Star Ocean: Character Faq v 0.2
Date: 11/9/01 9:56:57 PM
From: whisper


-----Terms of Condition------------------------------------------
This Faq is copyright 2001 Andrew Cortado. DO NOT USE THIS FAQ FOR PROFIT FOR ANY 
REASON. DO NOT COPY ANYTHING WITHOUT MY PERMISSION. CLEAR ENOUGH. OK. If I find out 
you do, I WILL SUE YOU. 
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---- Contents ---------------------------------------------------
1-Introduction
2-Version updates
3-Controls
 -Battle system
4-Approval ratings 
5-Status screen
6-Characters 
 - Ratix Ferrence
 - Milly Kiliet 
 - Dorn Marto 
 - Ronixis J. Kenny 
 - Iria Silvestolie 
 - Cius Warren 
 - Ashlay Barnbelt
 - Joshua Jerand 
 - Fear Mell 
 - Marvel Frozen
 - Perisie
 - Tinek Arukena
7-Private actions listings - Coming soon
 - Clatos
 - Hot
 - Portmis
 - Otanimu
 - Tatoroy
 - Van
 - Sylvalant
8- Tips and tricks         - Coming soon
9- dummies guide      -New update
10- Thanks
1---Introduction----------------------------------------
IMO this is best Super Nintendo game there is. Yes, I even rate it 
better than Chrono Trigger, Seiken Densetsu 3, and some other great 
games. Unfortunately, this game never saw the light of day in US until 
now... With the magic of emulation and Dejap (although you can import it) 
this game is now playable thanks to their graphics pack and english 
patches. Why is this game so good? Easy. To start, it has a great 
characters and storyline. On top of that there are multiple endings. 
Let's not forget about the music though, the game has a good soundtrack 
as well as voice acting! The game itself is quite short (10-20 hours), 
although its multiple path gives it replay value:)
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2---Version Updates---------------------------------------
v 0.1 11/9/01- start of this Faq as well as some stuff.
v 0.2 11/15/01 added dummies guide

 Future updates
-Private action listing
-Tips and tricks
-Ougis and secret spells
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3---Controls--------------------------------------------
On field (map or towns)
A button = Action/talk
B button = Cancel/Dash
X button = access menu/check talents on status screen 
Y button = Private action at certain towns
L button = nothing
R Button = nothing

In battle
A button = target/ attack/ select
B button = cancel
X button = Battle menu
Y button = free movement
L button = Killer Move 
R button = Killer Move
NOTE: start and select buttons are not used.

-Battle system-------
What really shines about this game is the battle system. Unlike Final 
Fantasy's battle system, Star Ocean is real time. Not only all your 
characters attack at once, so do your enemies. This makes the battle 
often chaotic and fast. While battles rage on, it takes more than an 
all out brawl to win the battle. This means it requires strategy than 
just brute force and a lot of preparation is required to win. This is 
why it's such a great game:) 

-Techniques and spells----
There are two kind of characters in this game fighters and mages. The 
fighters are Ratix, Dorn, Iria, Cius, Ashlay, Fear, Marvel, Perisie, 
and Tinek. The mages are Milly, Joshua, and Ronixis. Fighters can equip 
two short ranged moves and two long range moves. In battle target the 
enemy and select L or R to use an assigned killer move. Depending on 
where your character is and the range of the assigned move will 
determined what moved is used.
(Ex. You have Raven orb assigned to a short range slot, and flare orb 
assigned to a long range slot. If an enemy is far away, flare orb will 
be used.)
Mages can use all their spells in battle. In battle go into menu and 
select special. This will access their special spell set. You should 
always take notice of the type of tech you use and how use them.

-Secret techniques--------
Ougis in short. If a character is proficient in their fighting style 
and they have an ougi book equipped, they have a chance to learn an 
ougi. Ougis are learned from practicing techs in battle. 
Here are the ougi listings.

Shichisei(7-star): Ratix, Cius, Ashlay, Tinek, Marvel
Shishijuu(4 holy beast): Ratix, Cius, Ashlay, Iria
Kouryuu(King dragon):Ratix, Ashlay
Hakkake(fortune): Iria, Tinek
Bunshin(war god): Fear
Uraouka(reverse cherry blossom) Iria
Neko(cat): Perisie.

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4---Approval rating ---------------------------------------------
Approval rating in this game is an important part of gameplay. It 
affects how one feels for each other. This has a big role in battle. 
Characters with high AR for another will act more friendly to another 
(ex. Milly will cast support spells for people she likes) and increases 
the chance of an anger explosion. 

Anger explosions can be helpful in battle as well. When a character 
goes in rage they'll shout some thing out like "You'll pay for that," 
and gain a large damage boost. 

On contrary, characters with low AR for another will be less friendly 
to one another. 

Well how do change AR then. Private actions and battle. At certain 
towns your party can split up and explore the town. Certain "events" 
will occur with your characters. The choices you make will affect the 
characters and either raise or lower their AR for one another. In 
battle, if a person is getting beat and you help them, their AR will 
increase towards that character. If you let them fall, their AR will 
decrease towards everybody.
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5---Status Screen------------------------------------------------
Here are some of the things that come on the status screen.

Status Ailments 
Poison- a character with poison will continue to lose HP on and off 
battle. 
Paralysis- a character with paralysis will be frozen in battle. If all 
people are paralyzed, it's game over.
Petrify- basically the same rules as paralysis, except the person is 
turned to stone and occurs more often.
Peep- character is stunned for a short period of time
Faint- character falls in battle and cannot move. If all people fall, 
it's game over.

Level- current level
Race- current race
Class- type of fighter they are
Exp- current experience 
Next- amount of experience needed to gain a level.
HP- amount of damage you can take
MP- used to perform killer moves and spells
Str- affects the damage of normal attacks and killer moves
Int- affects spells
Agi- affects hit rate and evade rate
Con- affects how much damage you take
Gut- affects the character in many ways. It increases and decreases 
damage and helps survive deathblows with one Hp left.
Stm- affects how much Hp/Mp is restored after battle

Weapon- equipped weapon 
Head- equipped helm
Shield- equipped shield
Armor- equipped armor
Greaves- equipped leg armor
Accessory1- accessory in slot one
Accessory2- accessory in slot two

ATK- damage per attack
AC- defense
ACC- hit rate
EVD- dodge rate
Favorite food- restores more hp/mp when used.
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6---characters---------------------------------------------------
Ratix Ferrence
AGE: 19
Country of origin: Moore 
Race: Fellpool
Class: fighter
Style: Edarlken
Height: 174 cm
Weight: 68 kg
Favorite food/drink: hiokoro (a type of jelly me thinks)

Ratix is part of a group who defends Clatos village. His father died at 
is his post, and Ratix fights to defend the village from thieves. He is 
a very close friend to Dorn and Milly who also lost loved ones. He is a 
very calm and relaxed person, but is depressed when thieves attack. 
Even then, he will fight for his friends and what is right (hero type 
person). All seems well until a note comes from the town of Cool...
In battle, Ratix fights in an Edarlken sword style. He has a strong 
attack with little recovery. Most of killer moves are weak and it 
sometimes is better to use his regular attack. He can equip heavy armor 
and shields.

Shouretsuha-Mp cost-3 range-short Lv.3
Ratix creates a shockwave that hits all enemies around him. The damage 
is half his attack, but it can hit up to 3 times.

Gerenken- Mp cost-6 range-short Lv.7
Ratix charges his sword with fire and does a double jumping slice. Each 
strike does the same damage of his normal strike.
Use this against the Velcants.

Senkouken- Mp cost-5 range-long Lv.10
Ratix charges his sword with energy and releases many firebolts around 
him. It can hit a lot of times if the enemy is close and each bolt does 
the same amount of a normal strike.

Raimeken- Mp cost-5 range-short Lv.12
Ratix summons a bolt on his sword to do thunder damage. This tech is 
useful when fighting armor knights in Astral Cave, but is slow to pull 
off. 

Kuuhazen- Mp cost-9 range-long Lv.16
Star Ocean 2 air slash. Ratix fires a shockwave at the enemy. This move 
can be executed anywhere on the screen. This useful when fighting 
enemies who are hard to catch.

Shouhazan-Mp cost-11 range-short Lv.20
Ratix does a jumping slice with his sword. Each slash does the same 
amount of damage as a normal attack. The first attack doesn't always 
hit though. I only used this tech to get Shichiseishouhazan.

Shoureiha-Mp cost-8 range-both Lv.25
Ratix launches a ki wave in front of him. The damage is the same as his 
normal attack, but gives him some range between the enemy.
It can used in succession very fast with link combo.

Kouryuuha-Mp cost-13 range-short Lv.29
Ratix jumps up, turns into a dragon, and fires a blast at the enemy. 
The damage is very high (2.5x) and can be a powerful move.
The only problem is it is very slow since he has to get into position.

Milly Kiliet
AGE: 18
Country of origin: Moore
Race: Fellpool
Class: healer
Style: healing
Height: 164 cm
Weight: 46 kg
Favorite food/drink: fruit parfait

Milly is the daughter of the top healer in Clatos. She hasn't learned 
anything, because she rarely stays at home. She is a tomboy and is 
crazy about Ratix. She daydreams about him and can be very jealous. She 
is also very emotional. When her dad is infected with the virus she 
goes to Mt. Metox to find the herb.
Milly is the healer of the game. She uses a mix of healing ad support 
spells. She comes in handy to bring along in battle to heal characters. 
She is the least offensive character in the game. She uses a staff in 
battle although it doesn't look like it:p She only gains two attack 
spells. 

Heal-Mp cost 3 Lv.2
Milly heals ally for 120+ Hp. Very useful in the beginning of the game.

Deep mist-Mp cost 2 Lv. 4
Mist comes out and blurs the vision for all enemies. Lowers their 
accuracy.

Press-Mp cost 5 Lv.6
A big weight squashes the enemy.
 
Antidote-Mp cost 5 Lv.8
Cures one ally of poison. Use it if someone is poisoned.
 
Silence-Mp cost 7 Lv.10
This spell stops enemies from casting spells. Use this on spellcasters.

Cure all-Mp cost 12 Lv.12
A cross appears and heals all allies. First all party cure spell. Can 
heal up to 500+hp.

Protect-Mp cost 18 Lv.14
This spell cast shields over every ally. This halves the damage of all 
physical attacks.

Acid rain-Mp cost 9 Lv.16
This spell reduces the attack power of all enemies. Useful when they do 
incredible amounts of damage.

Cure light-Mp cost 12 Lv.22
Looks the same as heal, and can heal up to 900+hp. 

Dispel-Mp cost 16 Lv.25
A bubble cleanses on ally of any status abnormality. Very useful when 
enemies who petrify are everywhere.

Delay-Mp cost 22 Lv.28
A clock appears and lowers enemies' speed. Use this on fast enemies.

Fairy heal-Mp cost 24 Lv.31
Most powerful heal spell. Fairies appear and heal an ally for 4000+hp. 
Helpful when enemies do incredible amounts of damage. 

Haste-Mp cost 18 Lv.34
This spell raises the speed of all allies. This is very useful for 
catching enemies and escaping battle. 

Growth-Mp cost 14 Lv.36
Raises one allies attack power. Use this on fighters for a big damage 
boost.

Fairy light-Mp cost 30 Lv.42
Most powerful party heal spell. Fairies come out and casts heal spells 
on all allies. Can heal up to 3000+hp.

Raise dead-Mp cost 35 Lv.46
Angels come out and revive a fallen ally. Useful in the last dungeon 
and the Shichisei ruin.

Fixed cloud-Mp cost 20 Lv.50
A hammer attempts to stun all enemies. Use this to stop annoying 
enemies. Doesn't always work though. 

Gravity Press-Mp cost 25 Lv.54
An energy ball squashes the enemy for up to 1600+ damage. Can miss 
sometimes and will be outclassed by Ronixis' and Joshua's spells by the 
time you get it. 

Dorn Matro
AGE: 19
Country of origin: Moore
Race: Fellpool
Class: fighter
Style: none
Height: 181 cm
Weight: 75 kg
Favorite food/drink: 240g steak

Dorn is part of the Clatos guardians. He lost his sister to thieves and 
keeps her music box as a memento. Unlike a certain Star Ocean 2 
character <koff> Dias, Dorn is an optimist despite what happened. He 
has high feelings for Milly although he teases her a lot. 
In battle Dorn uses a huge long sword. He fights very similar to Ratix. 
He cannot use techniques because you only play him for about 20 
minutes.

Ronixis J. Kenny
AGE: 38
Country of origin: Earth
Race: Human
Class: mage
Style: attack magic 
Height: 179 cm
Weight: 64 kg
Favorite food/drink: dried mushrooms

Ronixis is the captain of the starship Kalnus. He is currently fighting 
against the Rensonians. He is a very calm and reasonable person, but is 
dedicated to his task. He doesn't really believe in gods or anything 
non-scientific. He lost his wife to an incurable disease, and would 
regret if anything like "magic" would save her. Ronixis is looking for 
what the Rensonians are doing on Roak.
In battle, Ronixis is a very powerful fighter. He has an arsenal of 
magic, and he uses a bow in battle. Unlike most mages, Ronixis has a 
powerful regular attack. His magic is very powerful, but he only uses 
the most powerful spells you have. Since most of his spells are 
elemental, you might heal the enemy often.

Firebolt-Mp cost 2 Lv. NA
Ronixis shoots a ball of fire at the enemy. By now, his bows should be 
stronger. Does 120+ damage. Fire-elemental

Grave-Mp cost 4 Lv. NA
Spikes come out of the ground and hit the enemy. I'd stick to his bow. 
Does 120+ damage. Earth-elemental

Windblade-Mp cost 5 Lv. NA
A small tornado is directed towards the enemy. Usually misses if the 
enemy moves. Wind-elemental
 
Shawdowbolt-Mp cost 6 Lv. NA
A small hole appears under the enemy and bubbles appear and attack the 
enemy. Darkness-elemental.

Eruption-Mp cost 8 Lv. NA
A firewall surrounds the enemy as molten boulders attack it.
Fire elemental.

Earthgrave-Mp cost 9 Lv. NA
Spikes pop from the ground and attack all enemies.
Earth-elemental.

Thunderbolt-Mp cost 10 Lv. NA
A thunderbolt strikes the enemy from above. 
Thunder-elemental.

Wounds-Mp cost 9 Lv. NA
The enemy is attacked by their own shadow. 
Darkness-elemental.

Ray-Mp cost 12 Lv. 23
Small mirrors appear while light energy reflects of them and attack all 
enemies. Does 600+damage. Light-elemental.

Tractor beam-Mp cost 14 Lv. 27
A beam lifts the enemy up and drops them on their head. Will not work 
on heavy enemies. Non-elemental.

Earthquake-Mp cost 29 Lv. 36
Boulders fall from the sky on to the all the enemies. Most powerful 
earth spell.
Earth-elemental.

Thunderstorm-Mp cost 22 Lv. 40
The sky turns dim while thunderbolts strike all enemies. Most powerful 
thunder spell.
Thunder-elemental.

Light cross-Mp cost 26 Lv. 45
Ronixis summons small crosses in the air that fall on the ground 
causing explosions. 
Light-elemental

Explode-Mp cost 16 Lv. 50
A small explosion attacks all enemies. Most powerful fire spell. Fire-
elemental

Star flare-Mp cost 28 Lv. 54
A star blows up and covers the screen with energy. Most powerful light 
spell. Light-elemental.
 
Dark circle-Mp cost 40 
A void sucks in all enemies who have less than a quarter of their 
health left. All enemies in the void are killed instantly.

Gremlin lair-Mp cost 30 
Ronixis opens up a portal and gremlins come out and attack all enemies. 
Most powerful darkness spell. Darkness-elemental.

Meteor swarm-Mp cost 32 
Meteors fall upon all foes for heavy damage. Non-elemental.

Iria Silvestolie
AGE: 23
Country of origin: Earth
Race: Human
Class: warrior
Style: Jujitsu 
Height: 171 cm
Weight: 48 kg
Favorite food/drink: Tama no Hikari (alcohol) 

Iria is the chief science officer and first officer of Ronixis. Unlike 
Ronixis, Iria is good at socializing and getting drunk.
Most of the time she can get emotional but prefers not to show it.
In battle Iria uses her hands and feet to fight. In other words, she 
fights in martial arts. Her attack is very slow and so is her speed. 
Her Killer moves, however, are very useful. Watch out for her in the 
beginning, because she dies easily.

Kikoushou-Mp cost-5 range-both Lv.9
Iria launches a ki blast with her hands. Since her regular attack 
sucks, this gives her some range.

Ryuuseishou-Mp cost-7 range-short Lv.15
Iria jumps in the air, charges her fist, and attacks the enemy for 
extra damage. 

Kikoushuu-Mp cost-8 range-short Lv.20
Iria does a cartwheel kick to the enemy. It can hit up to two times for 
regular damage.

Renkiken-Mp cost-10 range-short Lv.25
Iria does 4 punches in succession. Each punch does 2x damage per hit. 
If the first one doesn't hit, the others won't connect well. 

Cius Warren
AGE: 20
Country of origin: Astral
Race: Highlander
Class: fighter
Style: Garyuu
Height: 190 cm
Weight: 90 kg
Favorite food/drink: kokuryuu (alcohol)

Cius is the son of Warren, a well-known person in Astral. His mother 
died when he is young. When his father handed the job down to him, he 
declined it. Than he left Astral to build his strength and confidence, 
as well as to search for treasures. He is very a very rude and foul-
mouthed person, and he likes to brag despite his confidence. He has a 
strong fondness of alcohol, and is often seen around bars and taverns.
Cius uses a big two-handed sword in battle. Many of his techs are 
similar to Ratix, but are used in different ways. His attack and 
running speed is slow. His power and strength make up for this. 

Souretsuha-Mp cost-5 range-short Lv.9
This shouretsuha is the same as Ratix just costs more Mp. Use it when 
surrounded.

Shoureiha-Mp cost 7 range- Lv.13
Like Ratix's tech just gets it later. Use it with link combo to do it 
really fast. 

Shouhazan-Mp cost 10 range- Lv.18
Cius does a front flip slash. This hits up to two times. This is much 
more useful than Ratix's Shouhazan. 

Raimeken-Mp cost range- Lv.22
With this tech, Cius slashes the enemy as a thunderbolt hits it. The 
second hit is thunder-elemental.

Gerenken-Mp cost 11 range- Lv.25
Cius charges his sword with fire and swings it as firebolts spread out 
and attack the enemy. Can hit more than once if the enemy is upclose. 
Fire-elemental

Senkouken-Mp cost 12 range- Lv.27
Cius shoots a large fireball out of his sword. The fireball travels 
across the screen until it explodes. Fire-elemental

Ashlay Barnbelt
AGE: 50-60
Country of origin: Astral
Race: Highlander
Class: fighter
Style: Edarlken
Height: unknown
Weight: unknown 
Favorite food/drink: sensou jelly

Ashlay was an old war hero and master of Edarlken sword fighting. He 
spends his last days at the Tatoroy Arena watching the battles. He is 
disappointed that know one has the respect for the art of fighting. 
When he sees Ratixs fight, Ashlay realizes his power and becomes his 
mentor. He then joins them on their way to Astral.
In battle, Ashlay fights similar to Ratix. Most of his techs are more 
useful than Ratixs, but as you level up, Ashlay becomes less powerful. 
He starts of with a very large Hp boost and three Ougis equipped. 
Unlike most characters, Ashlay learns Ougis by leveling up, with the 
exception of the Shichisei Ougis. Ashlay can equip heavy armor. He 
can't use shields since his arm is injured. 

Shouretsuha-Mp cost range- Lv. Na
Ashlay creates shockwave around him. This is exactly the same version 
of Ratix and Cius.

Shouhazan-Mp cost range- Lv. Na
Ashlay does a jumping double slice with his sword. This is the same 
version as Ratix. Each strike does the same damage of a normal attack.

Gerenken-Mp cost 11 range- Lv. 
Ashlay slashes his fire sword a firebolts fly at everyone. Use this on 
groups of enemies or ones weak to fire. Fire-elemental.

Raimeken-Mp cost 8 range- Lv.
Ashlay strikes his sword at the enemy while a bolt of thunder hits it. 
Thunder-elemental. 

Senkouken-Mp cost 13 range- Lv.28
Ashlay charges his sword with fire as he launches a huge fireball at 
the enemy. Fire-elemental.

Joshua Jerand
Race: Featherfolk
AGE: 20
Country of origin: Astral
Class: mage
Style: attack and healing magic
Height: 172 cm
Weight: 20 kg
Favorite food/drink: escargot 

Joshua is a Featherfolk. Their race lives in the mountains and never 
leaves(like the Highlanders.) Joshua is an exception. The Crimson 
shield killed his parents and abducted his sister. He is currently 
looking for his sister. He gets very angry at anyone who gets in his 
way(Especially Marvel). Joshua is a pacifist and shy person. 
Joshua fights with a variety of magic. He can use both attack and 
healing magic. His healing magic is outclassed by Milly since he only 
has three healing spells. Ronixis will get his spells about 5 levels 
earlier. Eventually he will get the spell extension which is very 
devastating to all enemies.

Ice needle-Mp cost 3 Lv. NA
Joshua creates an ice spike and shoots at the enemy. This spell is hard 
to dodge. Water-elemental.

Grave-Mp cost 4 Lv. NA
Like Ronixis'. See above.
 
Wind blade-Mp cost 5 Lv. NA
Like Ronixis'. See above.

Blizzard-Mp cost Lv. NA
All enemies are hit by a snowstorm. Most powerful water spell. Water-
elemental.

Earth grave-Mp cost 8 Lv. NA
Like Ronixis'. See above.

Thunder bolt-Mp cost 9 Lv. 20
Like Ronixis'. See above.

Ray-Mp cost 12 Lv. 23
Like Ronixis'. See above.

Tractor beam-Mp cost 14 Lv. 31
Like Ronixis'. See above.

Earthquake-Mp cost 19 Lv. 36
Like Ronixis'. See above.

Word of death-Mp cost Lv. 40
This spell predicts the enemy's death. Enemies who are effected die 
instantly.

Thunder storm-Mp cost 22 Lv. 45
Like Ronixis'. See above.

Light cross-Mp cost 26 Lv. 50
Like Ronixis'. See above.

Dark Circle-Mp cost 40
Like Ronixis'. See above.

Meteor Swarm-Mp cost 32
Like Ronixis'. See above.

Extension-Mp cost 45
 <coming soon>

Heal-Mp cost 3 Lv. NA
Same as Milly's. See above.

Cureall-Mp cost 10 Lv. NA
Same as Milly's. See above.

Cure light-Mp cost 12 Lv. 27
Same as Milly's. See above.

Fear Mell
AGE: 18-23
Country of origin: Astral
Race: Highlander
Class: fighter
Style: Raven sword
Height: unknown
Weight: unknown 
Favorite food/drink: shellfish

Fear is the top general of the Astral knights. She was an orphan and 
was adopted by Ryas. Ryas taught her the art of Raven swords. She was 
also a childhood friend of Cius. When Cius left Astral, Fear got very 
pissed and they often fight a lot. She is very rude and talks a lot of 
trash just like Cius.
Fear fight with two daggers called Raven swords. They work like 
boomerangs and can hit the enemy up to 4 times. She has very slow 
running speed and it takes her time to get into position. She doesn't 
have a lot of techs but they aren't that different from her normal 
attack.

Raven sword-Mp cost 6 range-both Lv. 16
Fear charges her regular attack with energy so they have a better 
chance of causing 4 hits.

Dancing sword-Mp cost 9 range-short Lv.19
Fear throws her sword at the enemy than does a double back flip slash. 
The first attack usually hits but the other hits usually won't.

3-way- Mp cost 14 range-short Lv. 24
Fear throws three raven swords in a wave that attacks multiple enemies. 

3-volley- Mp cost 12 range-short Lv 28
Fear throws three raven swords instead of two for up to 6 hits.
This tech does high damage.

Aqua spread- Mp cost 17 range-long Lv. 32
With this tech, Fear throws her sword in a strait line as bubbles pop 
on its' trail. Use it against enemies weak to water.    Water-
elemental.
 
Galaxy God Breath-Mp cost 22 range-long Lv. 37
Fear charges three swords with energy and throws them as they explode 
in to energy bolts. The bolts fly all over the screen for multiple 
hits. 

Marvel Frozen
AGE: 18-23
Country of origin: unknown
Race: unknown
Class: enchantress
Style: Raven orb
Height: unknown
Weight: unknown
Favorite food/drink: wine

Marvel is a mystery. Not much is known about her and she is always 
hiding something. The Crimson shield also killed her parents and 
brother and she is out for revenge. She is very loyal, but she always 
seems sad.
Marvel uses an ancient weapon called "Raven Orb." The Raven orb follows 
her around and can be enchanted with mysterious powers. She is very 
slow and has weak armor. She fights with range and can throw her techs 
from anywhere on the screen.

Raven Orb-Mp cost 6 range-both Lv. Na
Marvel charges the orb with energy and throws it at the enemy.

Flare Orb-Mp cost 8 range-long Lv.23
Marvel summons a fire spirit on to her raven orb. The spirit attacks 
the enemy and explodes afterwards for extra damage. This works best 
with link combo. Fire-elemental
 
Hail Orb-Mp cost 9 range-long Lv.27
Marvel summons a water spirit on her raven orb. The water spirit home 
in on the enemy and creates tornadoes. Can use it in succession very 
fast. IMO this is her best move. 
Water-elemental.

Thunder Orb-Mp cost 11 range-long Lv.30
Same as flare orb. Thunder-elemental

Arc Crystal-Mp cost 18 range-long Lv.34
This tech lowers the enemy attack power for a short time. 

Seal Crystal-Mp cost 23 range-long Lv.38
This tech seals the enemy movement for a short period of time.

Death Crystal-Mp cost 40 range-long Lv.52
This tech will instantly kill the enemy if affected. The Mp cost is 
high and she gets this very late in the game. It doesn't always work.

Perisie
AGE: 6-10
Country of origin: Moore
Race: lesser Fellpool
Class: catfighter
Style: neko (catfighting)
Height: kid like size
Weight: light
Favorite food/drink: special tuna

Perisie is a lesser Fellpool. Their race is almost extinct and she is 
one of the last of her kind. Perisie was kept in dungeons for most of 
her life and she isn't very good at talking to people. She carries a 
ocarina which is her only friend until she meets Ratix and Milly.
Perisie fights with a variety of techniques. She summons cat spirits, 
does dances, and can..uh..throw fruit. She is very fast in battle and 
is quite strong. Her attack has short range and she has weak armor.

Multiple punch-Mp cost 5 range- Lv.10
Perisie summons cat sisters who all attack the enemy for 2x damage.

Shining dance-Mp cost 7 range- Lv.13
Perisie creates a field that damages all enemies who get caught in it. 
The damage is twice the normal attack.

Ei! Ya! Toh!- Mp cost 15 range- Lv.17
Perisie does a normal attack, a slash, and a kick for a 3 hit combo.

Charming pose-Mp cost 16 range- Lv.20
With this tech, Perisie does a dance that causes hearts to attack all 
enemies for double damage.

Prismic dance-Mp cost 15 range- Lv.25
Perisie dresses up in an angel costume and heals the whole party for 
2000+hp.

Soro o Miro-Mp cost 6 range- Lv.27
Perisie points in the air at a hot chick and all the enemies who are 
facing her look at it. This can be used to get a free back hit. 

Spread missile-Mp cost 13 range- Lv.30
Perisie and her cat sisters and they throw lots of fruit at the enemy. 

Nerichagi-Mp cost 17 range- Lv.34
Perisie smashes the enemy with an axe kick. The damage is three times 
the normal attack.

Panic dance-Mp cost 16 range- Lv.36
Perisie does a weird dance that stuns all enemies in range. Sometimes 
it misses and it takes a while to charge.

Tinek Arukena
AGE: 14-16
Country of origin: far of country
Race: lycantrope 
Class: warrior
Style: jujitsu 
Height: changes with form
Weight: changes with form
Favorite food/drink: riceball
Tinek comes from a distant far off country. He hangs out in the Tatoroy 
arena training to grow stronger. He is a very calm person and is a bit 
of a loner since he does nothing but fight and meditate. Oh, did I 
mention he could turn into a werewolf. He sees power in Ratix and 
challenges him to a duel.
Tinek is a werewolf in battle. He fights in the same style as Iria 
except he uses spears and staffs. He is very fast to move and his 
attack has good range and speed. The armor he equips is very weak, so 
he will take lots of damage.

Senpuuken-Mp cost 4 range-short Lv. NA
Tinek puts his spear in the ground and swings around it to attack all 
the enemies around him. If there is a enemy in back of him, he will 
probably be hit out of it.

Shippuukon-Mp cost 6 range-short Lv. 22
Tinek does a double strike with his spear. I never used this tech. The 
enemy usually moves out of the way. Stick to his normal attack.

Muhyoutoukon-Mp cost 10 range-long Lv. 26
Tinek swing his staff so frost spread out in a wave. This can be used 
to hit multiple enemies. This doesn't do water damage despite its name.  

Suigetsuryoudanha-Mp cost 12 range-short Lv. 30
Tinek makes the image of a moon, and he cuts the image. This can 
instantly kill the target. This can even work on bosses, although it 
often misses.

Haoshippuukon-Mp 18 range-short Lv.35
Tinek does a double strike with the spear, followed by a whirl strike, 
and finished with a thrust. A very powerful attack if all hits connect.
----------------------------------------------------------

7---Tips and tricks---------------------------------------
<Coming soon>
----------------------------------------------------------

8---Private action listings-------------------------------
<Coming soon>

9---Dummies Guide----------------------------------------
This guide is for people with trouble working with dexor.

Requirements
1.	Computer
2.	Internet
3.	Typing ability
4.	IQ above room temperature

Tools required.
Star ocean rom
Dexor and graphic packs.
Winzip
Dexor and the graphics packs can be found at dejap.zsnes.com and search 
for the star ocean rom on the net.

Starters
Start of by having all the files you downloaded in the same folder. 
TIP: to make this easier on yourselves name the folder super nintendo 
and the rom star ocean. Remember to keep the emulator and roms in the 
same folder as all of these. Make sure they are on the desktop. 
Actually if you want to understand this guide fully, do these steps. 

Steps
1.	Unzip all files in the super nintendo (or whatever folder you have.
2.	Run dexor.
3.	The file name is called staroc~1.smc if it is a SMC file and 
staroc~1.srm if it is a SRM file ect.. 
4.	Then it may ask you for the location of the XOR file. The name would 
be something like C:\windows\desktop\supern~1 if you use my tips.
5.	You now have a new sub folder called Socnsdds1. Put the file 
SDD1GFX.IDX is in this folder.
6.	Load the star ocean rom after running Zsnes
And you're done. This should be very simple for you to get if you 
follow all the steps.

Finishing touches
1.	Get an IPS patcher. Snestl12 works well.
2.	Get IPS patches for the star ocean rom.
3.	Run the patcher and select use IPS.
4.	Use the IPS you want on the rom.
Done

10--Thanks---------------------------------------------
- Tri-ace for making this game
- Enix for publishing this game
- Ian Kelly for his walkthrough, Faqs, and just about everything else.
-RPGC Cidolfas for his translation patches as well as the help on the 
message boards.
-Pentarou for finding out how to learn magic dance.
-Dejap for translating the game, As well as Zsnes.
-Of coarse Gamefaqs for accepting this guide. 
