                    Diablo 2 Expansion - Lord of Destruction
                           Rune and Runeword FAQ
                          Version 1.3.3, 07/06/2001
                     by Brian Kern <wingchild@home.com>

______________________________________________________________________________

                      This FAQ is copyrighted material.

 LIMITED REPRODUCTION LICENSE: This FAQ may be posted, emailed, or saved to a
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 All professional use rights are retained by the author.

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 Diablo 2 is (c) 2000 Blizzard Entertainment.

 Future revisions of this FAQ may be found at http://www.gamefaqs.com .

______________________________________________________________________________


Table of Contents

1. Revision History
2. Introduction
3. Rune listing, by rarity
4. Runeword listing

     4.1. Confirmed Runewords
     4.2. Speculative and Untested Runewords
     4.3. Runeword Bug -- please read1
     
5. Credits and Contact Info

______________________________________________________________________________

  1. Revision History
______________________________________________________________________________

v1.3.3, 07/06/2001, 2:45pm
 More "this doesn't work" fixes.. should be current now. 

v1.3.2, 07/06/2001, 1:45pm
 Several different rune recipie problems have been submitted and are now 
 corrected. Yeesh. More testing needed! :) I went through and corrected all
 of the known problems with rune recipies and double-checked all my rune
 stats against my info. List restructured alphabetically.

v1.3.1, 07/06/2001, 7:00a
 There's a problem with Rhyme.. someone send me screenshot confirmation
 of the new theory please!

v1.3, 07/04/2001, 8:20pm
 Experienced the Runeword Bug first-hand, adding it to the FAQ. Two more
 Runewords: Rhyme and Smoke. 

v1.2, 07/04/2001, 6:00pm
 Picked up some more Runewords: Added stats on Honor, Holy Thunder, King's
 Grace, Lore, Nadir, Radiance, and Zephyr.

v1.1, 07/04/2001, 3:00pm
 Formatted everything for posting and submitted to GameFAQs.

v1.0, 07/04/2001, 2:30pm
 I was going through my collected information on the D2 expansion and noted
 that GameFAQs seemed to be lacking content.. so I codified a mess of it that
 I wanted to print out anyway, and here we are.

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  2. Introduction
______________________________________________________________________________


Welcome to the D2 Expansion Runeword FAQ. I'm going to list every Runeword I
find, read about, or hear about. Contributions and corrections from players
are encouraged -- Skip on down to "Credits and Contact Info" to find me.

The FAQ consists of two major parts - a rune section, showing you what all the
runes in the game are and how rare they are in comparison to one another, and
a runeword section, detailing all the known runewords at the time I last
updated.

Hopefully this will give everyone a little something to do with all those
runes, instead of just loading up mules to the point of collapse.. :)

- Brian

______________________________________________________________________________

  3. Rune listing, by rarity
______________________________________________________________________________


Rarity increases: #1 is the most common (as I'm sure you've seen already..)
and #33 is the most rare.

:: Key ::
Rune name - Rarity
Item: bonuses
Item2: bonuses ..
Level required

Runes do different things in different types of items, so the bonuses are
split up. The level required refers to the level you have to be before the
rune will drop. This is also the level you have to be to use an item with that
rune socketed in it - with Hel (#15) being the only exception.



El - #1
Weapon           : +50 Attack Rating, +1 Light Radius
Armor/Helm/Shield: +15 Defense, +1 Light Radius
Level Required   : 11


Eld - #2
Weapon           : +175% Damage vs. Undead, +50 Attack Rating vs. Undead
Armor/Helm       : Lowers Stamina drain by 15%
Shield           : +15% Increased Blocking
Level Required   : 11


Tir - #3
Weapon           : +2 Mana Per Kill
Armor/Helm/Shield: +2 Mana Per Kill
Level Required   : 13


Nef - #4
Weapon           : Knockback
Armor/Helm/Shield: +30 Defense vs. Missile
Level Required   : 13


Eth - #5
Weapon           : -25% Target Defense
Armor/Helm/Shield: Regenerate Mana 15%
Level Required   : 15


Ith - #6
Weapon           : +9 to Maximum Damage
Armor/Helm/Shield: 15% Damage Taken Goes to Mana
Level Required   : 15


Tal - #7
Weapon           : +20 poison damage over 1 second
Armor/Helm       : +30% Poison Resistance
Shield           : +35% Poison Resistance
Level Required   : 17


Ral - #8
Weapon           : +5-30 Fire Damage
Armor/Helm       : +30% Fire Resistance
Shield           : +35% Fire Resistance
Level Required   : 19


Ort - #9
Weapon           : +1-50 Lightning Damage
Armor/Helm       : +30% Lightning Resistance
Shield           : +35% Lightning Resistance
Level Required   : 21


Thul - #10
Weapon           : +3-14 Cold Damage (3 seconds)
Armor/Helm       : +30% Cold Resistance
Shield           : +35% Cold Resistance
Level Required   : 23


Amn - #11
Weapon           : 7% Life Stolen Per Hit
Armor/Helm/Shield: Attacker takes 14 damage
Level Required   : 25


Sol - #12
Weapon           : +9 to Minimum Damage
Armor/Helm/Shield: Damaged Reduced by 7
Level Required   : 27


Shae - #13
Weapon           : 20% Increased Attack Speed
Armor/Helm       : 20% Faster Hit Recovery
Shields          : 20% Faster Block Rate 
Level Required   : 29


Dol - #14
Weapon           : 25% Chance that Hit Causes Monster to Flee
Armor/Helm/Shield: Replenish Life +7
Level Required   : 31


Hel - #15
Weapon           : Requirements -20%
Armor/Helm/Shield: Requirements -15%
Level required   : 33
* Note: Requires Lvl 1 to use.


Io - #16
Weapon           : +10 Vitality
Armor/Helm/Shield: +10 Vitality
Level Required   : 35


Lum - #17
Weapon           : +10 Energy
Armor/Helm/Shield: +10 Energy
Level Required   : 37


Ko - #18
Weapon           : +10 Dexterity
Armor/Helm/Shield: +10 Dexterity
Level Required   : 39


Fal - #19
Weapon           : +10 Strength
Armor/Helm/Shield: +10 Strength
Level Required   : 41


Lem - #20
Weapon           : +75% Extra Gold from Monsters
Armor/Helm/Shield: +50% Extra Gold from Monsters
Level Required   : 43


Pul - #21
Weapon           : +175% Damage vs Demons, +100 Attack Rating vs Demons
Armor/Helm/Shield: +30% Enhanced Defense
Level Required   : 45


Um - #22
Weapon           : 25% Chance of Open Wounds
Armor/Helm       : +15  Resist All
Shields          : +22  Resist All
Level Required   : 47


Mal - #23
Weapon           : Prevent Monster Heal
Armor/Helm/Shield: Magic Damage Reduced by 7
Level Required   : 49


Ist - #24
Weapon           : +30% Better Chance of Finding Magical Items
Armor/Helm/Shield: +25% Better Chance of Finding Magical Items
Level Required   : 51


Gul - #25
Weapon           : +20% Attack Rating
Armor/Helm/Shield: +5 to Max Poison Resist
Level Required   : 53


Vex - #26
Weapon           : 7% Mana Steal
Armor/Helm/Shield: +5 to Max Fire Resist
Level Required   : 55


Ohm - #27
Weapon           : +50% Enhanced Damage
Armor/Helm/Shield: +5 to Max Cold Resist
Level Required   : 57


Lo - #28
Weapon           : 20% Chance of Deadly Strike
Armor/Helm/Shield: +5 to Max Lightning Resist
Level Required   : 59


Sur - #29
Weapon           : 20% Chance of Hit Blinds Target
Armor/Helm       : +5% Max Mana
Shields          : +50 Mana
Level Required   : 61


Ber - #30
Weapon           : 20% Chance of Crushing Blow
Armor/Helm/Shield: Damage Reduced by 8%
Level Required   : 63


Jo - #31
Weapon           : Slows Target by 25%
Armor/Helm       : +5% Max Life
Shields          : +50 Life
Level Required   : 65


Cham - #32
Weapon           : Freezes Target
Armor/Helm/Shield: Cannot be Frozen.
Level Required   : 67


Zod - #33
Weapon           : Indestructible
Armor/Helm/Shield: Indestructible
Level Required   : 69
This rune prevents items from losing durability. It can be socketed in
Ethereal items, effectively preserving them forever.

______________________________________________________________________________

  4. Runeword Listing
______________________________________________________________________________


Herein lies all the Runewords I know of.. please update me on any other 
runewords you know, or other configurations you test. I've listed what's 
known to work, and what's known to not work, but there's a lot left to test 
out there.


.----------------------------------------------------------------------------.
| 4.1: Confirmed Runewords                                                   |
'----------------------------------------------------------------------------'

Ancient's Pledge
Ral (8) + Ort (9) + Tal (7)     +43% Resist All            
Shields Only                    10% Damage Taken Goes to Mana
Level Required: 21              +50% Enhanced Defense

Holy Thunder                    Level 7 Chain Lightning [60 Charges]
Eth (5) + Ral (8) + Ort (9)     -25% Target Defense
+ Tal (7)                       +60% Enhanced Damage
Scepters                        +20 Poison damage / 1 second
Level Required: 23              +5% Maximum Lightning Resistance
                                +60% Lightning Resistance
* Other melee weapons?          +21-110 Lightning Damage
* NOT: Swords, Helms            +5-30 Fire Damage
                                150% Damage vs Undead

Honor
Amn (11) + El (1) + Ith (6)     +160% Enhanced Damage
+ Tir (3) + Sol (12)            +250 Attack Rating
Maces, Swords                   +9 Minimum Damage
Level Required: 27              +9 Maximum Damage
                                25% Deadly Strike
* All melee weapons?            7% Life Leech
* NOT: Armor (any type)         +1 to All Skill Levels
                                +2 Mana per kill
                                +1 Light Radius
                                Replenish Life +10
                                +10 Strength

King's Grace                    +100% Enhanced Damage
Amn (11) + Ral (8)              +150 Attack Rating
+ Thul (10)                     +100 Attack Rating vs Undead
Swords                          150% Damage vs Undead
Level Required: 23              +100 Attack Rating vs Demons
                                200% Damage vs Demons
* Scepters?                     7% Life Steal
                                +3-14 Cold Damage (3 seconds)
                                +5-30 Fire Damage

Leaf
Tir (3) + Ral (8)               +5-30 Fire Damage 
Staves                          +2 Mana per kill  
Level Required: 19              +3 to Fire Skills 
                                +33% Cold Resistance
* Orbs?                         +3 Inferno        
                                +3 Fire Bolt      
                                +3 Warmth         

Lore                            +1 to All Skill Levels
Ort (9)  + Sol (12)             +2 Mana per kill
Helms                           Reduced Damage by 7
Level Required: 27              +30% Lightning Resistance
                                +10 Energy
* Other armor?                  +2 Light Radius
                        
Malice
Ith (6) + El (1) + Eth (5)      +33% enhanced damage    
Claws                           +9 max damage           
Level Required: 15              +50 Attack Rating       
                                100% chance of open wounds
* All melee weapons?            -100 monster defense/hit    
                                Prevents Monster Heal   
                                -25% target defense     
                                Life drain -5           

Nadir                         Level 13 Cloak of Shadows [9 charges]
Nef (3) + Tir (4)             +50% Enhanced Defense
Helms                         +2 Mana per kill
Level Required: 13            -3 Light Radius
                              +30 Defense vs Missle
* All armor?                  +10 Defense
                              +5 Strength
                              -33% Gold from monsters

Radiance
Nef (3) + Sol (12) + Ith (6)  15% Melee damage to Mana
Helms                         +75% Enhanced Defense
Level Required: 27            Magical Damage Reduced by 3
                              Physical Damage Reduced by 7
* All armor?                  +30 Defense vs Missles
                              +33 Mana
                              +10 Energy
                              +10 Vitality
                              +5 Light Radius

Rhyme			      Cannot be Frozen
Shae (12) + Eth (5)           40% Faster Block Rate
Shields Only                  20% Increased Blocking
Level Required: 17            Regen Mana 15%
                              +25 to All Resistances
                              +25% to Magic Find
                              +50% Gold from Monsters

Smoke			      Level 6 Weaken [18 charges]
Nef (4) + Lum (17)            Faster Hit Recovery (20)
Body Armor                    -1 Light Radius
Level Required: 17            +75% Enhanced Defense
                              +50 to All Resists
* Other armors?               +280 Defense vs Missile
                              +10 Energy

Stealth
Tal (8) + Eth (7)             25% Faster Casting Rate  
Body Armor                    25% Faster Hit Recovery  
Level Required: 17            25% Faster run/walk speed
                              Magical Damage Reduced By 3
* Other armors?               +15% Mana Regeneration Rate
                              +30% Poison Resistance   
                              +15 Maximum Stamina     
                              +6 Dexterity             

Steel
Tir (3) + El (1)              +20% Enhanced Damage    
Axes, Swords                  +3 Minimum Damage       
Level Required: 13            +3 Maximum Damage       
                              +50 Attack Rating       
* Other melee?                50% Chance of Open Wounds
* NOT: Claw, Mace, Polearm    +1 Light Radius         
                              +2 Mana per kill        
                              25% Increased Attack Speed

Strength
Amn (7) + Tir (3)             +35% Enhanced Damage     
Axe, Sword, Claw              25% Chance of Crushing Blow
Level Required: 25            7% life steal            
                              +2 Mana per kill         
* All melee weapons?          +10 Vitality             
                              +20 Strength             
                             
Zephyr                        7% chance of Lvl1 Twister when hit
Ort (9)  + Eth (5)            +33% Enhanced Damage
Bows                          +1-50 Lightning Damage
Level Required: ?             25% Increased Attack Speed
                              -25% Target Defense
                              25% Faster Run
                              +25 Defense
                              +66 Attack Rating


.----------------------------------------------------------------------------.
| 4.2: Speculative and Untested Runewords                                    |
'----------------------------------------------------------------------------'

These are the Runewords I've only read about.. and have my doubts on. :)


Black
Thul + Io + Nef
3 socket Clubs, hammers, maces


Fury
Cho + Gul + Eth
Melee weapons


Lionheart
Hel + Lum + Fal
Body Armor


Melody
Shae + Ko + Nef
Bows


Memory
Lum + Io + Sol + Eth
Staff


Silence
Dol + Eld + Hel + Ist + Tir + Vex
Weapons


Venom
Tal + Dol + Mal
Weapons


Wealth
Lem + Ko + Tir
Armor


White
Dol + Io
Wands


.----------------------------------------------------------------------------.
| 4.3: Runeword Bug                                                          |
'----------------------------------------------------------------------------'

There is currently a bug in the D2 Expansion. If you create a Runeword item
and drop it or trade it, there's a chance that it'll show purely as a gemmed
item and not as a Runeword item. 

This is a display bug - the item is still a Runeword Item. Putting the item
into a trade window and taking it back out can fix the problem, so can 
leaving and rejoining a game. 

Do not throw away Runeword items when this bug happens to you.. :) 


______________________________________________________________________________

  5. Credits and Contact Info
______________________________________________________________________________


- Credits

Blizzard Entertainment, for some of the finest games around. A good part of
my life has been devoted to Warcraft, Starcraft, and Diablo.

GameFAQs.com, for providing the best online gaming resource that we have in
this troubled day and age. :)


ILJ, for sending in a screenshot of Rhyme not functioning in Body Armor.. 
remind me to smack the guy who gave me that recipie.. :)

Hanzo, for letting me know that Holy Thunder didn't work out in swords. 

Rich, for catching the Steel / Claw problem.

Hawk, the admin of Runica: http://rune.damnsw.net/
For cross-checking information and making us both more accurate. 


- Contact Info

Do you have additions or corrections for this FAQ? Send an email over to
<wingchild@home.com>. Due to the kind of item listings we're dealing with,
please submit a screenshot of the item in question, clear enough that I can
read the values off of it to update the FAQ. It's the only way to maintain
good info. :)

Don't know how to take a screenshot? Hit Print Screen while in D2, and you'll
find it saved as Screenshot001.jpg in your Diablo 2 game directory. Mail that
JPG to me, and corrections will happen ASAP. Full credit will be given to the
person responsible for the contributions or corrections.



                         (c) 2001, by Brian Kern
                    Limited reproduction rights as assigned.
