    _____   _____   _   _   _____   _    _   _____   _    _
   |  _  | |  _  | | | / / |  ___| | \  / | |  _  | | \  | |
   | |_| | | | | | | |/ /  | |_    |  \/  | | | | | |  \ | |
   |  ___| | | | | |   |   |  _|   | |\/| | | | | | |   \| |
   | |     | |_| | | |\ \  | |___  | |  | | | |_| | | |\   |
   |_|     |_____| |_| \_\ |_____| |_|  |_| |_____| |_| \__|
                _____   _    _   _____   _____
               |  ___| | \  | | |  _  | |  _  |
               | |___  |  \ | | | |_| | | |_| |
               |___  | |   \| | |  _  | |  ___|
                ___| | | |\   | | | | | | |
               |_____| |_| \__| |_| |_| |_|

=====================================================================
Pokemon Snap FAQ
Created By: MetroidMoo
E-mail Address: metroidmoo@earthlink.net
Latest Version: 2.61
Last Updated: 7/7/00
=====================================================================

Contents:
1)FAQ Updates
2)Important Info
3)Frequently Asked Questions
4)Course Information
5)Pokemon Snap Station
6)Item Reactions
7)Pokemon Locations
8)Tips/Tricks
9)GameShark Codes
10)Credits
11)Contact/Other Info

===============
1) FAQ UPDATES
===============

Version 2.61
- Changed copyright/legal info

Version 2.6
- Fixed grammar/spelling errors
- Updated parts of the guide

Version 2.55
- Added more GameShark codes

Version 2.5
- Updated "Author's Note"
- Updated the "Important Info" section
- Fixed the FAQ up a bit

Version 2.3
- Added 2 parts to the "Important Info" section

Version 2.25
- Added info for accessing the courses and getting the items (Look in 
Course Information or Frequently Asked Questions)

Version 2.2
- Added "GameShark Codes" section
- Updated "Frequently Asked Questions" section

Version 2.0
- Added 4 new tips/tricks
- More minor changes

Version 1.9
- Added "? Photos" to the Important Info section
- Minor changes
- Updated "Author's Note"

Version 1.8
- Added "Item Reactions" section
- Fixed spelling errors
- Added a trick in the "Tips/Tricks" section
- Added "Author's Note" at the end of this section

Version 1.5
- Added "Frequently Asked Questions" section
- Finished "Course Information" section

Version 1.3
- Move some stuff around again
- Made some changes
- Added info for the Volcano and River courses in the "Course 
Information" section

Version 1.2
- Added "Pokemon Locations" section
- Made some corrections
- Updated "Tips/Tricks" section
- Updated "Important Info" section
- Move some information around
- Added info for the Beach and Tunnel stages

Version 1.0
- Initial release

==================
2) IMPORTANT INFO
==================
This section contains info on Controls, Photo Scoring, Items, Great 
Poses, Master Shots, and Photo Specials.

--------
Controls
--------
NOTE: For using items, make sure that the camera isn't focused.

Control Stick - Moves your view.

Start Button - Pauses the game.

R Button - Press and hold to use the Dash Engine and make Zero-One move 
faster.

Z Button - Press and hold to focus your camera. If you set the Z button 
to "Switch", press it once to focus and press it again to back to the 
normal view.

A Button - (When focused) Takes a picture.

A Button - Throws Pokemon Food.

B Button - Throws a Pester Ball.

C-Down - Plays a tune from the Poke Flute.

C-Up - Moves your view to the front.

C-Right - Moves your view to the right.

C-Left - Moves your view to the left.

-------------
Photo Scoring
-------------
This part explains how you get scored on your pictures.

Size - How close the Pokemon is. The closer it is in the picture, the 
more points you can get. And the farther it is, the less points.

Pose - What action the Pokemon is doing. Try out different items on 
different Pokemon to get them to perform some actions. Certain poses 
will get you more points than others will.

Technique - If you center the Pokemon in the photo, Prof. Oak will 
double the total score.

Other PKMN - You'll get extra points if you manage to get more of the 
same Pokemon in the picture. So getting two Butterfrees in a photo will 
get you more points than if there was just one.

Special - You'll have to do certain things in a course to get a chance 
at getting a special action. A Special will usually get you more points 
than a Pose.

-----
Items
-----
This part tells you what items there are and what they do.

NOTE: To find out how to get the items, look for the locations in the 
"Frequently Asked Questions" section.

Pokemon Food - Use this apple-type food to get lure Pokemon to certain 
areas. Try taking a shot right before or after they eat it when they 
have a happy expression/pose. Also try hitting a Pokemon with it and 
watch what happens.

Pester Ball - This item mainly forces Pokemon out of hiding. Hitting 
Pokemon with this can cause them to do special things. Most of the time, 
this item will have the same effect as hitting a Pokemon with Pokemon 
Food.

Poke Flute - This one can play 3 different tunes, but all of them have 
the same effect on a Pokemon (except for Snorlax, Vileplume, Graveler, 
and Jynx). Some Pokemon will do special actions if they hear its melody. 

Dash Engine - Press and hold R, and Zero-One will travel faster. Very 
useful if you're in the course to reach a certain area. You can also use 
it to catch up to Pokemon that move too quickly.

-----------
Great Poses
-----------
Here are some suggested ideas for a good pose.

(Submitted By: G Dog 14 7)

Course #1 - Beach
1. When both Pikachus are on the stomps, play the Poke Flute so that 
they are using their Thundershock attack. 
2. When you see Meowth on the cliff knock him down with a Pester Ball. 
Then hit him with a Pester Ball again so he makes a mean face.

Course #2 - Tunnel  
1. Get a picture of any 6 Electrodes exploding.

Course #3 - Volcano 
1. At the end when Growlithe and Arcanine come out, throw Pokemon Food 
so they gather together.

Course #4 - River
1. Knock the 1st and 3rd Bulbasaur down with a Pester Ball and use 
Pokemon Food to bring the one out of the log. Use more Food to get all 3 
to come together.
2. Make all 3 Poliwags come out at the same time with Pester Balls. Then 
throw Pokemon Food into the river, and they jump out one after the other 
with stars behind them.
3. Hit a Psyduck with a Pester Ball and then it will start jumping out 
of the river.

Course #5 - Cave 
1. If you save all 3 Jigglypuffs, you will see them near the end 
singing/dancing. So hit them with Pester Balls so that they make mean 
faces.

Course #6 - Valley
1. Hit both Geodudes to make Graveler fall down. And then Sandslash 
comes out. Play the Poke Flute so he looks at you and marches in place 
or dances.
2. Take pictures of all 3 Staryus so they follow you, and they go into 
the whirlpool. Then 3 Starmies will appear.
3. At beginning knock as many Squirtles as you can onto the shore. Then 
play the Poke Flute so they stare at you and march in place.
4. Knock Mankey down with a Squirtle so he falls down next to switch. 
Instead of using a Pester Ball on him, throw Pokemon Food at him so 
hits it away. For this you may have to be fast to catch it just right.

(Submitted By: bmaragato)

Course #4 - River
Close-up of 3 Poliwags:
At the beginning, keep throwing Pester Balls at the 3 Poliwags so they 
get together. Now comes the hardest part: hit one of them with a pester 
ball so it faints. When the others run, hit them with Pokemon Food. When 
the one that you hit wakes up and runs to the river, it's time to snap. 
You will have to get all the 3 in a single shot. But when you're going 
to hit them with Pokemon Food and Pester Balls they can't jump to the 
river, or you won't get a high scoring shot.

Great 3 Metapods:
When you see 4 Metapods hanging from the tree, hit the last of them and 
make them stop Zero-One. Look backwards and hit the 3 Metapods so that 
they fall. Center the camera at the one that is really near you, and get 
the other two as well.

Slowbro Close-up:
When you see the first Slowpoke, throw Pokemon Food from far away at the 
spot he goes fishing and evolves to Slowbro. Try to lure him to that 
spot from the far as you can. Then turn backwards so the vehicle slows 
down. When you hear him evolving, face him and take lots of shots. You 
will be close enough for 4,500 points.

Course #6 - Valley
Get 3 Sandshrews:
Hit the Geodude hanging on the wall with a pester ball so he falls. The 
tremor he causes makes a Sandshrew pop out. Quickly lure him near the 
next Geodude. Make the other Geodude fall, and another Sandshrew pops 
out again. Now repeat the same thing for the third one. Now  lure all 
the 3 Sandshrews near you and snap them!
 
------------
Master Shots
------------
This part tells you the maximum amount of points you can get for a 
Pokemon. I don't have many at the moment, so submissions would be 
helpful.

(Submitted By: jrd)

#25 - Pikachu (in the Cave)
Special: 2000 (Flying Pikachu)
Size: 1000: 1000
Technique: 2x
Total: 8000
It's incredibly difficult because you not only have to hit the Zubat
with Pikachu, but you also have to turn around so the Zero-One slows
down so you catch Pikachu as he flies through the crevice on Articuno. I 
personally think "Pikachu on a Stump" Thundershocking looks better.

#56 - Mankey
Size: 1000
Pose: 1200 (Woah, Mankey got blasted!)
Technique: 2x
Total: 4400 Points
Difficult because getting size 1000 is hard when Mankey is being bowled 
backwards away from you!

#144 Articuno, #145 Zapdos, and #145 Moltres
Size: 1000
Pose: 1350
Technique: 2x
Total: 4700 each
Difficult, because you have to line up a perfect shot as they burst from 
the egg (Zapdos, Articuno), or as it's pulling its wings in so it will 
fit for the 1000 pose (Moltres).

--------------
Photo Specials
--------------
This part tells you what specials you can get in your photos.

Course #1 - Beach
"Surfing Pikachu" - When you see the surfboard, use Pokemon Food to lure 
Pikachu to it. If you can do it right, he'll hop on the board and do 
flips.

"Pikachu on a Stump" - When you reach the first patch of tall grass, 
Pidgey and Meowth will come out. Hit Meowth with a Pester Ball so he 
falls down on the rails. Now Zero-One will stop when it hits him. Keep 
throwing Pester Balls into the tall grass until Scyther pops out. Two 
Pikachus will run out and get on the stumps. Play the Poke Flute, and 
both of them will do a thunder attack!

"Gust-using Pidgey" - Near the end of the level, Meowth is standing by a 
nest. Two Pidgeys will fly in and use Gust on Meowth. If you hit both of 
the Pidgeys before they reached the nest, they won't attack Meowth.

Course #2 - Tunnel
"Pikachu on a Ball" - At the beginning of the level, take a picture of 
Pikachu. He will run off. Now take another shot of him. When the 
Electrode rolls near him, he will get on it. 

Course #3 - Volcano
"Fighting Magmar" - A bit after the egg there are two Magmars. Toss 
Pokemon Food right between them. They should both try to get it at the 
same time and end up using their fire attack on each other.

Course #4 - River
"Speed Pikachu" - Right before the gate is Pikachu hiding behind the 
wood structure. Hit him with an item when it comes out. He will run 
around very quickly, so this picture might be hard to get it right.

Course #5 - Cave
"Balloon Pikachu" - When you see Pikachu being held by Zubat, hit Zubat 
with a Pester Ball. He'll go right up, and Pikachu will ride down in 
balloons. This one is very difficult get, so you will probably have to 
try this multiple times..

"Jigglypuff on Stage" - You can do three things for this. When you see 
Koffing attack Jigglypuff, hit Koffing with an item. Now another Koffing 
and Jigglypuff will come out. Do the same. And again, another pair will 
appear. Now near the end of the course you'll hear a Jigglypuff sing and 
the other two dance. If you want to hear just the singing, save one of 
the Jigglypuffs.

"Flying Pikachu" - Do the same thing you did for "Balloon Pikachu". Then 
Pikachu will walk over to the egg. Crack the egg using the Poke Flute. 
Continue on through the stage, but keep looking behind you until you see 
Articuno with Pikachu riding on its back. Now start getting shots of 
this. Make sure that the picture counts as a Pikachu and not Articuno!

Course #6 - Valley
"Graveler's Group Dance" - When you reach the first waterfall, look to 
your left to see 3 Gravelers on the wall. Play the Poke Flute, and 
they'll jump down and dance. Make sure you get most of them in the shot 
because otherwise it won't count.

Course #7 - Rainbow Cloud
"Hidden Pokemon Mew" - Destroy Mew's barrier with Pokemon Food or Pester 
Balls. When he doesn't have his shield anymore, just take a picture of 
him!

--------
? Photos
--------
This part tells what pictures you take that appear as a "?". Some of 
these pictures might be good for a sticker.

All Courses
PKMN Sign - Before you meet up with Prof. Oak in the Valley, each 
picture you take of a PKMN Sign will appear as a "?".

Course #1 - Beach
#113 Chansey - When you see Chansey as a ball, get a shot of it.

#144 Snorlax - Take a picture of Snorlax when he is just sleeping on the 
ground.

Course #2 - Tunnel
Zapdos Egg - Just get a picture of the Zapdos Egg.

#50 Diglett - This one is sorta hard to get. When you see Diglett, take 
a picture of it when you see a bit of him sticking out. He'll do this 
right before he comes out of the ground.

#81 Magnemite - Focus your camera when you encounter the three 
Magnemites. They will emit a wave and turn into a different color. 
Getting a picture of that will be a "?".

#93 Haunter - Take a picture of the flying creature that looks like 
Koffing. Even though the camera can't identify it, you will be able to 
see Haunter after it's developed.

Course #3 - Volcano
Moltres Egg - Do the same as the Zapdos one.

Course #4 - River
#45 Vileplume - Take a photo of Vileplume when it is still in the 
ground.

#137 Porygon - Another hard photo. Get a picture of the little thing 
that's moving on the wall.

Course #5 - Cave
Articuno Egg - Care to take a guess?

Course #6 - Valley
None

Course #7 - Rainbow Cloud
#151 Mew - (Submitted By: cgalli) Just take a photo of Mew while its 
shield is still up.

==============================
3) FREQUENTLY ASKED QUESTIONS
==============================
This section answers the common questions about the game.

Q: How many Pokemon are in Snap?
A: There are only 63 Pokemon. If you want to see all 151, you'll have to 
wait until Pokemon Stadium is released here which will be around March 
2000.

Q: How do I get the Pokemon into a good pose?
A: Experiment. Use Pokemon Food, Pester Balls, and the Poke Flute and 
watch how it reacts. Some Pokemon might not do anything if you use those 
items on them.

Q: What does the "?" mean when I take a picture?
A: It means that the camera does not know what the Pokemon/object is. 
And when you take any picture like that (except for Haunter), you won't 
be able to get it graded.

Q: How do I get Pokemon Food, Pester Balls, Poke Flute, and the Dash 
Engine?
A: I found out how you get the items and here's how.
Pokemon Food - Get at least a total of 24,000 points.
Pester Ball - Get at least a total of 72,500 points.
Poke Flute - After meeting Prof. Oak in the Valley, get a picture of at 
least one PKMN sign.
Dash Engine - Meet up with Prof. Oak in the Valley course. 

From what I've read, you have to get a certain amount of total points. 
Don't worry about it, Prof. Oak will tell how much you need to get.

Q: Is there any way to stop Zero-One? 
A: The only way it can stop is if it there's a Pokemon on the ground 
right in front of it. Otherwise, it will keep on moving. But if you have 
a GameShark, you can use the codes in this FAQ to do it.

Q: Do you get anything for beating the Challenge Scores?
A: I read at the PokeMasters web site that you get nothing for beating 
them.

Q: I'm having trouble hitting the Valley switch. What do I do?
A: When the Squirtle is directly lined up with the Mankey on the hill, 
hit it with a Pester Ball. Squirtle should go up the hill and hit 
Mankey. Now when you first see Mankey lined up with the switch, hit him 
with a Pester Ball. That should work.

Q: I'm also having trouble finding [Insert Pokemon Name Here].
A: If you having a problem finding a certain Pokemon, look in the FAQ 
first or e-mail me about it.

Q: How do I get pictures of Magnemite?
A: Use Pokemon Food to keep them busy. Then take a picture of him.

======================
4) COURSE INFORMATION
======================
This section includes information for all of the courses.

-----------------
Course #1 - Beach
-----------------
Access Course - Tunnel:
Take pictures of at least 6 different Pokemon. Then Tunnel will appear 
in the Course menu.

PKMN Sign - Kingler Rock:
Near the surfboard by Pikachu, there's a group of strange rocks. Once 
the vehicle gets lined up between the two tall rocks, take a photo of 
the "head".

Pokemon:
#12 Butterfree - There are a lot of these in the course. For a good 
shot, snap a picture of the two above Snorlax.

#16 Pidgey - These guys are all over the place. Get the Photo Special 
for Pidgey to get a great shot. You can also get 3 Pidgeys in a picture 
if you keep looking behind you at the start.

#25 Pikachu - Pikachu appears 3 times here. The first one is near the 
surfboard, and the other two appears after you get Scyther out. Look in 
the Photo Specials for more info.

#52 Meowth - The best Meowth for a picture is the one on the hill. Play 
the Poke Flute to make him dance. When you pass by him, he'll jump over 
you a bit. Also try hitting him with a Pester Ball. He might then roll 
down the hill. When he gets back up, he'll give you mean look.

#84 Doduo - A good time for a picture is when he pops out at the 
beginning of the level. If you miss, retry the course. Use the Dash 
Engine to make it easier.

#113 Chansey - Near Eevee is a pink ball. Hit the ball with an item, and 
Chansey will appear. To get a good shot, play the Poke Flute to make it 
dance.

#115 Kangaskhan - Kangaskhan is near the end of the level. Throw Pokemon 
Food at it, and he'll turn around. Then it will do some poses you can 
get.

#123 Scyther - Probably the hardest one in the level. Read the "Pikachu 
on a Stump" Photo Special to see how to get him.

#129 Magikarp - To find it, just throw items into the water. Then you 
should eventually see it. It's hard to get a good shot because Magikarp 
will move quickly.

#131 Lapras - If you keep looking to the right of level, you should see 
Lapras coming in and out of the water. I think if you take all of a 
picture of all of the Lapras early in the level, you'll see more up 
close later.

#133 Eevee - Easy one to spot. Eevee is chasing a pink ball right before 
the Kangaskhan.

#143 Snorlax - It's hard to miss this tub of a Pokemon. If you just try 
to take a picture of him on the ground, it won't count as Snorlax. So 
either throw a Pester Ball to make him scratch his stomach, or play the 
Poke Flute to make him wake up and dance.

------------------
Course #2 - Tunnel
------------------
Access Course - Volcano:
Near the end of the level, there's an Electrode in front of some rocks. 
Throw an item at it to make him explode. The explosion will move the 
rocks out of the way.

PKMN Sign - Pinsir Shadow:
You need the Pokemon Food and Poke Flute for this. When you reach the 
giant egg, toss some food by it so Pikachu will go near it. Now play the 
Poke Flute, and Pikachu will shock the egg and blow it up. Zapdos will 
pop out and power up the generator. Near the end of next area is a 
projector. A shadow that looks like Pinsir will appear on the wall. Take 
a picture of it.

Pokemon:
#14 Kakuna - In the first cave section, Kakunas will come down. If 
you're lucky enough, you can get an up-close shot with some other 
Kakunas in it.

#25 Pikachu - Pikachu will appear 3 times here. One is right at the 
beginning, another near the Zapdos egg, and the final one is by the 
Diglett.

#41 Zubat - It's hard to get a good shot of Zubat. Each time one of the 
gates open, he will fly out. If you can't get a good one now, wait until 
you reach the Cave.

#50 Diglett - You can see him right by the 3rd Pikachu. 

#51 Dugtrio - To see Dugtrio, keep taking pictures of Diglett. Each time 
you do, Pikachu will move to where Diglett will come out. Keep repeating 
this until Dugtrio appears.

#81 Magnemite - If you try to take a picture of them, they will change 
so that the shots won't work. So you need to use Pokemon Food to get 
pictures. 

#82 Magneton - This one is slightly hard to get. Try to use the items to 
lure them to each other. If you managed to get all 3 together, they'll 
form Magneton.

#92 Haunter - Around some parts of the level, there are flying things 
that look somewhat like Koffings. Take a picture of it. Even though the 
camera says "?", it will show Haunter when they are developed.

#101 Electrode - Easy to find. Try throwing items at them to make them 
explode. You'll get extra points if you get a shot of that.

#125 Electabuzz - They are all over the place, but the problem is 
getting a good shot. Free Zapdos so that he will power up the machine. 
Then when you go to the next section, the Electabuzzes will do some sort 
of dance.

#129 Magikarp - There's a little pool after the egg. If wait long 
enough, Magikarp will jump out of it.

#145 Zapdos - Lure Pikachu near the egg, and play the Poke Flute. He 
will shock the egg and break it. For a good shot, take a picture of 
Zapdos as soon as breaks out of the egg.

-------------------
Course #3 - Volcano
-------------------
Access Course - River:
Get pictures of at least 22 different Pokemon. Then River will appear in 
the Course menu.

PKMN Sign - Koffing Smoke:
This one is right at the beginning. When you see a volcano with purple 
smoke coming out of it, toss a few Pester Balls in it. A bunch of smoke 
will come out, some of it will take a form that looks like Koffing.

Pokemon:
#4 Charmander - Don't bother getting a shot of the first Charmander you 
see. Instead, wait until you reach the egg. See the trick "Charmander: 
The Gathering" to see how to get 6 Charmanders in one shot.

#5 Charmeleon - There are two ways in this level to see a Charmeleon. 
When you see Magmar and Charmander, throw some food between them. If 
Charmander tries to eat it, Magmar will attack him. Then Charmander will 
evolve. The other one is near the end of the level walking/running 
around a pool of lava.

#6 Charizard - Near the end, you'll see Charmeleon around a pool of 
lava. Hit him with an item so he falls into the pool. Then Charizard 
will pop out. Because of his great size, you'll need to get a picture 
right before you enter the gate. Throw Pokemon Food at him to get a cool 
Flamethrower attack!

#37 Vulpix - After the Rapidashes are some Vulpixes. Drop some Pokemon 
Food in front of them for a good pose and expression. Also use Pester 
Balls to make them faint. This also gets you a good shot.

#58 Growlithe - When you see the Charmeleon near the lava, look to your 
right to see three mini-volcanoes. Toss a Pester Ball in them, and a 
Growlithe can come out. If you're lucky enough to get all three 
Growlithes, try to get them into a group shot.

#59 Arcanine - You might not be able to see this Pokemon. Do the same 
thing you did to get Growlithe. If you're lucky, Arcanine might come out 
of one. If it doesn't retry the level.

#78 Rapidash - You can find Rapidashes at the start. Hit them with 
Pokemon Food or Pester Balls to get them into a good pose for a photo.

#126 Magmar - Like with Charmander, don't bother with the first one. 
Right after the egg there will be two Magmars. Look in the "Photo 
Specials" for a special shot.

#129 Magikarp - I know you are wondering how there can be a fish in a 
volcano. When you see the mini-volcanoes, look down to see a small 
crevice of water. Toss Pokemon Food into it, and Magikarp will jump out.

#146 Moltres - This one is obvious. When you see the egg, hit it with an 
item to make it fall into the lava. Then Moltres will come out.

-----------------
Course #4 - River
-----------------
Access Course - Cave:
Right behind the switch, there's a strange thing moving on the wall. 
Throw a Pester Ball at it, and Porygon will burst out. He'll then land 
on the switch.

PKMN Sign - Cubone Tree:
You need the Poke Flute. Go through the stage until you see the top of 
Vileplume in the ground. Play the Poke Flute to make him come out. Look 
right above Vileplume and take a photo of the Cubone-like statue.

Pokemon:
#1 Bulbasaur - The two Bulbasaurs are hiding in the tree stumps. Hit 
them with Pester Balls to make them come out. If you throw one into the 
log, another one will come out. Give them Pokemon Food so they do flips.

#11 Metapod - The Metapods are hanging from the trees, so use Pester 
Balls to make them come down. Since they are fairly close together, it's 
easy to get group shots.

#25 Pikachu - Pikachu is hiding behind the wood structure at the end. 
Look in the "Photo Specials" to see how get Speed Pikachu.

#45 Vileplume - Look to your right after you see the first Slowpoke. You 
should see strange gas in the air. This gas is coming from Vileplume. 
Use the Poke Flute to make it come out. Vileplume will also start 
dancing when you do this. 

#54 Psyduck - Right after the Metapods, there is a Psyduck swimming 
around. Just knock him out with an item. Now toss Pokemon Food into the 
water, and a Psyduck should come out and some sort of pose.

#60 Poliwag - At the beginning, there's a Poliwag hiding behind the 
brush. Hit it with a Pester Ball so it goes to the next Poliwag. Now hit 
them so they go the next one. Hit them yet again, and they'll go into 
the water. For a little while, the three Poliwags will jump in and out 
of the water. Use that to get your picture.

#79 Slowpoke - There are two Slowpokes right after the Bulbasaurs. Give 
them food, and take a picture of them when they're eating.

#80 Slowbro - This one takes some work. When you see a Slowpoke, use 
Pokemon Food to lure it over to the empty circle. Then it'll drop its 
tail into the water, and a Shellder will attach itself to it. Give it 
more food so it will turn around. You must do this as early as you can 
or you won't get a good shot.

#90 Shellder - These guys aren't hard miss. In certain areas of the 
stage, they will pop out of the water and fly around a bit. Because a 
lot come out at once, you can get bonus points for the same Pokemon.

#91 Cloyster - Near the end of the level, a couple of Cloysters will 
come out with the Shellders. Try to get a close-up shot as soon as you 
can because they move quickly.

#129 Magikarp - Just keep tossing Pester Balls and Pokemon Food into the 
water, and you should eventually see it.

#137 Porygon - Look to your right after the Psyduck part. There are two 
strange things on the walls. Toss Pester Balls at them, and Porygon will 
pop out! Hit them again to make them lose their camouflage. Now use 
Pokemon Food to get them together for a good picture.

----------------
Course #5 - Cave
----------------
Access Course - Valley:
Get a photo of at least 40 different Pokemon. Then Valley will appear in 
the Course menu.

PKMN Sign - Mewtwo Constellation:
If you look to the left of Weepinbell, there's a group of crystals. Take 
a snapshot of the large one. When you go back to Prof. Oak, the picture 
will show Mewtwo!

Pokemon:
#1 Bulbasaur - There's one Bulbasaur at the beginning, but wait until a 
little later so you can get three in one shot.

#25 Pikachu - This one takes some effort. After the Weepinbell, you will 
see Zubat pick up Pikachu. If you're lucky enough to hit Zubat with a 
Pester Ball, Pikachu will float down using balloons. Then he runs to the 
egg. Play the Poke Flute to shatter the egg. Now keep looking back, and 
you should see Pikachu riding Articuno.

#39 Jigglypuff - You'll see up to three Jigglypuffs being attacked by 
Koffings. Hit the Koffing to save it. Try to save all three Jigglypuffs. 
If you do, you can see the trio singing/dancing near the end of the 
level.

#41 Zubat - There are Zubats all over the place, so you shouldn't have a 
problem getting a picture.

#70 Weepinbell - An easy one to find. It will be moving around a little 
pool of water. If you wait at the right time, you can get a close-up 
picture.

#71 Victreebel - When you see the Weepinbell, hit it will an item to 
knock it into the water. Then Victreebel will come out. Since Victreebel 
is large, you won't have to worry about the size that much.

#88 Grimer - If you look to your left at the start of the level, there 
are two Grimers in small caves. Take a picture of at least one so a bit 
later you can get a closer shot.
 
#89 Muk - If you took a picture of at least one of the Grimers at the 
start, you'll see it near the three Bulbasaurs. Hit Grimer three times 
with a Pester Ball to make it evolve to a Muk.

#109 Koffing - Easy to find. You'll see up to three Koffings, each one 
attacking a Jigglypuff. Use the Dash Engine to get a closer shot.

#124 Jynx - The Jynxes are right by the egg. Use the Poke Flute to make 
them sing.

#129 Magikarp - Right before the Weepinbell is a small pool of water. 
Throw some items into it, and a Magikarp should jump out.

#132 Ditto - Look close at the Bulbasaur's eyes, and you'll notice they 
are really tiny. Hit the Bulbasaur with a Pester Ball to make it turn 
into a Ditto.

#144 Articuno - When you see the two Jynxes, play the Poke Flute to make 
them shatter the egg. Then Articuno will come out and fly around for a 
bit.

------------------
Course #6 - Valley
------------------
Access Course - Rainbow Cloud:
Before the switch, there's a big hill with Mankey on it. And right at 
the bottom are a couple of Squirtles. Hit one of the Squirtles with a 
Pester Ball so it goes up the hill and collides with Mankey. Then when 
you go near the switch hit Mankey, and he should fall onto the switch. 
Prof. Oak will tell you get photos of the 6 PKMN Signs. Once you do 
that, you can visit Rainbow Cloud.

PKMN Sign - Mt. Dugtrio: 
This one is obvious. Just look straight ahead at the beginning of the 
level and take a picture of them!

Pokemon:
#7 Squirtle - At the beginning of the level, look at the water. You will 
see strange things floating. Hit them with a Pester Ball to make jump 
out. If you do it correctly, it will go on land, and Squirtle will 
appear.

#27 Sandshrew - If you knock down one of the Geodudes at the start, a 
Sandshrew will come out. Use Pokemon Food to get a good pose.

#28 Sandslash - There's only one in the level. Knock down the Graveler 
to make Sandslash reappear. You'll have to do that quickly to get a good 
shot!

#56 Mankey - Mankeys are scattered throughout the level. To get a close-
up shot, look at the Access Level above.

#74 Geodude - Near the start, there are Geodudes hanging from the wall. 
Use Pester Balls to make them fall down.

#75 Graveler - There's one Graveler near the beginning. Knock down the 
Geodudes quickly to make it fall down. If you look to your left at the 
waterfall, there are three Gravelers on the wall. Use the Poke Flute to 
get them down and make them dance.

#118 Goldeen - The Goldeens are hiding underwater, so use items to make 
them come out. Sometimes you might see them, and sometimes you won't.

#120 Staryu - The Staryus are a bit after the waterfall. It'll be 
difficulty to get a good photo because you can't really get them up-
close.

#121 Starmie - When you see a Staryu, get a picture of it. Then it will 
move around you in a circle. Then when you reach the whirlpool, Staryu 
will get sucked into it. And Starmie will come out. Get the picture as 
soon as you can because it won't be there for long.

#129 Magikarp - Like Goldeen, use items to make them come out of the 
water.

#130 Gyarados - When you see the Magikarp jumping in and out of the 
water at the start, throw Pester Balls near where it was. If you do it 
right, Magikarp will jump towards Mankey and get thrown far away. 
Magikarp will land near the three Gravelers. Hit it again to make it 
move to the waterfall. Then Gyarados will come out. Hit Gyarados with an 
item to make him do a special attack!

#147 Dratini - There is a Dratini jumping in and out of the water near 
the whirlpool. The pose won't be much of a problem to get, but the size 
might.

#149 Dragonite - Toss 4 Pester Balls into the middle of the whirlpool. 
Then Dragonite will come out and fly forward. Get a picture when you 
first see him because it will be hard when he begins moving.

-------------------------
Course #7 - Rainbow Cloud
-------------------------
PKMN Sign - None

Pokemon:
#151 Mew - When you first see Mew, it will move back and forth in front 
of you. Toss either three Pokemon Food or Pester Balls to destroy the 
first barrier. Then Mew will create a yellow shield and move in a 
different pattern. Hit it with three items to destroy it. Now Mew will 
chase after his barrier. If you manage to hit him, Mew will spin around. 
Get a picture of that. If you didn't hit Mew, he will get his shield 
again. This time hit it with one item. Now it will repeat the same thing 
again. 

========================
5) POKEMON SNAP STATION
========================
This section explains how to get stickers from Pokemon Snap.

NOTE: All the info here is right from the manual. If I can do this 
sometime, I'll see if I can get more stuff to put here.

Follow these steps:
1. Go to the Gallery menu. Select the 4 photos you want to print and 
then Save it.
2. Now bring your Pokemon Snap game pak to your local Blockbuster Video 
store. If you don't know where you can find a Snap Station, go to 
www.pokemon.com or call 1-800-859-4521 to get a location near you.
3. Purchase a prepaid Pokemon card at Blockbuster. According to the 
manual, you can choose either a Pikachu, Jigglypuff, Charmander, 
Squirtle, or Bulbasaur card.
4. Go to the Pokemon Snap Station, insert the card, and the game pak. 
5. Now just follow the directions on the machine, and then you'll get 4 
stickers from each photo you selected. 

==================
6) ITEM REACTIONS
==================
This section tells what Pokemon are affected by what and what they do.

NOTES: 
I'm not sure if all of these reactions are 100% correct. So if you find 
an error, tell me. 

Any reactions with a "???" means that there's no reaction or I haven't 
gotten it yet.

The reactions might be different depending on what did before you 
encounter that Pokemon. 

Here's how I'll do this section:

---------------------------------------------------------------------

#0 - Name
Pokemon Food - Eat: What the Pokemon does when they eat the Food. 
Pokemon Food - Hit: What the Pokemon does when they get hit with the 
Food.
Pester Ball: What the Pokemon does when it gets hit by a Pester Ball.
Poke Flute: How the Pokemon reacts to the sound of the Poke Flute.

---------------------------------------------------------------------

#1 - Bulbasaur
Pokemon Food - Eat: Does a flip.
Pokemon Food - Hit: Freezes for a few seconds.
Pester Ball: Goes into the air and lands on its side. If you do this in 
the Cave, they turn into Dittos.
Poke Flute: Stares at you and marches in place.

#4 - Charmander
Pokemon Food - Eat: Starts jumping.
Pokemon Food - Hit: Waves arms and says "Char!".
Pester Ball: Faints and falls to the ground.
Poke Flute: Stares at you and marches in place.

#5 - Charmeleon
Pokemon Food - Eat: None
Pokemon Food - Hit: Jumps backwards.
Pester Ball: Jumps backwards and falls to the ground.
Poke Flute: None

#6 - Charizard
Pokemon Food - Eat: None
Pokemon Food - Hit: Does his Flamethrower attack on you.
Pester Ball: Spins around and then does the Flamethrower attack.
Poke Flute: None

#7 - Squirtle
Pokemon Food - Eat: Jumps and says "Squirtle!".
Pokemon Food - Hit: Wiggles and touches its head.
Pester Ball: Says "Squirt..." and then falls on the ground.
Poke Flute: Stares at you and marches in place.

#11 - Metapod
Pokemon Food - Eat: None
Pokemon Food - Hit: None
Pester Ball: Lowers down from the tree. Hit it again to make it go up to 
the tree.
Poke Flute: None

#12 - Butterfree
Pokemon Food - Eat: None
Pokemon Food - Hit: None
Pester Ball: None
Poke Flute: None

#14 - Kakuna
Pokemon Food - Eat: None 
Pokemon Food - Hit: None
Pester Ball: None
Poke Flute: None

#16 - Pidgey
Pokemon Food - Eat: None
Pokemon Food - Hit: Moves down a bit.
Pester Ball: Moves down a bit.
Poke Flute: None

#25 - Pikachu
Pokemon Food - Eat: Says "Pika! Pika!" and does a flip.
Pokemon Food - Hit: Falls to the ground.
Pester Ball: Falls to the ground.
Poke Flute: Says "Pikachu!" and does a thunder attack.

#27 - Sandshrew
Pokemon Food - Eat: Jumps into the air.
Pokemon Food - Hit: Falls back a bit.
Pester Ball: Falls to the ground and shakes a little.
Poke Flute: None

#28 - Sandslash
Pokemon Food - Eat: Jumps high into the air.
Pokemon Food - Hit: Puts its head down and uses its claws as a shield.
Pester Ball: Lands on its spiky back.
Poke Flute: None

#37 - Vulpix
Pokemon Food - Eat: Has a happy face and makes a sound.
Pokemon Food - Hit: Moves back a little.
Pester Ball: Falls to the ground on its side.
Poke Flute: None

#39 - Jigglypuff
Pokemon Food - Eat: None
Pokemon Food - Hit: Stares at you with a mean look.
Pester Ball: Stares at you with a mean look.
Poke Flute: If singing, it will do the same as the other two.

#41 - Zubat
Pokemon Food - Eat: None
Pokemon Food - Hit: None
Pester Ball: None
Poke Flute: None

#45 - Vileplume
Pokemon Food - Eat: None
Pokemon Food - Hit: None
Pester Ball: When in the ground, the top will bounce a little.
Poke Flute: Jumps out of the ground and begins dancing.

#50 - Diglett
Pokemon Food - Eat: None
Pokemon Food - Hit: None
Pester Ball: None
Poke Flute: None

#51 - Dugtrio
Pokemon Food - Eat: None
Pokemon Food - Hit: None
Pester Ball: None
Poke Flute: None

#52 - Meowth
Pokemon Food - Eat: Sits on the ground and eats it. 
Pokemon Food - Hit: Falls backwards a bit.
Pester Ball: Falls to the ground.
Poke Flute: Dances.

#54 - Psyduck
Pokemon Food - Eat: None
Pokemon Food - Hit: Falls and sinks into the water.
Pester Ball: Falls and sinks into the water.
Poke Flute: None

#56 - Mankey
Pokemon Food - Eat: None
Pokemon Food - Hit: Wacks the Food far away.
Pester Ball: Tumbles backwards and never gets back up.
Poke Flute: None

#58 - Growlithe
Pokemon Food - Eat: Barks.
Pokemon Food - Hit: Lands on the ground and growls. 
Pester Ball: Lands on the ground and growls. 
Poke Flute: Stares at you and marches in place.

#59 - Arcanine
Pokemon Food - Eat: Sniffs the food and howls.
Pokemon Food - Hit: Jumps a little and growls.
Pester Ball: Jumps a little and growls.
Poke Flute: Stares at you and marches in place.

#60 - Poliwag
Pokemon Food - Eat: None
Pokemon Food - Hit: Falls to the ground.
Pester Ball: Falls to the ground.
Poke Flute: None

#70 - Weepinbell
Pokemon Food - Eat: None
Pokemon Food - Hit: Falls to the ground.
Pester Ball: Falls to the ground.
Poke Flute: None

#71 - Victreebel
Pokemon Food - Eat: None
Pokemon Food - Hit: Falls to the ground.
Pester Ball: Falls to the ground.
Poke Flute: None

#74 - Geodude
Pokemon Food - Eat: None
Pokemon Food - Hit: None
Pester Ball: Falls off the wall.
Poke Flute: None

#75 - Graveler
Pokemon Food - Eat: None
Pokemon Food - Hit: None
Pester Ball: None
Poke Flute: Dances. This only applies to the three Gravelers.

#78 - Rapidash
Pokemon Food - Eat: Neighs... 
Pokemon Food - Hit: Neighs...
Pester Ball: And neighs some more...
Poke Flute: None

#79 - Slowpoke
Pokemon Food - Eat: Just shakes a little bit.
Pokemon Food - Hit: None
Pester Ball: None
Poke Flute: Stares at you and marches in place.

#80 - Slowbro
Pokemon Food - Eat: Eats it.
Pokemon Food - Hit: Shakes a bit.
Pester Ball: Shakes a little more. 
Poke Flute: Stares at you and marches in place.

#81 - Magnemite
Pokemon Food - Eat: Says something, but I have no idea what.
Pokemon Food - Hit: Shakes.
Pester Ball: Shakes.
Poke Flute: None

#82 - Magneton
Pokemon Food - Eat: Eats it. 
Pokemon Food - Hit: None
Pester Ball: None
Poke Flute: None

#84 - Doduo
Pokemon Food - Eat: None 
Pokemon Food - Hit: Falls to the ground.
Pester Ball: Falls to the ground.
Poke Flute: None

#88 - Grimer
Pokemon Food - Eat: Eats it.
Pokemon Food - Hit: Says "Grimer!".
Pester Ball: Says "Grimer!".
Poke Flute: None

#89 - Muk
Pokemon Food - Eat: None
Pokemon Food - Hit: Says "Muk!".
Pester Ball: Says "Muk!".
Poke Flute: None

#90 - Shellder
Pokemon Food - Eat: None
Pokemon Food - Hit: Spins around.
Pester Ball: Spins around.
Poke Flute: None

#91 - Cloyster
Pokemon Food - Eat: None
Pokemon Food - Hit: Spins around.
Pester Ball: Spins around.
Poke Flute: None

#93 - Haunter
Pokemon Food - Eat: None
Pokemon Food - Hit: None
Pester Ball: None
Poke Flute: None

#101 - Electrode
Pokemon Food - Eat: None
Pokemon Food - Hit: Explodes.
Pester Ball: Explodes.
Poke Flute: None 

#109 - Koffing
Pokemon Food - Eat: None
Pokemon Food - Hit: Disappears forever.
Pester Ball: Disappears forever.
Poke Flute: Dances.

#113 - Chansey
Pokemon Food - Eat: Jumps and says "Chansey!".
Pokemon Food - Hit: Bounces a little. 
Pester Ball: Bounces a little. 
Poke Flute: Dances.

#115 - Kangaskhan
Pokemon Food - Eat: None
Pokemon Food - Hit: Turns around and gives you a mean pose.
Pester Ball: Turns around and gives you a mean pose.
Poke Flute: None

#118 - Goldeen
Pokemon Food - Eat: ???
Pokemon Food - Hit: ???
Pester Ball: ???
Poke Flute: ???

#120 - Staryu
Pokemon Food - Eat: None
Pokemon Food - Hit: Flies away.
Pester Ball: Flies away.
Poke Flute: None

#121 - Starmie
Pokemon Food - Eat: ???
Pokemon Food - Hit: ???
Pester Ball: ???
Poke Flute: ???

#123 - Scyther
Pokemon Food - Eat: ???
Pokemon Food - Hit: ???
Pester Ball: ???
Poke Flute: ???

#124 - Jynx
Pokemon Food - Eat: None
Pokemon Food - Hit: None
Pester Ball: None
Poke Flute: Starts to dance and sing.

#125 - Electabuzz
Pokemon Food - Eat: Eats it.
Pokemon Food - Hit: Falls back a bit / powers up the machine.
Pester Ball: Falls down and says "Electabuzz!" when it gets back up / 
powers up a machine.
Poke Flute: None

#126 - Magmar
Pokemon Food - Eat: Eats it.
Pokemon Food - Hit: Falls back a bit.
Pester Ball: Falls to the ground on its side.
Poke Flute: Stares at you and marches in place.

#129 - Magikarp
Pokemon Food - Eat: ???
Pokemon Food - Hit: ???
Pester Ball: ???
Poke Flute: ???

#130 - Gyarados
Pokemon Food - Eat: None
Pokemon Food - Hit: Moves around and does a spitting attack.
Pester Ball: Moves around and does a spitting attack.
Poke Flute: None

#131 - Lapras
Pokemon Food - Eat: None
Pokemon Food - Hit: ???
Pester Ball: ???
Poke Flute: None

#132 - Ditto
Pokemon Food - Eat: Says "Ditto!" and does a small jump.
Pokemon Food - Hit: Says "Ditto!".
Pester Ball: Says "Ditto..." and then it flattens itself.
Poke Flute: None

#133 - Eevee
Pokemon Food - Eat: Jumps around happily.
Pokemon Food - Hit: Shakes.
Pester Ball: Shakes.
Poke Flute: Does the usual march in place thing.

#137 - Porygon
Pokemon Food - Eat: Jumps and then eats it.  
Pokemon Food - Hit: Shakes.
Pester Ball: Comes out of the wall / loses camouflage / shakes a little 
more.
Poke Flute: None

#143 - Snorlax
Pokemon Food - Eat: None
Pokemon Food - Hit: Moves a tiny bit.
Pester Ball: Scratches its stomach.
Poke Flute: Wakes up and dances.

#144 - Articuno
Pokemon Food - Eat: None
Pokemon Food - Hit: None
Pester Ball: None
Poke Flute: None

#145 - Zapdos
Pokemon Food - Eat: None
Pokemon Food - Hit: None
Pester Ball: None
Poke Flute: None

#146 - Moltres
Pokemon Food - Eat: None
Pokemon Food - Hit: None
Pester Ball: None
Poke Flute: None

#147 - Dratini
Pokemon Food - Eat: ???
Pokemon Food - Hit: ???
Pester Ball: ???
Poke Flute: ???

#149 - Dragonite
Pokemon Food - Eat: None
Pokemon Food - Hit: None
Pester Ball: None
Poke Flute: None

#151 - Mew
Pokemon Food - Eat: None 
Pokemon Food - Hit: Damages barrier or causes Mew to spin.
Pester Ball: Damages barrier or causes Mew to spin.
Poke Flute: None

=====================
7) POKEMON LOCATIONS
=====================
If you don't want to look through the Course Information, here is where 
you can find what Pokemon.

#1 Bulbasaur: River & Cave
#4 Charmander: Volcano
#5 Charmeleon: Volcano
#6 Charizard: Volcano
#7 Squirtle: Valley#11 Metapod: River
#12 Butterfree: Beach
#14 Kakuna: Tunnel
#16 Pidgey: Beach
#25 Pikachu: Beach, Tunnel, River, & Cave
#27 Sandshrew: Valley
#28 Sandslash: Valley
#37 Vulpix: Volcano
#39 Jigglypuff: Cave
#41 Zubat: Tunnel & Cave
#45 Vileplume: River
#50 Diglett: Tunnel
#51 Dugtrio: Tunnel
#52 Meowth: Beach
#54 Psyduck: River
#56 Mankey: Valley
#58 Growlithe: Volcano
#59 Arcanine: Volcano
#60 Poliwag: River
#70 Weepinbell: Cave
#71 Victreebel: Cave
#74 Geodude: Valley
#75 Graveler: Valley
#78 Rapidash: Volcano
#79 Slowpoke: River
#80 Slowbro: River
#81 Magnemite: Tunnel
#82 Magneton: Tunnel
#84 Doduo: Beach
#88 Grimer: Cave
#89 Muk: Cave
#90 Shellder: River
#91 Cloyster: River
#93 Haunter: Tunnel
#101 Electrode: Tunnel
#109 Koffing: Cave
#113 Chansey: Beach
#115 Kangaskhan: Beach
#118 Goldeen: Valley
#120 Staryu: Valley
#121 Starmie: Valley
#123 Scyther: Beach
#124 Jynx: Cave
#125 Electabuzz: Tunnel
#126 Magmar: Volcano
#129 Magikarp: Beach, Tunnel, Volcano, River, Cave, & Valley
#130 Gyarados: Valley
#131 Lapras: Beach
#132 Ditto: Cave
#133 Eevee: Beach
#137 Porygon: River
#143 Snorlax: Beach
#144 Articuno: Cave
#145 Zapdos: Tunnel
#146 Moltres: Volcano
#147 Dratini: Valley
#149 Dragonite: Valley
#151 Mew: Rainbow Cloud

=================
8) TIPS / TRICKS
=================
If you have any tips/tricks for this section, e-mail me!

-------------
Hidden Course
-------------
Access "Rainbow Cloud"
Near the end of the Valley course, hit a Squirtle so it runs into Mankey 
on the hill. Now Mankey will stand near the switch. Use a Pester Ball on 
him from the front, and he'll land on it. The gate will open, and Prof. 
Oak will be there. He'll tell you to get pictures of the 6 PKMN Signs. 
Do that and Rainbow Cloud will appear in the Course menu!

--------------
Pokemon Tricks
--------------
Hidden Dratinis
By: lismanaaron30
Instead of having to go through the whole course to reach the Dratini, 
keep tossing items into the water. You should eventually see Dratini 
come out and do a flip.

Snorlax and the Poke Flute
Here is why there are three tunes for the Poke Flute. Go up to Snorlax 
and play one of them so he dances. Now try another one, and he'll do a 
different dance. And the third tune will make him do another one. This 
can also be done with Vileplume, Graveler, and Jynx.

Microphone Glitch
In the Cave course, save one of the Jigglypuffs. While it's still in the 
air, hit it with a Pester Ball. And now it will show Jigglypuff holding 
a microphone even though it's not supposed to!

Charizard's Flamethrower
By: TvSmFnR
When you get Charizard to appear, throw Pokemon Food at it and watch it 
attack.

Death of a Duck
By: TvSmFnR
Try throwing items at Psyduck, and it will sink into the water.

Charmander: The Gathering
When you see the Moltres egg, don't hit it. Instead, try to move Zero-
One to the left side of the track. You should see 2 Charmanders. Toss 
some Pokemon Food for them, and they will call up to 4 more Charmanders 
to come. Keep using Food to get them closer to you. Now play the Poke 
Flute to make them march in place. These should make great shots!

Dancing Meowth
Try playing the Poke Flute when you see a Meowth on the Beach and watch 
it dance.

Bulbasaurs In A Cave?
When you see the Bulbasaurs in the cave, look really close at their 
eyes. Does something seem wrong? Throw a Pester Ball at them to reveal 
their true form...Dittos!

Thundershock Pikachu
Whenever you see a Pikachu, try playing the Poke Flute. Sometimes he 
might do a thunder attack!

Exploding Electrodes
When you throw a Pester Ball or Pokemon Food at Electrodes that are 
still, they will explode.

-------------------
Misc. Tips / Tricks
-------------------
Music Change
In the Tunnel course, free Zapdos from its egg so he powers up the 
generator. Now when you go to the next section, the music will be 
slightly different.

Picture Help
Power up the generator in the Tunnel course by freeing Zapdos. Or hit an 
Electabuzz in the next section. When you do either of these, it will 
make one of those pictures on the wall appear. These two pictures 
actually contain a hint (if you think about it)! Here they are:

Pikachu/Dugtrio - Get a picture of Diglett and follow Pikachu. Keep 
repeating, and you'll eventually see Dugtrio.
Magnemite/Pokemon Food - Use Pokemon Food to bring the three Magnemites 
together into a Magneton. 

Breaking The Egg
Here's how to break the eggs for the 3 legendary birds.

Zapdos (Tunnel) - As soon as you see the 2nd Pikachu, throw Pokemon Food 
so it goes near the egg. Now play the Poke Flute, and Pikachu will shock 
the egg.
Moltres (Volcano) - When you see the egg, just throw Pokemon Food or a 
Pester Ball, and it will fall into the lava. Then Moltres will fly out!
Articuno (Cave) - When you reach the 2 Jynxes, play the Poke Flute. They 
will start singing, and the egg will shatter.

Challenge Score Tips
By: Kevin Barrington
Here are some tips on how to beat the Challenge Scores.

All: Try to get at least 1 picture of each Pokemon.
Beach: Take about 45 pictures of "Surfing Pikachu".
Tunnel: Take about 45 pictures of "Pikachu on a Ball".
Volcano: Get about 45 pictures of the 6 Charmanders.
River: Get 45 shots of an up-close Bulbasaur.
Cave: Get another 45 shots of Victreebel.

Mew Close-ups
By: William Toledo
When you meet Mew, throw Pester Balls at the barrier. After it breaks, 
hit Mew with a Pester Ball. It should face you and make a great close-up 
picture!  Take another picture when Mew is floating to its barrier; this 
should get you 10,000 points!

===================
9) GAMESHARK CODES
===================
This section contains codes used for the GameShark cheating device. 
Credit goes to the Game Software Code Creators Club and N64 Code Center 
for them!

NOTE: You must use the Diddy Kong Racing keycode to run GS for Snap.

-----------
Misc. Codes
-----------
Enable Code (Must Be On) - DE000400 0000 + F103D8A0 2400 
Have All Courses - 810C2212 0006

Have Pokemon Food - 803AE51F 0001 

Have Pokemon Food and Pester Ball - 803AE51F 0002 

Have Pokemon Food, Pester Ball, and Poke Flute - 803AE51F 0004

Rapid-Fire Apples and Pester Balls - 80382CB7 0000

Press L Button To Pull Mew Closer To Camera (See Note 1) - 
D00489E1 0020 + 8118C890 4300 

Always Have 65535 Types Of Pokemon When Multiplying For The Score 1 - 
8024A1DB FFFF

Hide First Digit In Roll Of Film - 80388F5A 009D

Press L For Point Modifier For Size (See Note 2) - 
D00489E1 00?? + 81232E52 ???? 

----------
Stop Codes
----------
NOTE: For these codes, press Start to start moving again. 

Press L To Stop On Beach Course - D00489E1 0020 + 802020F5 0001
Press L To Stop On Tunnel Course - D00489E1 0020 + 801DDC55 0001 
Press L To Stop On Volcano Course - D00489E1 0020 + 801FC5C5 0001 
Press L To Stop On River Course - D00489E1 0020 + 801EF96D 0001 
Press L To Stop On Cave Course - D00489E1 0020 + 80202225 0001 
Press L To Stop On Valley Course - D00489E1 0020 + 801D9ABD 0001 

-----
Notes
-----
#1: Use the code, then when you get Mew out of his barrier, hold the L 
button and he should be right at the side of you! 

#2: With this code, you must press and hold the L Button from the time 
it says 'How's The Size?' and then after it shows your 'Total' has gone 
up, let go of the L Button. 

============
10) CREDITS
============
This section is here to recognize people/sites/etc. who have contributed 
to this FAQ.

Submitted Tips/Tricks/Codes:
TvSmFnR
William Toledo
Kevin Barrington
Game Software Code Creators Club
N64 Code Center

Submitted/Corrected Misc. Things:
Gobi
jrd (Robbie De Arras)
G Dog 14 7
bmaragato
cgalli

=========================
11) CONTACT / OTHER INFO
=========================
E-mail Address: metroidmoo@earthlink.net

Copyright Information:
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  Why only those sites? Many sites have never bothered to update the FAQ 
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