                        The King of Fighters 2000 FAQ v1.2
                     by Sean Audrey(serpent_snake@hotmail.com)
                          Last updated: September/24/2000
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Table of Contents:
1. Introduction
2. What's new?
3. Legend
4. The System
5. Movelists
6. Strikers
7. Misc.
8. Ranks
9. Credits
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Introduction

   Allright guys! KoF2000 has come out here! Actually it was released at
Japan 1st time on July, then this month has reached to the arcade center
near my place :). This FAQ maybe will be still too general, but later,
after i get input from u guys & after i play more this game, i'll soon
add a lot secrets/everything in this FAQ :) Enjoy...
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What's new?

-ver 1.2: Add/del some info, how to use Kula. Discover some strikers moves.
-ver 1.1: Striker System updated, add some infos in Misc. section,
          Strikers updated, add Ranks section.
-ver 1.0: Starting version of this FAQ.
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Legend

WP = weak punch
SP = strong punch
P  = punch(weak/strong)
WK = weak kick
SK = strong kick
K  = kick(weak/strong)
Start = Taunt

QC    = Quarter Circle
HC    = Half Circle
F     = Forward
B     = Back
DP    = Dragon Punch Motion (F, D, DF)
RPD   = Reverse DP
Ch    = Charge for 2 secs
(air) = can do in air also

DM = Desperation Move(must have at least 1 power stock).
SDM = Super Desperation Move(must have 3 power stock MAXIMUM).
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The System

(facing right)
Running Dash         : F, F
Back Step            : B, B
Small Jump           : tap BU or U or UF
Middle Jump          : -When running : BU or U or UF
                        or
                       -From standing: D, BU or U or UF
Big Jump             : Hold BU or U or UF
Guard Cancel         : when blocking, press WP+WK(needs 1 power stock)
Heavy Attack         : SP+SK
Guard Counter        : when blocking, press SP+SK(need 1 power stock)
Safe Landing         : WP+WK when landing
Mid-Air block        : BU or B or BD when performing up/backward jump
Roll towards         : WP + WK
Roll backwards       : B,  WP + WK
Slide Dodge (+Attack): forward/ backward + WP+WK then press any button
                       to attack
Striker System       : WK+SP(you can call Striker when you do combo,
                       or when u're hit by opponent, there're a lot
                       condition now in KoF2000 allows you to call
                       striker at any time).
                       You can also when you throw your opponent(using
                       B/F + SP/SK). Then you call your striker to hit
                       the opponent(mostly to juggle the opponent) again.
                       But, you need 1 power stock to do this.
Gain Striker Stock: The Striker stocks is like Advanced mode in previous
                    KoF(KoF98). 1st member can have stock maximum 3 stocks,
                    2nd member 4 stocks, & the last 3rd member 5 stocks.
                    When you have at least 1 power stock(gained after your
                    power gauge is full). Press Start(taunt) to convert
                    the power stock into striker stock. NOTES: Unlike
                    previous KoF, when u're taunting now, you can't cancel
                    the taunt move that time.
Counter Mode : WP+WK+SP(need 2 power stocks + full power bar)
               When you use this. Your attack hit will be increased
               and you can perform DM anytime you want. But! even if
               your Life Bar already flashing red. You can't perform SDM!
               It'll be the DM form also.
Armor Mode : WK+SP+SK(need 2 power stocks + power bar)
             This is for if you want to berserk your opponent.
             If your opponent hit you, you still lose your energy,
             but you won't do recover move from the time, in other
             words. Your character will hold the hit for counter-
             attack the hit.
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Movelists

-K'- Alt. Striker: K'
Thrust punch: f + WP
Knee Strike: F + WK
Trigger: QCF + P, can be followed with:
         -Shoot: F + WK
         -Upper Strike: F + SK
         -Blackout: D + K
Blackout: QCF + K
Minutes Spike: QCB + K(air)
Crow Bites: DP + P(if you using SP, you can follow with F + K)
DM: Heat Drive: QCFx2 + P
DM: Chain Drive: QCF, HCB + P(SDM version press both punches button)

-Maxima- Alt. Striker: Rocky
???: F + WP
Maxima Missile: D/F + SP
Vapor Cannon: QCB + P
Blitz Cannon: DP + K
Dangerous Arch: (near)HCF + K
Maxima Scramble: QCF + P, can be followed by QCF + P, then QCF + P again.
Maxima Lift: HCB + K, can be followed by QCF+ K
DM: Bunker Buster: QCF HCB + P
DM: Maxima Revenger: (near)HCBx2 + K(SDM version press both kicks button)

-Ramon- Alt. Striker: Duke Edwards
Drop Kick: D/F + WK
Tiger Neck Chancelry: (near) HCF + P
Rolling Sobat: DP + K can be followed by DP + K again.
Somersault: HCF + K
Feint Step: QCB + P
DM: El Diablo Amarillo Ramon: QCB HCF + K
DM: Tiger Spin: (near) HCBx2 + P(SDM version press both punches button)

-Vanessa- Alt. Striker: Fio(from Metal Slug)
2-hit punches: F + WP
Slide punch: D/F + WK
Machine Gun Puncher: HCF + P(press the P button repeatedly)
Pairing Puncher: DP + P
Dash Puncher: Ch B, F + P
Puncher Vision (Zenpou): QCF + K, can be followed by:
                         -Puncher Upper: F + WP
                         -Puncher Straight: F + SP
                         -Puncher Waving: B + P
Puncher Vision (Kouhou): QCB + K, can be followed by:
                         -Puncher Upper: F + WP
                         -Puncher Straight: F + SP
                         -Puncher Waving: B + P
Puncher Waving: QCB + P, can be followed by:
                -Dash Puncher: F + P
                -Pairing Puncher: B + P
                -Puncher Vision (Zenpou): F + K
                -Puncher Vision (Kouhou): B + K
DM: Champion Puncher: (near)QCFx2 + P
DM: Crazy Puncher: QCB HCF + P(SDM version press both punches button)

-Benimaru Nikaido- Alt. Striker: Benimaru
Flying Drill: In the air, D + SK
Flash Knee: F + WK
Raijin Ken: QCF + P(air)
Iai Geri: QCF + K, can be followed by D, U + K(Handou Sandan Geri)
Super Inazuma Kick: F, D, D/F + K
Shinkuu Katategoma: QCB + P
DM: Gen'ei Hurricane: QCBx2 + K
DM: Raikou Ken: QCFx2 + P(SDM version press both punches button)

-Shingo Yabuki- Alt. Striker: Kyoko
Goufu You: F + WK
Aragami Mikansei: QCF + WP
Dokugami Mikansei: QCF + SP
Kototsuki Mikansei: HCB + K
Oniyaki Mikansei: DP + P
Oboroguruma Mikansei: RDP + K
Shingo Kick: HCF + K
Shingo Kinsei Ore Shiki: (near)DP + K
DM: Kake Hourin: QCFx2 + P
DM: Burning Shingo: QCB, HCF + P(SDM version press both punches button)

-Lin- Alt. Striker: Eiji Kisaragi(from AoF2/KoF95)
???: F + WP
???: D/F + SP
Hike Kyaku: QCF + K
Hiten Kyaku: HCB + K
Kasumi: QCB + P
Muei Kusashu: DP + P
Rasatsu: QCF + P, can be followed by HCB + P, then F + P
DM: Hizoku Ougi Yougou: HCFx2 + K
DM: Hizoku Ougi Ranbu: QCB, HCF + P(SDM version press both punches button)

-Seth- Alt. Striker Goro Daimon
Rolling Sobat: B + WP
Tackle: F + WP
Mae Age Geri: F + WK
Sliding Kick: D/F + WK
Sho-Yoh: QCF + P
Doh-Kuzushi: HCF + WK
Ashi-Tori: HCF + SK
Kyu-Getsu: HCB + K
Koh-Getsu: In the air, QCF +WP, can be followed by D/F + WK
Raku-Getsu: In the air, WCF + WK
An-Getsu: In the air, QCF + SP
Ei-Getsu: In the air, ECF + SK
DM: "Morote"-Sho-Yoh: QCFx2 + P
DM: Irimi-Nadazuki: QCF, HCB + K
DM: Doh-Tori-Shichimonsatsu: QCF, HCB + P(SDM version press both punches button)

-Terry Bogard- Alt. Striker: Geese Howard(why not Rock Howard? Better...)
Uppercut: D/F + SP
Hammer Punch: F + WP
Power Wave: QCF+ WP
Round Wave: QCF + SP
Rising Tackle: Ch D, U + P
Burn Knuckle: QCB + P
Crack Shoot: QCB + K
DM: High Angle Geyser: QCFx2 + K
DM: Power Geyser: QCB, HCF + P(SDM version press both punches button)

-Andy Bogard- Alt. Striker: Billy Kane
Palm thrust: D/F + WP
Uwa Agito: F + WK
Hishou Ken: QCB + WP
Geki Hishou Ken: QCB + SP
Shouryuu Dan: DP + P
Kuuha Dan: HCF + K
Zan'ei Ken: D/B, F + P, can be followed by QCF + SP
Gen'ei Shiranui: In the air, QCF + K, can be followed by:
                 -Shimo Agito: P
                 -Uwa Agito: K
Gekiheki Haisui Shou: (near)HCF + P
DM: Zan'ei Ryuusei Ken: QCB, HCF + P
Choureppa Dan: QCB, HCF + K(SDM version press both kicks button)

-Joe Higashi- Alt. Striker: Duck King
Low Kick: F + WK
Slide Kick: D/F + WK
Hurricane Upper: HCF + P
Slash Kick: HCF + K
Tiger Kick: DP + K
Bakuretsu Ken: P repeatedly, can be followed by QCF + P
Ougon no Kakato: QCB + K
DM: Bakuretsu Hurricane Tiger Kakato: QCF, HCB + P
Shijou Saikyou no Low Kick: QCFx2 + P
Screw Upper: QCFx2 + P(SDM version press both punches button)

-Blue Mary- Alt. Striker: Ryuji Yamazaki
Hammer Arch: B or F + WP
Double Rolling: B or F + WK
Horse Kick: D/F + B
Spin Fall: QCF + P, can be followed by QCF + P(M.Spider)
Vertical Arrow: DP + K, can be followed by DP + K(M.Snatcher)
Straight Slicer: Ch B, F + K, can be followed by QCF + K(Crab Clutch)
Dodge: QCB + P, can be followed by:
       -Backdrop Real: HCF + WP
       -Head Crush: HCF + SP
M. Reverse Facelock: QCB + WK
M. Head Buster: QCB + SK
DM: M. Typhoon: (near)HCBx2 + K
M. Splash Rose: QCF, HCB + P
M. Dynamite Swing: QCFx2 + K(SDM version press both kicks button)

-Ryo Sakazaki- Alt. Striker: Kaede(the Awakened Kaede from Last Blade)
Hyouchuu Wari: F + WP
Joudan Uke: F + WK
Gedan Uke: D/F + WK
Koh Ken: QCF + P
Kohou Shippuu Ken: QCB + P
Zanretsu Ken: F, B, F + P
Kohou: DP + P
Raijin Setsu: QCF + K
Hien Shippuu Kyaku: HCB + K
DM: Tenchi Haou Ken: QCFx2 + P
DM: Haoh Shoukou Ken: F, HCF + P(SDM version press both punches button)
DM: Ryuuko Ranbu: QCF, HCB + P(SDM version press both punches button)

-Robert Garcia- Alt. Striker: Robert
Hien Ryuujin Kyaku: In the air, D/F + K
Kouryuu Koukyaku Geri: B or F + WP
Ryuu Hanshuu: B or F + WK
Double Slide Kick: D/F + WK
Ryuugeki Ken: Ch B, F + P
Hien Shippuu Kyaku: Ch B, F + K
Ryuu Zanshou: Ch D, U + K
Sen'en Renbu Kyaku: (near)Ch D, U + P
DM: Haoh Shoukou Ken: F, HCF + P
DM: Kuzuryuu Sen: QCFx2 + K
DM: Ryuuko Ranbu: QCF, HCB + P(SDM version press both punches button)

-King- Alt. Striker: King Lion
Trap Kick: F + WK
Slide: D/F + SK
Venom Strike: QCF + WK
Double Strike: QCF + SK
Surprise Rose: DP + P
Trap Shot: DP + K
Tornado Kick: HCB + K
Mirage Kick: HCB + P
Mirage Dance: (near)HCF + P
DM: Silent Flash: QCBx2 + K
DM: Illusion Dance: QCF, HCB + K(SDM version press both kicks button)

-Takuma Sakazaki- Alt. Striker: Gai Tendou
Hisha Otoshi: B + WP
Oni Guruma: F + WP
Kawara Wari: F + WK
Keima Uchi: D/F + WK
Koh Ken: QCF + P
Mouko Burai Gan: QCB + P
Shouran Kyaku: HCB + K
Zanretsu Ken: F, B, F + P
Hien Shippuu Kyaku: Ch B/D, F + K
DM: Shin Kishin Geki: (near)QCFx2 + P
DM: Haoh Shikou Ken: F, HCF + P
DM: Ryuuko Ranbu: QCF, HCB + P(SDM version press both punches button)

-Leona- Alt. Striker: Goenitz
Strike Arch: B of F + WK
Moon Slasher: Ch D, U + P
Baltic Launcher: Ch B, F + P
Ground Saber: Ch B, F + K, the SK version can be followed by F + SK
X Calibur: In the air, QCB + P
Earring Bakudan 1: QCB + K
Earring Bakudan 2: Heart Attack: RDP + K, RDP + K again to explode it
DM: Grateful Dead: QCFx2 + P
DM: Rebel Spark: QCB, HCF + K
DM: V Slasher: In the air, QCF, HCB + P(SDM version press both punches button)

-Ralf- Alt. Striker: Yashiro Nanakase
Vulcan Punch: P repeatedly
Gatling Attack: Ch B, F + P
Kyuukouka Bakudan Punch (Chijou): Ch D, U + P
Kyuukouka Bakudan Punch (Kuuchuu): In the air, QCF + P
Ralf Kick: Ch B, F + K
Ralf Tackle: HCB + K
Super Argentine Backbreaker: (near) HCF + K
DM: Baribari Vulcan Punch: QCF, HCB + P(SDM version press both punches button)
DM: Umanori Vulcan Punch: QCB, HCF + K
DM: Galactica Phantom: QCFx2 + both punches button

-Clark- Alt. Striker: Shermie
Stomping: F + WK
Gatling Attack: Ch B, F + P
Napalm Stretch: DP + P
Frankensteiner: (near)DP + K
Super Argentine Backbreaker: (near) HCF + K
Mount Tackle: HCF + P, can be followed by:
              -Clark Lift: D, D + WP
              -Super Lift: D, D + SP
              -Rolling Cradle: D, D + K
Flashing Elbow: After any special move throw, QCF + P
DM: Running Three: HCFx2 + K
Ultra Argentine Backbreaker: (near)HCBx2 + P(SDM version press both punches button)

-Whip- Alt. Striker: Chris
Whip Shot: F + WP (5x)
Boomerang Shot: HCF + P
Assassin Strike: DP + any button
Hook Shot: In the air, QCB + P
Strings Shot Type A: HCB + WP
Strings Shot Type B: HCB + WK
Strings Shot Type C: HCB + SP
Fake Strings Shot: Press SK during holding any Strings Shot
DM: Sonic Slaughter: (near)QCB, HCF + P(SDM version press both punches button)

-Athena Asamiya- Alt. Striker: Athena
Phoenix Bomb: In the air, D + WK
Renkantai: F + WK
Psycho Ball Attack: QCB + P
Psycho Sword: (air)DP + P
Phoenix Arrow: In the air, QCB + K
Psychic Teleport: QCF + K
Psycho Shoot: HCF + P
Psycho Reflector: HCB + WK
Nu Psycho Reflector: HCB + SK
DM: Phoenix Fang Arrow: In the air, QCFx2 + K
DM: Shining Crystal Bit: (air)HCBx2 + P(SDM version press both punches button),
    can be followed by Crystal Shoot, QCB + P(SDM version press both punches button)

-Sie Kensou- Alt. Striker: Kensou
Kobokushu: F + WP
KousentaiL: F + WK
Sen Shippo: QCB + P
Senkyuutai: QCF + K
Chiryuu: HCF + WP
Tenryuu: HCF + SP
Ryuu Renda: DP + P
Ryuu Gakusai: RDP + K
Ryuu Sougeki: In the air, QCB + P
DM: Chouryuu Renken: QCFx2 + P
DM: Shinryuu Seiou Rekkyaku: QCF, HCB + WK
DM: Shinryuu Tenbu Kyaku: QCF, HCB + SK(SDM version press both kicks button)

-Chin Gentsai- Alt. Striker: Baijang
Suiho Hyoutan Shuu: F + WP
Hyoutan Geki: QCB + P
Shihai Kou: QCF + P, can be followed by QCF + P or DP + P
Ryuurin Hourai: DP + P
Suikan Kan'ou: D, D + P, can be followed by F + P/K
Bougetsu Sui: D, D + K, can be followed by U + K or F + K
Kaiten-teki Kuutotsu Ke: HCF + K
DM: Gouen Shourai: QCF, HCB + P
DM: Gouran Enpou: QCFx2 + P(SDM version press both punches button)

-Bao- Alt. Striker: Kaoru Watabe(Athena's fans)
Soushou: In the air, D + WP
Hikida: In the air, D + WK
Kawasaki: F + WP
Senheki Shuu: F + WK
Senshou Shuu: D/F + WK
Rikatsu Shuu: D/F + SK
Raise Psycho Ball: QCF + P
Bound Psycho Ball: QCF + K
Front Psycho Ball: QCB + P
Relfect Psycho Ball: QCB + K
Air Bound Psycho Ball: In the air, QCF + K
Air Front Psycho Ball: In the air, QCB + P
DM: Psycho Ball Attack: QCBx2 + P(SDM version press both punches button)
DM: Psycho Ball Crush: QCBx2 + K
SDM: Psycho Ball: F, HCF + both kicks button

-Mai Shiranui- Alt. Striker: Chizuru Kagura
Dairin Fuusha Otoshi: In the air, D + WP
Ukihane: In the air, D + WK
Yusura Ume: In the air, D + SK
Benitsuru no Mai: D/F + WK
Koku'en no Mai: F + WK
Kachou Sen: QCF + P
Ryuu Enbu: QCB + P
Sachiyo Dori: QCB + K
Hissatsu Shinobi Bachi: HCF + K
Musasabi no Mai: Ch D, U + hold P or In the air, QCB + P
Toki Tsubute: (near)QCB + K
DM: Mizudori no Mai: QCfx2 + P
DM: Hou'ou no Mai: QCBx2 + P
DM: Chou Hissatsu Shinobi Bachi: QCB, HCF +K(SDM version press both kicks button)

-Yuri Sakazaki- Alt. Striker: Nakoruru
En Yoku: F + WP
Senkai Kyaku: F + WK, WK
Koh Ken: QCF + P
Haoh Shoukou Ken: QCF + hold P
Raiou Ken: QCF + K
Yuri Chou Knuckle: QCB + P
Yuri Chou Mawashi Geri: QCB + K
Yuri Chou Upper: DP + P, can be followed by Double Yuri Chou Upper, DP + P
Hyakuretsu Binta: HCB, F + K
DM: Hien Rekkou: QCFx2 + P(SDM version press both punches button)
DM: Hien Hou'ou Kyaku: QCF, HCB + K(SDM version press both kicks button)
SDM: Shin! Chou Upper: QCFx2 + both kicks button

-Kasumi Todoh- Alt. Striker: Li Xiangfei
Hiji Ate: F + WP
Kasane Ate: (air) QCF + P
Senkou Nagashi: QCB + P (3x)
Hakusantou: QCB + K
Morote Gaeshi: D, D + K
Messhin Mutou: HCF + WK
Sasshou Inshuu: HCF + SK
Tatsumaki Souda: (near)HCB + P
DM: Chou Kasane Ate: QCFx2 + P
DM: Kuzu Otoshi: QCF, HCB + P(SDM version press both punches button)

-Hinako Shijou- Alt. Striker: Lily Kane
Harite(Sendai): F + WP, WP
Harite(Nishiki): F + WP, SP
Tsuppari: F + WK, WK
Nodowa: D/F + SP, SK
Maemitsuki Tataki: D/F + WP
Kakeguri: D/F + SK
Tsukidashi: QCF + P
Tsuki Otoshi: QCB + P
Kote Nage: (near)HCF + K
Kake Nage: (near)HCB, F + K
Yorigiri: (near)DP + K
DM: Gasshou Hineri: HCFx2 + K(SDM version press both kicks button)

-Kim Kaphwan- Alt. Striker: Kim Sue-il
Kuuren Geki: F + WP
Neri Chagi: F + WK
Hangetsu Zan: QCB + K
Haki Kyaku: D, D + K
Hien Zan: Ch D, U + K
Ryuusei Raku: Ch B, F + K
Hishou Kyaku: In the air, QCF + K
DM: Hou'ou Hiten Kyaku: QCFx2 + K
DM: Hou'ou Kyaku: (air)QCB, HCF + K(SDM version press both kicks button)

-Chang Koehan- Alt. Striker: Kim Dong Hwan
Hiki Nige: D/F + WP
Tekkyuu Dai Kaiten: P repeatedly
Tekkyuu Funsai Geki: Ch B, F + P
Tekkyuu Taiko Uchi: HCF + K
Dai Hakai Nage: (near)HCB, F + P
DM: Tekkyuu Dai Bousou: QCF, HCB + P
DM: Tekkyuu Dai Bokusatsu: QCFx2 + K
DM: Tekkyuu Dai Assatsu: QCFx2 + P(SDM version press both punches button)

-Choi Bounge- Alt. Striker: Kim Jae Hoon
Mukuro Zuki: B or F + WP
Toorima Geri: B of F + WK
Senpuu Hien Sashi: Ch B, F + P
Tatsumaki Shippuu Zan: Ch D, U + P
Hishou Kuuretsu Zan: Ch D, U + K
Hishou Kyaku: In the air, QCF + K
Hien Zan: DP + K
Kaiten Hien Zan: QCB + P, can be followed by P again.
DM: Tatsumaki Shinkuu Zan: HCBx2 + P
DM: Rin-kaiten Toppa: In the air, QCFx2 + P
DM: Hou'ou Kyaku: QCF, HCB + K(SDM version press both kicks button)

-Jhun Hoon- Alt. Striker: Kang Baedal
Soshuu Geki: -F + WP, hold WP to do Soshuu stance then.
             -D, D + hold WP
Soshuu Geki can be followed by:
            -Shuusou Kyaku Joudan: U + SP
            -Shuusou Kyaku Gedan: SP
            -Taikyoku Ha: SK
            -Kirikae Kougeki: B or F + WK
            -Kirikae Dousa: hold WK to switch to Ryouko stance
Ryouko Geki: F + WK, hold WK to do Ryouko stance then.
             -D, D + hold WK
Ryouko Geki can be followed by:
            -Hiko Geki: U + SP
            -Shuuko Geki: D + SP
            -Mouko Geki: SP
            -Taikyoku Hi: SK
            -Kirikae Kougeki: B of F + WP
            -Kirikae Dousa: hold WP to switch to Soshuu stance
Ryuurou Shuu: In the air, D + WK
Haiki Jin: QCB + P
Mangetsu Zan: QCB + K
Kuu Sajin: Ch D, U + P
DM: Hou'ou Tenbu Kyaku: In the air, QCFx2 + K
DM: Hou'ou Ressou Kyaku: QCFx2 + K(SDM version press both kicks button)

-Kyo Kusanagi- Alt. Striker: Sho Kirishima
Naraku Otoshi: In the air, D + SP
Goufu You: F + WK
88 Shiki: D/F + SK
114 Shiki Aragami: QCF + WP, can be followed by:
                   -128 Shiki Kono Kizu: QCF + P, can be followed by P/K
                   -127 Shiki Yano Sabi: HCB + P, can be followed by P/K
115 Shiki Dokugami: QCF + SP, can be followed bye HCB + P, then F + P
100 Shiki Oniyaki: DP + P
R.E.D. Kick: RDP + K
75 Shiki Kai: QCF + K, K
427 Shiki Hikigane: HCB + K
910 Shiki Nue Tsumi: QCB + P
DM: 182 Shiki: QCFx2 + P
DM: Ura 108 Shiki Orochi Nagi: QCB, HCF + P(SDM version press both punches button)

-Iori Yagami- Alt. Striker: Vice & Mature
Yumebiki: F + WP, WP
Goufu In "Shinigame": F + WK
Yuri Ori: In the air, B + WK
Yami Barai: QCF + P
Oniyaki: F, D, D/F + P
Aoi Hana: QCB + P (3x)
Kototsuki In: HCB + K
Kuzukaze: (near)HCB, F + P
Yami Sugi: QCFx2 + P
Ya Otome: QCF, HCB + P(SDM version press both punches button)
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Strikers

-Normal Strikers:
K': Narrow Spike when the enemy is far, Crow Bite if the enemy is near
(another)K': ???
Maxima: Maxima Gallows
Rocky: ???
Vanessa: Does like Yuri's Chou Knuckle, but does like Ryuko Ranbu if
         the Knuckle hits the opponent
Fio: Fall down to the enemy from parachute, then she'll push the enemy
     away.
Ramon: Comes & running towards to the opponent, if he hits the opponent,
       he'll do such as Ryuko Ranbu attack.
Duke Edwards: ???
Benimaru Nikaido: Elec Trigger
Benimaru(with hair no foam): Raijin Ken
Shingo Yabuki: Run to the enemy, & grab their legs
Kyoko: ???
Seth: ???
Goro Daimon: Run towards to the opponent, then throw them.
Lin: ???
Eiji Kisaragi: ???
Terry Bogard: Power Charge, then Power Dunk, followed by Power Geyser
              at the end
Geese Howard: If the enemy is near, he'll throw them far away. If the
              enemy is far, he'll taunt only
Andy Bogard: Zan'ei Ken
Billy Kane: ???
Joe Higashi: Comes with Bakuretsu Ken.
Duck King: ???
Blue Mary: Straight Slicer, followed by M. Spider but juggle the enemy
Ryuji Yamazaki: Jumps to the opponent, grabs them repeatedly.
Ryo Sakazaki: Air Koh-Ken
Kaede: ???
Robert Garcia: Ryuko Ranbu(6 hits only)
(another)Robert: Ryuga, but I don't know about the
                 condition.
King: Does Sliding attack, if it hits, she'll do like the finishing move
      of her Silent Flash
King Lion: ???
Takuma Sakazaki: He'll be as Mr.Karate, & performs Haoh Shikou Ken
Gai Tendou: ???
Athena Asamiya: Performs Psycho Healing if the ally is nearby
(another)Athena: ???
Sie Kensou: Comes & then eats 'Meat Bun'. If ally close to him, the ally
            will receive some life back.
(another)Kensou: ???
Chin Gentsai: ???
Baijang: ???
Bao: Comes & then does SDM of Psycho Ball Attack
Kaoru: ???
Leona: Dashing, if she hits the opponent, she'll put bomb on him/her.
Goenitz: ???
Ralf Jones: Comes with Kyuukouka Bakudan Punch. After that, performs
            Galactica Phantom.
Yashiro Nanakase : Missile Might Bash
Clark Steel: Jumps in with flying kick, then grab & throw the opponent.
Shermie: Shermie Spiral
Whip: If the opponent is far, she'll perform Whip Shot. If the opponent
      is near, she'll perform Boomerang Shot.
Chris: ???
Mai Shiranui: ???
Chizuru Kagura: ???
Yuri Sakazaki: ???
Nakoruru: ???
Kasumi Todoh: Jumps in with flying kick, then she'll try grab to throw
              the opponent, if it's failed, it'll be a taunt(reducing
              opponent's Power Gauge).
Li Xiangfei: Comes & does taunt to reduce opponent's Power Gauge
Hinako Shijo: ???
Lilly Kane: ???
Kim Kaphwan: Jumps in with Hishou Kyaku. If it hits, he'll combo it
             with Kuu Sajin
Kim Sue-il: ???
Chang Koehan: Jumps in with Tekkyuu Dai Assatsu
Kim Dong Hwan: ???
Choi Bounge: If the opponent is far, he'll taunt only which will reduce
             opponent's Power Gauge. If the opponent is near, he'll
             perform Tatsumaki Shippuu Zan.
Kim Jae Hoon: ???
Jhun Hoon: If the opponent if far, he'll perform Hiko Geki. If it's near,
           he'll Kuu Sajin
Kang Baedal: ???
Kyo Kusanagi: Comes & perform SDM version of Orochi Nagi
Sho Kirishima: ???
Iori Yagami: Comes & perform Ya Sakazuki that'll paralyze the opponent
             for about 2 secs.
Mature & Vice: ???

-Hidden Strikers:
Neo & Geo(Ramon's striker): This 2 people jump in to the stage, stand
                            for about 5 secs. Then they'll explode
                            themselves.
(another)Iori(Iori's striker): Comes with Yuri Ori but not overhead the
                               opponent, then perform DP + K move from
                               Iori's 97/98 special move. And then he
                               says something and retreat then.
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Misc.

-Iori's bug the B, B + WK still works.
-Takuma's bug Koh Ken(distance corner to corner, opponent was about to
 stand up)then perform Shouran Kyaku still works also.
-You can re-form your team if someone challenges you.
-Still, you can choose your winning pose by pressing WP/WK/SP/SK(like
 previous KoFs)
-There're some hidden strikers at certain characters, I've seen 1 of
 them, that is Neo & Geo. To use them, select at alternate striker of
 Ramon. Then press U, L, L, L, R, R, R, D. The alternate striker now
 is Neo & Geo. Not Duke anymore. There're some other characters have
 secret striker like this, I'm lacking information about this now.
 About the codes, my friend said that all use the same code. Later,
 I'll add them in the future.
-Codes to use Kula: (thank's for Ultraman about his info)
 At the character select screen, highlight these characters while pressing
 Start button at their place: Whip, Vanessa, Seth, Maxima, K'. Now go to
 the Random place & press up, down. Now Kula is appear in the bottom &
 you can select her as your character.
-Winning Words:
 Iori: It's like I'm assisting suicide! Hate not me. Hate your weakness!
 Kula: I WON! ARE YOU HAPPY?
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Ranks

-Top 5 Fighters: (Sep 2000)
(Based I saw many people used, not from myself)
1. Iori Yagami
2. Vanessa
3. Kim Kaphwan
4. Blue Mary
5. Seth

-Top 5 Strikers: (Sep 2000)
(Based I saw many people used, not from myself)
1. Ramon
2. Joe
3. Vanessa
4. Seth
5. Mature & Vice
-------------------------------------------------------------------------
Credits

1. SNK
2. K.Megura: I took some of the special moves name from his FAQ.
             Coz i ain't good in lacking such info like that.
             The main purpose of my FAQ only for combos/bugs/etc.
3. Lim'Ultraman'Hoong: Thank's for the KULA code.
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Copyright 2000 S.A