
MuscleBomberDuo(Coin Op) Faq V1.3
by Alberto Dallai <okuto1973//hotmail.com>,
change the // with a @,i have to do this for preventing e-mail spamming.

Unpublished work Copyright 1999-2000 Alberto Dallai

This FAQ is for private and personal use only.  It can only be
 reproduced electronically, and if placed on a web page or site, may be
 altered as long as this disclaimer and the above copyright notice
 appears in full.  This FAQ is not to be used for profitable/promotional
 purposes; this includes being used by publishers of magazines, guides,
 books, etc. or being incorporated into magazines, etc. in ANY way.
 This FAQ was created and is owned by me, Alberto Dallai <hokuto//hotmail.com>.
 All copyrights and trademarks are acknowledged that are not specifically
 mentioned in this FAQ.  Please give credit where it is due.

The Muscle Bomber Duo series are (c)
Capcom of Japan and (c) Capcom of America.

The latest version of this FAQ can be found at:

-------------------------------------------------------------------------
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Use the Wordpad to see this FAQ in the right way!!!

 =================
 TABLE OF CONTENTS
 =================

 1.  HOW TO PLAY
      - Basic Controls
      - Quick List and abilities
	- Versions
2.  CHARACTER MOVE LIST
	-Biff
	-Gunloc
	-Rasta
	-Oni
	-Titan
	-Stingr
	-Haggar
	-Grater
	-Jumbo
	-Scorp
3.  CHARACTERS INFO
	-Biff
	-Gunloc
	-Rasta
	-Oni
	-Titan
	-Stingr
	-Haggar
	-Grater
	-Jumbo
	-Scorp 
 4.  MISCELLANEOUS
      - Battle Chart
      - Special Teams   
 5.  AUTHOR'S NOTE
	- Special Thanks      
	- Revision History
      
=========================================================================
  1.  HOW TO PLAY
=========================================================================

-+----+----+----+----+----+----+----+----+----+----+----+----+----+----+-
BASIC CONTROLS
-+----+----+----+----+----+----+----+----+----+----+----+----+----+----+-

This section outlines the basic controls for all characters:

 (joystick directions and results)

  ub  u  uf      Walk Up and Back	     Walk Up	Walk Up and Forward
    \ | /
 b -- n -- f     Walk Back		     Neutral      Walk Forward
    / | \
  db  d  df      Walk Down and Back      Walk Down    Walk Down and Forward

(button layout and effect)

 T   Throw button /Pin /Take or drop objects. 
 A   Attack button /Use Objects. 
 J   Jump button.

 (FAQ abbreviations)

?/??	-  Press ? or ?? direction or buttons. 
()	-  Continue in that direction.
?	-  I don't know how to made this move.
?x3	-  Press the ? button three or more times.

-+----+----+----+----+----+----+----+----+----+----+----+----+----+----+-
QUICK LIST AND ABILITIES
-+----+----+----+----+----+----+----+----+----+----+----+----+----+----+-

 If u want a brief explanation of Character's ways to attack, block the 
 opponent, ground recovery and hit the opponent when is on the floor
 then this is for you.

  ----------------------------------------------------------------------
  SHORT MOVES LIST
  ----------------------------------------------------------------------

  (A),b			Block	
  f,f				Run
  f,f,(f)			Run and continue to run
  .				don't press nothing
  T,(f/b),T			Push the opponent against the ring
  T(opponent running)	Make a throw

  ---------------------------------------------------------------------
  BLOCKING
  ---------------------------------------------------------------------
	
    COMMAND:  Press the A button and go in the opposite direction of
		  the attack.
	
    NOTE:     You can't block the trows.
 
  ---------------------------------------------------------------------
  GROUND RECOVERY
  ---------------------------------------------------------------------

    COMMAND:  When you're knocked down, press A button several times
		  to stand up immidiatly. You can also wait for the PIN
		  signal and move on the up or down direction several times
		  to roll on the floor.
 
    NOTES:	  When you are on the floor you are vulnerable to all
              ground attack and to the spin.

  ---------------------------------------------------------------------
  USING OBJECTS
  ---------------------------------------------------------------------
	
    COMMAND:  Take a bottle if the public let u to do that....hit the
		  opponent using the A button, hit him again to have your
		  opponent vulnerable to all attacks without no defense.

    NOTES:    Look at them if the public throw them on the floor and
              use them.

  ---------------------------------------------------------------------
  HIT THE OPPONENT ON THE LAND
  ---------------------------------------------------------------------

    COMMAND:  Use the A button to hit your opponent on the floor with 
		  your kick.  You can also use the particular moves that
              each charcter have to hit on the ground floor.

    NOTES:    This is also the best moment to take some object and use
		  them after if you haven't had the time before or better
		  wait back at your opponent until your opponent stand up 
		  and execute another throw.

  ---------------------------------------------------------------------
  SPIN
  ---------------------------------------------------------------------

    COMMAND:  Press the A button to make a spin and pull out your 
		  opponent from the ring.

    NOTES:    Make the spin only when your yellow opponent bar is
		  finished otherwise make only the moves that automaticly
		  make a spin. Make attention to the other opponent that
		  can interrupt the spin.

  ---------------------------------------------------------------------
  GIVE UP
  ---------------------------------------------------------------------

    COMMAND:  Some characters can execute a move that let you to make
		  damage and pull out of the ring the opponent if it finish
		  all his yellow bar.

    NOTES:	  It is a very useful move because it let u to pull out 
		  the opponent while the other opponent can't stop it.

  ---------------------------------------------------------------------
  INTERRUPT A THROW
  ---------------------------------------------------------------------
    
    COMMAND:  If the throw isn't finished you can quickly press a
		  button and have the chance to escapoe from the throw.
		  You can succesfully escape only if the opponent have made
		  the throw in front of you and not behind.

    NOTE:	  The CPU doesn't let you to escape very much from a throw.

  ---------------------------------------------------------------------
  INTERRUPT A SPIN
  ---------------------------------------------------------------------

    COMMAND:  If your yellow bar isn't finished you can try to
		  interrupt the spin pressing the A button several times but
		  only your friend(or CPU) can interrupt immediatly the spin
		  with a kick (A button).

    NOTES:	  Ask your friend an help to interrupt the spin or pray the
		  cpu.

  ---------------------------------------------------------------------
  TIME
  ---------------------------------------------------------------------
   You have 3 minutes to win the match, if you don't pull out your
   opponents in this time your energy and your friend's will be compared 
   to the energy of your opponents determining if you have win or lose 
   the match.

-+----+----+----+----+----+----+----+----+----+----+----+----+----+----+-
Versions
-+----+----+----+----+----+----+----+----+----+----+----+----+----+----+-

The Usa and Jap version are equal but the character's name are different.
The name in breakets is japan while the other is Usa.  This games 
compared to Slammaster let you to use three buttons instead of only two,  
but don't let u to choose to play the single much but only the team.  
It also differ from the Slammaster coin op game because in this new 
version you can't go out of the ring.

=========================================================================
  2.  CHARACTER MOVE LIST
=========================================================================
 
 Characters are listed as they are shown in the game.  The normal moves
 come first then the throws that let you to do more damage.

 DAMAGE: 		 indicate how much bar your opponent lose.  
 LAND:   		 The land indicate if your opponent go down
			 at the end of your move.
 TYPE OF ATTACK:   Indicate where the opponent has to be to have a chance
			 to hit him.
 COUNTER:		 It indicate that move can counter some attacks.
			 Air Counter, counter the Air attacks.
 
--------------------------------------------------------------------------------------
BIFF (ZALAZOF)
--------------------------------------------------------------------------------------
Moves			Effect			Damage	Land		Type of Attack
--------------------------------------------------------------------------------------
A			Punch				1/10		No		Normal
(d),A  		Low Kick			1/10		No		Normal
(u),A  		High Kick			1/10		No		Normal/Counter Air
J,(b/f)		Jump and Kick 	 	1/10		No		Normal/Air
J,(d),A		Jump and Low Punch	1/10		No		Normal/Ground
J,A			Jump and Kick		1/10		No		Normal/Air
f,f,A			Run and Hit			1/4		Yes		Normal/
f,f,(d),A		Run and Slide		1/10		Yes		Normal/Ground
Ax3			Sonic Fists			1/10		No		Normal/Counter Air(?)
A+T			High Punch			1/10		No		Normal/Counter Air 
A+J			Low Kicks			1/10		No		Normal/?
?			Special Kicks		1/10		No		Normal/Air
T,(u/d/.),Tx3	Throw	down			1/3		Yes		Normal
T,(f/u/b/.),Ax3	Throw Bridge		1/3		Yes		Normal
T,(d),Ax3		Throw				1/3		Yes		Normal
T,(f/d/b/u/.),A+T	Supplex PIN			1/3		No		Normal
T,u,uf,f+A		HEAD ROCKER			1/2		Yes		Normal

--------------------------------------------------------------------------------------
GUNLOC (CULT)
--------------------------------------------------------------------------------------
Moves			Effect			Damage	Land		Type of Attack
--------------------------------------------------------------------------------------
A			Punch				1/10		No		Normal
(d),A			Nudge				1/10		No		Normal
(u),A			Medium Kick			1/10		No		Normal
J,(b/f),A		Jump and Kick		1/10		No		Normal/Air
J,(d),A		Jump and			1/10		No		Normal/Ground
f,f,A			Run and Hit			1/10		Yes		Normal
f,f,(d),A		Run and			1/10		Yes		Normal/Ground
Ax3			Sonic Fists			1/10		No		Normal/Counter Air(?) 
A+T			High Punch			1/10		No		Normal/Counter Air
A+J			Low Kicks			1/10		No		Normal/Ground
?			Special Kicks		1/10		No		Normal
T,(u/d/.),Tx3	Throw				1/5		Yes		Normal
T,(f/u/b/.),Ax3	Throw 			1/3		Yes		Normal
T,(f/b/u/d/.)A+T	Supplex PIN			1/4		No		Normal
T,f,d+A		Fast Throw			1/4		Yes		Normal
T,u,uf,f+A		HEAD ROCKET			1/2		Yes		Normal
T,(df),A+T		Land PIN			1/4		No		Normal

--------------------------------------------------------------------------------------
RASTA (GOMES)
--------------------------------------------------------------------------------------
Moves			Effect			Damage	Land		Type of Attack
--------------------------------------------------------------------------------------

(d/.),A		Punch				1/10		No		Normal
(u),A			Medium Kick			1/10		No		Normal
J,(f/b),A		Jump and punch		1/10		No		Normal
J,(d),A		Jump and kick		1/10		No		Normal/Ground
f,f,(f/u/d/.)A	Run and hit			1/10		Yes		Normal
Ax4,(f/b/.)		Fast Punches		1/10		Yes		Normal
d,u+A			Rolling ball		1/10		Yes		Normal/Ground
A+J			Double hit			1/10		Sometimes	Normal
T,Tx3			Blood sucking		1/3		Yes		Normal
T,(u/d/.),Ax3	Throw forward		1/3		Yes		Normal
T,(f/b/),Ax3	Throw backward		1/3		Yes		Normal
T,(f/u/b/.),A+T	Throw+PIN			1/3		No		Normal
T,(u),A+T		Bridge PIN			1/3		No		Normal
T,(d),Ax3(fast)	Throw head broken		1/3		Yes		Normal
T,d,u+A		Throw and go up		1/2		Yes		Normal
?			Throw in the Sky		1/		Yes		Air

-----------------------------------------------------------------------------------
ONI (BUDO)
-----------------------------------------------------------------------------------
Moves			Effect			Damage	Land		Type of Attack
-----------------------------------------------------------------------------------
A			Double Punches		1/10		No		Normal
(d),A			High Kick			1/10		No		Normal/Air
(u),A			Kick				1/10		No		Normal/Air
J,(f/b),A		Jump and Kick		1/10		No		Normal/Air
J,(d),A		Jump and down		1/10		No		Normal/Ground
f,f,(/.),A		Run and hit			1/10		Yes		Normal
f,f,(d),A		Run and 			1/10		Yes		Normal/Ground
d,u+A			Summersault			1/10		Yes		Normal/Ground/Air(?)
A+T			Double kick			1/10		No		Normal/Air(?)
(d),A+J		Gas				1/10		No		Normal/Air(?)
T+A+J			Spinning-top		1/10		Yes		Normal/Air(?)
T,(u/d/.),T		Throw				1/4		Yes		Normal
T,(b/u/f/.),Ax3	Throw				1/4		Yes		Normal
T,(b),Ax5		Throw and bridge		1/4		Yes		Normal
T,d,Ax3		Throw and knock break	1/4		Yes		Normal
T,(d),A+T		Throw+PIN(bridge)		1/4		No		Normal
T,(f/b/u/.),A+T	Throw+PIN(land)		1/4		No		Normal
?			On the 			1/2		Yes		Normal

--------------------------------------------------------------------------------------
TITAN (TITAN)
--------------------------------------------------------------------------------------
Moves			Effect			Damage	Land		Type of Attack
--------------------------------------------------------------------------------------
(d),A			Medium Kick			1/10		No		Normal
(u/.),A		Punch				1/10		No		Normal/Air
J,(u/d/f/b),A	Air Punch			1/10		No		Normal/Air
?			Jump and Somersault	1/		?		Normal/Ground
f,f,(d/b/u/.),A	Run and hit			1/10		?		Normal
f,f,(f),A		Run and kick		1/10		Yes		Normal
b,db,d,df,f+A	Tsunami			1/10		?		Normal/Ground
A+J			Shoulder dx/sx		1/10		No		Normal
T,(u/d/.),T		Throw				1/3		Yes		Normal
T,(u/d/f/b/.),Ax3	Throw and bridge		1/2		Yes		Normal
T+A+J			Throw and pull		1/4		Yes		Normal
T,(?),(A+T)x3	Throw break+GIVEUP	1/5		Yes		Normal
T,(?),(A+T)x3	Throw and hit+GIVEUP	1/5		Yes		Normal
?			Death Titan Move		1/2		Yes		Normal
T,(f/b),T wait T	Throw the opponent..	1 or 1/2	Yes		Normal

--------------------------------------------------------------------------------------
STINGR (STINGER)
--------------------------------------------------------------------------------------
Moves			Effect			Damage	Land		Type of Attack
--------------------------------------------------------------------------------------
A			Punch				1/10		No		Normal
(u),A			Knee Hit			1/10		No		Normal
(d),A			Medium kick			1/10		No		Normal
J,(f/b),A		Trivel			1/10		No		Normal/Ground/Air(?)	
J,u/d/b/f/.,A	Kick				1/10		No		Normal/Air
J,(d),A		Somersault			1/10		No		Normal/Air(?)
f,f,(u/f/.),A	Double Somersault		1/5		Yes		Normal
f,f,(d),A		Run and			1/10		Yes		Normal/Ground
f,f,(b),A		Run and hit			1/10		Yes		Normal
A+T			Spinning-Top		1/10		Yes		Normal
A+J			Low legs dx/sx		1/10		No		Noremal/Ground(?)
T+A+J			Back Jump			-		-		-
d,u+A			Jump and			1/10		Yes		Normal/Ground
d,f+A			Ball				1/		Yes		Normal
T,(u/d/.),T		Throw				1/4		Yes		Normal
T,(u/d/.),Ax3	Throw bridge		1/3		Yes		Normal
T,(f),Ax3		Throw legs			1/3		Yes		Normal
T,A+T			Throw +GIVEUP		1/3		Yes		Normal
T,f,d,df,f+A	Death Stingr Move		1/2		Yes		Normal

--------------------------------------------------------------------------------------
HAGGAR (HAGGAR)
--------------------------------------------------------------------------------------
Moves			Effect			Damage	Land		Type of Attack
--------------------------------------------------------------------------------------
A			Punch				1/10		No		Normal
(u),A			Double Punches		1/10		No		Normal
(d),A			Medium Kick			1/10		No		Normal
J,(d),A		Low Bunch(?)		1/10		No		Normal/Ground
J,(b/f),A		Jump and Kick		1/10		No		Normal/Air
f,f,(u/f/.),A	Run and hit			1/10		Yes		Normal
f,f,(b),A		Run and fast hit		1/10		Yes		Normal
T+J			Spinning			1/10		No		Normal
T+A			Hammer			1/8		No		Normal
T,(u/d/.),T		Throw	Head			1/4		Yes		Normal
T,(u),A		Throw Up			1/4		Yes		Normal
T,(df),A		Throw and Knock		1/4		yes		Normal
T,(u),(A)		Throw reverse				Yes		Normal
T,A+T			Supplex PIN			1/4		No		Normal
360 degree		PILEDRIVER			1/2		Yes		Normal

--------------------------------------------------------------------------------------
GRATER (SHEEP)
--------------------------------------------------------------------------------------
Moves			Effect			Damage	Land		Type of Attack
--------------------------------------------------------------------------------------
A			Punch				1/10		No		Normal
(u),A			Medium Kick			1/10		No		Normal
(d),A			Low Kick			1/10		No		Normal
J,(f/b),A		Jump and Kick		1/10		No		Normal
J,(d),A		Jumpd and gomitata	1/10		No		Normal/Ground
J,(u),A		Jump and Punch		1/10		No		Normal
f,f,(u/d/.)		Run and 			1/10		Yes		Normal
f,f,(f),A		Run and Punch		1/10		Yes		Normal
f,f,(b),A		Run and Spallata		1/10		Yes		Normal
Ax3			Hundred Punches		1/10		No		Normal
A+T			Double Punch		1/10		No		Normal
A+J			Left and Right hit	1/10		No		Normal
T,(u/d/.),T		Throw	and pull		1/3		Yes		Normal
T,(b/d/f/.),A	Throw and Kick		1/3		Yes		Normal
T,(d),A		Throw				1/2		Yes		Normal
T,(u/.),A+T		GIVE UP			1/4		Yes		Normal
T,(d),A+T		Supplex PIN			1/4		No		Normal
T,u,f,u+A		PATTY CAKE SLAP		1/2		Yes		Normal

--------------------------------------------------------------------------------------
JUMBO (KIMALA)
--------------------------------------------------------------------------------------
Moves			Effect			Damage	Land		Type of Attack
--------------------------------------------------------------------------------------
A			Punch				1/10		No		Normal
(u),A			Medium Kick			1/10		No		Normal
(d),A			High Punch			1/10		No		Normal
J,(u),A		Jump and Head		1/10		No		Normal/Ground(?)
J,(d),A		Jump and culata		1/10		No		Normal/Ground(?)
J,(b/f),A		Jump and Punch		1/10		No		Normal
f,f,(u/d/f/.),A	Run and Punch		1/10		Yes		Normal
f,f,(b),A		Run and Kick		1/10		Yes		Normal
A+T			High Kick			1/10		No		Normal		
A+J			Left & Right Bottle	1/10		No		Normal
b,db,d,df,f+A	Pancake Poison		1/10		No		Normal/Air(?)
T,(d/.)T		Neck Rope			1/4		No		Normal
T,(b/u/f/.),A	Slam Kick			1/4		Yes		Normal
T,f,b+A		Slam 				1/4		Yes		Normal
T,u,d+A		Slam Powered		1/2		Yes		Normal
T,T+A			Throw GIVE UP		1/3		Yes		Normal
T,(b/f),T wait T	Run Opponent		1/3		Yes		Normal
T,,A			?				1/2		Yes		Normal

--------------------------------------------------------------------------------------
SCORP (ASTRO)
--------------------------------------------------------------------------------------
Moves			Effect			Damage	Land		Type of Attack
--------------------------------------------------------------------------------------
A			Punch				1/10		No		Normal
(u),A			Medium Kick			1/10		No		Normal
(d),A			Low Kick			1/10		No		Normal
J,(f/b),A		Jump and Kick		1/10		No		Normal
J,(d),A		Culata			1/10		No		Normal/Ground
f,f,(d),A		Scivolata			1/10		Yes		Normal/Ground
f,f,(f/d/u/.),A	Run and Throw		1/10		Yes		Normal
f,f,(b),A		Run and Kick		1/10		Yes		Normal
A+T			Long Punch			1/10		No		Normal
A+J			Double Kick			1/10		No		Normal
d,f+A			Girovolta di Kick f	1/10		No		Normal
d,u+(A+T+J)		Girovaolta Kick		1/10		No		Normal
T,(u/d/.),T		Throw				1/4		Yes		Normal
T,(u/.),A		Throw				1/4		Yes		Normal
T,(d),A		Throw				1/4		Yes		Normal
T,(/.),A+T		Supplex PIN			1/4		No		Normal
T,(d),A+T		Bridge PIN			1/4		No		Normal
T,(df),A		Jump PIN			1/4		No		Normal
T,u,d+A		Slam Spiral			1/2		Yes		Normal

=========================================================================
  3.  CHARACTERS INFO
=========================================================================
--------------------------------------------------------------------------------------
BIFF (ZALAZOF)
--------------------------------------------------------------------------------------
Name:	Biff Slamkovich
Heght: 6ft, 4in Weight: 264 lbs
Home Town: KIEV, RUSSIA
Favorite Attack: HEAD ROCKER

--------------------------------------------------------------------------------------
GUNLOC (CULT)
--------------------------------------------------------------------------------------
Name:	
Heght: 6ft, 4in Weight: 276 lbs
Home Town: SLAM TOWN, USA
Favorite Attack: SONIC FIST

--------------------------------------------------------------------------------------
RASTA (GOMES)
--------------------------------------------------------------------------------------
Name:	King Rasta Mon
Heght: 6ft, 6in Weight: 331 lbs
Home Town: VENICE BEACH, USA
Favorite Attack: DREAD LOCK

--------------------------------------------------------------------------------------
ONI (BUDO)
--------------------------------------------------------------------------------------
Name:	The Great Oni
Heght: 6ft	    Weight: 261 lbs
Home Town: OSAKA, JAPAN
Favorite Attack: NECK WRECKER

--------------------------------------------------------------------------------------
TITAN (TITAN)
--------------------------------------------------------------------------------------
Name:	titanic Tim
Heght: 7ft, 9in Weight: 432 lbs
Home Town: LONDON, ENGLAND
Favorite Attack: TITAN BREAKER

--------------------------------------------------------------------------------------
STINGR (STINGER)
--------------------------------------------------------------------------------------
Name:	El Stingray
Heght: 5ft, 6in Weight: 163 lbs
Home Town: ACAPULCO, MEXICO
Favorite Attack: JALAPENO COMET

--------------------------------------------------------------------------------------
HAGGAR (HAGGAR)
--------------------------------------------------------------------------------------
Name:	Mike Haggar
Heght: 6ft, 7in Weight: 309 lbs
Home Town: NEW YORK, USA
Favorite Attack: PILEDRIVER

--------------------------------------------------------------------------------------
GRATER (SHEEP)
--------------------------------------------------------------------------------------
Name:	Alexander The Grater
Heght: 6ft, 6in Weight: 359 lbs
Home Town: KENTUCKY, USA
Favorite Attack: PATTY CAKE SLAP

--------------------------------------------------------------------------------------
JUMBO (KIMALA)
--------------------------------------------------------------------------------------
Name:	Jumbo "Flap" Jack
Heght: 6ft, 6in Weight: 440 lbs
Home Town: HOSEVILLE CANADA
Favorite Attack: BIG BELLY SWING

--------------------------------------------------------------------------------------
SCORP (ASTRO)
--------------------------------------------------------------------------------------
Name:	The Scorpion
Heght: 6ft, 2in Weight: 231 lbs
Home Town: UNKNOWN
Favorite Attack: SLAM STAND

=========================================================================
  4.  MISCELLANEOUS
=========================================================================

-+----+----+----+----+----+----+----+----+----+----+----+----+----+----+-
BATTLE CHART
-+----+----+----+----+----+----+----+----+----+----+----+----+----+----+-
Starting with the Hyper Cannons
-------------------------------------------------------------------------
Place			You match against
-------------------------------------------------------------------------
Losangeles		Hyper Cannons
Mexico  		Deadly Brothers
Sydney		Grater & Rasta
Tokyo			Oni & Haggar
Moscow		Biff & Stingr
	Win the title
Hanover		Exotic Warriors
London		Titan & Scorp
New York		Knuckle & Buster
Calgary		Jumbo & Gunloc
New York		Silent Assassins
	Rasta & Titan
Moscow		Biff & Haggar

-+----+----+----+----+----+----+----+----+----+----+----+----+----+----+-
SPECIAL TEAMS
-+----+----+----+----+----+----+----+----+----+----+----+----+----+----+-

If you choose two particular characters they became a special team with
a particular team name. These are the possible teams.

Biff & Gunloc	Hyper Cannons
Rasta & Oni 	Exotic Warriors
Titan & Stingr	The Deadly Brothers
Haggar & Grater	Knuckle & Buster
Scorp & Jumbo	Silent Assassins

=========================================================================
  5.  AUTHOR'S NOTE
=========================================================================

-+----+----+----+----+----+----+----+----+----+----+----+----+----+----+-
SPECIAL THANKS
-+----+----+----+----+----+----+----+----+----+----+----+----+----+----+-

Thanx goes to Carl Wilkinson with his SNES Slammasters FAQ.
Some moves are equal to this game and work, someother seems not to work
because perhaps are different.

Thanx goes to Allan(Renegade) for reading this FAQ!and to be the first
player interested in this moves FAQ list.If you discover some new moves
please let me know!!

-+----+----+----+----+----+----+----+----+----+----+----+----+----+----+-
REVISION HISTORY
-+----+----+----+----+----+----+----+----+----+----+----+----+----+----+-
First Release 6 March 1999
Last Revision 8 January 2000

V1.3
-I have changed my e-mail ....i have updated only this thing!! :-)

V1.2
-Some new thanx and minor changes.Some useful and powerful moves has been
yet to be discovered!!!No one play this game and have found some 
undicovered moves?

V1.1
-Eliminated some minor errors.

Thanx for reading! This is my first arcade game FAQ.
I hope it could be useful for someone. I have decided to made it because
i have find no FAQs for this Coin Op Game but only a FAQ for Slammasters
SNES console by Carl Wilkinson <carlwilk//hotmail.com>,change the // with
a @ ,i have made this for preventing electronical spamming.

If someone find errors and want to contribute to update this FAQ,
feel free to send me a message okuto1973//hotmail.com change the // with a @ 
(This is for preventing the electronical spammig!). Also, if you intend 
to post my FAQ, feel free to do so, but please inform me first.
It Take me long to make this FAQ, so don't modify it.

FAQ Copyright 1999-2000 by Alberto Dallai. All rights reserved.