MMMMMM   MMMMMM   EEEEEE   TTTTTTTTT      AAA      LLL
MMM MMM MMM MMM   EEEEEE   TTTTTTTTT     AAAAA     LLL
MMM  MMMMM  MMM   EEE         TTT       AAA AAA    LLL
MMM   MMM   MMM   EEEEE       TTT      AAAAAAAAA   LLL
MMM         MMM   EEEEE       TTT      AAAAAAAAA   LLL
MMM         MMM   EEE         TTT      AAA   AAA   LLL
MMM         MMM   EEEEEE      TTT      AAA   AAA   LLLLLLLLL
MMM         MMM   EEEEEE      TTT      AAA   AAA   LLLLLLLLL



         GGGGGG     EEEEEE      AAA      RRRRRRR
        GGG  GGG    EEEEEE     AAAAA     RRR  RRR
        GGG  GGG    EEE       AAA AAA    RRR  RRR
        GGG         EEEEE    AAAAAAAAA   RRR  RRR
        GGG GGGGG   EEEEE    AAAAAAAAA   RRRRRRR
        GGG  GGG    EEE      AAA   AAA   RRR  RRR
        GGG  GGG    EEEEEE   AAA   AAA   RRR   RRR
         GGGGGG     EEEEEE   AAA   AAA   RRR   RRR

  ####################### S O L I D ######################


Metal Gear Solid Special Stage & VR Mission Guide

For the Gameboy Colour

By Paul Keating

Section 1 - Legal Information
Section 2 - Revision History
Section 3 - Introduction
Section 4 - Special Stage Guide & Walkthrough
Section 5 - VR Training
Section 6 - Contact Information, Quote of the month & Shameless Plug



SECTION 1 - Copyright Information
---------------------------------

Metal Gear & Metal Gear Solid is Copyright 1987 & 2000 belonging to Konami (KCE
Japan).  All character names, story elements and map layouts are covered by the
above copyright.

This walkthrough is created by Paul Keating.  And the contents that are not
covered by the above copyright are owned by me.  Do not copy this guide and
claim it as your own.  Do not modify this FAQ and claim it as your own.

I have had a slight change of policy on passing this guide to other sites. 
This guide is only available from:

WWW.GAMEFAQS.COM

Until such a time as I consider this guide as complete.  Once this guide is
complete feel free to post this guide to your site, AS LONG AS YOU MEET THE
FOLLOWING CONDITIONS:

1) DO NOT TAKE CREDIT FOR THIS GUIDE
2) DO NOT MODIFY THIS GUIDE IN ANY WAY, SHAPE OR FORM
3) DO NOT SELL THIS GUIDE OR GIVE IT AWAY WITH A PURCHASE OF A GAME
4) THIS GUIDE IS ONLY DISTRIBUTED IN A DIGITAL FORM.

Please note Item 4 does not cover people just passing this guide on to a friend
for help.  The general public can print out and doodle all over the prints as
far as I am concerned.  The above guidelines are for Webmasters.  I will
announce, on this guide, when it is time for the guide to be distributed.

Finally please do not email me asking to post this guide on your site.  I WILL
NOT REPLY, and by me not answering your email does not confer automatic rights
to post this guide on your site.

SECTION 2 - Revision History
----------------------------

V 0.10 -*- 27th July 2000

Added guides for all missions on the first two stages.
Added guides for various missions on later stages.

V 0.01 -*- 25th July 2000 -*- Not Released

Initial Creation of basic document.  No real information added as yet.



SECTION 3 - Introduction
------------------------

So you have completed Metal Gear Solid then.  Think you have beaten all the
challenges the game has to offer then?  Well not quite!  There is still the VR
training to deal with and when you completed the game a new option was opened
up for you to play with.

The Special Stages.

These stages are all based around the corresponding stage when you played
through the game the first time around.  BUT this time around certain aspects
of the game have been changed.  This ranges from complete the mission in
reverse order to collecting Fox Hound emblems.

This guide, unlike my other MGS guide, is not a detailed guide to the special
stages.  If you have managed to complete the main game you should at least know
your way around.  Instead I will offer pointers to help you through each of the
missions and I will only offer a detailed guide to the more awkward missions.

Also included is a guide to the VR Missions.  Like the guide to the special
stages, they won't be particularly detailed but will offer hints and help.  I
will only post detailed information on the more detailed aspects of the game.



Section 4 - Special Stage Guide & Walkthrough
---------------------------------------------

When you start the very first mission on the first stage you are given some
background information.  You are no longer Snake, but a rookie agent.  These
special stages are VR training missions, you have learnt all about Snake
through your training but the real test is by adapting to any given situation. 
To this end you will be placed in to familiar situations that Snake had to deal
with, but you will be given different objectives to deal with.

Stage 01
--------

Mission 1:  Complete stage 1 in 45 seconds

Not quite as easy as it sounds.  Your first instinct is to use stealth to make
it through the level.  If you try this you will fail.  Simply "run like hell"
(great Pink Floyd song) through the level, if a guard sees you just do your
best to keep one stage ahead of him.  Running in a zigzag pattern helps in
avoiding the pot-shots of the guards.  Also when you reach the bridge section,
don't bother crawling through the mud as this slows you down to much.

   ***

Mission 2:  Locate 4 hidden fox hound emblems

Scattered around this level are four new crates.  These crates contain Fox
Hound patches.  Here are the locations of the four patches:

1) On the first screen head to the right where the first two trucks are
located.  Between the two trucks is the first patch.

2) On the second screen head to the right where there are another two trucks. 
Enter the left hand truck to find the second patch.

3) You will find the third patch in the top left hand corner of the third
screen.

4) The final patch is on the bridge on the last screen of this stage.

Upon collecting the final patch this stage will be completed.

   ***

Mission 3:  Complete the mission in reverse order

This is a straight forward mission (or should that be straight back??).  You
start on the last screen and have to make your way down to where you would
normally start.  All items and weapons are in exactly the same place as they
would normally be.

   ***

Stage 02
--------

Mission 01 - Clear stage without being spotted.

   ***

Another straight forward mission.  You simply have to avoid being spotted by
the guards or camera's, otherwise it is Game Over.  The only problem you have
is that you don't have any weapons at the beginning of this stage.  So getting
the supressor is pointless.  Just take the quickest route possible to the
keycard and then head straight to the sewer entrance to complete the stage. 
Overall not to difficult.

Mission 02 - All the guards are on red alert, meet their attacks head on.

This will be your first difficult mission.  The guards are out for blood,
preferably yours!  Basicly the guards are permanently on red alert so they are
actively looking for you.  The only tips I can offer you is to move in a zig
zag pattern, as it makes it more difficult to shoot at you.  Also pray thay
they don't surround you, because it is very difficult to get away alive.  Other
than that, take the shortest possible route to the keycard and head straight
back to the sewer.  Don't pick up any items, except for rations as they will
come in handy.

   ***

Mission 03 - Meet Mei Ling at the front of the main gates to Gualades

The aim of this mission is to meet up with Mei Ling.  Simple?  Well not quite
as she never appears.  The secret is to contact her via codec when you get to
the meeting point.  The following is a list of locations you need to go to
contact here:

1) Head to the north gate of Gualades (the small screen with 3 guards,
protecting the gate).  Contact Mei Ling.

2) Head back to where the guard first opened the door to the compound.  Contact
Mei Ling.

3) Head up to the truck where you get the keycard from.  Contact Mei Ling.

4) Head to where the two Armoured Personel Carriers are (the screen with the
hole in the fence).  Contact Mei Ling.

5) Head to where you find the supressor.  Contact Mei Ling

6) Head back to the screen with the two Armoured Personel Carriers on and go
into the bunker in the upper left corner of the screen.  Contact Mei Ling.

7) Head to the exit of the stage.

This will complete the stage.

   ***

Stage 03
--------

Mission 01 - Complete the stage in less than 2500 metres (1 step = 1 metre)

   ***

Mission 02 - Locate all the fox-hound patches

   ***

Mission 03 - Complete level without taking any damage

   ***

Stage 04
--------

Mission 01 - Complete the stage in under 470 seconds

   ***

Mission 02 - Complete the stage without being spotted

   ***

Mission 03 - There is a bomb attached to you.  It will detonate if you stand
still for more than 1 second.  Complete the stage without detonating the bomb.

Think of the movie Speed.  If you stop for a prolonged period of time the bomb
will detonate and it is game over.  There are going to be several problem areas
on this stage.

First up, early on there are two rooms with infrared sensors in them.  The
first one is the most awkward as it is a large room to get across.  The only
thing I can suggest is that you pace backwards and forwards (or up and down)
along the beam with the fogger equipped.  This way you will constantly have the
beam in display and can move on as soon as it changes.  The second room is a
bit easier.  The infrared beams are fixed and don't flick on and off.  So
follow this map:

|---------   ---------|
|    |                |
|   |-|   |-|   |-|   |
|---| |---| |---| |   |
|   |-|   |-|   |-|   |
     |           |    |
|   |-|   |-|   |-|   |
|   | |   | |   | |   |
|   |-|   |-|   |-|   |
|          |          |
|---------------------|

Next up are the dogs.  Normally you would try and time it so that they where
out of sight before you moved around.  Unfortunately this just isn't possible. 
Try using narrow passages as turning around corners or changing directions
tends to slow the dogs down.

Finally there is a boss fight here.  Generally not the easiest of tasks
normally, but now you have to keep moving.

Other than that you should attempt to complete the mission as you did when you
first played it.

   ***

Stage 05
--------

Mission 01 - Complete the stage in less than 2500 metres (1 step = 1 metre)

   ***

Mission 02 - Complete level without taking any damage

This isn't as bad as it sounds.  This is the stage with all the sorters in and
you had to use the various coloured boxes.  Well you will also remember that it
was actually quite a light area for guards.  There are only two area's with a
high concentration of guards.  That is the warehouse area (the maze made up of
packing crates) and the prison area where you meet Jimmy.  Other than that,
there is only one or two guards scattered around the place.  The only advice I
can offer is to hide constantly to avoid detection and to be a crackshot with
that gun, get them before they get you.  Finally don't forget the wonders of
knocking the guard unconcious from behind.

   ***

Mission 03 - Clear all 14 sorting units

   ***

Stage 06
--------

Mission 01 - Complete the stage in under 470 seconds

   ***

Mission 02 - Complete the stage without being spotted

   ***

Mission 03 - The level is haunted by ghosts.  Destroy all the ghosts on the
level.  The only way to spot the ghosts is by not wearing night vision or
infrared goggles.

   ***

Stage 07
--------

Mission 01 - Complete the stage in under 70 seconds

   ***

Mission 02 - Complete the stage without taking any damage

   ***

Mission 03 - Survive 60 seconds against the barrage of field artillery

   ***

Stage 08
--------

Mission 01 - Clear stage in under 750 seconds

   ***

Mission 02 - Locate all the fox-hound patches

   ***

Mission 03 - Defeat Bison using only landmines

   ***

Stage 09
--------

Mission 01 - Clear the stage without being discovered

   ***

Mission 02 - Destroy the powerplant using an alternative method.  Follow
Campbell's instructions.

   ***

Mission 03 - Destroy the powerplant using an alternative method.  Follow
Campbell's instructions.

   ***

Stage 10
--------

Mission 01 - Clear stage in under 180 seconds

   ***

Mission 02 - There is a bomb attached to you.  You can not stand still for more
than one second.

   ***

Mission 03 - Try something different from what Snake experienced (Donkey Kong
Level)

   ***

Stage 11
--------

Mission 01 - Complete stage in less than 2500 metres

   ***

Mission 02 - Complete stage with out being spotted

   ***

Mission 03 - Beat Viper using only grenades

Stage 12
--------

Mission 01 - Complete stage in less than 250 seconds

   ***

Mission 02 - Complete stage in less than 600 metres

   ***

Mission 03 - Destroy Metal Gear using only C4

This is a lot easier than it sounds.  I completed this task first time round
taking no damage to myself.  When you played stage in the game you had the
choice of mines or C4.  I found the mines to be a little bit hit and miss. 
This time around you only have C4.

Anyway, for those of you to lazy to go to my other guide to find out how to
destroy Metal Gear then here we go:

You will find yourself running down a long passage with the Metal Gear giving
chase.  You should see there is a shadow on the floor.  This is the location of
Metal Gear's foot.  It will move around on either the left or right hand side
of the screen.  Keep an eye on it and when it stops moving that is where the
foor will land.  Plant some C4 here and then move away quickly as when the foot
lands there is a minor shockwave.  When it has landed, detonate the C4 and it
will damage Metal Gear.  Repeat this six times and you have done it.  A word of
warning though.  Do NOT get to close to the top of the screen!  Why not?  Metal
Gear will attack with a flame thrower if you do.

Easy, eh?

   ***

Stage 13
--------

Mission 01 - Defeat Viper without taking any damage

   ***

Mission 02 - There is a bomb attached to you.  You can not stand still for more
than one second.

   ***

Mission 03 - Defeat Viper using only grenades

   ***

Section 5 - VR Training
-----------------------

Yet To Come



Section 6 - Contact Information, Quote of the update & Shameless Plug
---------------------------------------------------------------------

Any comments, alcohol, money, alcohol, comics, alcohol and anime then send them
to houshin@talk21.com

Although I am still relatively new to writing FAQ's I have written others. 
They are:

Dark Arms guide (NGPC)
Looney Toons Martian Alert (GBC, also known as Collector Alert in the US)
Metal Gear Solid Walkthrough (GBC)

===================
Quote of the Update
===================

"You're Only Supposed to Blow the Bloody Doors Off!"

Harry Croaker (Micheal Cain) from "The Italian Job"

So until next time, hasta la vista!




