******************************************************************************

                        Super Smash Brothers Melee FAQ
                          For the Nintendo Gamecube
                     Version 0.97 (Last Updated 12/14/01)
                  By Devin Morgan (devin_morgan@netzero.net)

      This file is Copyright (c)2001 Devin Morgan. All rights reserved.

******************************************************************************

Table of Contents

1. What's New
2. Introduction
3. Controls
4. Overview
5. Game Modes
6. Characters/Move Lists
7. Items
8. Stages
9. Event Matches
10. Bonus Points
11. Target Test
12. Trophies
13. Secrets/Tips and Tricks
14. Credits
15. Copyright Notice
16. Contact Information

******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  1. What's New -=
-=-=-=-=-=-=-=-=-=-=

Version 0.97 (12/14/01): Sorry for the lack of updates lately, I've been busy
with other more important matters! Anyway, I've added more trophies and bonus
points here, as well as added a section for the Target Test. So far, only 7 of
the regular characters are covered there, but expect more to be added soon!

Version 0.95 (12/9/01): Now, I have all the characters' move lists down! I also
added more trophies as usual, as well as stage descriptions and more Event
Matches. More will be coming with the next update, which will most likely make
this guide complete!

Version 0.85 (12/7/01): Added more character move lists, Event Match
information, trophies, etc. Next update will have more characters added, as
well as more Event Matches and information on all battle stages! And as a quick
note: I am very well aware of how to unlock each character, according to all
the codes posted on the WWW. I'm not adding information on unlocking someone I
don't have myself, so that may explain for the lack of "Unlock Mewtwo" and
other stuff like that here.

Version 0.75 (12/6/01): Got caught up with contributions mailed in with
trophies I missed. Thanks to those who contributed! Also, I added a move list
for Falco, as well as some more Event Matches and other little things.

Version 0.6 (12/5/01): Lots more was added with this update! I'm still far from
complete here, so keep visiting for more updates!

Version 0.4 (12/4/01): The first version of this FAQ! It's in its preliminary
stages, since I just got the game, but I will constantly update until I
complete this guide!

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=
-=  2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=

The hugely popular fighter known as Super Smash Brothers has made its return on
the Nintendo Gamecube, and it's a hit! This new version of the older N64 game
is all that, plus MUCH MORE! There are 14 characters to choose from at the
start, with many more you can unlock. Many new game modes, items, and levels
are here, along with many other welcome additions! Sure, this sort of game is
much more fun when you're playing with 2 or more friends, but it's still just
as great to play by yourself. If you have a Gamecube, you MUST get this game;
you will not regret it!

******************************************************************************

-=-=-=-=-=-=-=-=-=
-=  3. Controls -=
-=-=-=-=-=-=-=-=-=

Start: Pause game, bring up submenu

Control Stick: Move character, jump (press Up), move cursor on menu screens

Control Pad: Taunt (press Up)

A: Use regular attack (press simultaneously with Left or Right to use a Smash
   attack), pick up and use items, confirm selection on menu screens

B: Perform special move in battle, cancel selection on menu screens

X: Jump in battle (press twice to do a double jump), change color of character
   on player select screen

Y: Same as X

Z: Drop item

L: Put up shield, dodge attacks (press with Up or Down), roll and dodge (press
   with Left or Right)

R: Same as L

******************************************************************************

-=-=-=-=-=-=-=-=-=
-=  4. Overview -=
-=-=-=-=-=-=-=-=-=

Damage Meter
------------

The way you take damage is unique in this and the previous Smash Brothers game.
Instead of having an actual life meter, your damage is recorded in percentages.
Each time you take damage, the % on your meter goes higher. The higher the %,
the easier it'll be to knock you off the stage. You start off at 0%, and can
normally last to around 200% or so before it becomes really tough to stay on
and avoid the attacks! Nonetheless, it is an interesting way to show the damage
each player has, and can keep the battle going, as opposed to actual health
meters.


Defending/Dodging Attacks
-------------------------

Unique to this fighting game as well is the feature to put up a shield. That
shield can protect you from all attacks, but with one downfall. Each time
you're attacked while the shield is up, it gets smaller; if it gets too small
it'll shatter, leaving you stunned for several moments! You use the shield by
pressing either L or R and holding either button.

To dodge an incoming attack, hold L or R, then hit Up or Down on the Control
Stick. Doing so will make you dodge the shot by moving off the path. You can
also roll while the shield is up; simply hit Left or Right on the Control Stick
instead.


Getting Coins
-------------

Most noticeably in the Trophy Lottery, you need Coins in order to play in the
Lottery. You can get those in several ways. One way is to use Smash attacks
when playing in 1-P mode (1 Coin per Smash hit I heard). Another is to take
your time in the "Race to the Finish" bonus stage when playing Classic 1-P
mode. If you go through one of the white doors with 1 second left on the clock,
you get the most Coins as a prize! Anyway, you need Coins so you can bet them
in the Lottery for chances to win new trophies. Also, you'll need them in order
to continue if you lose all your lives in 1-P mode. Those above methods are the
ones that I've proven to work, but if there are other ways to get Coins, please
let me know!


Smash Attacks
-------------

Out of all the different attacks each character has, everyone has a really
strong attack known as a Smash attack. Perform a Smash attack by pressing
Forward + A. Using such an attack will usually knock the enemy back a little,
giving you a bit more room. Unique to this version of Smash Brothers is the
ability to charge a Smash hit before it impacts. To do so, press Forward + A,
but instead of releasing, hold A. You'll start to glow; after you stop, you'll
use a much stronger version of the regular Smash attack to cause further
damage!

******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  5. Game Modes -=
-=-=-=-=-=-=-=-=-=-=

========
1-P Mode
========

Regular Match
-------------

Here's the gameplay mode you'll use most often in this game. You can choose
either Classic or Adventure mode here to play in.

Classic Mode: Here, you play 11 levels of fighting, without going through
              levels like in Adventure Mode. There are many types of battles
              in this mode, and the enemies you're put against are random.
              It's basically the original version of Super Smash Brothers put
              into this game!

Adventure Mode: This is a rather unique feature to this game, since you not
                only fight, but you roam around in that character's level as
                well! You fight the enemies native to that world as you make
                your way through to the end, where you'll fight the opponent
                or opponents of that stage.

All-Star Mode: Here, you fight every single character (all 25 of them,
               including secret ones). Unlock it after getting all the secret
               characters unlocked and by beating Classic or Adventure mode
               with them, as well as all regular characters. You have 1 life,
               and after each battle, you get brought back to a safe area with
               3 Heart Containers sitting around (once you use those, they
               don't regenerate, so use those wisely). You keep playing until
               you lose, or until you beat them all.


Event Match
-----------

Here, you can pick one of many pre-determined "event" matches to play in. There
are only 10 when you first play the game, but you can unlock more as you
progress (see the Secrets section of this guide for more details). For more
information on the individual events, please visit that particular area of the
guide as well.


Stadium
-------

Here, you can play any of the mini-games that this game has to offer!

Target Test: Find and hit 10 targets scattered around an area. The area design
             for each character is different, though.

Home-Run Contest: You can hit a giant sandbag as far to the edge of the
                  platform as you can, then pick up the bat and use a Smash
                  attack (Forward + A) to hit the sandbag for distance. Charge
                  the Smash move (hold A) to add more power to your hit!

Multi-Man Melee: Here, you can choose one of many endurance battles to play in
                 if you choose. You can play against 10 or 100 opponents,
                 fight for 3 or 15 minutes, fight until you die, or fight only
                 the toughest enemies without the aid of items! These are the
                 ultimate challenges, and can be quite fun to participate in
                 if you're good at this game.


Training
--------

As the mode's name implies, this is training mode. Pick any character you want
and play against a random computer-controller character. You can choose what
items appear in this mode, how fast you move, etc. It's all just practice for
the real modes of the game!


========
VS. Mode
========

Melee
-----

A regular multi-player battle is what this mode is about! Pick your characters,
change the options if you want by clicking the top bar (the one that shows the
current settings), and the stage. Then you can fight to the finish in however
way you want!


Tournament Melee
----------------

In this tournament mode, you and any other human players can start a
tournament. You can set what matches take place against whom, and the rules for
each match as well. If you've played other fighting games, you're sure to
understand what this means; if not, go play this game and find out yourself!


Special Melee
-------------

Play with other human players in a special battle, each with different rules
and settings. This is just for fun, since no records will be saved in this
mode.


Custom Rules
------------

Change the general rules for a regular Melee battle here.


Name Entry
----------

Each player can enter his/her initials here, and save their records when
playing this mode there.


========
Trophies
========

Gallery
-------

Here, you can view each trophy you've collected individually. You see the image
of the trophy, as well as a description of it, along with the year the game
that character is from came out.


Lottery
-------

Here, you can put Coins you've collected from battles into a machine, and win
random trophies. The odds of getting a new trophy you haven't collected yet are
shown, and the more Coins you add, the better your chances are!


Collection
----------

View all the trophies in a room here. You can zoom in and out, and look around
the room if you want.


=======
Options
=======

Rumble
------

Choose if you want the rumble feature of the controller on or off.


Sound
-----

Modify the sound/music settings for the game.


Screen Display
--------------

You can adjust the sharpness of the screen here. It's recommended you keep this
on, since it makes the graphics look nicer.


Language Display
----------------

Toggle between Japanese and English menu screens here.


Erase Data
----------

Obviously, you can erase several types of saved data you have stored here.


====
Data
====

Snapshots
---------

You can view snapshots you took in camera mode in the regular game here.


Archives
--------

You can view one of two movies here, details listed below.

Special Movie: This is basically a demo video of this game, like you'd see on
               game previews or on commercials!

How to Play: Watch a movie on how to play the game, and use the controls.


Melee Records
-------------

Here, you can view the records in this game, including matches played in VS.
mode. There is a list of all Bonus Points you can view, as well as a general
list of statistics regarding normal gameplay.


Special
-------

View information on hidden characters/events you've unlocked. It's basically
just a list of messages that appeared when you unlocked something, and the
time/date they were unlocked.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  6. Characters/Move Lists  -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

=====
Mario
=====

A: Punch (press repeatedly to do punch-punch-kick combo)

Up, A: Uppercut

Down, A: Sweep kick

Forward, A: Straight kick

Up + A: Downward punch

Down + A: Spinning sweep kick

Forward + A: Fire punch

Dash + A: Slide kick

Jump, then A: Jump kick

Jump, then Up + A: Backwards spin kick

Jump, then Down + A: Diagonal spinning kick

Jump, then Back + A: Hind kick

Jump, then Forward + A: Downward punch

B: Fireball (can be done in the air)

Up + B: Jumping uppercut (can be done in the air)

Down + B: Tornado punch (can be done in the air)

Forward + B: Cape spin (can deflect projectiles; can be used in the air)


=======
Pikachu
=======

A: Head butt

Up, A: Tail whip

Down, A: Tail sweep

Forward, A: Straight kick

Up + A: Overhead tail whip

Down + A: Spinning tail sweep

Forward + A: Electric jolt

Dash + A: Running head butt

Jump, then A: Spin

Jump, then Up + A: Overhead tail spin

Jump, then Down + A: Piledriver

Jump, then Back + A: Backwards horizontal spin

Jump, then Forward + A: Spinning electrical head butt

B: Thunder jolt (can be done in the air)

Up + B: Teleport (can be done in the air)

Down + B: Thunder Bolt (hits straight down on Pikachu, stopping at the first
          platform on the way; can be done in the air)

Forward + B: Electric flash


======
Bowser
======

A: Slash (press twice to do a double slash)

Up, A: Overhead slash

Down, A: Low slash

Forward, A: Straight punch

Up + A: Spiked pound

Down + A: Shell spin (hold A to charge)

Forward + A: Head butt

Dash + A: Running head butt

Jump, then A: Shell spin

Jump, then Up + A: Overhead slash

Jump, then Down + A: Upside-down shell crush

Jump, then Back + A: Backwards shell crush

Jump, then Forward + A: Air elbow

B: Fire breath (hold B to continue using until you run out/have to recharge)

Up + B: Shell spin

Down + B: Jumping ground pound

Forward + B: Straight slash


=====
Peach
=====

A: Slap (press twice to do a double slap)

Up, A: Upward head butt

Down, A: Low slap

Forward, A: Upward kick

Up + A: Upward spinning slap

Down + A: Low spinning kick

Forward + A: Frying pan smack

Dash + A: Forward shove

Jump, then A: Spinning slap

Jump, then Up + A: Upward kick

Jump, then Down + A: Downward multi-kick

Jump, then Back + A: Backward butt smack

Jump, then Forward + A: Jumping slap

B: Pull out Toad (can deflect projectiles; can be done in the air)

Up + B: Parasol (jump in air, then glide downward with the parasol; can be
        done in the air)

Down + B: Pull vegetable from ground, press A to throw

Forward + B: Forward butt smack


=====
Yoshi
=====

A: Straight kick

Up, A: Upward tail whip

Down, A: Tail sweep

Forward, A: Strong straight kick

Up + A: Upward head butt

Down + A: Backwards tail whip/sweep

Forward + A: Straight head butt

Dash + A: Charging head butt

Jump, then A: Jump kick

Jump, then Up + A: Flip

Jump, then Down + A: Downward multi-kick

Jump, then Back + A: Backwards tail whip

Jump, then Forward + A: Straight head butt

B: Catch/swallow opponent, turn them into an egg vulnerable to attack for a
   limited time

Up + B: Egg bomb (hold the Control Stick in any direction to throw further;
        can be done in the air)

Down + B: Downward torpedo dive (can be done in the air)

Forward + B: Egg roll (turn into a giant egg and roll quickly in any
             direction in that state)


===========
Donkey Kong
===========

A: Punch (press twice to do a punch, then uppercut)

Up, A: Upward slap

Down, A: Low slap

Forward, A: Forward slap

Up + A: Overhead clap

Down + A: Double fist swipe

Forward + A: Forward clap

Dash + A: Forward kick

Jump, then A: Spin punch

Jump, then Up + A: Head butt

Jump, then Down + A: Downward stomp

Jump, then Back + A: Backwards kick

Jump, then Forward + A: Downward fist pound

B: Giant punch (hold to charge, release to punch; when you have a full charge,
   you can let go of B and you'll hold the charge; can be done in the air)

Up + B: Spinning punch (can be done in the air)

Down + B: Ground pound

Forward + B: Strong head butt


==============
Captain Falcon
==============

A: Punch (press repeatedly to do a flurry of punches)

Up, A: Straight upward kick

Down, A: Sweep kick

Forward, A: Straight kick

Up + A: Upward double kick

Down + A: Double-sided kick

Forward + A: Body slam

Dash + A: Charging body slam

Jump, then A: Straight double kick

Jump, then Up + A: Upward flip kick

Jump, then Down + A: Downward stomp

Jump, then Back + A: Backwards punch

Jump, then Forward + A: Knee butt

B: Falcon punch (can be done in the air)

Up + B: Grab attack (can be done in the air)

Down + B: Falcon kick (can be done in the air)

Forward + B: Charging body slam


===
Fox
===

A: Punch (press repeatedly to do a flurry of kicks)

Up, A: Upward kick

Down, A: Spinning tail sweep

Forward, A: Straight kick

Up + A: Upward flip kick

Down + A: Spinning sweep kick

Forward + A: Straight high kick

Dash + A: Running kick

Jump, then A: Jump kick

Jump, then Up + A: Vertical flip kick

Jump, then Down + A: Downward spinning kick

Jump, then Back + A: Backwards kick

Jump, then Forward + A: Straight double kick

B: Laser blaster (can be done in the air)

Up + B: Fire charge (hold the Control Stick in the direction you wish to go;
        can be done in the air)

Down + B: Electric shield (can deflect projectiles; can be done in the air)

Forward + B: Power dash (can be done in the air)


====
Ness
====

A: Punch (press repeatedly to do a punch-punch-kick combo)

Up, A: Upward shove

Down, A: Sweep kick

Forward, A: Straight kick

Up + A: Overhead yo-yo spin

Down + A: Low yo-yo spin

Forward + A: Baseball bat

Dash + A: Electric charge

Jump, then A: Spinning slap

Jump, then Up + A: Head butt

Jump, then Down + A: Downward stomp

Jump, then Back + A: Backwards kick

Jump, then Forward + A: Electric charge

B: PK Flash (direct the light with your Control Stick while holding B to
   charge; release to make it explode; can be done in the air)

Up + B: PK Thunder (hit yourself with it to rocket in the direction you hit;
        can be done in the air)

Down + B: PSI Shield (can deflect projectiles; can be done in the air)

Forward + B: PK Fire (can be done in the air)


============
Ice Climbers
============

A: Hammer (press twice to swing twice for combo)

Up, A: Upward hammer spin

Down, A: Low hammer swipe

Forward, A: Straight hammer swipe

Up + A: Upward hammer swipe

Down + A: Downward hammer spin

Forward + A: Hammer pound

Dash + A: Charging hammer swipe

Jump, then A: Spin

Jump, then Up + A: Upward hammer shove

Jump, then Down + A: Downward hammer pound

Jump, then Back + A: Backwards hammer swipe

Jump, then Forward + A: Hammer pound

B: Ice shot (1 or 2 mini-glacier waves are sent straight ahead, depending on
   if you have one or both Ice Climbers; can be done in the air)

Up + B: Wire jump (can be done in the air)

Down + B: Icy breath (is done in one or both directions, depending on if you
          have one or both Ice Climbers; can be done in the air)

Forward + B: Hammer spin


=====
Kirby
=====

A: Punch (press repeatedly to do a flurry of punches)

Up, A: Upward kick

Down, A: Sweep kick

Forward, A: Straight kick

Up + A: Upward flip kick

Down + A: Spinning sweep kick

Forward + A: Strong kick

Dash + A: Fireball

Jump, then A: Spin

Jump, then Up + A: Upward flip kick

Jump, then Down + A: Vertical spin kick

Jump, then Back + A: Backwards kick

Jump, then Forward + A: Straight multi-kick

B: Inhale opponent/copy their ability (press Up on Control Pad to drop
   ability; can be done in the air)

Up + B: Final Cutter (those who have played Kirby Super Star or the previous
        Smash Brothers should know what this does; can be done in the air)

Down + B: Turn into stone and fall straight down to the ground (you can slide
          down slopes in this form; can be done in the air)

Forward + B: Hammer spin


=====
Samus
=====

A: Punch (press twice to do double punch combo)

Up, A: Upward kick

Down, A: Fire blast

Forward, A: Straight kick

Up + A: Overhead fire blast

Down + A: Spinning sweep kick

Forward + A: Blaster punch

Dash + A: Charging body slam

Jump, then A: Jump kick

Jump, then Up + A: Upward spinning kick

Jump, then Down + A: Downward blaster punch

Jump, then Back + A: Backwards kick

Jump, then Forward + A: Straight fire blast

B: Charge shot (hold to charge, release to shoot; when you have a full charge,
   you can let go of B and you'll hold the charge)

Up + B: Screw Attack

Down + B: Bomb drop

Forward + B: Homing missile


=====
Zelda
=====

Zelda's Moves
-------------

A: Electric charge

Up, A: Upward slap

Down, A: Low kick

Forward, A: Straight slap

Up + A: Overhead electric slap

Down + A: Spinning sweep kick

Forward + A: Electric shove

Dash + A: Charging electric shove

Jump, then A: Spinning slap

Jump, then Up + A: Overhead fire blast

Jump, then Down + A: Downward stomp

Jump, then Back + A: Backwards kick

Jump, then Forward + A: Jump kick

B: Nayru's Love (spinning icy attack; can be done in the air)

Up + B: Farore's Wind (teleport, hold the Control Stick in the direction you
        want to go; can be done in the air)

Down + B: Transform into Sheik (can be done in the air)

Forward + B: Din's Fire (fireball blast)


Sheik's Moves
-------------

A: Punch (press repeatedly to do a flurry of punches

Up, A: Upward kick

Down, A: Spinning sweep kick

Forward, A: Roundhouse kick

Up + A: Double slap

Down + A: Spinning sweep kick

Forward + A: Double kick

Dash + A: Head butt

Jump, then A: Jump kick

Jump, then Up + A: Upward spinning kick

Jump, then Down + A: Downward stomp

Jump, then Back + A: Backwards kick

Jump, then Forward + A: Slap

B: Knife throw (hold to charge and throw more knives; can be done in the air)

Up + B: Teleport (hold the Control Stick in the direction you want to go; can
        be done in the air)

Down + B: Transform into Zelda (can be done in the air)

Forward + B: Electric whip (hold B while moving Control Stick to keep using;
             can be done in the air)


====
Link
====

A: Sword swipe (press repeatedly to do 2 sword swipes and a stab)

Up, A: Upward sword swipe

Down, A: Low sword swipe

Forward, A: Sword slice

Up + A: Overhead multi-sword-swipe

Down + A: Spinning low sword swipe

Forward + A: Strong sword swipe

Dash + A: Charging sword swipe

Jump, then A: Jump kick

Jump, then Up + A: Upward sword stab

Jump, then Down + A: Downward sword stab

Jump, then Back + A: Backwards double kick

Jump, then Forward + A: Sword swipe

B: Bow and Arrow (the longer you hold B, the farther you shoot; can be done in
   the air)

Up + B: Spinning sword attack (can be done in the air)

Down + B: Bomb (press A to throw; can be done in the air)

Forward + B: Boomerang (can be done in the air)


=========
Dr. Mario
=========

A: Punch (press repeatedly to do punch-punch-kick combo)

Up, A: Uppercut

Down, A: Sweep kick

Forward, A: Straight kick

Up + A: Head butt (hold A to charge)

Down + A: Spinning sweep kick (hold A to charge)

Forward + A: Electric charge (hold A to charge)

Dash + A: Slide kick

Jump, then A: Jump kick

Jump, then Up + A: Upward flip kick

Jump, then Down + A: Spinning kick

Jump, then Back + A: Backwards kick

Jump, then Forward + A: Punch

B: Pill throw (can be done in the air)

Up + B: Jumping uppercut (can be done in the air)

Down + B: Tornado punch (can be done in the air)

Forward + B: Cape (can deflect projectiles; can be done in the air)


=====
Luigi
=====

A: Punch (press repeatedly to do a punch-punch-butt combo)

Up, A: Overhead punch

Down, A: Sweep kick

Forward, A: Straight kick

Up + A: Downward punch

Down + A: Spinning sweep kick

Forward + A: Forward shove

Dash + A: Punch flurry

Jump, then A: Jump kick

Jump, then Up + A: Upward flip kick

Jump, then Down + A: Downward stomp

Jump, then Back + A: Backwards kick

Jump, then Forward + A: Slap

B: Fireball (can be done in the air)

Up + B: Jumping uppercut (can be done in the air)

Down + B: Tornado punch (can be done in the air)

Forward + B: Dive (can be done in the air)


=========
Ganondorf
=========

A: Punch

Up, A: Straight upward kick, then fiery stomp

Down, A: Sweep kick

Forward, A: Roundhouse kick

Up + A: Upward double kick

Down + A: Double-sided kick

Forward + A: Body slam

Dash + A: Charging body slam

Jump, then A: Straight double kick

Jump, then Up + A: Upward flip kick

Jump, then Down + A: Downward stomp

Jump, then Back + A: Backwards punch

Jump, then Forward + A: Downward punch

B: Dark punch (can be done in the air)

Up + B: Grab attack (can be done in the air)

Down + B: Dark kick (can be done in the air)

Forward + B: Dark uppercut (can be done in the air)


=====
Falco
=====

A: Punch (press repeatedly to do a flurry of kicks)

Up, A: Upward kick

Down, A: Spinning sweep kick

Forward, A: Straight kick

Up + A: Upward flip kick

Down + A: Spinning sweep kick

Forward + A: Roundhouse kick

Dash + A: Running jump kick

Jump, then A: Jump kick

Jump, then Up + A: Vertical flip kick

Jump, then Down + A: Spinning kick

Jump, then Back + A: Backwards kick

Jump, then Forward + A: Straight double-kick

B: Laser blaster (can be done in the air)

Up + B: Fire charge (hold the Control Stick in the direction you wish to go;
        can be done in the air)

Down + B: Electric shield (can deflect projectiles; can be done in the air)

Forward + B: Power dash (can be done in the air)


==========
Young Link
==========

A: Sword swipe (press repeatedly to do 2 sword swipes and a stab)

Up, A: Upward sword swipe

Down, A: Low sword swipe

Forward, A: Sword slice

Up + A: Overhead multi-sword-swipe

Down + A: Spinning low sword swipe

Forward + A: Strong sword swipe

Dash + A: Charging sword swipe

Jump, then A: Jump kick

Jump, then Up + A: Upward sword stab

Jump, then Down + A: Downward sword stab

Jump, then Back + A: Backwards double kick

Jump, then Forward + A: Sword swipe

B: Bow and Arrow (the longer you hold B, the farther you shoot; can be done in
   the air)

Up + B: Spinning sword attack (can be done in the air)

Down + B: Bomb (press A to throw; can be done in the air)

Forward + B: Boomerang (can be done in the air)


=====
Pichu
=====

A: Head butt

Up, A: Tail whip

Down, A: Spinning tail sweep

Forward, A: Straight kick

Up + A: Upward head butt

Down + A: Spinning tail sweep

Forward + A: Electric jolt

Dash + A: Running head butt

Jump, then A: Spin

Jump, then Up + A: Overhead tail spin

Jump, then Down + A: Electric piledriver

Jump, then Back + A: Backwards spin

Jump, then Forward + A: Spinning electrical head butt

B: Thunder jolt (can be done in the air)

Up + B: Teleport (can be done in the air)

Down + B: Thunder Bolt (hits straight down on Pikachu, stopping at the first
          platform on the way; can be done in the air)

Forward + B: Electric torpedo (hold B to charge; when fully charged, attack is
             more powerful; can be done in the air)


==========
Jigglypuff
==========

A: Punch

Up, A: Upward kick

Down, A: Low punch

Forward, A: Spinning sweep kick

Up + A: Head butt

Down + A: Spinning sweep kick

Forward + A: Straight kick

Dash + A: Charging head butt

Jump, then A: Jump kick

Jump, then Up + A: Upward slap

Jump, then Down + A: Downward spinning kick

Jump, then Back + A: Backwards kick

Jump, then Forward + A: Side kick

B: Roll (hold B to charge; release when fully charged to roll really fast)

Up + B: Sing (if an enemy touches the waves you emit, they'll fall asleep for
        a few moments; can be done in the air)

Down + B: Sleep (if an enemy touches you while in this state, they go FLYING;
          can be done in the air)

Forward + B: Power punch (can be done in the air)


======
Mewtwo
======

A: Psychic punch (press repeatedly to do a psychic wave)

Up, A: Upward tail whip

Down, A: Tail sweep

Forward, A: Straight tail whip

Up + A: Upward psychic blast

Down + A: Downward psychic blast

Forward + A: Straight psychic blast

Dash + A: Charging psychic blast

Jump, then A: Psychic charge

Jump, then Up + A: Overhead tail spin

Jump, then Down + A: Downward flip stomp

Jump, then Back + A: Backwards tail whip

Jump, then Forward + A: Elbow shove

B: Psychic shot (hold B to charge, release to shoot; when you have a full
   charge, you can let go of B and you'll hold the charge; can be done in the
   air)

Up + B: Teleport (can be done in the air)

Down + B: Psychic stun (can be done in the air)

Forward + B: Confusion (reverses all attacks that hit you; can be done in the
             air)


================
Mr. Game & Watch
================

A: Air pump

Up, A: Overhead flag wave

Down, A: Sewer cap lift

Forward, A: Straight chair push

Up + A: Head butt

Down + A: Double-sided hammer pound

Forward + A: Fiery torch

Dash + A: Charging head butt

Jump, then A: Double sword swipe

Jump, then Up + A: Parachute

Jump, then Down + A: Downward key stab

Jump, then Back + A: Backwards turtle slap

Jump, then Forward + A: Box hit

B: Sausage flip (hold B to throw multiple sausages, up to 5; can be done in
   the air)

Up + B: Trampoline (can be done in the air)

Down + B: Table shield (can deflect projectiles; can be done in the air)

Forward + B: Hammer (can be done in the air)


=====
Marth
=====

A: Sword swipe (press twice quickly to perform double sword swipe)

Up, A: Upward sword swipe

Down, A: Low sword stab

Forward, A: Straight sword slice

Up + A: Upward sword stab

Down + A: Spinning sword swipe

Forward + A: Sword slice

Dash + A: Charging sword swipe

Jump, then A: Double sword swipe

Jump, then Up + A: Upward sword swipe

Jump, then Down + A: Downward sword swipe

Jump, then Back + A: Backwards sword swipe

Jump, then Forward + A: Straight sword swipe

B: Power slice (hold B to charge; when fully charged, slice is more powerful;
   can be done in the air)

Up + B: Sword uppercut (can be done in the air)

Down + B: Magic shield (can deflect projectiles; can be done in the air)

Forward + B: Power sword slice


===
Roy
===

A: Sword swipe

Up, A: Upward sword swipe

Down, A: Low sword stab

Forward, A: Straight sword swipe

Up + A: Upward sword stab

Down + A: Spinning sword swipe

Forward + A: Sword slice

Dash + A: Charging sword swipe

Jump, then A: Double sword swipe

Jump, then Up + A: Upward sword swipe

Jump, then Down + A: Downward sword swipe

Jump, then Back + A: Backwards sword swipe

Jump, then Forward + A: Straight sword swipe

B: Power slice (hold B to charge; when fully charged, slice is more powerful
   plus a fire blast occurs; can be done in the air)

Up + B: Fiery sword uppercut (can be done in the air)

Down + B: Magic shield (can deflect projectiles; can be done in the air)

Forward + B: Power sword slice

******************************************************************************

-=-=-=-=-=-=-=-=
-=  7. Items  -=
-=-=-=-=-=-=-=-=

Barrel Cannon: This giant barrel with an arrow sign on it is used just like in
               the Donkey Kong games. Throw it at an opponent, then the barrel
               will spin and shoot them in a random direction.

Beam Sword: This light saber is great to use, since it's pretty powerful when
            used as a Smash attack. Its range is pretty decent, and it can
            be helpful when trying to knock someone off the edge of the arena!

Bob-omb: Small black bomb that starts walking if you don't pick it up quick
         enough, then it'll explode after several seconds. If you touch it
         while it's walking, it'll explode and inflict damage on you. Pick it
         up while it's standing still and throw it to attack someone else.

Bunny Hood: When you wear this hood, you can move twice as fast as you could
            go normally.

Cloaking Device: Use this to become totally invisible! You cannot be seen at
                 all when standing still, and you can only see rough outlines
                 when moving. When you attack, you become visible for a
                 moment, though. It lasts only for a limited time, too.

Fan: This item is very weak and barely does damage to opponents when hit. You
     can swing it several times very quickly, but that takes too much time and
     is basically useless. Just throw it at an opponent to cause damage, and
     get something better!

Fire Flower: Breathe fire to hit opponents close to you. After a while of
             usage, it'll run out, which you can then throw it at the opponent
             to cause further damage.

Flipper: This spinning flipper-type thing is another new item, and it's pretty
         useless, in my opinion. You throw it somewhere, then when someone
         touches it, it starts spinning. If someone else hits it, they'll get
         knocked in another direction. That can be good or bad, depending on
         how you use this, though!

Food: There are many types of food items that can be dropped in the battle,
      all of which can heal you. Each food item heals a certain amount of your
      percentage meter; it just depends what you get!

Freezie: This ice block glides along the floor in one direction, and if you
         throw it at another opponent, they'll become frozen! You're then free
         to attack that frozen player as much as you want for a few moments,
         until they thaw out.

Green Shell: This version of the shell weapon can be thrown at opponents to
             attack them. When it hits the ground, it'll continue moving in
             the direction it was thrown, hitting anyone in its way. If it
             misses all the players, it'll just slide off the ledge and out of
             the arena completely.

Hammer: Another of the better items from the original game is back again! This
        hammer from the old Donkey Kong game is great; when someone gets it,
        the original DK music comes on and you constantly swing the hammer up
        and down. Whoever comes in contact with it goes flying and sustains
        lots of damage! The one downfall is that you cannot throw this one
        away once you pick it up; you just have to wait until it runs out!

Heart Container: Recovers 100% damage.

Home Run Bat: This powerful bat is just excellent! If you use it normally, it
              won't do much, but if you use it as a Smash attack (Forward +
              A), you can send the unlucky opponent that gets hit all the way
              out of the ring! It takes a moment to swing, so you have to time
              it just right so you don't end up being attacked before you
              attack!

Lip's Stick: This mysterious flower is another fun item to use! When used, you
             sprinkle dust in front of you, and if it hits someone, a flower
             grows on their head. That flower slowly drains their power,
             raising their percentage. It falls off after a while, though.

Maxim Tomato: Recovers 50% damage.

Metal Box: This green exclamation box turns the character that takes it into
           metal. They cannot be damaged or thrown too much in this state,
           which helps you in a way since you can still move as fast as
           normal. It lasts for only a limited time, though.

Motion-Sensor Bomb: This can be a really fun thing to set down as a trap! Pick
                    it up and throw it on the ground, where it'll then stay
                    and activate. If anyone touches it, it'll explode and
                    cause lots of damage to whoever hit it!

Mr. Saturn: This walking head creature from EarthBound is pretty interesting
            in this game. It doesn't actually get used as a weapon, but it
            walks straight ahead, pushing items in its way off the edge of the
            platform it's on. You can throw Mr. Saturn at an opponent to cause
            some damage, too.

Parasol: This little red unbrella has 2 purposes as an item. You can use it to
         attack the opponents, which is good. Also, when you jump and are
         holding this item, you'll float slowly back to the ground, which
         prevents you from falling off the stage that easily.

Poison Mushroom: This item can be truly annoying, since it disguises itself as
                 a regular mushroom. You won't know if it's the Poison or
                 Super one unless you grab it. If you get this one, you become
                 tiny for a limited time. Your attacks are much weaker and you
                 can't really move as fast.

Pok Ball: This little red ball from the infamous series on the GameBoy and
           GameBoy Color units does what it's known for: holding Pokmon! Pick
           it up and throw it to hit an opponent, and if it lands on the
           ground, a random Pokmon will come out.

Ray Gun: Use a laser gun like Fox's to shoot beams straight ahead. They aren't
         too powerful, but they're good for knocking an opponent further and
         further away! After several shots, though, it runs out, leaving it
         useless unless you throw it to cause damage!

Red Shell: This is a more advanced version of the Green Shell. You can throw
           this one at opponents as well, but when it hits the ground, it
           moves back and forth along the platform to try and hit anyone
           standing on it. When someone steps on the same platform the shell
           is moving on, the shell will move closer, so be careful!

Screw Attack: This small orb with the lightning symbol in it is from the
              Metroid series, and it's great in this game! When you hold it,
              whenever you jump, you do a Screw Attack, which damages any
              opponents you hit! You can use it as long as you want, until you
              throw it away.

Starman: Makes you invulnerable to all attacks for a limited time.

Star Rod: This magical rod from the Kirby games is back once again! You can
          swipe at enemies with it, or use it as a Smash attack (Forward + A)
          to shoot stars straight ahead. The amount of stars you can shoot is
          limited, but you can continue using it as a close-range weapon as
          long as you want.

Super Mushroom: This normal-looking mushroom makes your character become giant
                sized when you get this. Your attacks become stronger, and you
                can move faster in this state. It lasts only for a limited
                time, as do most other items.

Super Scope: This old accessory for the Super NES makes a return as an item in
             this game! This gun is great since there are several types of
             shots you can make at the other players. Tap A quickly to shoot
             rapid small shots; press and hold A to charge it up. After a full
             charge, you'll automatically shoot a giant shot straight ahead.
             The downfall is you can't move while charging, and the charge
             doesn't hold. Also, you have limited usage of this item due to
             its batteries, so remember that smaller shots take less power
             than the charged ones!

Warp Star: Fly away quickly on one of Kirby's stars, then crash into another
           opponent to cause lots of damage!

******************************************************************************

-=-=-=-=-=-=-=-=
-=  8. Stages -=
-=-=-=-=-=-=-=-=

===================
Classic Mode Stages
===================

(Note: This is not going to be a walkthrough for each level in Classic mode,
since all the battles are random. The only predetermined factor is what type of
enemy you'll face, so here's a list of what you fight in each stage.)

Stage 1: 1 Regular Opponent
Stage 2: 2 Regular Opponents + 1 Ally
Stage 3: Bonus Stage (Break the Targets)
Stage 4: 1 Regular Opponent
Stage 5: 1 Giant Opponent + 2 Allies
Stage 6: Bonus Stage (Snag Trophies)
Stage 7: 1 Regular Opponent
Stage 8: Enemy Team (15x)
Stage 9: Bonus Stage (Race to the Finish)
Stage 10: Metal Opponent
Stage 11: Final Boss (depends on difficulty setting)


=====================
Adventure Mode Stages
=====================

(Note: This is not going to be a walkthrough for each level in Adventure mode,
either. You fight the same enemies in each specific level, but there's no real
need for me to tell you how to fight some enemies. Below will be a list of what
you do in each stage, tips on where to go, etc.):

Stage 1 (Mushroom Kingdom): Play through stage, fight Yoshi team (10x).
                            Continue to flagpole to reach the main stage
                            battle. Fight and defeat Mario and Peach to clear
                            the level.

Stage 2 (Kongo Jungle): Fight 2 mini-Donkey Kongs. Beat them to move onto the
                        next arena and fight the Giant DK. Beat it to clear
                        the level.

Stage 3 (Underground Maze): It's basically a maze here, not a big deal though.
                            Defeat the Zelda-type enemies around here until
                            you find rooms with the Master Sword in it.
                            Approach to fight one of the differently colored
                            Links. Beat him to move on. When you find the
                            Triforce, you clear this area. In the next area,
                            fight and defeat Zelda to beat the level.

Stage 4 (Brinstar): Fight and defeat Samus to move ahead to the next area of
                    Brinstar. You have a limited amount of time to escape
                    before the planet self-destructs. Keep moving upward until
                    you reach the very top, and you'll clear this stage.

Stage 5 (Green Greens): Fight 1 regular Kirby. Beat it, then move on to the
                        Team Kirby (15x). Beat all of them and a Giant Kirby
                        will appear. Defeat it to clear the level.

Stage 6 (Corneria): Fight Fox aboard the Great Fox. Defeat him, and the rest
                    of the Star Fox team will come to Fox's aid. Fight a
                    quicker version of Fox again, while avoiding the Arwings
                    flying around. Defeat Fox to beat this level.

Stage 7 (Pokmon Stadium): Fight a total of 12 Pokmon characters here, sort
                           of like a Team Pokmon. Beat them to clear the
                           level.

Stage 8 (F-Zero Grand Prix): Head straight ahead along the racing track. When
                             the "!" shows up, get onto a platform above the
                             track to avoid the pack of cars speeding ahead.
                             Continue to the finish line to reach the next
                             section. Fight and defeat Captain Falcon to clear
                             this stage.

Stage 9 (Onett): In Ness's hometown, you fight 3 Nesses. Get off the street
                 when the "!" appears or else you'll be hit by a car! Beat all
                 3 enemies to complete this stage.

Stage 10 (Icicle Mountain): Head upward through this scrolling stage, jumping
                            from platform to platform and defeating enemies
                            along the way if you wish. At the top, fight 2
                            sets of Ice Climbers. Beat them to complete this
                            stage.

Stage 11 (Battlefield): Fight the Fighting Wireframe Team (15x). Beat them all
                        to move on to the next round of fighting in this
                        arena. Fight and defeat the Metal Mario Bros. to beat
                        this level.

Stage 12 (Final Destination): The final battle is fought here. The boss you
                              fight is determined by the difficulty setting
                              you set at the start. Beat whoever the opponent
                              is and you'll beat this mode!


==================
Stage Descriptions
==================

Big Blue (F-Zero Grand Prix)
    Game From: F-Zero X
    Description: In this arena of sorts, you fight across a series of cars
                 participating in a race around Big Blue! You start off on a
                 giant version of the Golden Fox (car from F-Zero), and the
                 screen scrolls downward to make you go on the smaller ones
                 below. Make sure you land on the cars and not the track
                 itself, or you'll get run over and lose right off the bat!

Brinstar (Planet Zebes)
    Game From: Metroid
    Description: In this area out of a Metroid game, you play in the same
                 fashion you did in the N64 Smash Brothers. The layout of this
                 stage is a little different this time, giving you less
                 platforms to jump upon. For the 2 side platforms, you'll
                 notice they're bound to the main area by a slimy wall; attack
                 the wall with strong attacks and you'll cause that smaller
                 platform to tilt. The slime regenerates and rebounds the
                 platform after a while, though. Also, the lava rises from the
                 bottom of the area, so get to the high platforms when it
                 comes, or you'll get hurt/shot out of the arena by it!

Brinstar Depths (Planet Zebes)
    Game From: Metroid
    Description: This arena in Brinstar is quite different than anything you
                 have tried previously. The entire area is a 4-sided rock, and
                 a giant version of Kraid is in the background. Every now and
                 then, he'll rotate the entire rock in a direction, which
                 means you better get on the top part or else you'll fall off
                 into the lava!

Corneria (Lylat System)
    Game From: Star Fox 64
    Description: As with the previous N64 version's rendition of this stage,
                 you fight aboard the Great Fox here. The area is long, so
                 there's not much of a hazard of falling off the edges. There
                 are Arwings flying around that will sometimes attack you, so
                 be careful when you see them coming so you don't get hit!

Flat Zone (Superflat World)
    Game From: Game & Watch
    Description: Here in this 2D arena, you play right in the screen of a
                 giant Game & Watch unit! Elements from several of the G&W
                 games are here, too. This is a great area for nostalgia,
                 especially since it's as vintage as you'll get with Nintendo!

Fountain of Dreams (Dream Land)
    Game From: Kirby's Adventure
    Description: In this rather peaceful area out in the middle of space, it's
                 hard to believe an actual battle takes place here. There's
                 nothing here to worry about, but the platforms that move up
                 and down, and that's it. Other than that, you can take in the
                 nice scenery here and not much more.

Fourside (Eagleland)
    Game From: EarthBound
    Description: Atop the skyscrapers of the big city of Fourside is where you
                 fight in this "arena". Jump from building to building to get
                 around, as well as the occassional UFO that flies overhead,
                 to make your way across the area and fight! There's also many
                 opportunities to knock your opponents off the edges of the
                 buildings to their doom, so this can be tricky to fight on if
                 you're not careful!

Great Bay (Termina)
    Game From: The Legend of Zelda: Majora's Mask
    Description: This arena takes place in front of that laboratory in the
                 Great Bay. The main platform is of decent size, and there are
                 smaller platforms on both sides in case you drop off. If you
                 fall in the water below the platform, jump out quickly before
                 you sink and die! Also, the giant turtle from Majora's Mask
                 is here as well; it sinks and rises every now and then, so be
                 careful!

Green Greens (Dream Land)
    Game From: Kirby's Dream Land
    Description: This scene straight out of a Kirby game is like all the
                 others, apparently. As always, the tree known as Whispy Woods
                 is in the middle, blowing you in either direction every now
                 and then. There are piles of blocks on either side of the
                 area, with bomb blocks mixed in, so be careful attacking the
                 blocks to avoid the blast of missing and hitting a bomb!

Hyrule Temple (Hyrule)
    Game From: The Legend of Zelda
    Description: Another Zelda-esque battle takes place in the ruins of an
                 old temple in Hyrule, floating in the sky. It's a large area
                 for you to wander around and fight in, and you can even
                 follow the path down into the cavern area below the temple.
                 Watch out when going low like that, or on the edges, because
                 you can fall if you're not careful!

Icicle Mountain (Infinite Glacier)
    Game From: Ice Climbers
    Description: This level right from the original Ice Climbers is true to
                 the original once again. The stage itself isn't tough, but
                 there are a couple weak enemies (Polar Bear and Topi) that
                 wander around that you won't have trouble with. Also, the
                 level scrolls upward and sometimes downward, so keep moving
                 from platform to platform to keep up!

Jungle Japes (DK Island)
    Game From: Donkey Kong Country
    Description: In this level, the sun is almost setting, and you're playing
                 in front of DK's hut (or so it seems). There's water below
                 the platforms, so avoid dropping in there or you'll lose.
                 Other than that, there's nothing else to surprise you in this
                 rather standard battle arena.

Kongo Jungle (DK Island)
    Game From: Donkey Kong Country
    Description: Here, the fight takes place on a series of platforms in front
                 of the waterfalls. You can just jump up or down from the
                 smaller platforms onto the larger platform at the very
                 bottom. At the right side, there are rocks you can land on if
                 you get knocked off the edge of the platform. Also, there's a
                 barrel cannon far below the platforms that you can fall into
                 to be shot back up if necessary.

Mushroom Kingdom (Mushroom Kingdom)
    Game From: Super Mario Bros.
    Description: This area based entirely on the NES classic, with music and
                 all, makes a comeback here! Many elements from the original
                 game are present, including the blocks you can hit to get
                 items, and the platforms that rise when you jump off and sink
                 when you stand on them. Even the background is nostalgic for
                 those who played SMB back when it came out in 1985! It's
                 still just as fun, even being played as a battle arena 16
                 years later!

Mushroom Kingdom II (Subcon)
    Game From: Super Mario Bros. 2
    Description: One of the hidden boards you can unlock is another nostalgic
                 piece, right from SMB2 on the NES! Many aspects from that
                 game are here as well, such as Birdo, Pidgit, and the logs
                 coming down the waterfall in the background, which you can
                 jump on when they start falling. You can even kill Birdo in
                 this stage by attacking her 3 times; and she regenerates too!
                 You can also ride on Pidgit's carpet when he flies by
                 overhead, too. Nonetheless, it's another great stage for
                 those who played this game back then, or just want to relive
                 the NES days somewhat.

Mute City (F-Zero Grand Prix)
    Game From: F-Zero X
    Description: This can be a difficult area for any person to fight on. It
                 can be tricky when the area stops moving and you fight on the
                 track, then you have a second after being warned to jump on
                 the platforms, or it'll speed off leaving you behind! When
                 the arena stops and the platforms are still out, be careful
                 of stepping on the actual track, or you'll be hit by the
                 racing cars that pass by!

Onett (Eagleland)
    Game From: EarthBound
    Description: This street is from the town of Onett, complete with
                 buildings and awnings to jump upon. The awnings above the
                 windows of the middle building fall when too many people jump
                 on them, so be careful (they go back up after a few moments
                 though). When the "!" appears, get off the street or else
                 you'll be hit by a car! You can also jump on the nests
                 hanging above the west house, and they bounce when you jump
                 on them.

Pokmon Floats (Kanto Skies)
    Game From: N/A
    Description: This arena spans across giant inflated versions of several
                 Pokmon. The screen scrolls around, making you jump onto the
                 next Pokmon to avoid falling. Be careful not to get stuck
                 too high or low, or else you may lose!

Pokmon Stadium (Kanto)
    Game From: Pokmon Stadium
    Description: This flat arena with a couple of ledges floating in the air
                 is not always as good as it seems. Every now and then, the
                 entire area will change, turning it into a forest-like area
                 or some other environment. You can fall off either side of
                 this arena, so watch your step!

Princess Peach's Castle (Mushroom Kingdom)
    Game From: Super Mario 64
    Description: This arena is based atop the castle from Mario 64. There are
                 small colored switches that appear every now and then, and
                 when you hit one, something appears in the area, whether it
                 be platforms or some blocks you can hit to get items. Also,
                 every now and then a giant Bullet Bill appears and burrows
                 into an area of the castle. It'll explode after a few
                 moments, so be careful or you'll be blown away!

Rainbow Cruise
    Game From: Super Mario 64
    Description: This level is very similar to the Rainbow Ride level from
                 the Super Mario 64 game. You start off on the floating ship,
                 then after a while, the ship will tilt and you'll have to get
                 up the platforms up and to the left of it. Follow the
                 platforms and magic carpets around, and you'll end up back
                 down on the ship.

Venom (Lylat System)
    Game From: Star Fox 64
    Description: Aboard the Great Fox again, this time spanning across its
                 wings, shows the Mode 7 capabilities of this system! This
                 time, you're flying over the surface of Venom, and the sun
                 sets as time passes here. Flying debris comes towards you
                 every now and then, so crouch down or get on the lower wings
                 to avoid that.

Yoshi's Island (Yoshi's Island)
    Game From: Super Mario World
    Description: For this arena, you fight in a scene right out of Super Mario
                 World. It comes complete with the blocks that spin when you
                 hit them, allowing you to drop through them, the diagonal
                 pipes, and even the background and landscape looks nostalgic.
                 Luckily, there are no real hazards here, but I do recommend
                 you be careful when standing on the blocks in the ground in
                 the middle of the area. If you attack, it may hit the block,
                 dropping you through them, so watch out!

Yoshi's Story (Yoshi's Island)
    Game From: Yoshi's Story
    Description: Here is a replica of an area in Yoshi's Story, complete with
                 the flying Shy Guys and everything. When the Shy Guys fly by,
                 if you can kill one, you can get the item it was carrying.
                 Through the bottom area goes a track in which a cloud goes
                 along. If you get knocked off, you may be able to jump onto
                 there to be saved if the cloud's even there!


Past Stages
-----------

Dream Land
    Description: This version of Dream Land is basically the same thing as the
                 newer version made for this game. The only difference is that
                 there are no piles of blocks in the area. You still have to
                 deal with Whispy Woods blowing you around every now and then,
                 but that's no problem for you!

Kongo Jungle
    Description: Back in the jungle of the N64 game, you can play at the REAL
                 Kongo Jungle here. The moving platforms are here, as well as
                 the barrel cannon that moves around below the bottom platform
                 which can save you if you're falling! It's still fun to try
                 this again for the second time around in this game, though.

Yoshi's Island
    Description: We're going back to the old Yoshi's Island stage from the N64
                 game here. The stage remains true to its original, with the
                 platforms and clouds that disappear when you stand on them
                 long enough. Nothing here to worry about, but it can be fun
                 to play in VS. Mode too!


Special Stages
--------------

Battlefield
    Description: Here, you can play in the same area where you fight the Wire
                 Frame teams or Metal Mario. There's nothing here except for
                 the 3 platforms in the air, so you can have an all-out battle
                 here without worrying about hazards within the area!

Final Destination
    Description: You fight in the empty arena where you fight Master/Crazy
                 Hand, and any other bosses in the game. There's nothing here
                 to worry about, so you can have a true free-for-all without
                 level obstacles and other things in your way!

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=
-=  9. Event Matches  -=
-=-=-=-=-=-=-=-=-=-=-=-=

Event 1: Trouble King
    Description: Fight Bowser in a classic Mushroom Kingdom clash!
    Character: Mario
    Information: You're Mario fighting Bowser one-on-one. You must kill Bowser
                 twice (take both his lives) to win, so just use your special
                 moves to get the best of him, since Bowser isn't really that
                 hard here!

Event 2: Lord of the Jungle
    Description: A duel of epic proportions! Which ape is top primate?
    Character: Donkey Kong
    Information: This battle is interesting since you're a giant Donkey Kong
                 versus a really tiny one! It can be difficult because most of
                 your attacks are much higher up than the actual opponent. Use
                 lots of low attacks, and if the small DK gets on a high
                 platform, let loose with all your better moves. Beat it twice
                 under 3:00 to clear this event.

Event 3: Bomb-fest
    Description: Bombs are everywhere in this explosive battle!
    Character: Any
    Information: In this bomb-filled madness, you fight against two bomb-
                 dropping players (Samus and Link) atop the Mushroom Castle.
                 All items that appear are explosives, and all Pok Balls
                 release Electrodes, so things get pretty intense here! Make
                 use of the Bob-ombs and other explosive items, and quickly
                 dispose of the two opponents here to win.

Event 4: Dino-wrangling
    Description: A giant Yoshi is on the loose! Somebody stop it!
    Character: Any
    Information: It's a one-on-one battle with you against a giant-size Yoshi!
                 This can be tough, since the Yoshi is extremely large and you
                 can't really avoid many of its attacks. At least it's a big
                 target for you, so use lots of Smash hits to try and knock
                 the giant Yoshi off the ledge and into the water to kill it.

Event 5: Spare Change
    Description: Don't stop until you get 200 coins!
    Character: Ness
    Information: In this event, you are Ness and you have to collect 200
                 Coins. Coins pop out when either you or the opponent are
                 attacked. Collect all the coins that come out until you have
                 200, and win! Keep in mind that when you're hit, you do NOT
                 lose coins!

Event 6: Kirbys on Parade
    Description: Look out! A rainbow of Kirbys is after you!
    Character: Any
    Information: Here, you fight 4 differently colored Kirbys at the Fountain
                 of Dreams stage. The Kirbys are normal-sized and aren't too
                 hard to defeat. Each color has 2 lives, so be quick to defeat
                 them all quickly and easily!

Event 7: Pokmon Battle
    Description: Use Pok Balls to duel with Pikachu.
    Character: Any
    Information: Fight against Pikachu by using the Pokmon from Pok Ball
                 items ONLY! Both your normal attacks are ineffective, so you
                 have to fight using Pokmon like this. Kill Pikachu twice (he
                 has 2 lives) to win.

Event 8: Hot Date on Brinstar
    Description: You're interfering with Samus's Brinstar raid!
    Character: Any
    Information: Fight against Samus at Brinstar, with over 100% damage on
                 both of you to start. Kill Samus 3 times in order to beat
                 this event.

Event 9: Hide 'n' Shiek
    Description: Only Shiek KOs count! Wait for the change...
    Character: Any
    Information: You fight against 2 Zeldas here in the Great Bay area. The
                 secret to winning is that you can only actually kill Zelda
                 when she's fighting as Sheik. If you kill her when she's
                 Zelda, it doesn't count. Time your final blows accordingly so
                 you can end this quickly.

Event 10: All-Star Match 1
    Description: It's the Mario Stars: Mario, DK, Yoshi, Peach, and Bowser.
    Character: Any
    Information: Fight against all the stars of the past Mario games here, one
                 by one! You fight each one in their home turf it seems, and
                 when you defeat one, you automatically move to the next
                 playing area and continue the fight. You don't recover in
                 between opponents, but it's fortunately easy to conquer these
                 fighters here!

Event 11: King of the Mountain
    Description: Ice Climbers protect their turf! Just try to survive!
    Character: Any
    Information: Two groups of Ice Climbers attack you while you're moving
                 upward through their scrolling Icicle Mountain. Simply avoid
                 their attacks and stay alive for 1 minute and 2 seconds in
                 order to win this event.

Event 12: Seconds, Anyone?
    Description: Take out Capt. Falcon in less than seven seconds!
    Character: Any
    Information: This event may seem to be hard because of the requirement,
                 but it truly is quite simple. Both you and Falcon start with
                 100% damage, so use someone strong to end this quickly. Just
                 use Smash attacks a few times to knock Falcon out of the
                 level and into defeat.

Event 13: Yoshi's Egg
    Description: Protect the single remaining Yoshi egg from being broken!
    Character: Yoshi
    Information: This even is probably one of the tougher ones you have to go
                 through so far. There is a Yoshi egg in the area and 3
                 enemies try to attack and destroy it. Fend off the enemies
                 and keep hold of the egg if you can to protect it. When the
                 level starts to tilt in the last 30 seconds or so of the
                 match, pick up the egg and stay at the highest ledges
                 possible, jumping to avoid the enemies. Just make sure the
                 egg doesn't drop out of the arena completely and you should
                 be alright.

Event 14: Trophy Tussle 1
    Description: Face off for a trophy! The prize this time: Goomba!
    Character: Any
    Information: Fight 3 computer opponents atop a giant Goomba. Beat each one
                 twice to win this event, as well as a Goomba trophy!

Event 15: Girl Power
    Description: A group of femme fatales has dropped by for a visit...
    Character: Any
    Information: Fight against Peach, Zelda, and Samus at the Fountain of
                 Dreams stage. Beat all 3 of them twice in order to win this
                 event. You also have 2 lives here, so you can afford to die
                 only once; be careful!

Event 16: Kirby's Air-raid
    Description: Warp Stars are everywhere! Climb aboard and hang on!
    Character: Kirby
    Information: This event is pretty difficult, since there are 15 Kirbys (5
                 onscreen at a time), and you can only harm them by using the
                 Warp Stars. Quickly pick up every last Warp Star and hope you
                 hit all the Kirbys before time's up, or else you'll lose! You
                 must be quick to win this one, so it'll take several tries
                 most likely to win here.

Event 17: Bounty Hunters
    Description: Fight a fellow bounty hunter for the bounty on Bowser!
    Character: Samus
    Information: Bowser is on the loose in the jungle and you, along with a
                 computer-controlled "ally" of Captain Falcon, have to kill
                 it. The idea is to kill off Bowser by yourself. Just keep
                 attacking Bowser yourself and keeping Falcon from even
                 touching him, and you should have it if you defeat Bowser.

Event 18: Link's Adventure
    Description: Everyone has a dark side... Link has two!
    Character: Link
    Information: You must fight Shadow Link at Hyrule Castle TWICE! Shadow
                 Link has all the same moves as Link, but this time he doesn't
                 mimic your every move. He is quick, however, so be cautious
                 and attack often with strong attacks in order to win.

Event 19: Peach's Peril
    Description: Bowser's after Peach! Again! Guard her until time runs out.
    Character: Mario
    Information: Like the description says, Bowser is after Peach yet again,
                 and it's up to you (Mario) to save her! Bowser can be pretty
                 tough, and he'll always try to get you out of the way before
                 going for Peach. Just keep attacking Bowser with all your
                 attacks, as well as any explosive items that appear, just to
                 keep him away from her. Keep this up until the minute is over
                 and you should win.

Event 20: All-Star Match 2
    Description: Nintendo's realistic stars are out in force.
    Character: Any
    Information: You have to fight against 5 more of Nintendo's stars in order
                 to complete this event. Fight Samus, Link, Zelda, Captain
                 Falcon, and Fox in their respective home turfs. Defeat one,
                 and you'll warp to the next fighter's turf. Once again, your
                 damage does not recover in between fighters, so stay alive
                 and keep fighting to win this one!

Event 21: Ice Breaker
    Description: Your cold mission... is to KO both Nanas.
    Character: Any
    Information: Your objective may sound simple, but it can get quite tough
                 to complete. You have to kill both Nanas from the Ice Climber
                 groups (Nana's the pink one). You must do this within only 1
                 minute, and without killing the other partner. Separate one
                 group by attacking it, then grab and throw Nana around.
                 Continue that until you get rid of her, then repeat with the
                 second group to win.

Event 22: Super Mario 128
    Description: Battle 128 tiny Marios in a wild endurance match!
    Character: Any
    Information: Here, you fight a total of 128 tiny Marios in the Mario USA
                 stage. I highly recommend using someone like Link, who has
                 a good attack that can hit/kill several at once (his Up + B
                 attack for example). Just stay alive and keep killing these
                 guys until you wipe out them all, and victory will be yours.

Event 23: Slippy's Invention
    Description: Slippy: With my new invention, you guys'll be invisible!
    Character: Any
    Information: Fight against totally invisible versions of Falco and Fox in
                 this event! They both have 2 lives apiece, and are quite hard
                 to defeat. You must be quick and able to see the outlines of
                 their barely invisible forms, and attack powerfully from a
                 distance to get them. Try to kill one of them off first, then
                 concentrate on the other. You also have 2 lives, but that
                 won't help you too much; you have to have some skill to win
                 this!

Event 24: The Yoshi Herd
    Description: Yoshis, Yoshis, everywhere! Defeat 30 within 2 minutes.
    Character: Any
    Information: There are a total of 30 colored Yoshis that come out to
                 attack you, 3 at a time! You must defeat ALL of them within 2
                 minutes, so use someone with a good Up + B attack (that can
                 get rid of each one with a single hit). Kill 1-2 at a time,
                 and you'll get them all in no time. The last Yoshi to come
                 out is a giant one, but that shouldn't be too hard to deal
                 with; just attack it in the same fashion as the smaller ones
                 and it'll be defeated as well.

Event 25: Gargantuans
    Description: Giant Bowser VS. Giant DK in a spectacular war of titans!
    Character: Bowser
    Information: In this event, you're Giant Bowser going against a Giant DK,
                 atop skyscrapers in Fourside City. The only real difficult
                 thing about this fight is the limited space in which to stand
                 on. DK has 2 lives, while you have only one, so you have to
                 knock off DK as best as you can without hurting yourself too
                 much. Don't use any wild moves; just keep using regular
                 attacks and throw Giant DK around, and you'll be able to
                 throw him off the building after a while. Repeat that twice
                 to win!

Event 26: Trophy Tussle 2
    Description: Another match for a prize... Who will get Entei?
    Character: Any
    Information: You're put against 3 computer-controlled players atop a giant
                 version of the Pokmon known as Entei. You must defeat all 3
                 opponents by killing each twice, so keep moving and use lots
                 of strong attacks to cause lots of damage and possibly kill
                 them off quickly. After you kill them all, you'll win this
                 event and an Entei trophy!

Event 27: Cold Armor
    Description: These metal bounty hunters take no prisoners!
    Character: Samus
    Information: You are a regular Samus fighting against 3 metal Samuses, and
                 it is HARD! They're all obviously much stronger than you, all
                 of them have 2 lives and you have 1! The best way of
                 attacking is to hit them all with a series of strong attacks,
                 such as Bombs. Try to kill off one opponent at a time, while
                 avoiding the others if you want. You just have to stay alive
                 to get through these enemies, and you'll win. Trust me, it's
                 hard and will definitely take you several tries at least to
                 beat it!

Event 28: Puffballs Unite!
    Description: Kirbys galore... each with a unique copied ability!
    Character: Any
    Information: You have 2 minutes to fight and defeat the 14 members of this
                 Kirby Team. Each Kirby has a different character's ability,
                 which you can tell by the hat it's wearing. Kill off the
                 Kirbys a few at a time with a couple good hits, and repeat
                 that until you win.

Event 29: Triforce Gathering
    Description: Enter Ganondorf! Team up with Zelda and fight evil!
    Character: Link
    Information: The evil Ganondorf has arrived at Hyrule Castle, and it's up
                 to Link (you) and Zelda to stop him! You must beat Ganondorf
                 twice since he has 2 lives, but that isn't exactly an easy
                 task. He's really fast and has powerful attacks, so you have
                 to be just as good to win! You also have to keep Zelda alive
                 in order to win this event. After you beat Ganondorf twice,
                 win his challenge and you have a new playable character as
                 well!

Event 30: All-Star Match 3
    Description: Kirby, Pikachu, Ness, and Ice Climbers want to fight!
    Character: Any
    Information: As with the previous 2 All-Star Matches, you fight each enemy
                 in their own home turf, one at a time. In this case, you have
                 Kirby, Pikachu, Ness, and the Ice Climbers to deal with. You
                 can't recover between fighters, so just try to last and kill
                 these guys before they get you!

Event 31: Mario Bros. Madness
    Description: A classic plumber clash in the Mushroom Kingdom!
    Character: Any
    Information: You fight the Mario Brothers in the old NES Mushroom Kingdom
                 stage. There's not set requirements here; just a free-for-all
                 battle here with you versus them. You must kill them more
                 than they kill you though. Just use lots of strong hits to
                 knock one of them out, then the other. They have unlimited
                 lives, as do you, so you must beat them more than they beat
                 you within 2 minutes in order to win this event.

Event 32: Target Acquired
    Description: Incoming Arwings! KO Jigglypuff more than they do!
    Character: Falco
    Information: Here, you're Falco atop the Great Fox flying over Corneria,
                 and you have to fight Jigglypuff. Your comrades are in their
                 Arwings shooting at Jigglypuff, but the objective is for YOU
                 to kill Jigglypuff more times than the Arwings do. Use all of
                 Falco's strong B-button attacks to knock Jigglypuff out of
                 there as much as you can. After 1 minute, if you knocked the
                 Pokmon out more than the Arwings, you win!

Event 33: Lethal Marathon
    Description: Avoid the F-Zero machines and race for the finish.
    Character: Captain Falcon
    Information: This is the regular F-Zero Grand Prix course that you'd play
                 in Adventure Mode. This time around, the game is running at
                 2x speed, meaning you move faster, time goes faster, and the
                 cars come much quicker, which make things that much worse.
                 You have 45 seconds to run all the way to the finish alive.
                 Get onto a higher platform as soon as the "!" shows up to get
                 away from the cars, and continue running and jumping across
                 platforms until you reach the end, winning the event!

Event 34: Seven Years
    Description: Young Link VS. Link! How can you fight yourself?
    Character: Young Link
    Information: This battle between the same person in two different ages is
                 really an interesting battle. Both of you have 3 lives to use
                 in this fight at the Great Bay. Anyway, Link can be a bit
                 hard to deal with, so stay airborne and use lots of dropping
                 attacks on him to cause damage, then come down and hit him
                 with some solid attacks if possible to knock him away. Then,
                 continue that 2 more times and you'll win this event easily!

Event 35: Time for a Checkup
    Description: Are routine physicals supposed to hurt this much?
    Character: Luigi
    Information: Here, you must fight Dr. Mario and Peach, who are the doctor
                 and nurse to go with the event title. Anyway, this is truly
                 HARD to get through, since from the second the battle starts,
                 they come pounding on you! Stay away from them when they're
                 together, and launch long distance attacks from a safe place.
                 Be quick about it since you have a 3 minute limit, but it's
                 still going to be tough. Perhaps they'll misstep and fall off
                 the arena without you even hitting them there!

Event 36: Space Travelers
    Description: Adventurers head for Earth: Ness is the welcome wagon.
    Character: Ness
    Information: For this easier event, you fight a series of 5 opponents, one
                 at a time. The order is Samus, Kirby, Fox, Captain Falcon,
                 and Falco. When you beat one, the next appears, and you can't
                 recover either without items, so be prepared to fight! For
                 the last 2 guys here, be really careful since they tend to
                 have more powerful attacks in store for you, and you'll
                 probably be worn out at that point. Quickly dispose of them
                 and this event will be done.

Event 37: Legendary Pokmon
    Description: A slew of legendary Pokmon are all the help you'll get!
    Character: Any
    Information: You are put against 4 giant wireframe players, as well as a
                 Jigglypuff. Each of them have 2 lives and you only have 1,
                 and you obviously have to defeat them all. Pok Balls are
                 plentiful here, and they all have legendary Pokmon inside,
                 which are quite powerful. Just get every item that drops and
                 let the Pokmon attack your enemies, then hit them with some
                 of your own moves, and this'll be done in no time!

Event 38: Super Mario Bros. 2
    Description: The cast of the classic NES title are raring to go!
    Character: Any
    Information: Fight Mario, Luigi, and Peach in the Mario USA stage,
                 complete from the old SMB2 game! You all have 2 lives each,
                 so fight them all as you would with any multi-opponent battle
                 and you should be just fine. I recommend using someone like
                 Link or Kirby, since their special moves can separate the
                 entire group rather easily, making it somewhat easier for you
                 to attack.

Event 39: Jigglypuff Live!
    Description: Jigglypuff nabs the spotlight on center stage.
    Character: Jigglypuff
    Information: It's an all-Jigglypuff fight here! You all have 3 lives, and
                 the same moves (you're all Jigglypuffs)! Use lots of the B
                 attack (not the sleeping moves), and get your hands on any
                 good items that drop by (Parasol, Home Run Bat, Beam Sword,
                 etc.). This battle will go by quickly if you don't get caught
                 in the middle of them all, and you knock each one away quick
                 enough with your items/attacks.

Event 40: All-Star Match 4
    Description: Secret characters emerge to join forces.
    Character: Any
    Information: Fight 5 secret characters in their home turfs, in this order:
                 Marth, Luigi, Jigglypuff, Mewtwo, and Mr. Game & Watch. Keep
                 your damage low since you need to last through these battles,
                 although you have 2 lives to spare this time around. Beat
                 them all to win this event.

Event 41: En Garde!
    Description: The lithe Marth challenges Link in a battle of steel!
    Character: Marth
    Information: You are Marth put against Link for a nice swordfight in the
                 castle of Hyrule. You each have 2 lives, but don't take this
                 battle lightly! Link is quick and does not stop for a second
                 and not attack, so you must stay on your feet and land some
                 powerful blows whenever possible to win this one.

Event 42: Trouble King 2
    Description: Hey, Mario! When did Bowser get so big, huh?
    Character: Luigi
    Information: It's a battle high in the skies atop giant Pokmon against
                 the big bad Bowser! You are Luigi going against a giant-sized
                 Bowser, both of you with 2 lives. Bowser is very powerful and
                 can usually knock you out of the arena with a couple good
                 hits, so try not to get hit while you land all your shots on
                 him. Basically it's a fight of survival, since Bowser tends
                 to mess up and fall off the Pokmon after a while, so be
                 careful and you can do it!

Event 43: Birds of Prey
    Description: Capt. Falcon and Falco join forces to take out Fox!
    Character: Fox
    Information: You are Fox and you have to fight Captain Falcon and your
                 "comrade" Falco atop the F-Zero cars during a race! The area
                 scrolls, making you jump onto the smaller cars below,
                 floating ledges, and the giant car you start off on. The
                 objective is to defeat your opponents twice each, before they
                 kill you! You're all quick, so stay away from them when
                 they're together, and use your B button and Smash attacks to
                 knock them off. If you don't like that, use your own methods
                 of attacking until you end up winning this lethal race along
                 Big Blue!

Event 44: Mewtwo Strikes!
    Description: Don't waste your time battling Zelda...
    Character: Any
    Information: This event may seem like just an easy battle against Zelda,
                 but not everything is just what it seems! The trick in this
                 event is that you can NOT kill Zelda in order to win! Just
                 avoid her until Mewtwo appears, then fight and defeat Mewtwo
                 ONLY! I know this can be tough, but it can be done, so just
                 direct all your attacks on Mewtwo only; it'd be easier if you
                 can separate both of them somehow before attacking.

Event 45: Game & Watch Forever!
    Description: The system that started a worldwide boom lives on!
    Character: Mr. Game & Watch
    Information: Fight in an old-fashioned world with new rules here with Mr.
                 Game & Watch! You're put against 25 clones of yourself, and
                 3 are out at a time to fight. I'd recommend using your
                 Forward + A attack as often as possible, and to stay away
                 from the opponents; let them come to you! Watch out for the
                 obstacles and other things that happen from the Game & Watch
                 games, and you'll be alright here.

Event 46: Fire Emblem Pride
    Description: The heroes of Fire Emblem join forces to fight you!
    Character: Any
    Information: A classic battle with whoever you pick (I recommend Mewtwo)
                 versus Marth and Roy. You all have 3 lives, so make good use
                 of your lives and fight hard! I like Mewtwo since he's quick,
                 and his stun and Confusion moves are really helpful to keep
                 things going. Also, I like his jumping, which you'll need to
                 do alot to avoid their sword attacks!

Event 47: Trophy Tussle 3
    Description: Want a new trophy? Here's your shot at Majora's Mask.
    Character: Any
    Information: Fight 3 computer opponents atop a giant version of Majora's
                 Mask, for a chance to win the event and the trophy of the
                 mask itself! Everyone has 2 lives here, and it can get quite
                 congested fighting here, especially in the middle area, so be
                 careful! With whoever you use, use lots of attacks that can
                 be quickly done to hit everyone at once. The quicker you get
                 rid of one or two of them, the easier the rest of this fight
                 will be!

Event 48: Pikachu and Pichu
    Description: These Pokmon are pals... but not with you!
    Character: Any
    Information: You're put against 2 Pichus and 1 Pikachu in Dream Land for
                 this event. They all have one life each, while you have two,
                 but don't let that make you think it's going to be easy! They
                 are relentless with their electrical attacks from the start
                 all the way until the end. They're hard to knock completely
                 out of the arena, and it's hard for you to pull off some
                 strong moves without being hit! Anyway, your objective is to
                 kill off the 2 Pichus that the Pikachu seems to be guarding
                 (which explains for the fact that you can't totally kill it
                 off). Knock Pikachu away somehow, then go for the 2 Pichus.
                 After you kill them, the event is done.

Event 49: All-Star Match Deluxe
    Description: Dr. Mario, Falco, Ganondorf, Roy, Young Link, and Pichu!
    Character: Any
    Information: Now, this is going to be the toughest all-star match that you
                 have faced so far in Event Matches! You fight 6 opponents, 1
                 after another, with no way of healing, and it gets TOUGH! For
                 the last couple battles here, you fight such difficult guys
                 that you'll NEED to not have died or lost much damage in the
                 first several rounds here. You have 2 lives and 4 minutes to
                 win this, so be quick and skillful to win!

Event 50: Final Destination Match
    Description: Master Hand's the right hand; now meet the left!
    Character: Any
    Information: Here, it's you against 2 bosses: Master Hand and Crazy Hand!
                 They both have 300HP apiece, and you only have one life to
                 spare, so this may be tough. I'd recommend using Yoshi for
                 this one, and go for the Crazy Hand (the left one) first. Use
                 Yoshi's Down + A attack in the air to cause around 30HP
                 damage with each pass. Avoid both hands' attacks until you
                 kill the left one. Then, follow the same attack pattern as
                 the first one and you'll be able to win this one! (Thanks go
                 out to CyricZ for telling me he used Yoshi and that move to
                 beat this!)

Event 51: The Showdown
    Description: Giga Bowser, Mewtwo and Ganondorf unite!
    Character: Any
    Information: The final event is obviously one of the hardest ones you'll
                 face in this game! You must fight and defeat Giga Bowser,
                 Mewtwo, and Ganondorf all at once; they all have 3 lives each
                 and so do you. I have a pretty simple strategy here, which I
                 found over at the GameFAQs message boards. Anyway, pick Kirby
                 and hang off the edge of the arena. Press Down to drop, then
                 fly back upward just enough to hang off the edge again.
                 Meanwhile, all 3 of the enemies are above trying to attack
                 you, but basically everything misses. Repeat that process,
                 and after a while, Ganondorf will jump off a few times,
                 losing all his lives. Repeat that until Giga Bowser is gone
                 as well, leaving you with Mewtwo to deal with (since Mewtwo's
                 usually the one that doesn't fall for this trick). Get back
                 up and fight Mewtwo fiercely, and you can win it!

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=
-=  10. Bonus Points  -=
-=-=-=-=-=-=-=-=-=-=-=-=

150% Damage
    Points: 1,000
    Information: Take more than 150% damage, and survive the battle.

200% Damage
    Points: 3,000
    Information: Take more than 200% damage, and survive the battle.

250% Damage
    Points: 7,000
    Information: Take more than 250% damage, and survive the battle.

300% Damage
    Points: 10,000
    Information: Take more than 300% damage, and survive the battle.

350% Damage
    Points: 15,000
    Information: Take more than 350% damage, and survive the battle.

Acrobat
    Points: 3,000
    Information: Always do a double jump whenever you jump in battle.

Adventure Clear
    Points: 50,000
    Information: Complete the entire Adventure 1-P mode.

Aerialist
    Points: 2,500
    Information: Do not jump directly from the ground (jump only when you're
                 hit into the air).

All Aerial
    Points: 4,000
    Information: Use only air attacks to attack the enemy in battle.

All Thumbs
    Points: -1,500
    Information: All attempts to dash and grab the enemy fail (must attempt at
                 least 4).

All-Star Clear
    Points: 50,000
    Information: Complete the entire All-Star 1-P mode.

Ambler
    Points: 2,500
    Information: Walk alot during the battle.

Angelic
    Points: 2,000
    Information: You're standing on the revival platform (the platform that
                 brings you back into the battle when you die) when the match
                 ends.

Assisted KO
    Points: x1,500
    Information: An enemy is killed by the effects of an item in battle.

Avenger KO
    Points: x2,500
    Information: Kill an enemy immediately after you get killed by them (must
                 be within 5 seconds of your return).

Backstabber
    Points: 2,000
    Information: At least 70% of all attacks you hit enemies with were from
                 behind.

Beam Swordsman
    Points: x800
    Information: Kill an enemy using the Beam Sword item.

Bird of Prey
    Points: 4,000
    Information: Use only air attacks to attack enemies.

Blind Eye
    Points: 3,000
    Information: Always look in the opposite direction of an incoming attack.

Bob-omb's Away
    Points: -500
    Information: You or an enemy are killed by a wandering Bob-omb item.

Brawler
    Points: 2,000
    Information: Hit the enemy using only direct blows (no projectiles).

Bubble-Blast KO
    Points: x1,200
    Information: Defeat an enemy you view via the magnifying glass when
                 they're off the screen.

Bull's-eye KO
    Points: x800
    Information: Kill an enemy using a shooting item (Ray Gun, Super Scope,
                 Star Rod, etc.).

Bully
    Points: -2,000
    Information: Always kill the same player (multi-player mode only).

Bunny-Hood Blast
    Points: x1,200
    Information: Kill an enemy while wearing the Bunny Hood item.

Butterfingers
    Points: -500
    Information: You have a high rate of failure to grab, or dash and grab the
                 enemy.

Button Masher
    Points: 700
    Information: Press the buttons twice as fast as the second fastest
                 presser.

Capsule KO
    Points: x800
    Information: Throw a capsule item to defeat the enemy.

Carrier KO
    Points: x800
    Information: Throw a carrier item (barrel, party ball) to defeat the
                 enemy.

Cement Shoes
    Points: 4,000
    Information: Never jump at all during the battle.

Center Stage
    Points: 2,000
    Information: Spend most of the battle in the middle area of the arena.

Cheap KO
    Points: x500
    Information: Kill an enemy from behind in battle.

Chuck Wagon
    Points: 1,500
    Information: Only pick up throwing items (Pok Ball, Bob-omb, etc.) in
                 battle.

Classic Clear
    Points: 50,000
    Information: Complete the entire Classic 1-P mode.

Cliff Diver
    Points: 500
    Information: Hang onto the edge of a level, and don't get back up, leaving
                 yourself to fall.

Climactic Clash
    Points: x1,200
    Information: Attack the enemy with progressively stronger attacks until
                 you defeat them.

Close Call
    Points: 2,000
    Information: Throw the enemy just before they break free of your hold.

Collector
    Points: 30,000
    Information: Snag all 3 trophies in the "Snag trophies!" bonus stage.

Combo King
    Points: 2,500
    Information: Use many combos in a battle (average number of combos must be
                 2.5 or greater).

Compass Tosser
    Points: 3,500
    Information: Throw the enemy in all 4 directions after grabbing them.

Connoisseur
    Points: 3,000
    Information: Pick up every food item that appears in the arena.

Continuation
    Points: -20,000
    Information; Complete the game by using a continue.

Control Freak
    Points: 1,000
    Information: Tap the Control Stick twice as fast as the second fastest
                 tapper.

Coward
    Points: -500
    Information: Spend a long amount of time at a great distance from enemies
                 in battle.

Crazy Hand KO
    Points: 80,000
    Information: Defeat Crazy Hand in Classic Mode (Normal difficulty or
                 better).

Crowd Favorite
    Points: 2,500
    Information: The crowd cheers for you during the battle.

Cuddly Bear
    Points: 2,000
    Information: Grab the enemy at least 3 times, but do not attack or throw
                 them after grabbing.

Dead-Weight KO
    Points: x4,000
    Information: Kill an enemy by throwing another enemy at them.

Dedicated Specialist
    Points: 3,100
    Information: Use only one kind of special move to attack the enemy.

Double KO
    Points: x2000
    Information: Kill 2 enemies at once.

Down, But Not Out
    Points: 2,000
    Information: Get knocked all the way down to the bottom of the area, but
                 get back up the most in battle.

Eagle
    Points: 1,500
    Information: Stay in the air alot in the battle.

Edge Hog
    Points: x2,500
    Information: Hang on the edge of the level, preventing another falling
                 enemy from hanging onto it.

Elbow Room
    Points: 2,000
    Information: Bump into or push the enemies alot during the battle.

Environmental Hazard
    Points: 1,000
    Information: Get killed by a part of the stage's environment.

Exceptional Aim
    Points: 4,000
    Information: Hit the enemy with most attacks you perform in battle.

Face Planter
    Points: 1,500
    Information: Always fall face down when hit.

Fall Guy
    Points: -500
    Information: Fall down the most in battle (multi-player only).

Falls
    Points: x-500
    Information: Lose points depending on how many times you fell in battle
                 (multi-player only).

Fighter Stance
    Points: 500
    Information: Finish the battle while in a taunt pose.

First Place
    Points: 1,000
    Information: Came in 1st place when playing a timed match (multi-player
                 only).

First Strike
    Points: 500
    Information: Deliver the first blow to the enemy in battle.

First to Fall
    Points: -1,000
    Information: Be the first player to be killed in battle (multi-player
                 battles only).

Fists of Fury
    Points: 2,500
    Information: Whenever you grab an enemy, always hold and punch them; never
                 throw them in the battle.

Flame Thrower
    Points: 1,600
    Information: Get a 10+ hit combo by using the Fire Flower item.

Flipper KO
    Points: x2,000
    Information: Kill an enemy by using the Flipper item.

Foresight
    Points: x500
    Information: When you knock an enemy out of the arena, they go flying and
                 hit the front of the screen.

Freezie KO
    Points: x2,000
    Information: Use the Freezie item to freeze an enemy, then kill them.

Frequent Faller
    Points: -1,000
    Information: Fall often in battle.

Friendly Foe
    Points: 3,000
    Information: Don't walk into and push an enemy throughout battle.

Full Power
    Points: 2,000
    Information: Finish the battle with only 0% on your meter.

Giant Kirby KO
    Points: 10,000
    Information: Defeat the Giant Kirby in Adventure Mode.

Giant KO
    Points: x600
    Information: Defeat an enemy while in giant form.

Goomba KO
    Points: 100
    Information: Defeat a Goomba in the Mushroom Kingdom stage (Adventure
                 Mode).

Ground Pounded
    Points: 500
    Information: Get killed by a harmful section of floor in battle.

Half-Minute Man
    Points: 2,500
    Information: Finish the battle in under 30 seconds.

Hangman's KO
    Points: x2,000
    Information: Hit an enemy hanging from the edge to kill them.

Head Banger
    Points: 800
    Information: Hit the walls often in battle (at least 3 times in 1 minute).

Headless Hammer
    Points: 2,500
    Information: Use the Hammer item, and get the top part of it knocked off.

Heartthrob
    Points: 2,800
    Information: Get 2 or more Heart Container items in battle.

Hobbyist
    Points: 1,000
    Information: Find at least one trophy before the stage is complete.

Home-Run King
    Points: x600
    Information: Kill an enemy by using the Home Run Bat.

Immortal
    Points: 5,000
    Information: Do not get knocked down in battle.

Impervious
    Points: 7,000
    Information: Finish the battle without getting damaged at all.

In the Fray
    Points: 2,000
    Information: On average, you were very close to the enemies in battle.

Instant Poser
    Points: x100
    Information: Perform a taunt immediately after knocking an enemy down.

Invincible Finish
    Points: x1,200
    Information: Finish the battle while invincible (from Starman item).

Invincible KO
    Points: x800
    Information: Kill an enemy while invincible (from Starman item).

Invisible KO
    Points: x800
    Information: Kill an enemy while invisible (from Cloaking Device item).

Item-less
    Points: 1,800
    Information: Use no items in battle.

Item Catcher
    Points: x1,000
    Information: Catch an item when one is thrown at you.

Item Collector
    Points: 4,000
    Information: Pick up every item that appears in the arena.

Item Hog
    Points: 4,000
    Information: Pick up 10 or more different items in battle.

Item Self-Destruct
    Points: -1,000
    Information: The item you were holding caused you to be killed.

Item Specialist
    Points: 2,000
    Information: Use only items to attack the enemy in battle.

Jackpot
    Points: 1,110
    Information: Have the same numbers in your damage percentage at the end of
                 a battle (11%, 22%, 33%, etc.).

Juggler
    Points: 1,500
    Information: Attack an enemy many times while keeping them in the air.

Kiss-the-Floor KO
    Points: x1,000
    Information: Throw the enemy onto a section of floor that can further
                 damage them, and kill them by doing that.

KO Artist
    Points: 3,000
    Information: Kill a lot of opponents in battle (more than 3 and twice the
                 amount the person in 2nd place killed; multi-player only).

KO 64
    Points: x640
    Information: Kill an enemy when its damage meter is at 64%.

KO Master
    Points: 1,500
    Information: Kill the most opponents in battle (multi-player only).

KOs
    Points: x500
    Information: Get points depending on the amount of opponents you killed
                 (multi-player only).

Last Place
    Points: -1,000
    Information: Come in last place in a timed battle (multi-player only).

Last Second
    Points: 5,000
    Information: Finish the battle with only 0:01 remaining in battle.

Life on the Edge
    Points: x800
    Information: After getting knocked off the edge, grab onto the edge
                 without using a double jump.

Like Like KO
    Points: 500
    Information: Defeat a Like Like enemy in the Underground Maze stage
                 (Adventure Mode).

Link Master
    Points: 30,000
    Information: Find/defeat all 5 Links in the Underground Maze stage
                 (Adventure Mode).

Lost in Space
    Points: 2,000
    Information: Spend lots of time within a magnifying glass during battle.

Lost Luggage
    Points: 3,000
    Information: Go too far off the screen at each side (so the magnifying
                 glass shows up pointing out where your character is).

Lucky Number Seven
    Points: 3,000
    Information: Finish the battle with only 0:07 remaining on the clock.

Lucky Threes
    Points: 3,330
    Information: Finish the battle so the clock stops at 3:33.

Luigi KO
    Points: 20
    Information: Defeat Luigi in Adventure Mode (Stage 1; see Secrets section
                 under "Unlocking Luigi" to see how to fight him there).

Magnified Finish
    Points: 1,000
    Information: Finish the battle while you're in a magnifying glass (off the
                 screen far enough).

Marathon Man
    Points: 2,000
    Information: Run alot in the battle to get these points.

Master of Disaster
    Points: -1,000
    Information: Self-destruct the most in battle (multi-player only).

Master of Suspense
    Points: 2,500
    Information: Surprise the crowd often in battle (at least 3 times in 1
                 minute).

Materialist
    Points: 100
    Information: Spend a lot of time in battle holding any type of item.

Melee Master
    Points: 100,000
    Information: Complete all of All-Star 1-P mode without using a recovery
                 item AT ALL!

Merciful Master
    Points: 3,000
    Information: Win the battle without actually defeating an enemy.

Metal Bros. KO
    Points: x8,000
    Information: Defeat the Metal Mario Brothers in Adventure Mode (if they're
                 the random selection for the metal enemies there).

Metal KO
    Points: x800
    Information: Defeat the final enemy in a battle while in metal form.

Meteor Clear
    Points: 3,000
    Information: Clear the level by using a Meteor Smash attack.

Meteor Master
    Points: 8,000
    Information: Every enemy you use a Meteor Smash attack on is killed (must
                 have done at least 2 times).

Meteor Smash
    Points: 800
    Information: Kill an enemy using a Meteor Smash attack.

Meteor Survivor
    Points: 2,000
    Information: Succeed in recovering from a Meteor Smash attack.

Minimalist
    Points: 1,500
    Information: Spend very little time in battle holding any type of item.

Moment of Silence
    Points: 3,000
    Information: Do not get damaged at all for 1 minute in battle (you don't
                 get this if you get the Impervious points).

Mr. Saturn Fan
    Points: 3,000
    Information: Use only Mr. Saturn items in battle.

Mycologist
    Points: 2,500
    Information: Pick up 3 or more Mushroom items in battle.

Mystic
    Points: 2,000
    Information: The battle ends while you're totally off the screen (in the
                 background as a far, or hit the front of the screen).

Never Look Back
    Points: 5,000
    Information: Never change the direction you face from the start of the
                 battle.

No-Miss Clear
    Points: 10,000
    Information: Clear the game in 1-P mode without losing ANY lives.

No Hurry
    Points: 1,000
    Information: Do not run at all during the battle.

No R 4 U
    Points: 300
    Information: Finish the battle without pressing the L or R buttons.

Octorok KO
    Points: 150
    Information: Defeat an Octorok enemy in the Underground Maze stage
                 (Adventure Mode).

Offensive Artist
    Points: 2,000
    Information: Cause lots of damage to other opponents in battle (multi-
                 player only).

Offensive Master
    Points: 1,000
    Information: Cause the most damage to opponents in battle (multi-player
                 only).

One-Two Punch
    Points: 1,800
    Information: Attack the enemy using consecutive weak attacks.

Opportunist
    Points: -1,000
    Information: Don't attack any enemy for a long period of time.

Pacifist
    Points: 3,000
    Information: Don't use any attacks AT ALL during a battle, even if you
                 miss hitting the enemy with one.

Parasol Finish
    Points: 1,600
    Information: Finish the battle while using the Parasol to fly.

Peaceful Warrior
    Points: 5,000
    Information: Never attack in battle, but do not lose the battle, either.

Perfect Aim
    Points: 10,000
    Information: All attacks you perform hit the enemy in battle.

Pitcher
    Points: 6,000
    Information: Attack only by grabbing and throwing the enemy in battle.

Pokmon KO
    Points: 1,000
    Information: An enemy is killed by means of a Pokmon's attack.

Polar Bear KO
    Points: 800
    Information: Kill a Polar Bear in the Icicle Mountain stage.

Pose Breaker
    Points: x800
    Information: Attack someone while they're performing their taunt with a
                 weak attack.

Poser
    Points: 2,000
    Information: Use your character's taunt often in battle (at least 6 times
                 within 1 minute).

Poser Poseur
    Points: x500
    Information: Use your character's taunt immediately after another person
                 useds theirs (must be within 1 second).

Poser Power
    Points: x700
    Information: Attack an enemy by using your character's taunt.

Pratfaller
    Points: 1,500
    Information: Always hit the ground face up.

Precise Aim
    Points: 10,000
    Information: All attacks hit the enemy immediately after being performed.

Predator
    Points: -1,500
    Information: Only attack players with the highest damage percentage
                 (multi-player only).

Pummeler
    Points: 1,500
    Information: Cause lots of damage to the enemy by holding and punching
                 them.

Punching Bag
    Points: 100
    Information: Get caught between 2 enemies in battle, and they hit you back
                 and forth between each other.

Quadruple KO
    Points: x8,000
    Information: Kill 4 enemies at once.

Quintuple KO
    Points: x15,000
    Information: Kill 5 enemies at once.

Quitter
    Points: x-1,000
    Information: Fall off the arena without even trying to get back up.

Reciprocator
    Points: x2,000
    Information: Throw an item that was thrown at you back at the enemy.

ReDead KO
    Points: 300
    Information: Defeat a ReDead enemy in the Underground Maze stage
                 (Adventure Mode).

Rock Steady
    Points: 3,000
    Information: Don't fall off the edge of the level at all during the entire
                 battle.

Rocket KO
    Points: 5,000
    Information: Defeat all enemies in a team battle by knocking them off the
                 top of the screen.

Run, Don't Walk
    Points: 6,500
    Information: Do not walk at all during the battle; always run.

Sacrificial KO
    Points: x1,500
    Information: The same attack you use kills you, and your enemy.

Saturn Ringer
    Points: 4,000
    Information: Catch a Mr. Saturn item that is thrown at you.

Saturn Siblings
    Points: 4,000
    Information: Pick up 3 or more Mr. Saturn items in battle.

Screwed Up
    Points: 2,000
    Information: Carry the Screw Attack item with you for more than 30
                 seconds.

SDs
    Points: x-500
    Information: Lose points depending on how many times you self-destruct in
                 battle (multi-player only).

Self-Destructor
    Points: -2,000
    Information: Self-destruct often in battle (multi-player only).

Shameful Fall
    Points: x-1,500
    Information: Get killed by an enemy with over 100% damage, when you only
                 have 50% or less.

Shield Saver
    Points: 500
    Information: Stop using shield with L or R just before it shatters.

Shield Stupidity
    Points: x-2,000
    Information: Hold L or R too long, breaking your own shield.

Shooting Star
    Points: 1,500
    Information: The battle ends while you're in star form in the background,
                 just before losing a life.

Shy Guy KO
    Points: 20
    Information: Kill a Shy Guy enemy in the Yoshi's Island stage.

Skid Master
    Points: 1,000
    Information: Have a long stun-slide distance (9 or more feet in 1 minute)
                 in battle.

Smash King
    Points: 3,000
    Information: 50% or more of all your attacks were Smash hits.

Smash Maniac
    Points: 3,500
    Information: Use only Smash hits to defeat the enemy in battle.

Smash-less
    Points: 1,500
    Information: Use no Smash attacks in battle.

Sniper
    Points: 2,000
    Information: Use only flying items in battle.

Solar Being
    Points: 800
    Information: When you get knocked out of the arena, you always turn into a
                 star in the background and disappear.

Special KO
    Points: x800
    Information: Defeat an enemy by using a special move.

Specialist
    Points: 2,200
    Information: Attack using only special moves (direction + B).

Spectator
    Points: -2,500
    Information: Spend a long time standing on sloped terrain in battle.

Speed Demon
    Points: 20,000
    Information: Complete every stage VERY quickly in 1-P mode.

Speedster
    Points: 10,000
    Information: Complete every stage quickly in 1-P mode.

Stale Moves
    Points: -2,000
    Information Use too many of the same attacks in battle.

Stalker
    Points: -1,000
    Information: Always attack a particular player in battle (multi-player
                 only).

Star KO
    Points: x300
    Information: Each time you knock an enemy out of the arena, they turn into
                 a star out in the background.

Statue
    Points: 500
    Information: Don't move to the left or right much, if at all.

Stiff Knees
    Points: 300
    Information: Do not crouch at all in the battle.

Super Spy
    Points: x800
    Information: An enemy is killed by a Motion-Sensor Bomb you planted.

Switzerland
    Points: 12,000
    Information: Never take damage or attack any enemies.

Target Master
    Points: 30,000
    Information: Complete the 1-P mode, and have cleared the Break the Targets
                 bonus stage.

Throw Down
    Points: 2,500
    Information: Defeat the enemy by throwing them off the edge of the arena.

Timely KO
    Points: x3,500
    Information: Kill the enemy just as time runs out in the battle.

Tiny KO
    Points: x2,500
    Information: Kill an enemy while in tiny form.

Topi KO
    Points: 200
    Information: Defeat a Topi enemy in the Icicle Mountain stage (Adventure
                 Mode).

Triple Items
    Points: 3,000
    Information: Pick up the same item 3 times in a row.

Triple KO
    Points: x4000
    Information: Kill 3 enemies at once.

Vegetarian
    Points: 1,800
    Information: Pick up 2 or more Maxim Tomatoes in battle.

Warp-Star KO
    Points: x1,000
    Information: Use the Warp Star item to deliver the final blow to the
                 enemy.

Whipping Boy
    Points: -1,500
    Information: Stay in last place point-wise all throughout the battle
                 (multi-player only).

Wimpy KO
    Points: x4,000
    Information: Kill an enemy by using a weak attack.

Wire to Wire
    Points: 2,000
    Information: Stay in the lead point-wise all throughout the battle (multi-
                 player only).

World Traveler
    Points: 2,000
    Information: Get killed by being hit towards all 4 sides of the screen.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=
-=  11. Target Test -=
-=-=-=-=-=-=-=-=-=-=-=

=====
Mario
=====

Target 1: Head directly to the right to the edge of the platform, and hit the
          target there.

Target 2: Jump off the platform and hit the target in the air on the way down.

Target 3: Double jump up and hit the target to the right of #2.

Target 4: Double jump a little to the right, then turn around and do an Up + B
          move to hit the target in the alcove above you. Hold Left to get
          back onto the platform below.

Target 5: Stand a few steps before the right edge, and shoot a fireball to the
          right to hit the wide-open target above the water.

Target 6: Either head all the way left or shoot a fireball to hit the next
          target.

Target 7: Get to the downward-moving elevator platforms. Jump up them all the
          way to the top, then jump to the left and hit the target.

Target 8: On the way down the elevator from the top, you'll see a supposed
          small path leading to a target behind a wall. Jump into that alcove
          and you'll find you can walk in hit, so hit the target.

Target 9: Continue riding the elevator, then shoot a fireball to the left when
          you get diagonally above and right of the target so you hit it.

Target 10: Towards the bottom, run and jump off the platform and head right.
           Do a second jump in mid-air, then an Up + B move to hit the target.


=======
Pikachu
=======

Target 1: Jump up and hit the slow-moving target above you.

Target 2: Move slightly to the right and double jump, then hit the target in
          the air.

Target 3: Go all the way right to the edge of the platform. Use your B move to
          shoot a thunder ball right at the target.

Target 4: Double jump up to another ledge, then drop into the U-shaped alcove
          and hit that target.

Target 5: Jump onto the right edge of that U-shaped alcove you were just in,
          then double jump and hit the target.

Target 6: Head left to a moving platform in the air. Double jump when
          underneath one of the targets it passes under and hit it.

Target 7: Same as #6.

Target 8: Drop down to the ledge below the moving one, then go left to an open
          alcove, and hit the target inside.

Target 9: Double jump to the top of the alcove where the previous target was,
          then go left. Double jump to the next ledge and hit that target.

Target 10: Drop off the left ledge and fall until you see the last target. Do
           a jump in mid-air as you pass and hit it.


======
Bowser
======

Target 1: Hit the one directly to your left from the start.

Target 2: Go right and jump, then hit the target in the air.

Target 3: Land on the platform below the one where you started, and hit the
          target there.

Target 4: Head left and avoid the flipper, then double jump and hit the one
          in the air as well.

Target 5: Go down and drop through the thin platform. Hit the target there.

Target 6: Go left to the edge of this bottom platform, then double jump up the
          narrow area and hit the target at the peak of the jump.

Target 7: Head back to the right and jump and hit the target in the air.

Target 8: Continue upward and to the right, then get over the high wall and
          hit the target closest to the left.

Target 9: On the way down after hitting #8, hit this one at the bottom.

Target 10: Run off the right side of the platform, then jump again when you
           drop under the wall to the right, blocking the last target. Use
           your Up + B move to go upward and hit it.


=====
Peach
=====

Target 1: Hit the one directly to your left.

Target 2: Jump straight up and use the Up + B move to hit the one on the
          platform above you.

Target 3: Jump to the small ledge to the right. Jump towards the left from it
          and hit the target under that ledge as you fall.

Target 4: Fly to the right and land on the moving platform. At its rightmost
          point, double jump and use Up + B to hit the target in the corner.

Target 5: Get back up to the starting ledge, then go right and double jump to
          hit the next target.

Target 6: Drop straight down, then go right and hit the target in the air.

Target 7: Same as #6.

Target 8: All the way to the right, double jump and use Up + B to get up to
          the platform halfway up the wall. From there, double jump and use
          the Up + B move again while moving slightly to the left to hit that
          target.

Target 9: Land on that aforementioned platform and double jump/Up + B to the
          right and hit that target.

Target 10: As you fall, hit the final target as it moves back and forth.


=====
Yoshi
=====

Target 1: Jump up to the platform above and to the right of you, and hit the
          target there.

Target 2: Go right and double jump, hitting the target in the air.

Target 3: Drop down to another platform and hit that target.

Target 4: Drop down again and go right, hitting another target.

Target 5: Run to the left along the bottom area, and hit another target along
          the way.

Target 6: All the way to the left, hit the target above the logs.

Target 7: Drop off the left edge and land on the moving platform, then hit the
          target just above it.

Target 8: At the platform's rightmost point, jump off. Fall until you're just
          below where the moving platform would be, then jump again to propel
          upward to the target on that little niche. Hit it when you land on
          that small platform.

Target 9: Jump through the logs and land on them, then double jump up and left
          onto another ledge. Go left and drop into the area below it and hit
          that target.

Target 10: Jump back up to the top of this ledge, then double jump to the
           right and onto a higher platform. From there, double jump upward
           and a little to the left, just so you make it by the really high
           platform. At the peak of the jump, use the Up + B move and hold
           Right on the Control Stick. Hopefully the egg thrown will be
           directed to hit the target.


===========
Donkey Kong
===========

Target 1: Hit the one on either side of you from the start.

Target 2: Same as #2.

Target 3: Go right and hit the target moving up and down slowly.

Target 4: Double jump up onto the thin platform, then double jump again onto
          the ledge and hit the target there.

Target 5: Drop back down and jump left onto the upper platform. Hit the target
          in the air.

Target 6: Go left and jump onto the thin platform, then drop through it and
          hit another target.

Target 7: Jump back up onto that platform and hit the target above it.

Target 8: From there, double jump and use Up + B to fly upward to the moving
          thin platform, hitting the target along the way.

Target 9: At the platform's leftmost point, double jump and use the Up + B
          move to fly to the left, hitting another target in the air.

Target 10: Get onto the ledge at the top to the left, and hit the last target.


==============
Captain Falcon
==============

Target 1: Jump up and hit the target on the platform above you.

Target 2: Double jump up to the higher platform, and jump and hit the target
          in the air.

Target 3: Ride the moving platform to the right upward, then hit the target on
          the ledge at the top.

Target 4: Drop back down to the starting point, then go left and hit the one
          moving up and down.

Target 5: Double jump and hit the target in the air a little to the left.

Target 6: Go left and up the ramp, then jump and hit the target in the air.

Target 7: Get onto the top of that ramp again, then double jump to get onto
          the platform above you. Hit the target there.

Target 8: Jump into the moving platform that goes up and down, and hit the
          target inside.

Target 9: Jump left onto the ledge in the middle of the wall, then stand at
          the leftmost edge. Face left and do a Falcon Punch (press B) and hit
          the target like that.

Target 10: Double jump from that ledge and hit the final target above you.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  12. Trophies  -=
-=-=-=-=-=-=-=-=-=-=

In this game, there are up to 300 different trophies you can collect. You earn
them randomly by winning battles. I have complied a list below of all the known
trophies discovered by myself and contributors. Please note that there are 3
total trophies for each playable character; get 1 for beating Classic Mode, get
another for beating Adventure Mode (labeled as *SMASH*), and get another for
beating All-Star Mode (labeled as *SMASH* (2)).

Alpha (Future Release)
Andross (Star Fox; 3/93)
Andross (Star Fox 64; 6/97)
Annie (Custom Robo 2; Japan Only)
Articuno (Pokmon Red & Blue; 9/98)
Arwing (Star Fox; 3/93)
Ayumi Tachibana (Famicom Detective Club Part II; Japan Only)
Baby Mario (Super Mario World 2: Yoshi's Island; 10/95)
Baby Bowser (Super Mario World 2: Yoshi's Island; 10/95)
Ball Kirby (Kirby's Adventure; 5/93)
Balloon Fighter (Balloon Fight; 6/86)
Barrel (Super Smash Bros.; 4/99)
Barrel Cannon (Donkey Kong Country; 6/94)
Battlefield (Super Smash Bros. Melee; 12/01)
Bayonette (Custom Robo 2; Japan Only)
Beam Sword (Super Smash Bros.; 4/99)
Bellossom (Pokmon Gold & Silver; 10/00)
Birdo (Super Mario Bros. 2; 10/88)
Blastoise (Pokmon Red & Blue; 9/98)
Bob-omb (Super Mario Bros. 2; 10/88)
Boo (Super Mario Bros. 3; 2/90)
Bowser (Super Mario Bros.; 10/85)
Bowser *SMASH*
Bowser *SMASH* (2)
Bubbles (Clu Clu Land; 10/85)
Bucket (Mario and Wario; Japan Only)
Bulbasaur (Pokmon Red & Blue; 9/98)
Bullet Bill (Super Mario Bros.; 10/85)
Capsule (Super Smash Bros.; 4/99)
Capt. Falcon (F-Zero; 8/91)
Capt. Falcon *SMASH*
Capt. Falcon *SMASH* (2)
Captain Olimar (Pikmin; 12/01)
Chansey (Pokmon Red & Blue; 9/98)
Charizard (Pokmon Red & Blue; 9/98)
Chikorita (Pokmon Gold & Silver; 10/00)
Chozo Statue (Metroid; 8/89)
Clefairy (Pokmon Red & Blue; 9/98)
Cleffa (Pokmon Gold & Silver; 10/00)
Cloaking Device (TOP SECRET)
Coin (Mario Bros.; 1983)
Crate (Super Smash Bros.; 4/99)
Crobat (Pokmon Gold & Silver; 10/00)
Cyndaquil (Pokmon Gold & Silver; 10/00)
Daisy (Super Mario Land; 8/89)
Ditto (Pokmon Red & Blue; 9/98)
Dixie Kong (Donkey Kong Country 2: Diddy's Kong Quest; 12/95)
Donbe & Hikari (Shin Oni Ga Shima; Japan Only)
Donkey Kong (Donkey Kong; Arcade 1981)
Donkey Kong *SMASH*
Donkey Kong *SMASH* (2)
Donkey Kong Junior (Donkey Kong Junior; Arcade 1982)
Dr. Mario (Dr. Mario; 10/90)
Dr. Mario *SMASH*
Dr. Mario *SMASH* (2)
Dr. Stewart (F-Zero; 8/91)
Dr. Wright (SimCity; 8/91)
Ducks (Duck Hunt; 10/85)
Eevee (Pokmon Red & Blue; 9/98)
Egg (Super Smash Bros.; 4/99)
Eggplant Man (Wrecking Crew; 10/85)
Electrode (Pokmon Red & Blue; 9/98)
Entei (Pokmon Gold & Silver; 10/00)
Excitebike (Excitebike; 10/85)
Falco Lombardi (Star Fox; 3/93)
Falco Lombardi *SMASH*
Falco Lombardi *SMASH* (2)
Falcon Flyer (F-Zero; 8/91)
Fan (Super Smash Bros.; 4/99)
Female Wire Frame (Super Smash Bros. Melee; 12/01)
Fighter Kirby (Kirby Super Star; 9/96)
Fighting Wire Frames (Super Smash Bros. Melee; 12/01)
Final Destination (Super Smash Bros. Melee; 12/01)
Fire Flower (Super Mario Bros.; 10/85)
Fire Kirby (Kirby's Adventure; 5/93)
Flipper (Balloon Fight; 6/86)
Fountain of Dreams (Kirby's Adventure; 5/93)
Four Giants (The Legend of Zelda: Majora's Mask; 10/00)
Fox McCloud (Star Fox; 3/93)
Fox McCloud *SMASH*
Fox McCloud *SMASH* (2)
Freezie (Mario Bros.; Arcade 1983)
F-Zero Racers (F-Zero X; 10/98)
Game & Watch (Game & Watch)
Ganondorf (The Legend of Zelda: Ocarina of Time; 11/98)
Ganondorf *SMASH*
Ganondorf *SMASH* (2)
Giga Bowser (Super Smash Bros. Melee; 12/01)
Goldeen (Pokmon Red & Blue; 9/98)
Gooey (Kirby's Dream Land 2; 5/95)
Goomba (Super Mario Bros.; 10/85)
Goron (The Legend of Zelda: Ocarina of Time; 11/98)
Great Fox (Star Fox; 3/93)
Green Shell (Super Mario Bros.; 10/85)
Hammer (Donkey Kong; Arcade 1981)
Hate Giant (Doshin the Giant; Japan Only)
Heart Container (The Legend of Zelda; 7/87)
Heracross (Pokmon Gold & Silver; 10/00)
Heririn (Kuru Kuru Kururin; Japan Only)
Home-Run Bat (Super Smash Bros.; 4/99)
Ho-oh (Pokmon Gold & Silver; 10/00)
Ice Climbers (Ice Climbers; 10/85)
Ice Climbers *SMASH*
Ice Climbers *SMASH* (2)
Igglybuff (Pokmon Gold & Silver; 10/00)
Jeff (EarthBound; 6/95)
Jigglypuff (Pokmon Red & Blue; 9/98)
Jody Summer (F-Zero X; 10/98)
Kensuke Kimachi (1080 Snowboarding; 4/98)
King Dedede (Kirby's Dream Land; 8/92)
King K. Rool (Donkey Kong Country; 11/94)
Kirby (Kirby's Dream Land; 8/92)
Kirby *SMASH*
Kirby *SMASH* (2)
Kirby Hat 1 (Super Smash Bros. Melee; 12/01)
Kirby Hat 2 (Super Smash Bros. Melee; 12/01)
Kirby Hat 3 (Super Smash Bros. Melee; 12/01)
Kirby Hat 4 (Super Smash Bros. Melee; 12/01)
Kirby Hat 5 (Super Smash Bros. Melee; 12/01)
Klap Trap (Donkey Kong Country; 11/94)
Koopa Clown Car (Super Mario World; 8/91)
Koopa Paratroopa (Super Mario Bros.; 10/85)
Koopa Troopa (Super Mario Bros.; 10/85)
Kraid (Metroid; 8/89)
Lakitu (Super Mario Bros.; 10/85)
Like Like (The Legend of Zelda; 7/87)
Link (The Legend of Zelda; 7/87)
Link *SMASH*
Link *SMASH* (2)
Lip's Stick (Panel De Pon; Japan Only)
Lon Lon Milk (The Legend of Zelda: Ocarina of Time; 11/98)
Love Giant (Doshin the Giant; Japan Only)
Lugia (Pokmon Gold & Silver; 10/00)
Luigi (Mario Bros.; Arcade 1983)
Luigi *SMASH*
Luigi *SMASH* (2)
Mach Rider (Mach Rider; 10/85)
Majora's Mask (The Legend of Zelda: Majora's Mask; 10/00)
Male Wire Frame (Super Smash Bros. Melee; 12/01)
Marill (Pokmon Gold & Silver; 10/00)
Marin (The Legend of Zelda: Link's Awakening; 8/93)
Mario (Donkey Kong; Arcade 1981)
Mario *SMASH*
Mario *SMASH* (2)
Marth (Fire Emblem; Japan Only)
Marth *SMASH*
Marth *SMASH* (2)
Maruo Maruhige (Card Hero (Japan Only)
Master Hand (Super Smash Bros.; 4/99)
Master Sword (The Legend of Zelda: Ocarina of Time; 11/98)
Maxim Tomato (Kirby's Dream Land; 8/92)
Megavitamins (Dr. Mario; 10/90)
Meowth (Pokmon Red & Blue; 9/98)
Meta-Knight (Kirby Super Star; 9/96)
Metal Box (Super Mario 64; 9/96)
Metal Mario (Super Mario 64; 9/96)
Metroid (Metroid; 8/89)
Mew (Pokmon Red & Blue; 9/98)
Mewtwo (Pokmon Red & Blue; 9/98)
Mewtwo *SMASH*
Mewtwo *SMASH* (2)
Misty (Pokmon Red & Blue; 9/98)
Moltres (Pokmon Red & Blue; 9/98)
Monster (3D Hot Rally; Japan Only)
Moon (The Legend of Zelda; Majora's Mask; 10/00)
Motion-Sensor Bomb (TOP SECRET)
Mr. Game & Watch (Game & Watch; 1980)
Mr. Game & Watch *SMASH*
Mr. Game & Watch *SMASH* (2)
Mr. Resetti (Future Release)
Mr. Saturn (EarthBound; 6/95)
Mute City (F-Zero; 8/91)
Ness (EarthBound; 6/95)
Ocarina of Time (The Legend of Zelda: Ocarina of Time; 11/98)
Octorok (The Legend of Zelda (7/87)
Pak E. Derm (Yoshi's Story; 3/98)
Paper Mario (Paper Mario; 2/01)
Party Ball (Super Smash Bros. Melee; 12/01)
Parasol (Kirby's Dream Land; 8/92)
Paula (EarthBound; 6/95)
Peach (Super Mario Bros.; 10/85)
Peach *SMASH*
Peach *SMASH* (2)
Peppy Hare (Star Fox; 3/93)
Pichu (Pokmon Gold & Silver; 10/00)
Pichu *SMASH*
Pichu *SMASH* (2)
Pidget (Super Mario Bros. 2; 10/88)
Pikachu (Pokmon Red & Blue; 9/98)
Pikachu *SMASH*
Pikachu *SMASH* (2)
Pikmin (Pikmin; 12/01)
Pit (Kid Icarus; 7/87)
Plum (Mario Golf; 7/99)
Poison Mushroom (Super Mario All-Stars; 8/93)
PokBall (Pokmon Red & Blue; 9/98)
Pokmon Stadium (Pokmon Stadium; 3/00)
Poliwhirl (Pokmon Red & Blue; 9/98)
Poo (EarthBound; 6/95)
Porygon2 (Pokmon Gold & Silver; 10/00)
Princess Peach's Castle (Super Mario 64; 9/96)
Professor Oak (Pokmon Red & Blue; 9/98)
Racing Kart (Super Mario Kart; 9/92)
Raikou (Pokmon Gold & Silver; 10/00)
Raphael Raven (Super Mario World 2: Yoshi's Island; 10/95)
Ray Gun (Super Smash Bros.; 4/99)
Ray Mk II (Custom Robo 2; Japan Only)
Red Shell (Super Mario Bros.; 10/85)
ReDead (The Legend of Zelda: Ocarina of Time; 11/98)
Rick (Kirby's Dream Land 2; 5/95)
Ridley (Metroid; 8/89)
Roy (Fire Emblem; Japan Only)
Roy *SMASH*
Roy *SMASH* (2)
Ryota Hayami (Wave Race 64; 11/96)
Samurai Goroh (F-Zero; 8/91)
Samus Aran (Metroid; 8/89)
Samus Aran *SMASH*
Samus Aran *SMASH* (2)
Samus's Starship (Metroid II: Return of Samus; 11/91)
Sandbag (Super Smash Bros. Melee; 12/01)
Scizor (Pokmon Gold & Silver; 10/00)
Screw Attack (Metroid; 8/89)
Sheriff (Sheriff; Japan Only)
Shiek (The Legend of Zelda: Ocarina of Time; 11/98)
Shiek *SMASH*
Shiek *SMASH* (2)
Slippy Toad (Star Fox; 3/93)
Snorlax (Pokmon Red & Blue; 9/98)
Sodowoodo (Pokmon Gold & Silver; 10/00)
Squirtle (Pokmon Red & Blue; 9/98)
Stanley (Donkey Kong 3; 6/86)
Star Rod (Kirby's Adventure; 5/93)
Starman (EarthBound; 6/95)
Starman (Super Mario Bros.; 10/85)
Staryu (Pokmon Red & Blue; 9/98)
Steelix (Pokmon Gold & Silver; 10/00)
Suicune (Pokmon Gold & Silver; 10/00)
Super Mushroom (Super Mario Bros.; 10/85)
Super Scope (Super Scope; 9/92)
Target (Super Smash Bros.; 4/99)
Thwomp (Super Mario Bros. 3; 2/90)
Tingle (The Legend of Zelda: Majora's Mask; 10/00)
Toad (Super Mario Bros.; 10/85)
Togepi (Pokmon Gold & Silver; 10/00)
Topi (Ice Climbers; 10/85)
Totakeke (Future Release)
Totodile (Pokmon Gold & Silver; 10/00)
Turtle (The Legend of Zelda: Majora's Mask; 10/00)
UFO (EarthBound; 6/95)
Unown (Pokmon Gold & Silver; 10/00)
Vacuum Luigi (Luigi's Mansion; 11/01)
Vegetable (Super Mario Bros. 2; 10/88)
Venusaur (Pokmon Red & Blue; 9/98)
Viruses (Dr. Mario; 10/90)
Waddle Dee (Kirby's Dream Land; 8/92)
Wario (Super Mario Land 2: 6 Golden Coins; 11/92)
Warp Star (Kirby's Dream Land; 8/92)
Weezing (Pokmon Red & Blue; 9/98)
Whispy Woods (Kirby's Dream Land; 8/92)
Wobbuffet (Pokmon Gold & Silver; 10/00)
Wolfen (Star Fox 64; 6/97)
Young Link (The Legend of Zelda; 7/87)
Young Link *SMASH*
Young Link *SMASH* (2)
Yoshi (Super Mario World; 8/91)
Yoshi *SMASH*
Yoshi *SMASH* (2)
Zapdos (Pokmon Red & Blue; 9/98)
Zelda (The Legend of Zelda; 7/87)
Zelda *SMASH*
Zelda *SMASH* (2)
ZERO-ONE (Pokmon Snap; 7/99)

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  13. Secrets/Tips and Tricks -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Gaining Special Trophies
------------------------

There are several trophies which you can only collect by completing a certain
task. Here are a list of all such trophies, as well as what to do to get them:

Battlefield: Complete All-Star 1-P mode
Captain Olimar: Have a Pikmin game save on your memory card
Donkey Kong Junior: Play in any 1-P mode with all 25 characters
Entei: Complete Event 26 (Trophy Tussle 2)
Fighting Wire Frames: Complete 15-Minute Melee
Final Destination: Complete all Event Matches (1-51)
Giga Bowser: Complete Adventure mode on Normal difficulty without continuing
Goomba: Complete Event 14 (Trophy Tussle 1)
Kirby Hat 4: Unlock Mr. Game & Watch
Kirby Hat 5: Complete Event 37 (Legendary Pokmon)
Kraid: Play 50 Melee battles in VS. Mode
Lon Lon Milk: Complete Target Test with all characters in under 25 minutes
Mach Rider: Complete 1-P Adventure mode quickly
Majora's Mask: Complete Event 47 (Trophy Tussle 3)
Male Wire Frame: Complete 100-Man Melee
Maxim Tomato: Play 10 Melee battles in VS. Mode
Motion-Sensor Bomb: Complete Event 3 (Bomb-fest)
Mr. Resetti: Kill at least 5 enemies in Cruel Melee
Paper Mario: Hit over 1,500 ft. in Home-Run Contest
Sandbag: Hit over 1,000 ft. in Home-Run Contest
Sheriff: Complete Target Test with all characters in under 12 minutes, 30
         seconds
Sudowoodo: Play 200 Melee battles in VS. Mode
Target: Complete Target Test with all characters (regular and hidden)
Wario: Complete All-Star 1-P mode


Unlock All-Star Mode
--------------------

To unlock All-Star mode, simply unlock all the hidden characters (including Mr.
Game & Watch).


Unlock Battlefield Stage
------------------------

To unlock the Battlefield stage, complete the All-Star 1-P mode for the first
time.


Unlock Big Blue Stage
---------------------

To unlock the Big Blue stage, you must play at least 150 matches in VS. mode
(without quitting).


Unlock Brinstar Depths Stage
----------------------------

To unlock the Brinstar Depths stage, you must play at least 50 matches in VS.
mode (without quitting).


Unlock Dr. Mario
----------------

To unlock Dr. Mario, you must complete 1-P Classic Mode using Mario at any
difficulty/stock and without continuing.


Unlock Dream Land Stage
-----------------------

To unlock the Dream Land stage of the past, beat Target Test with all
characters, regular and hidden.


Unlock Event #51
----------------

To unlock Event 51, The Showdown, you must complete Events 1-50 first.


Unlock Falco
------------

To unlock Falco, you must complete the 100-Man Melee mode. Defeat Falco after
you complete that, and you can play as him.


Unlock Final Destination Stage
------------------------------

To unlock the Final Destination stage, you must complete all 51 Event Matches.


Unlock Flat Zone Stage
----------------------

To unlock the Flat Zone stage, you must complete 1-P Classic mode at any
difficulty/stock with Mr. Game & Watch.


Unlock Fourside Stage
---------------------

To unlock the Fourside stage, you must play at least 100 matches in VS. mode
(without quitting).


Unlock Ganondorf
----------------

To unlock the evil Ganondorf, complete Event 29. You will then be challenged by
Ganondorf; defeat him and you can play as him from then on.


Unlock Jigglypuff
-----------------

To unlock Jigglypuff, simply complete the game in 1-P Mode at any
difficulty/stock (Adventure or Classic).


Unlock Kongo Jungle Stage
-------------------------

To unlock the Kongo Jungle from the N64 version of this game, complete the
15-Minute Melee. I'd recommend using Donkey Kong and constantly use his Down +
B move the entire time (thanks to DEngel's Secrets guide, for I used that
strategy to unlock this myself)!


Unlock Luigi
------------

To unlock Luigi, in Adventure Mode, complete the stage with a 2 in the seconds
meter (03:12:43 for example). You'll then view a scene where Luigi comes and
kicks Mario away so he can fight you with Peach. Defeat them both, then go on
and complete Adventure Mode. You'll have to fight Luigi; defeat him and you can
play as him.


Unlock Marth
------------

To unlock Marth from the Fire Emblem series, complete Classic mode with all 14
regular characters (not ones you've unlocked). Marth will then challenge you;
beat him to gain him as a selectable character.

Alternatively, you can simply use every character as a human player in VS.
Mode, and get a challenge from Marth that way.


Unlock Mewtwo
-------------

To unlock Mewtwo, play in VS. Mode for either 20 hours (Combined VS. Play Time
total), or play 700 matches (without quitting) in that mode. After either
requirement is met, Mewtwo will challenge you; beat him and you can play as
Mewtwo!


Unlock Mr. Game & Watch
-----------------------

To unlock Mr. Game & Watch, you must complete either Classic or Adventure 1-P
mode with ALL characters at any difficulty/stock, regular and hidden (that
includes Mewtwo). After you do that, you'll be challenged; win this battle and
you can play as Mr. Game & Watch!


Unlock Mushroom Kingdom II Stage
--------------------------------

To unlock the Mushroom Kingdom II stage, which is from Super Mario Bros. 2 on
the NES, simply collect a Birdo trophy. The trophy is random, but when you
find/win it, you get this stage.


Unlock Pichu
------------

To unlock Pichu, complete Event 37 (Legendary Pokmon). Pichu will challenge
you; win and you'll be able to play as Pichu!


Unlock Pok Floats Stage
------------------------

To unlock the Pok Floats stage, you must play at least 200 matches in VS. mode
(without quitting).


Unlock Roy
----------

To unlock Roy, also from the Fire Emblem series, complete Adventure Mode using
Marth at any difficulty/stock. Roy will challenge you; defeat him and you can
play as him.


Unlock Yoshi's Island Stage
---------------------------

To unlock the original Yoshi's Island stage from the N64 version of the game,
use Yoshi and hit over 1,350 ft. in the Home-Run Contest. To do such, stand
next to the Sandbag and TAP the X or Y buttons to jump, then use the Down + A
move to hit the bag for around 30% damage each time. Do that about 4 times to
get the bag up to around 100-110% damage. Since you won't have much time left,
get the bat and use a Smash hit to send the bag flying. If you did it all well
enough, you should make it well over the required distance.


Unlock Young Link
-----------------

To unlock Young Link, complete Classic mode with 10 different characters at any
difficulty/stock (2 of those characters must be Link and Zelda). You'll then be
challenged by Young Link; defeat him to be able to play as him in the game!

******************************************************************************

-=-=-=-=-=-=-=-=-=
-=  14. Credits -=
-=-=-=-=-=-=-=-=-=

GameFAQs (http://www.gamefaqs.com): For some of the secrets listed in this
guide.

UncleBob (theunclebob@hotmail.com): For sending me a list of many trophies that
I have missed!

Poopnug148@msn.com: For sending me a list of several trophies I missed in my
list!

Myke (No1ColFan@aol.com): For sending me a list of several trophies I missed in
my list, too!

Millions Knives (HumanoidTyphoon@msn.com): For sending me information on how to
unlock Ganondorf as a hidden character.

Jeff Harris (jeffreypharris@mindspring.com): For sending me a few more trophies
I was missing!

Shin Pinoy (cm555@home.com): For sending me information on how to unlock Mewtwo
as a hidden character!

Fenix Down (frodogamer@mindspring.com): For sending me an alternate method of
unlocking Marth!

CyricZ (cyricz42@yahoo.com): For telling me that he used Yoshi to win in Event
50, which helped me to win/add that here!

Mirkon (tsuereth@nbn.net): For sending me some more trophies that I missed!

Maxime Deguire (darkmax@toogames.com): For sending me some more trophies that I
missed!

Josh G (joshdrmr@yahoo.com): For sending me a couple corrections regarding
level names in Events 25 and 43.

Nemesis Online (http://www.nemesisonline.com): For a couple more trophies I
missed!

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  15. Copyright Notice  -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This FAQ is Copyright (c)2001 Devin Morgan. This FAQ is for private and
personal use only. It may NOT be used on any website other than the following
sites:

GameFAQs (http://www.gamefaqs.com)
Game Winners (http://www.gamewinners.com)
Video Game Strategies (http://vgstrategies.about.com)
Game Advice (http://www.gameadvice.com)

If you find this or any of my other FAQs on any other site, contact me
immediately! Please do not ask me if you may post this FAQ on your site or
publish it in your magazine, book, etc., because the answer is no. If you use
ANY information from within this FAQ, please give me FULL credit for what you
took and do not alter my information in any way, shape, or form. The most
recent version of this FAQ can always be found at the sites listed above.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  16. Contact Information -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

If you have anything that you would wish to contribute to this FAQ, anything to
correct, or have any questions about something not already covered in this FAQ,
please e-mail me at devin_morgan@netzero.net. You will be given full credit for
whatever you submit. Please do not send me flames or nasty e-mails; that will
only result in your e-mail address being blocked from contacting me. Thanks for
reading this FAQ, and check out all my other work at this URL:

http://www.gamefaqs.com/features/recognition/3579.html

=- End of File -=
