Armored Core 2: Another Age
System: Playstation 2
How to beat Lost Field Guide
Copyright 2001 Adam H."Mathias X"
Version 1.3

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                Table of Contents
1. Introduction.
  A) Updates.
2. Why I wrote this FAQ.
3. What to use to beat The Lost Field.
  A)Enemys.
4. All about The Lost Field.
5. Credits.
6. Changes from the Japanese version to American version.
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              1. Introduction.
   This FAQ is about The Lost Field part of, Armored Core 2: Another Age.
In order to get The Lost Field area, in Armored Core 2: Another Age you have
it get 100% in the completion area. Then you have too finish the 
game(AC2:AA).
     The Lost Field part of the game has no point, but it gives alot of 
money, and 2
Secret parts when you finish it.
      I used the American version of AC2:AA in order to write this FAQ.
AC2:AA stands for Armored Core 2: Another Age, and AC2, stands for Armored 
Core 2.


A) Updates

8/29/2001-Checked the spelling over

8/30/2001-Hard mode of AC2:AA The Lost Field almost finished

8/31/2001-I forgot to actually take the advice I'd given Zaku IX credit for,
and decided to keep the names I'd chosen, and we agreed
that he didn't need any credit since I was using my own names. I also made 
some corrections.

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              2. Why I wrote this FAQ.
   This is my first FAQ, and I wrote it becuse people all over the GameFAQs 
board
asks how do you beat the 3 menaces in The Lost Field? I also wrote it becuse 
I was bored.
Also, I wanted to write a FAQ for my first time.

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              3. What to use in the lost field.
   The Lost Field is very tough, You should use an AC thats very quick, but 
yet, powerful.......
I would recomend, you have a little bit of practice before you fight these 
menaces.
I used a PLUS AC, in order to get PLUS you have to have the original copy of 
AC2,
and get -50,000 credits 5 times.

Here is the AC I used, to beat The Lost Field

HEAD: EHD-GN-92
CORE: ZCL-XA/2
ARMS: EAN-02-BG
LEGS: ELN-STVM
BOOSTER: ZBT-Z1/ARTERE
FCS: VERTEX-124/EE
GENERATOR: HOY-BV2500
RADIATOR: RBG-CLX5000
INSIDE: Nothing
EXTENSION: BEX-BAMS-287
BOTH BACK UNITS: EWC-GN-81
ARM UNIT R: KARASAWA-MK2
ARM UNIT L: Nothing

You can use another AC, but I reccomend this AC. NOTE: This AC is not 
Overweight.

NOTE: The enemys got more defence in Hard difficulty.

A) The Enemys of The Lost Field

NORMAL DIFFICULTY::::::::::::::::::::::::::::::

ENEMY: STINGER: He is the first pilot you have too beat
MISSION: Explore Uncharted Region
CREDITS: 350000
REQUESTER: Government
ADVANCE: 0
UPON SUCCESS: 350000
STINGER'S ATTACKS: Rapid Blade, Laser Rifle Shot, Grenade Shot, and Core 
Bullet Spread.

HOW TO BEAT STINGER: When you face off with Stinger, boost around alot,
and when he uses his mega machine gun
(Core Machine Spray),It fires a spread of
Machine gun bullets rapidly from his Core, move back from him alot,
then hit Stinger(NOTE: Stinger stops to do this attack) with 2 grenades from 
the EWC-GN-81.
If you want to take chances hit him while hes not using the Core Bullet 
Spray.
Keep on doing this
and it should should take this dude down.


ENEMY: PHANTASMA: He is the second pilot you have to fight
MISSION: Revisit Uncharted Region
CREDITS: 600000
REQUESTER: Government
ADVANCE: 0
UPON SUCCESS: 600000
PHANTASMA'S ATTACKS: Phantasma weapon, Vertical Missles, and Grenade Shot.

HOW TO BEAT PHANTASMA: In order to beat this dude you have too use your
extension(missle interceptor),
and boost around and fire at him with the KARASAWA-MK2 really fast.
This guy has alot of armor, I would recommend a hevily armored AC with lots 
of power,
or use my AC :)
and this guy should be dead. Just watch out for his Phantasma attack
where he charges up energy around himself, and explodes it everywhere.

2ND WAY: Land on Phantasma, Phantasma will hit you with 2 big missles, and 
keep blasting him while
         you are standing on top of it. NOTE: Phantasma don't move when you 
stand on him.

ENEMY: Ultimate Nine-Ball: He is the final pilot you have to beat
MISSION: Destroy Designated Target
CREDITS: 999999
REQUESTER: Government
ADVANCE: 0
UPON SUCCESS: 999999
ULTIMATE NINE-BALLS ATTACKS: Pulse Rifle Shot, Chain Gun Blast, Vertical 
Missles,
                             and Double Blade Slice.

HOW TO BEAT ULTIMATE NINE-BALL: This guy is just plain out retarded, has 
soon as it says
"TARGET VERIFIED, COMMENCING HOSTILITIES"
get ready to use your extension(missle interceptor), and boost around, ALOT.
When He lands on the ground
and uses his Chain Gun, DODGE QUICKLY, by boosting around in a odd pattern.
When Ultimate Nine-Ball uses his pulse rifle,
dodge again and hit him with 2 Grenades
from the EWC-GN-81, then he will use his double blade, WATCH OUT FOR THIS 
ATTACK!!,
The Double Blade can take odd about 4000 AP!
And hit him with 1 Grenade, again. Keep repeating this and he should be 
dead.

HARD DIFFICULTY::::::::::::::::::::::::::::::
I will add this on by next week.


CONGRATS: You now 103% completed the game, and you have the........ 
ZLR-ARROW Legs,
and the 1NW-OM-PRT Orbit Maker.
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              4. All about The Lost Field.

   The Lost Field is basically a place where you can get alot of money and 2 
new weapons,
and bringing back old memories for some Armored Core gamers.


Stinger in The Lost Field is from Armored Core:
Project Phantasma. He was the main menace of the game of AC:PP.

Phantasma is Stinger fused with the Phantasma,
of Armored Core: Project Phantasma, He was the Final Boss of AC:PP.

Ultimate Nineball is the main menace, and the Final Boss,
of Armored Core: Master of Arena

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              5. Credits.

Thanks to T260GST for submitting in the 2nd way to kill Phantasma

Thanks to Agetec for translating this game and bringing it over to North 
America.

Many thanks to Jackal also, he prooved the differences in Ultimate 
Nine-Balls ground time, and
the vertical missles rumor.

And thanks to GameFAQs site.


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              6. Changes from Japanese version to American version.

As far has I know about AC2:AA, In the Japanese version when you fight 
Ultimate Nine-Ball, you
hear a piano at the beggening of the song when Ultimate Nine-Ball says 
"COMMENCING HOSTILITIES"
In the American version that piano part is not there, I confirmed this.

Also, Ultimate Nine-Ball has been toned down from the Japanese version of 
AC2:AA. In
the Japanese version, Ultimate Nine-Ball shoots vertical missles that spread 
out,
In the American version the vertical missles he shoots out don't spread out, 
but in the Japanese
version, Ultimate Nine-Ball seems to stay on the ground more often.


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NOTE: In order to use this FAQ I will have to allow it. If you want to use 
this FAQ E-Mail me.



Armored Core 2: Another Age is copyright From Software, Inc.
Armored Core is a trademark of Sony Computer Entertainment of America.

E-Mail me at electricclown@Hotmail.com
My AIM is JapanAtDawn
