________________________________________________
[12.7.2] Elephant
__________________________________________________________________________

Link: http://www.microsoft.com/games/zootycoon/downloads/
 zootycoon_elephant.wav

What is it: WAV-file of an elephant

Size: 19 KB (0,1 MB)
__________________________________________________________________________
[12.7.3] Gorilla
__________________________________________________________________________

Link: http://www.microsoft.com/games/zootycoon/downloads/
 zootycoon_gorilla.wav

What is it: WAV-file of a gorilla

Size: 32 KB (0,1 MB)
__________________________________________________________________________
[12.7.4] Hyena
__________________________________________________________________________

Link: http://www.microsoft.com/games/zootycoon/downloads/
 zootycoon_hyena.wav

What is it: WAV-file of a hyena

Size: 18 KB (0,1 MB)
__________________________________________________________________________
[12.7.5] Camel
__________________________________________________________________________

Link: http://www.microsoft.com/games/zootycoon/downloads/
 zootycoon_camel.wav

What is it: WAV-file of a camel

Size: 25 KB (0,1 MB)
__________________________________________________________________________
[12.7.6] Rhino
__________________________________________________________________________

Link: http://www.microsoft.com/games/zootycoon/downloads/
 zootycoon_rhino.wav

What is it: WAV-file of a rhino

Size: 30 KB (0,1 MB)
__________________________________________________________________________
[12.7.7] Ibex
__________________________________________________________________________

Link: http://www.microsoft.com/games/zootycoon/downloads/
 zootycoon_ibex.wav

What is it: WAV-file of an ibex

Size: 40 KB (0,1 MB)
__________________________________________________________________________
[12.7.8] Tiger
__________________________________________________________________________

Link: http://www.microsoft.com/games/zootycoon/downloads/
 zootycoon_tiger.wav

What is it: WAV-file of a tiger

Size: 32 KB (0,1 MB)

--------------------------------------------------------------------------
[12.8] Tools
--------------------------------------------------------------------------

For details on this tools, see chapter [13]
__________________________________________________________________________
[12.8.1] Ape
__________________________________________________________________________

Link: http://www.tycoonresource.com (the direct link will come up soon)

What is it: Tool to add animals, objects, items, building etc. See
 paragraph [13.1] for more details on Ape.

Size: 4300 KB (4,3 MB)

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[13] Tools
==========================================================================

--------------------------------------------------------------------------
[13.1] Ape
--------------------------------------------------------------------------

The details on this program will come up soon; The program doesn't work
on my computer. (I get the following error message: "The MSVCP60.DLL file
is linked to missing export MSVCRT.DLL:__lc_collate_cp."; I'll have to
update the msvcrt.dll file in order to use this program) Stay tuned for
more information about this tool.

 /\_/\
/  "  \
\ ^ ^ / 
 ~\o/~   
===U======================================================================
[14] Credits
==========================================================================

--------------------------------------------------------------------------
[14.1] Development Team
--------------------------------------------------------------------------

DESIGNERS

Adam Levesque
Steven Serafino

ENGINEERING DIRECTOR

John Wheeler

ENGINEERS

Ralph Hebb
Mark Kolenski
Brian Shea
Nethan Sitkoff
David Wingrove

ART DIRECTOR

Louis Catanzaro

ARTIST

Walt Batycki
Alex Chouls
Thomas Gale
Matt Gilpin

BUSINESS

Hank Howie

QUALITY ASSURANCE

Shawn Stone

SOUND AND MUSIC

Steve Serafino

MUSIC & SOUND EFFECTS

Gamebeat, Inc.
Web: www.gamebeatinc.com

SOUND PRODUCTION

Steve Serafino

ANIMAL DESCRIPTION TEXT

Andrea Bird

INTERNS

Kristin Kyper
Amir Mokhtar

ADDITIONAL ANIMAL ARTWORK

RAPAN, LLC.
www.rapan.com

Steve Canniff

--------------------------------------------------------------------------
[14.2] Program Management
--------------------------------------------------------------------------

PROGRAM MANAGER

Charlie Peterson

--------------------------------------------------------------------------
[14.3] Testing
--------------------------------------------------------------------------

TESTING LEAD

Andrew Binder

TEST ENGINEERS

Ron Propst
Marwan Jubran
Seth Broman
Val Miller
Hia Yim
Jon Heeren

--------------------------------------------------------------------------
[14.4] Planning & Marketing
--------------------------------------------------------------------------

LEAD PRODUCT PLANNER

Keith Wintraub

PRODUCT MANAGERS

Susan Kittleson
Christine Winkel Grienauer
Barbara Hangen

MARKETING SPECIALIST

Lisa Krost

MARKETING MANAGER

Darren Trencher

--------------------------------------------------------------------------
[14.5] Production
--------------------------------------------------------------------------

USER EXPERIENCE

Dana Fos
Marjorie Osterhout
Eric Haddock
Pat Rythkonen
Chris Burns

SETUP

Jason Brown
Jon Heeren
Ron Propst
Randy Shedden

PRODUCT SUPPORT

Steve Kastner
Otto Cate

LEGAL

Sue Stickney
Jama Cantrell
Jeff Koontz

--------------------------------------------------------------------------
[14.6] Localization
--------------------------------------------------------------------------

U.S. LOCALIZATION PROGRAM MANAGER

Victoria Olson

--------------------------------------------------------------------------
[14.7] Research
--------------------------------------------------------------------------

USER TESTING SPECIALISTS

Jun Kim
Jerome Hagen
Ben Babcock
David Quiroz
Lance Davis

--------------------------------------------------------------------------
[14.8] Content & Art
--------------------------------------------------------------------------

CONTENT COORDINATION

LouAn M. Williams

ARTISTS

Bruce Sharp
Kevin Loza

--------------------------------------------------------------------------
[14.9] Extensibility
--------------------------------------------------------------------------

PROGRAM MANAGER

Angel Marsala

DEVELOPEMENT

David Norris
Darren Sillett
Relja Markovic

--------------------------------------------------------------------------
[14.10] Group Management
--------------------------------------------------------------------------

GENERAL MANAGER

Stuart Moulder

PRODUCT UNIT MANAGER

Shane Kim

GROUP PROGRAM MANAGER

Bonnie Ross

DEVELOPMENT MANAGER

David Norris

TEST MANAGER

Humberto Castaeda

ART DIRECTOR

JD Alley

GROUP ADMINISTRATION

Stacie Scattergood
Yvette Wagner

--------------------------------------------------------------------------
[14.11] Additional Testing
--------------------------------------------------------------------------

BETA TESTING COORDINATOR

Matt Alderman

CONFIG TEST TEAM

Paul H. Gradwohl
Kevin "Kenny" Connolly
Jason Mangold
Jeff Felker
Dan Hitchcock
Tysan James
Brady Burns

MICROSOFT DEEP GAMEPLAY TEAM

Corinne Gillespie
Cyndy Wessling
Danny Heywood
Darcy Burner
Greg Galford
Hao Zhang
Jeremy Kuhne
Jill Zoeller
Juliana Aldous
Karen Welsh
KC Lemson
Lisa Matheson
Martin Sanchez
May Lau
Rosalie James
Scott Ruthfield
Steven Feldon
Tania Means

MICROSOFT BUG BASH TEAM

Adam Dare
Alejandro Gutierrez
Bill Metters
Chris Lee
Collin Moore
Cory Alexander
David Eim
Domenic Koeplin
Dylan Willowbrook
Harris Thurmond
Jacob Fulwiler
Jean-Pgilippe Thriault
Jeffrey Stephens
John Mills
Katie Stone
Keith Harris
Mark Shoemaker
Matt Coggan
Matt Edington
Michael McManus
Mitch Bate
Paul Levy
Paul Robison
Paul Skavland
Pedro Perez
Peter G. Kim
Robert Lamb
Roy Doron
Sean Achterman
Thomas Zuccotti
Tony Harlich
Ty Roberts
Vanya Sandberg

SPECIAL THANKS TO THE BETA TEST TEAM FOR THEIR HARD WORK, BUGS, AND
SUGGESTIONS!

--------------------------------------------------------------------------
[14.12] Ireland
--------------------------------------------------------------------------

PROGRAM MANAGER

Declan MagHugh

TESTERS

Brian Fox
John Pritchard

USER EDUCATION

Finnoula Keegan

GROUP PROGRAM MANAGER

John O'Sullivan

ENGINEER

Cosmo Grecco

--------------------------------------------------------------------------
[14.13] Japan
--------------------------------------------------------------------------

GROUP MANAGER

Atsushi Miyake

PROGRAM MANAGER

Mitsuru Kitamura

TESTER

Ayami Hoshino

GROUP PROGRAM MANAGER

Kazuyuki Kamai

ENGINEERS

Yutaka Hasegawa
Kazuyuki Shibuya

USER EDUCATION

Kaoru Ito
Yuki Harima

--------------------------------------------------------------------------
[14.14] Korea
--------------------------------------------------------------------------

GROUP PROGRAM MANAGER

Ji Young Kim

PROGRAM MANAGER

Kyoung Ho Han

TESTER

Jin Yong Jeong

ENGINEER

In Goo Kwon

LOCALIZATION PROJECT MANAGER

Joon Ho Lee

--------------------------------------------------------------------------
[14.15] Taiwan
--------------------------------------------------------------------------

GROUP PROGRAM MANAGER

Ming-i Peng

PROGRAM MANAGER

Robert Lin

TEST LEAD

Wen Chin Deng

TESTERS

Christine Lin
Julia Hao

==========================================================================

"I'm not evil, I'm GrAwL"
 -GrAwL

"Who wants to fight with me?"
 -GrAwL

-EOF-