                              __/\____/\____/\__
                              \    /\    /\    /
                              /_  _\/_  _\/_  _\
                                \/    \/    \/
            ____   _             _         _
    __/\__ |  _ \ (_) ___   ___ | |  __ _ (_) _ __ ___    ___  _ __  __/\__
    \    / | | | || |/ __| / __|| | / _` || || '_ ` _ \  / _ \| '__| \    /
    /_  _\ | |_| || |\__ \| (__ | || (_| || || | | | | ||  __/| |    /_  _\
      \/   |____/ |_||___/ \___||_| \__,_||_||_| |_| |_| \___||_|      \/




                              __/\____/\____/\__
                              \    /\    /\    /
                              /_  _\/_  _\/_  _\
                                \/    \/    \/

This guide and all of its contents are the property of the author, this guide
may never be used in any way without the permission of the author so here are
the guidelines pertaining to that: First of all, this guide may never be posted
at any website without my permission, and this must be obtained through email,
do not assume you already have it. Next, all of the information in here was
either compiled by the author, or it was contributed, by someone noted in the
contributor credits, all questions regarding info someone contributed should be
directed to them. Sections and pieces of this guide may not be copied and
pasted to create smaller guides without the authors permission. Fourth, this
guide may never and I mean never, altered in any way, or have advertisements
added to it. I will not tolerate that at all. This guide may never be used by
any site other than a non-profit one, and may never have any profit made form
it in any way, shape or form. Next, this guide may not be given away as an
extra or as an incentive to buy something. If you follow the terms here there
should be no problem with your using the guide. Now, if you think you don't
understand something in here, I can answer any thing you do not understand.
Please abide by this & no trouble should arise. If you need to contact the
author of this guide for any reason(s) which concerns this guide, please email
me at rattleman123456@yahoo.ca . Things which are acceptable reasons would be
contributions, corrections, praise. Now some things not to send are "Hey, will
you sell me your game?" or "This game sucks." Emails like these will never be
responded to, so you might as well not even waste yourself on sending them to
me, understand? Alright, here's the deal. I am sure you have read through the
copyright and are thinking, "Well what are the odds he would find my site."
Don't think that, because it would be very sad to have your domain name taken
away by the vendor and your account revoked for plagiarism and fraud of
copyrights laws. Another mistake would be thinking this copyright isn't legal,
it is perfectly legal under the international copyright law. Now if you still
don't think so, I am sure your domain provider would think the same as I do, so
don't push it. I have no problem with you using my guide under the terms in the
disclaimer, but plagiarism is serious and very disliked by myself, and most of
my friends who are authors as well so please just ask permission, it's really
not that hard to send email.

If you do not abide the the rules set forth by the above paragraph, please
close and delete this guide from your computer now.


THIS GUIDE IS BEST VIEWED WITH MICROSOFT INTERNET EXPLORER 5.0 OR ABOVE OR
NETSCAPE NAVIGATOR 6 with 800 by 600 pixels at High Color (16 Bit). I ALSO
RECOMMEND USING WORDPAD AS YOUR TEXT VIEWING PROGRAM. I DO NOT RECOMMEND YOU
USE AOL; JUST DOWNLOAD THE TEXT FILE AND VIEW IT IN WORDPAD.


--------------------------------------------------------------------------
NOTE IF YOU WANT JUST THE GLITCHES YOU CAN EMAIL ME FOR THE ONLY GLITCHES      
         						
--------------------------------------------------------------------------



                   _    _      _
                  | |  | |    | |
                  | |  | | ___| | ___ ___  _ __ ___   ___
                  | |/\| |/ _ \ |/ __/ _ \| '_ ` _ \ / _ \
                  \  /\  /  __/ | (_| (_) | | | | | |  __/
                   \/  \/ \___|_|\___\___/|_| |_| |_|\___|
                                 | |
                                 | |_ ___
                                 | __/ _ \
                                 | || (_) |
                                  \__\___/

                           _____                _
                          / ___/ ____   ____   (_)_____
                          \__ \ / __ \ / __ \ / // ___/
                         ___/ // /_/ // / / // // /__
                        /____/ \____//_/ /_//_/ \___/
              ___        __                     __
             /   |  ____/ /_   __ ___   ____   / /_ __  __ _____ ___
            / /| | / __  /| | / // _ \ / __ \ / __// / / // ___// _ \
           / ___ |/ /_/ / | |/ //  __// / / // /_ / /_/ // /   /  __/
          /_/  |_|\__,_/  |___/ \___//_/ /_/ \__/ \__,_//_/    \___/

                     ____  _  _  _         _
                    / ___|| |(_)| |_  ___ | |__    ___  ___
                   | |  _ | || || __|/ __|| '_ \  / _ \/ __|
                   | |_| || || || |_| (__ | | | ||  __/\__ \
                    \____||_||_| \__|\___||_| |_| \___||___/
                         / ___| _   _ (_)  __| |  ___
                        | |  _ | | | || | / _` | / _ \
                        | |_| || |_| || || (_| ||  __/
                         \____| \__,_||_| \__,_| \____






                   __     __                _
                   \ \   / /___  _ __  ___ (_)  ___   _ __
                    \ \ / // _ \| '__|/ __|| | / _ \ | '_ \
                     \ V /|  __/| |   \__ \| || (_) || | | |
                      \_/  \___||_|   |___/|_| \___/ |_| |_|
                            _  _      ____    ___
                           | || |    |___ \  / _ \
                           | || |_     __) || | | |
                           |__   _|_  / __/ | |_| |
                              |_| (_)|_____| \___/

           _          _
          //|        //|
         // ////////// |
        // //////////  |
       // //////////   |
      // //////////    |
     // //////////     |
    // //////////      |
   // //////////       |
  // //////////        |
 // //////////         |
// //////////          |
|~~~~~~~~~~|           |
|==========|           |
| Glitches |           |
|  Guide   |           |
| Ver 4.20 |           |
|==========|           |
|          |           |
|          |           |
|          |           |
|          |           |
|          |           |
|          |           |
|          |           |
|          |           |
|          |           |
|          |           |
|          |           |
|          |           |
|          |           |
|          |           |
|          |           |
|          |          /
|          |         /
|          |        /
|          |       /
|          |      /
|          |     /
|==========|    /
|RattleMan |   /
|==========|  /
|          | /
|__________|/


                                    _______________________                    
                                                                  					     /  
Made By RattleMan   \
                                  /rattleman123456@yahoo.ca \
                                 /rattleman123456@hotmail.com\
					  / rattleman123456@icqmail.com \


					   The Sonic Character Is
						(c) 1993-2000 by
                          ____   _____  ____     _
                         / ___| | ____|/ ___|   / \
                         \___ \ |  _| | |  _   / _ \
                          ___) || |___| |_| | / ___ \
                         |____/ |_____|\____|/_/   \_\
_______________________________________________________________________________________________
      ___------__
 |\__-- /\       _-
 |/_   __     -
 // \ /  \   /__
|   @|  @|___   --_
\\___/\__|--      /
(OO    ___/     /___
  -________/       /


                              XXWWXXXXXXXWWWX
                          XWWRWWWWRRRBBBBRRRRRRRX
                       XRRWWWRRWWWWWWWWWRRRRBBMBRWW WX
                     XRRWWWWWWWWWWWWWWWWWRBRXX  Wi:,:R
            RWRX    RRWWWWWWWWWWWRBBBRRWRRWWRRWWI:. ;R
            BBXWRWWBWWWWWWWWWWRRRWWWWRRRRRRRWX RI:  ;R
            R YXWWBBRWWWWWWWWWWWWWWWWWWWWWWWRRBBM;.  YBRX
            WBi++YWWWRWWWWWWWWWWWWWWWWWWWWWWWRBMMMY.  tYBW
             RX++IXRWWWWWWWWWWWWWWWWWWWWWWWWRRi; IX    .;iiI WX
             WBWBWWWWWWWWWWWWWWWWWWWWWWRRRX B:.:,I.    .      :tYW
            WRWXWWWWWWWWWRRRRWWWRWWWRXYt+++ii.  ,;      I:.     .;YW
            RBBX++YWWWWXIiitXBRRXMR i++itII ;    t      t ,+tt.  .:IW
            XBB:   .IRW+tiit+tBBXY++YWBBRRWWY +;+I:   ;+t+;  IR+  ,,R
      WWRX   RRt   Ii+YiY+;Y;+YB++ RWWWWWWRBMBRBM;:;+i.    ..,W  +::R
    WRXWXB   XBRt  +XXRI;;+i; RB WWWWWWRWWWRXWRWRX; .+,,:iIYIR    XX
   WR RX WX WRWRWX:  :iXi;Y;iBIWWWWWWWRWBWWWRRRYY.,,.,:;+WRRRXX
  WW WX  WBRRBMRWWRX+  ,+;;:ti+;WWWWWWRR BRRRX:  ;+ XWXWXWWRRXX
 XXW WXXRWRRRBRBBRRRWX:;::::;Y+;+RWWWWWRXBMBWWYYYXRXW      WBRX
 W X WX   WW  WRR YIYRX+:::;IMWt;tWWWWWRBWRBRRWWBRRXRX      WW
 X   WX  XXR      WXBRRIII RRRRBRX MBWWWBBRRRBRWWWRBXW
 Y   WXWI;,;  WIIYRRRRWXXWRRRRRRRRWWWWWWRBWRRW  XWWBXW  XWX
   X  R.    ;Ri.+ IRXt:;BRRRWXX XIIRWRWWWWWRRWWR XBRRRWXXXWWW
 XIR tI,   .++; YMWXY..,IX      Wi+I MBBRRRRRRWWi,,+MXXXXX  WR
 X+WtYtt. .::.; .WRRY  .:W     XR;;IXBWR  X   W;;W, i+:R XX  BW
  I +IItI,+YI    .IRB+  .YX   I++++ RBWRWX  XRBWWW+  . W  X  BW
  XItY+ +BX X+   ...:+t   :iIii+:   ;BRWXWXX    XR.  .,R  X  BX
    YtYttRX  Xt  ;I+::YX        ,t++,XRRBRRRRRRRX;.t,. YXXW WW
    XYY WWXX   Xt:,:iMR          .,.:R   XWWWWR +i I+;   : XXX
    XXIW  WWXX   XXYt+.         ,   .iW       XX;       .:;XW
      W WX XWWXXt,      .:;::It+. .  :W     WRWXXXWY+  ,.;YX
       WXWRX X+,     :II,    i;.t;,+,IXXWRRRX      XXWI+I X
        XWBBR,:   .IRM+     ,t  ,+  XMWWXX     XXXWXXWWYX
           R+.:..tRRRY,   .;+   ;:   R XWWWWWWWWXXXWWXW
           WI.:i X   X+:,;i:   .I  .RWRWWWWWWWWWRBRXW
            WWWX       XXX i:,:YY++ X   XXWWWWWWXX
                            XXX  X



                     XWWXXXXXX
                  XWWW  XXXXXXWW
               XWWXX            WW
             XWWX X              XRX
            WWX  W    X    X     XWWR
           WWX  W    W    W    X+:XXR
          WWX XRXX  W    R   XXYt ;WR
          RWWWXRXX  WX  XRX X III +XWWX
         WWRX  BWX  WX  WRX WIittiXXXWX
         XR  XWRW   RX  WWX WWIYItIBX
           WWXXRW  WRWW  RWWXBX XXXWWWBRWWXIX
        IItI XWRX  WWWWX XWBWRWWWWX  W     YtW
    WIIItt...I XWX X WWWXXWRWWRWWRR  RYYYR XYWX
    ++:,;;+:;YWWRWXWWWXWXWXWWWXW XW  BItIR WXXW
 WIit;  ; ,IX   XWW +ti;i WXWWXR XRWBBW WWIYXWR
X+;. ,t+i+YWYt XWWIi,...,,IXWWRRWWRWBRWWItIYtRX
X:,  :+iiYi;;.i  ;;.      +WWWWWWRXRBRRW YYt B
Xi     :+;,  .  ;;         ,I  RWRWXXRW    WBX
W+ X +.  .+;IXW+i.        ,;+Y XWY   XXRXX WX
      X;:+I  XI;i.          +I  YRWW W WBWX
 XWRRRRR+RBBBI+i+; .t+::,  t;IW YYIXWXYXMMMMMW
 XRRBBBMMMMMMRMMMM i:;  i,  WMRttttY X XXXX
         XBMMMMMMMMMMt,tBMMMMMMMMMMMMMBX
             XXWWWRRRRWRRRRRRRWWWWXX



_______________________________________________________________________________________________
Version Number: 4.20
Revision # 44
First Written: July 31, 2000.
Updated: Monday, November 10, 2001

Made By RattleMan (rattleman123456@yahoo.ca) or (rattleman123456@hotmail.com)
_________________________________________________________________________________________________

        d888888P     dP      dP           .88888. .8888b
           88        88      88          d8'   `8b88   "
           88.d8888b.88d888b.88.d8888b.  88     8888aaa
           8888'  `8888'  `888888ooood8  88     8888
           8888.  .8888.  .888888.  ...  Y8.   .8P88
           dP`88888P888Y8888'dP`88888P'   `8888P' dP

  a88888b.                  dP                    dP
 d8'   `88                  88                    88
 88       .d8888b.88d888b.d8888P.d8888b.88d888b.d8888P.d8888b.
 88       88'  `8888'  `88  88  88ooood888'  `88  88  Y8ooooo.
 Y8.   .8888.  .8888    88  88  88.  ...88    88  88        88
  Y88888P'`88888P'dP    dP  dP  `88888P'dP    dP  dP  `88888P'

NOTE: THESE HAVE CHANGED POSITIONS FROM VERSION 3.81!!!!

[1]. Introduction - Updated
   *A*. Why Did I Make This?
   *B*. Printers
[2]. Version History - V.4.20
[3]. Game Information
[4]. Storyline
[5]. Legal Stuff
[6]. Copyright Information
[7]. THE SPECIAL SA 2 INFORMATION!
[8]. Other Glitches - Updated
   *A*. The Plug
   *B*. The Super Fishing Hole
   *C*. The Mysterious Ring
   *D*. The Weird Sound
   *D-2*. Confirmed Weird Sound
   *E*. The Magical Grab
   *F*. Pass The Limits
   *G*. Tails Falling Through Speed Highway
   *H*. *fan fare* DEBUG MODE!! - Updated
   *I*. Tails Secret Runway
   *J*. Get into the speed highway building early
   *K*. Floating Sonic In Final Egg
   *L*. Tails in Casinopolis early
   *M*. Knuckles Out of The Limits of Sky Deck
   *N*. Sonic in the never-ending Light speed attack
   *O*. Knuckles and the downward ladder that goes up
   *P*. Sideways Tails
   *Q*. Inverted Station Square
   *R*. Upside down City Hall/Station Square
   *S*. Mystic Ruins' Mystic Secret
   *T*. Amy Behind The Mirror
   *U*. Knuckles Uppercut
   *V*. The Ultimate Slide
   *W*. The Studder
   *X*. Sonic floating
   *Y*. Hedgehog on a Hot Tin Roof
   *Z*. Hedgehog Stuck On A Ceiling
   *AA*. Sonic In Deep Water
   *AB*. Dying while still getting the Ancient Light
   *AC*. Sonic Runs backwards
   *AD*. Through the elevator
   *AE*. Sonic Rocket
[9]. Characters In Other Levels Glitches
   *A*. Tails in Goin' Down and At Dawn
   *B*. TAILS IN EMERALD COAST!
   *C*. TAILS IN UN-PLAYABLE TWINKLE PARK!
   *D*. TAILS IN RED MOUNTAIN!(ALMOST)
   *E*. KNUCKLES IN EMERALD COAST!
   *F*. KNUCKLES IN PLAYABLE TWINKLE PARK!
   *G*. E-102 In Casinopolis
   *H*. E-102 in part of Sonic's Final Egg
   *I*. Knux In Final Egg(almost)
   *J*. AMY IN EMERALD COAST
   *K*. E-102 In the place knuckles goes to get to sky deck
   *L*. Knuckles In Sonic's Lost World
   *M*. E-102 In Little Of Sonic's Emerald Coast
   *N*. Knuckles Behind The Ice Door for IceCap
   *O*. E-102 INTO TWINKLE PARK!!
   *P*. Amy In Sonic's Twinkle Park!
   *Q*. Sonic In Tails' Speed Highway
   *R*. Sonic in Knuckles' At Dawn
[10]. Cool Glitches
   *A*. Stop Traffic In Speed Highway: At Dawn
   *B*. The Magical Teleportation
   *C*. The Elevator
   *D*. Tails in Mid-Air
   *E*. The Hammer Swing
   *F*. I Will Survive.....
   *G*. Terrorist
   *H*. See-through
   *I*. A Ghost Of A Chance
[11]. Camera Glitches/UNSOLVED MYSTERIES
[12]. Extras/Polls/Song Remixes
[13]. Lyrics
[14]. Reader Submitted Glitches
   *A*. JAZZ411's codes
       ^a^. The Magical Hook
       ^b^. Wall Crawler
   *B*. DENN112985@aol.com Codes
       ^a^. Pinball Games SUCK, literally!
   *C*. ZackTurner14@aol.com codes
       ^a^. Free Falling
[15]. Level Shortcuts & Emblems
   *A*. Adventure Field emblems
   *B*. Sonic's Shortcuts
   *C*. Tails' Shortcuts
   *D*. Knuckles' Shortcuts
   *E*. Amy's Shortcuts
   *F*. E-102's Shortcuts
   *G*. Minigame Shortcuts/Strategies
[16]. Sonic Adventure Hoaxes
[17]. ASCII Art
   *A*. What is ASCII Art?
   *B*. Getting Started With ASCII Art
   *C*. FIGLet
[18]. Sonic Adventure Challenges
[19]. Older Versions
[20]. How to contact me
[21]. How to send codes to me
[22]. About The Author/My Guides
[23]. Credits
[24]. Acknowledgements and The Rest
   *A*. What To Fore-see in the future
   *B*. Copyright
   *C*. Acknowledgements
[25]. Goodbye
_____________________________________________________________________________________________

---------------------------------
       1. Introduction
---------------------------------

Thunder rain and lightning,
danger water rising,
clamor, sirens wailing,
It's such a bad sign,

Shadows of dark creatures,
steel clouds floating in the air,
people, run for shelter
whets gonna happen to us?

All the steps we take all the clues we make
all the pain at stake, I see the chaos for everyone,
who are we, what can we do?

You and I are same in a way that,
we have our own styles that we won't change
yours is filled with evil and mine is not
There is no way I can lose!

Can't hold on much longer
but I will never let go,
I know it's a one-way track,
tell me now how long this will last,
I'm not gonna think this way,
nor will I count on others
close my eyes and feel the burn
now I see what I have got to do
Open Your Heart, it's gonna alright,

Ancient cities blazing,
shadows of people attacking
little children crying,
confusion, hopeless anger,

I don't know what it can but you drive me crazy
all your cunning tricks make me sick
you wont have it your own way,

Can't hold on much longer
but I will never let go,
I know it's a one-way track,
tell me now how long this will last,
I'm not gonna think this way,
nor will I count on others
close my eyes and feel the burn
now I see what I have got to do
Open Your Heart, and you will say,

If it wont stop, there will be no future for us,
it's hearts tied down by,
all the hate gotta set him free,

I know it's a one-way track,
tell me now how long this will last,
close my eyes and feel the burn
now I see what I got to do
Gotta open your heart dude,

Can't hold on much longer
but I will never let go,
I know it's a one-way track,
tell me now how long this will last,
I'm not gonna think this way,
nor will I count on others
close my eyes and feel the burn
now I see where I have got to go
Open Your Heart, its gonna be alright, yeah

Open your heart ( echoes )
open your heart!

Yeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhh..............

MY GUIDE HAS HIT AND PASSED 100 KB! I NEVER THOUGHT IT WOULD MAKE IT.

Hello and WELCOME to the Sonic Adventure Glitches Guide! This guide is devoted
glitches that have been found in the Sonic Adventure game. In here you will
find many totally new and original glitches that nobody has found before. My
name is Rattleman. This is the first guide I have written!

---------------------------------
    A. Why did I make this?
---------------------------------
Because I felt that there is a lot of replay value in Sonic Adventure. I
decided to write a guide to many fun glitches and other stuff.
---------------------------------
          B. Printers
---------------------------------
I don't know why, but......

WARNING: THIS GUIDE MAY NOT PRINT CORRECTLY ON SOME PRINTERS
------------------------------------------------------------
------------------------------------------------------------

---------------------------------
        2. Version History
---------------------------------


For versions 2.9 and older, dates are not available due to some weird
occurrence. All the files older then 2.9 have the creation date of September
28. 2000 11:49:17 AM.... VERY WEIRD.

File Name: "Sercret" - Before The Guide - Behind The Scenes - Revealing The
Past

	I had just gotten the nerve to give Chris Kolher the 4 glitches (one of them
"the plug", one discarded from my guide ) I had found in Sonic Adventure.
Here's what I was going to go and e-mail him (rest of my story after these):

I found out something cool in the Hot Shelter as Big. First, use the emergency
water valve to Drain the water. Swim around near the top of the water and
you'll find an opening, go in it. Swim to the top and go in another opening.
There is a hole and a computer-sign that says "WARNING!!!!!! There is a plug in
the center. Be careful not to trip over it."
You can open it too!!!!! First, put your lure near the plug. Then reel. It
drains the water!!!! Then, go out of the plug room and to the emergency
drainage switch area. The water level is higher! Go straight in the emergency
room to find another opening. Go in it! This is so cool! Walk around till you
get to a room with a kiki (the orange monkey), and there is another
computer-sign that says, "WARNING!! The Water is covered with glass. FRAGILE!!
Please be careful!" WHOA ISN'T THIS COOL! Now, there are over 1500 g fish
swimming under that glass. Fling your lure on the glass and it breaks! Now, I
know that whole thing is for something, but what? Another unsolved mystery.
Please put this in your walk_sonic_ultimate[1].txt Sonic Adventure FAQ!

WARNING!!!: THE THING BELOW IS VERY STUPID OF ME:

In The Egg Carrier Switch Room, You DON'T have to go on the chair! When I was
getting
the Crystal Ring from Station Square, I Powered up to race across the rings and
I saw
that the energy balls that comes near Sonic Pushed the button down! Now, In the
Egg
Carrier, you stand next to the chair (on one of the sides, not in front of it)
and
Power up to push the button underneath the chair down.

ALL CLEAR: Stupid part gone.

In The place where the Jet Booster for E-102, there is an elevator. I guess in
the
other version there wasn't a spring to bounce you up.

In the burger shop,(after completing Amy's adventure) use your Piko Piko Hammer
to try and whack the employees. They duck when you swing it!

I thought those were stupid, so I didn't email him the "secrets". Later, I
found that I really wanted to publish my findings on the internet. Inspired a
little more, a decided to write the first ever(this title WAS changed, I hope
you know): SONIC ADVENTURE SECRETS: A Small Little Fun Secret Guide to Sonic
Adventure. There was no ASCII Art and I had 4 sections: Tale Of Sonic, Legal
Stuff, Secrets, and Bye. If you read the How To Contact Me and the How To Send
Codes To Me section, you would notice I just got my ICQMail address back up.
Well, back then that was the only mail service I had. Well, 9 months and 5 days
ago (as of 4-3-01) my guide was started. It was transformed into this big guide
that has given most people a reason to love Sonic Adventure.


Just like me, my guide inspired another guy, and I was inspired by Chris
Kolher. Maybe this trend will continue!

Well this is the end of the story of how this guide was made. I hope you
learned something from this!

Version "Sercret" - 7-25-01
Info: "Sercrets" was going to be sent to Chris Kolher but I didn't send them
(full story above)
Sections Added: NONE!
Codes Added: The Plug, The (very stupid) Magical Pushdown, Elevator Action, The
Hammer Swing.
Author Comments: I decided to make my own.

Version 0.1 Beta
Info: Initial, Not Released.
Sections Added: Tale Of Sonic, Legal Stuff, Secrets, and Bye
Codes Added: The Plug, The Hammer Swing, Elevator Action (changed to The
Elevator), The Grab.
Author Comments: This is initial guide, this was not released.

Version 1.0 - First Private Release!
Info: This was my first private release to myself.
Sections Added: Numerous.
Codes Added: Numerous
Author Comments: My first private release.



Version 1.1 through Version 3.85 (beta 3) taken out to reduce size. If you want
the full Version history just email me!



Sonic Adventure Glitches Guide: VERSION 4! - 4-11-01

New Glitches:
- E-102 in Casinopolis
- E-102 in Part of Sonic's final egg
- A Ghost Of A Chance
- added Studder glitch
- Tails Secret Runway
- Get into the speed highway building early
- Knux in Final Egg(almost)
- Floating Sonic in Final Egg
- Tails in Casinopolis early
- KNUCKLES IS NOW PLAYABLE IN TWINKLE PARK
- AMY IN EMERALD COAST
- E-102 In the place knuckles goes to get to sky deck
- Knuckles In Lost World
New Polls:
- Do you want a separate guide of just glitches?
- What do you want to see more of?
- What do you like best about my guide?
New Challenges:
- my BEST CHALLENGE YET FOR E-102
- How long can you hold your breath underwater?
New Updates to anything:
- SA2 Info
- Debug mode
- tails in emerald coast
- New level shortcuts
- Knuckles in Twinkle Park
- The version history for versions below 3.85 (beta)
- New info on where to tune in to for the latest E3 info
- Spelling Changes
- E-102 in casinopolis
New Lyrics:
- Sonic R Lyrics Track 05 and 06
New Sections:
- Camera Glitches/UNSOLVED MYSTERIES, first mystery for the section.
- Extras/Polls/Song Remixes
- About The Author/My Guides
New Misc. Info:
- MY GUIDE HAS HIT AND PASSED 100 KB
- something under "Reader Submitted codes" on the table of contents
- How my guide started at the top of the version history
- debug mode for Sega PC: Sega CD and Sonic & Knuckles Collection
- "updated" and "NEW" to sections with updates or NEW sections in table of
contents
- New Sonic Adventure Hoaxes
- BIG DISCOVERY FOR TAILS IN EMERALD COAST

Revisions/Changes:
- Extras is now Extras & Polls
- The version history is now changed from now on
- "Reader Submitted Codes" to "Reader Submitted Glitches"

Author Comments: This is the BIGGEST update to my guide in one version. My
guide has finally hit 100 KB. I thought this guide wouldn't make it. I am
finally done revising the layout of the guide. The guide is now Version 4!




Version 4.1 - 5-28-01
New Glitches:
- E-102 In Little Of Sonic's Emerald Coast
- Knux Behind The Ice Door
- E-102 In PLAYABLE Twinkle Park!
- AMY IN SONICS TWINKLE PARK!!!!
- Sonic In Tails' Speed Highway
- Knuckles Out of The Limits of Sky Deck
New Sections:
- The Special SA2 Section Deleted.
- Characters In Other Levels Glitches
Erased:
- The Egg Carrier's Chao Garden's unopenable door
New Shortcuts:
- E-102 - Windy Valley shortcut
New Polls:
New Challenges:
New Lyrics:
New Updates to anything:
- Enabled play for E-102 with debug mode on in levels
- Easier way to get into Casinopolis' Pinball Machines with E-102
- Difficulty, Requirements and Character Needed is now in all glitches
- Took out the betas versions and put it in a serperate text file to shorten
size
- The Special SA2 Section deleted.
- The glitches that involve getting characters into other levels were moved to
the corresponding section.
- Knuckles in Emerald Coast
New Misc. Info:


Next Version Will Include: Any new reader submitted codes.



Version 4.20 - 12-8-01


WOW! It has been so long (about 7 months) since I have updated. You can thank
school for that -_-.

New Glitches:
- Sonic and the never-ending Light speed attack
- Knuckles and the downward ladder that goes up
- Sideways Tails
- Inverted Station Square
- Upside down City Hall/Station Square
- Mystic Ruins' Mystic Secret
- Amy Behind The Mirror
- Knuckles Uppercut
- The Ultimate Slide
- The Studder
- Sonic floating
- Hedgehog on a Hot Tin Roof
- Sonic in Knuckles' At Dawn
- Hedgehog Stuck On A Ceiling
- Sonic In Deep Water
- Dying while still getting the Ancient Light
- Sonic Runs backwards
- Through the elevator
- Sonic Rocket
New sections:
Erased:
- All the stupid watches at the begining
New Shortcuts:
New Polls:
New Challenges:
New Lyrics:
New updates to anything:
- Difficulty of glitches. Check section 8 for more info.
New Misc. Info:
- Added "Where Preformed:" every under glitch.
- Added "Disclaimer" ASCII at beginning of guide.
- Added Disclaimer at beginning of guide.
- Added Knuckles ASCII at beginning of guide.
- Added Sonic ASCII at beginning of guide.
- "Welcome to" added in ASCII art at the top.
- Moved the ASCII version number upwards so now it says "Welcome to Sonic
Adventure Glitches Guide Version 4.20"

Author Comments: The largest glitch update ever!


I am always trying to update this guide. Check back to the place where you
downloaded this for maybe a new version of my glitches guide.
---------------------------------
       3. Game Information
---------------------------------

Game Information:

Title: Sonic Adventure
Company: Sega
Published By: Sega Team
ERSB Rating: Everyone
Genre: Action/Adventure
Console: Dreamcast
Cost: Around $30-$50
Availability: At Most Stores
This character has stared in: Sonic The Hedgehog, Sonic 2, Sonic 3, Sonic &
Knuckles, Sonic Spin ball, Sonic Crackers, Sonic CD, Sonic Labyrinth (there are
86, count em' 86 'including sa1' sonic related games and television shows. I
can't possibly list them all. )
Players: 1, 2 if you want to control Tails in Sonic's Adventure levels.

Here is my review of Sonic Adventure.

Game Itself - 10/10

I LOVE THIS GAME. There is a lot of replay value in this game.

Control - 10/10

The control of the characters rocks.

Sound - 9.8/10

The sound is really good, but there is a little bit of clipping.

Replay Value - 10/10

This game has kept me writing this guide since July 30th 2000.

Storyline - 9/10

The story line is a little, tiny bit confusing.

OVERALL SCORE - 48.8/50 or 97.6/100 or 195.2/200 or 390.4/400......*1 minute
later* or 1561.6/1600......or it could just be 24.4/25 or 12.2/12.5 or 6.1/6.2
or 3.05/3.1 or 1.525/1.55 or  0.7625/0.775...*2 minutes later*... or it could
be 0.0119140625/0.012207....or it could be 0.00009307861328125/0.0000953...Ok
that is enough.......Heh.

This game is great. If you don't already have it, get it. It'll be a
collectable when Sega goes out of the console business.

For ALL YOU GENESIS CART OWNERS OUT THERE:

There are "ROMS" out there. ROMS are copies of carts (such as Genesis games)
that you can download. ROMS are legal, but if you DO NOT own the original cart
(this means you have a REAL genesis with the original cart with it) you MUST
delete the ROM within 24 hours. There are millions of ROMS for SNES, NES,
GENESIS, GAME GEAR, ARCADE, PS & PS2 (beware PS & PS2 files are extremely
large) DREAMCAST AND MORE. There is a great Genesis emulator (a program that
loads and runs the ROM) called GENS (gens.consolemul.com) that I think you
might like. GENS can emulate 96% of all the Genesis games perfectly and has
preliminary Sega CD support. Just search for "ROMS" or "EMULATORS" (no caps on
both)

Here is some text from the official GENS text file:

Gens is a Win9X based emulator for the Sega genesis/megadrive/Sega CD system.
It is written for 35% in C/CPP (Visual C++ 6.0) and for 65% in Assembler
(NASM).

To Play GENS you will need the minimum:

- Pentium 166 (MMX is required for 2xSaI Kreed's engine) or K6 200.
- 16 MB of Ram
- Video card 2 MB (4MB for triple buffer) with DirectDraw support and 15/16 bpp
mode.
- Win9X / Win2000
- DirectX 7.0
- latest ASPI drivers

---------------------------------
       4. Storyline
---------------------------------
This is written by me with exception: Sonic Chaos info by SegaPC Collection:
SegaCD Help file.

Sonic 1 (Genesis)

	In this game Sonic is first introduced to Dr. R, or Doctor Ivo. Robotnik.
Robotnik turns all the animals into robots so he can go find the 6 chaos
emeralds.

Sonic 2 (Genesis)

This game introduces Miles Prower (miles per hour) or "Tails". He follows along
at Sonic's side trying to keep up with him. Again, Robotnik wants to steal the
7 chaos emeralds which he will use to launch his floating battleship called
Death Egg, from Genocide City*. Tails and Sonic must stop this mad genius from
taking over Mobius!

* Genocide City was a level that was in the level select of Sonic 2 Beta (Sonic
1.54). Genocide City Zone was supposed to be the launch pad for Death Egg and
when it launched, it wiped out the entire city. By the way, did you know
Genocide means "Mass Killing"?

Sonic Spin ball (Genesis)

In this game, Sonic and Tails are flying one day on the Tornado bi-plane by a
mountain. This mountain, however, was Robotnik's fortress. A blast hit Sonic's
plane, and sonic fell into the ocean and Tails was captured. Sonic got out of
the water and made his way up the 4 levels to rescue Tails and ruin Robotnik's
plans.

Sonic Chaos 'Thanks to SegaCD help manual' (Game Gear)

Could this be the end of South Island?  That evil maniac Dr. Robotnik has
another twisted idea to take over the world!  This time he wants to steal the
mystical Chaos Emeralds.  The emeralds are the source of vitality for all
living things.  But in the hands of rotten Dr. Robotnik, they could be turned
into nuclear bombs and laser weapons! The evil doctor has already snatched the
Red Chaos Emerald, causing the other emeralds to lose balance and fly into a
parallel universe.  Now South Island is sinking into the ocean.  Sonic and
"Tails" will have to use all their super speed and super stunts to stop Dr.
Robotnik and restore harmony to the universe!

Sonic 3 (Genesis)

In this game, Sonic & Tails have just finished their battle with the Death Egg.
They were surfing along when Sonic turned Super and floated to the Angel
Island. There, Knuckles (an E-kid-na who was brainwashed by Robotnik) stole
Sonic's emeralds, therefore making him normal again. Sonic and Tails now have
to defeat Knuckles and get his 7 Chaos emeralds back.

SEGA PC COLLECTION:

	Sonic CD: First, search for Sonic.ini in your Windows folder. Add this
following line anywhere you like (line below):

[Secret]
User=Debugger

Now you will see 2 new menus in the GUI, one labeled Stage and one FUNC
(function). To access Sonic CD debug mode, Check both debug options in the FUNC
menu and press ESC to enter debug mode, Space to change sprites, and C to
place.



	Sonic & Knuckles Collection: First, enable level select and debug mode. Then
press numbers on the number pad until you enter debug mode.


Sonic Pocket Adventure (Neo Geo Pocket Color)

This game was a copy of Sonic 2. Not much to explain. But, look below you
emulator lovers!

EMULATOR DEBUG MODE FOUND! USE R.A.P.E 0.1 ALPHA! LOAD THE ROM, START ON THE
FIRST LEVEL AND THEN PRESS THE "A" KEY. GO TO HELP AND GO TO "about ngpc". WHEN
YOU CLICK OK YOU WILL BE SPINNING! USE THE ARROW KEYS TO FLY AROUND THE LEVEL!




Here is a short summary of some of the games above.

Sonic was first recognized on the Megadrive - AKA Sega Genesis - on his first
game, Sonic The Hedgehog. This little blue hedgehog met up with a two-tailed
fox named Miles Prower (most commonly known as Tails), in his second game Sonic
2. Then he and his 2 two tailed fox friend met up with an echidna (e-kid-na)
named Knuckles in his third game, Sonic 3. Later, he met up with a pink
hedgehog named Amy in Sonic CD on the Sega CD. Then they made it all the way to
Sonic Adventure on the Dreamcast. Back in a new game rendered in 3D, the
characters look better than ever.


Here is my storyline with Sonic Adventure storyline:

Now Dr. Robotnik, (Eggman as Sonic and his friends call him) is back again
(after being defeated many times before) with a Master plan to awaken a
sleeping beast called Chaos. Can Sonic foil his plans again?

* Caution! This part contains spoiler information. If you haven't beaten the
game yet, I recommend you don't read this. *

Chaos is a fearsome beast that broke out of the Master Emerald because the Chao
were being threatened. Eggman used Chaos to try and take over Station Square.
After Eggman gave Chaos 7 emeralds and Chaos became Perfect Chaos, chaos won't
listen to Eggman and he soon destroyed his new ship, the Egg Carrier 2. Tikal
is an ancient girl echidna of he past that helps Sonic. Her spirit rests inside
the little help balls. Tikal sealed Chaos in the Master Emerald because he
destroyed the world before Sonic's time. Tikal is trying to protect the Chao so
chaos wouldn't break out again, but... he did. Chaos is trying to protect the
Chao as he is the "dad" to them. It was Tikal's father's attack on the master
emerald (past) that led chaos into sucking up the Master emerald and becoming
perfect chaos.

---------------------------------
       5. Legal Stuff
---------------------------------
I give copyrights WHENEVER they are due.

Sonic Adventure, all the characters, and all related Sonic the Hedgehog games
are copyright (c) 1993-2000 by Sega.

FIGLet, mentioned somewhere in this document is Copyright 1997 by Paul Burton.

GENS, the Sega Genesis/CD Emulator for Windows 98, Windows ME, Windows 2000
(some bugs on 2000) and Windows XP, are mentioned in the Game Information
section and is Copyright 1999/2001 by Stphane Dallongeville. Official ASCII
art below.
         _
     x#######x    x########  x##x   :###x     x#######:
   x#####x#####   #######x   :###x   ###     x#######
  :###x          :###         ####x: ###    :######
  x###           x######x     ######x###     x######x
  x###     ##x   x######x     ### ######      x######x
  :###x      ##  :###         ###  #####      :######x
   x#####x####x   #######x   :###   ####:    #######x
     x#######x    x########  x###    ###x  :#######x

I only give permission for my FAQ to be on the following sites:

GameFAQS - www.gamefaqs.com
Game Winners - www.gamewinners.com
Freshly Baked Games - www.fbgames.com
NeoSeeker - www.neoseeker.com
CHEATSTOP - somewhere in www.panstudio.com
EasyGuide.de - They posted this FAQ on their site without permission but heck,
can they read English?

I will update the list as demand for my guide increases.

If you want my guide posted on your site please email me.

If anyone finds this guide on ANY OTHER SITE please notify me ASAP at
rattleman123456@yahoo.ca !

ATTENTION WEBMASTERS
--------------------
YOU MUST HAVE MY PERMISSION TO HOST MY GUIDE ON YOUR WEB PAGE!

---------------------------------
       6. Copyright Information
---------------------------------
This glitches guide is (c) Copyright 2000 - 2001 by RattleMan. Although this is
a medium sized glitches guide, and this is my first guide I published on the
Internet, it took me some time to find these glitches. I would appreciate no
one copy it. Law prohibits any unauthorized changes or updates made to this
guide not approved by RattleMan. RattleMan alone has the right to make changes
to or update this FAQ. This FAQ CANNOT be sold for any profit. This FAQ, if
posted on a website, shall remain untouched, in it's original .txt format! And
ABSOLUTELY NO ADS!!!!! If posted on a website, it shall also be a public, not a
commercial site.

This guide and all of its contents are the property of the author, this guide
may never be used in any way without the permission of the author so here are
the guidelines pertaining to that: First of all, this guide may never be posted
at any website without my permission, and this must be obtained through email,
do not assume you already have it. Next, all of the information in here was
either compiled by the author, or it was contributed, by someone noted in the
contributor credits, all questions regarding info someone contributed should be
directed to them. Sections and pieces of this guide may not be copied and
pasted to create smaller guides without the authors permission. Fourth, this
guide may never and I mean never, altered in any way, or have advertisements
added to it. I will not tolerate that at all. This guide may never be used by
any site other than a non-profit one, and may never have any profit made form
it in any way, shape or form. Next, this guide may not be given away as an
extra or as an incentive to buy something. If you follow the terms here there
should be no problem with your using the guide. Now, if you think you don't
understand something in here, I can answer any thing you do not understand.
Please abide by this & no trouble should arise. If you need to contact the
author of this guide for any reason(s) which concerns this guide, please email
me at rattleman123456@yahoo.ca . Things which are acceptable reasons would be
contributions, corrections, praise. Now some things not to send are "Hey, will
you sell me your game?" or "This game sucks." Emails like these will never be
responded to, so you might as well not even waste yourself on sending them to
me, understand? Alright, here's the deal. I am sure you have read through the
copyright and are thinking, "Well what are the odds he would find my site."
Don't think that, because it would be very sad to have your domain name taken
away by the vendor and your account revoked for plagiarism and fraud of
copyrights laws. Another mistake would be thinking this copyright isn't legal,
it is perfectly legal under the international copyright law. Now if you still
don't think so, I am sure your domain provider would think the same as I do, so
don't push it. I have no problem with you using my guide under the terms in the
disclaimer, but plagiarism is serious and very disliked by myself, and most of
my friends who are authors as well so please just ask permission, it's really
not that hard to send email.

If you do not abide the the rules set forth by the above paragraph, please
close and delete this guide from your computer now.
---------------------------------
 7. THE SPECIAL SA 2 INFORMATION!
---------------------------------
****SA2 INFORMATION DELETED, CHECK VERSION 3.804 TO 4 FOR THE INFO****

	By The Way, there is a rumor about Sonic Adventure 3 to come after Sonic
Adventure 2!

	My Theory on SA 3: Dark Sonic will turn nice, and 2 mecha Sonics will try to
destroy the planet.

	My Storyline on SA 3: All was quiet after sonic had just finished off 2
chilidogs with his friend, Tails. Robotnik was exiled from Mobius and then he
landed on a nearby planet. He had his "Mecha Sonic & Silver Sonic Activator"
remote control with him. He located his ship, pressed the button, and back in
his ship, the robot's eyes glowed a red glow. There was shattering, as Mecha &
Silver busted out of the tank. New and improved from their previous battles
with Sonic, they were the ultimate robots. The robots hovered out of the ship,
heading towards Floating Island.

	My Hypothesis on What Happens Next in SA 3: Both the Robot Sonics appear in
front of Knuckles, still bored from protecting the Master Emerald. The robots
overtake Knuckles, and throw him off the Floating Island. Sonic, just finished
enjoying 2 chilidogs, gets hit by Knuckles. When he comes to, Knuckles tells
Sonic what happened. Sonic, who absorbed the 7 Emerald's power, can now go
Super whenever he wants to. Sonic, enraged by this, turned Super and used his
Instant Transmission (copyrighted by the Yardoks who taught Goku that) and
appeared on Floating Island. Silver Sonic had a flashback of his encounter with
Sonic on the Death Egg and Mecha Sonic had a flashback on the Little Plant that
appears on the last month of every year above Never Lake. Ever since the Little
Planet blew, the Time Stones were scattered about Mobius. Now, Sonic will race
to get the Time Stones and become Hyper Sonic.
---------------------------------
        8. Other Glitches
---------------------------------

This is a list of basic glitches found in Sonic Adventure. The following
glitches have been tested, and should work. The ones I have tried have worked
on the American version of the game. I'm not sure if they will work on the
Japanese version, though. This isn't a complete list, but it does have several
fun-to-try glitches. Happy Glitching!


This is a section pertaining to other glitches. For the characters in other
levels glitches, move down to section 9.

Read Below.

Difficulty: This explains the difficulty of the glitch. I will also put a
number by it. You can see the number chart below.
Requirements: Any thing you absolutely need to preform this glitch.
Character: What character you need to preform this glitch.
Where Preformed: Where the glitch is going to be preformed.

Beginner: People who are just being introduced to SA.
Rookie: You've been playing SA for about 2 weeks or so.
Novice: People who have been playing Sonic Adventure for longer then 5 weeks.
Great Novices, Poor Experts: People who have been playing SA for longer then 3
months and know their way around.
Expert: A person who knows SA front and back. They have been playing for almost
a year or 6 months.

1: Very easy. Beginners can do this.
2. Easy, Rookie. but may be hard for beginners.
3. Medium. Novices can do this one. It might be hard for Rookie and beginner
levels to do this one.
4. Hard. Only great novices and poor experts can do this one.
5. Extremely hard. Even the greatest SA experts may not be able to handle this.

< A. The Plug >

Difficulty: Rookies, 2.
Requirements: Life Belt
Character: Big
Where Preformed: Hot Shelter

I found out something cool in the Hot Shelter as Big. First, use the emergency
water valve to drain the water. Swim around near the top of the water and
you'll find an opening, go in it. Swim to the top and go in another opening.
There is a hole and a computer-sign that says "WARNING! There is a plug in the
center. Be careful not to trip over it." You can open it! First, put your lure
near the plug, on the bottom of the floor and reel as if you were going to get
the plug. Then, if your lure gets stuck to the plug, reel and press left or
right on the analog stick. It drains the water! Then, go out of the plug room
and to the emergency drainage switch area. The water level is higher! Go
straight in the emergency room to find another opening. Bounce up the bumper to
another opening. Go in it. Walk around till you get to a room with a kiki (the
orange monkey), and there is another computer-sign that says, "WARNING! The
Water is covered with glass. FRAGILE! Please be careful!" Now, there are over
1500-g fish swimming under that glass. Stand on the side and fling your lure to
make the glass break. (This may take several tries) Now, I know that whole
thing is for something, but what? Could it have been part of the Hot Shelter
before? Is it a glitch? ( Note: The is a point marker near the plug. Also note
that there are new fish in this area. Also note that there are rings, power
sneakers and a kiki. So, the programmers must have put that there before.)

< B. The Super Fishing Hole >

Difficulty: Late Beginners, 1.
Requirements: Life Belt, lure upgrades are optional.
Character: Big
Where Preformed: Emerald Coast

In Emerald Coast as Big	(must have Life Belt), look around until you find a
help ball saying " There is a secret passage somewhere, go and find it. " Look 
at the nearby mountain that is almost completely under water. Look around for
an opening at the bottom and swim through it. When you surface, you will find a
fishing paradise. Have Fun!

< C. The Mysterious Ring >

Difficulty: Early beginners, 1.
Requirements: NONE
Character: Any Character
Where Preformed: Egg Carrier Chao Garden

First, take any character to the Egg Carrier's Chao Garden. Go to the top of
the rocket and jump down to the chairs. Jump over the chairs a few times then
go out to the sea as far as you can. On the bottom of the sea, you might see a
single ring, out there where you cant get it. Try and fish for it with Big and
you can get a lot of item boxes.

< D. The Weird Sound >

Difficulty: Easy beginners, 1.
Requirements: You are on the left pillar
Character: Any Character
Where Preformed: Station Square

First (after beating everyone's including Super Sonic's Adventure), go beat
Speed Highway with Tails. Then when you've beaten it and you come out where you
fought Chaos 0, look onto the road. You should see two pillars. Fly over the
left one, and you should hear a totally weird sound.

< D-2. Confirmed Weird Sound >

Difficulty: Information. 0.
Requirements: You are on top of the left pillar
Character: Any Character
Where Preformed: None

The Weird Sound has been confirmed!!!! You can go over the pillar with any
character. You know where the shop is that you come out of after getting the
Light Speed Shoes? Stand on the pillar  ( after beating speed highway ) and
watch as the gates on the shop door come down!!

< E. The Magical Grab >

Difficulty: Easy Beginners. 1.
Requirements: A second controller
Character: Sonic
Where Preformed: Casinopolis

In Casinopolis as Sonic, get a few coins, then go to the Vault. Get a second
controller and put Tails on the button. Then have Sonic run up and hit the
button and then move a little bit away. The arms grab Sonic even though he
isn't on the button!

< F. Pass The Limits >

Difficulty: Great Novices, Poor Experts, 4.
Requirements: Light Speed Dash
Character: Sonic
Where Preformed: Egg Carrier Chao Garden

In the Egg Carrier's Chao Garden, I went on top of the rocket and Spin Dashed
off it as sonic. I landed in the light blue area of the area, the part where
you can't normally go. You can see the ring up close ( see The Mysterious Ring
) and if you try to go back onto the beach, you fall through the mountain to
your death. If you try as Tails, go up on the rocket and jump and try and fly
as far as you can out into the ocean. If the camera gives a sudden jolt, or you
see tails moving while he is flying, hurry and fly back to the ocean in the
little blue part. Land in it. Jump a little off the edge and if you did it
right, you should fall forever........... Press A,B,X,Y and Start together to
exit. IF you fall, you should see Tails falling and soon a big hole will come
and you will go up through it. When you are out of that hole, you will keep on
falling................

< G. Tails Falling Through Speed Highway >

Difficulty: Early beginners, 1.
Requirements: Jet Anklet, that you overthrew the distance needed to get into
Goin' Down
Character: Tails
Where Preformed: Speed Highway

Do the Tails in Goin' Down and At Dawn bug but instead of landing in the white
thingy, fly straight. You will fall down endlessly until Robotnik wins, then
you will be sitting in Mid-Air!

< H. *fan fare* DEBUG MODE!!!!

Difficulty: You need Gameshark for this.
Requirements: GameShark CDX
Character: All Characters
Where Preformed: In the Gameshark CD.

SPECIAL NOTICE/WARNING FOR THIS GLITCH: COPY YOUR GAME SAVE FILE TO A NEW SPOT
BEFORE CONTINUING TO DO THIS GLITCH! THERE IS AN EXTREMELY MINIMAL CHANCE THAT
YOUR GAME WILL BE ERASED. SOME MEMORY CARDS REQUIRE YOU TO GET TO A SAVE POINT
AND THEN TURN OFF, BUT IF THE GAME FREEZES, YOU MUST RESET!!


WARNING: DEBUG CAN BE VERY UNSTABLE AT TIMES AND MAY FREEZE UP IF YOU ARE IN A
PLACE WITH TONS OF POLYGONS.

Known Places to Freeze: Speed Highway, Goin Down - last part.
				Windy Valley - Getting sucked up by tornado.
				Station Square - Doing light speed dash in some places.
				When your screen says "WARNING: NEAR-poly is FULL"

This is for people who have a GAME SHARK CDX for DREAMCAST only.

For People with Game shark CDX v1.0: 1BF40DD4 + 00000000
For People with Game shark CDX v1.1: 15F40DC5 + 00000000

NOTE WHEN USING THIS DEBUG CODE AND INFINITE LIVES CODE THE INFINITE TIME CODE
WILL	ACTIVATE AS WELL.
TO DISABLE THIS AND LET E-102 RUN FREE IN LEVELS WITH DEBUG, FOLLOW THESE
INSTRUCTIONS:

Change the 00000000 in the game shark code to 00003100. The infinite time code
will be deactivated, and E-102 can go into any level.

I recommend you put in both codes so you don't have to go back and delete the
old one and put in the new one if one of them doesn't work.
	
	Although this just shows like addresses, polygons and such it may open up new
levels! Just think about going to the BETA Windy Valley or perhaps Big's
Fishing hole(both taken out of final version)!  The black things are parts
where doors are, or where you can't get through. All characters have a white
ball around them most of the time. If you move up to an object, you can see how
it is blocking you from going somewhere.
	
	Specials With EVERYONE In Debug:
	There are words such as HIT_CAPSULE_SIDE, HIT_CAPSULE_TOP, UP, SIDEOUT and
NONE. Some have arrows that point to the object that is making those words.
When you go into the warp for the Egg Carrier Chao Garden through the
E-G-G-M-A-N password, you will see a ball inside the teleporter moving at a
very fast pace. When teleporting to another Chao garden you will see the words
UBNE. Almost every object will have a ball/dome around it when you come near
it. The graphics below the game area are all white until you fall through it,
indication that you have died. In some places, there is a warning that comes
up.
It says and I quote: WARNING: NEAR-poly is FULL. This must mean that there are
too many polygons near the character.
	
	Specials With Sonic In Debug:
	When you go over the little square glasses that break in Speed Highway, they
will turn yellow. When you speed dash, lots of little balls will come toward
you. When you are about to reach the Whale Chase part of Emerald Coast, you
will see many green arrows.

	Specials With Tails In Debug:
	His tails, when flying, look weird ^_^.

	Specials With Knuckles In Debug:
	Knuckle's Action stages w/debug mode shows the locations of the emerald
shards. There are little lines that connect from him, pointing to where the
emerald shards are. There are also 3 new memory lines (I think these have to do
with the 3 emeralds shards). I could get all 3 in Speed Highway within 44
seconds using it.

	Specials With Amy In Debug:
	When you swing her Piko-Piko Hammer, it looks like a big round ball ^_^', but
when Amy does her Hammer Jump (run fast and then hit hammer) the balls will
disappear for a while! But then it will reappear, this time it will stay until
you go into another area and try the Hammer Jump again.

	Specials With Big In Debug:
	The end of your lure will be a big ball ^_^. Sometimes while walking, the ball
around Big will disappear!

	Specials With E-102 In Debug:
	When shooting the little 3 things that let you in Emerald Coast, you will see
the 3 seconds being added to a blank area. When you leave the area  (must be
somewhere where you have to load, have game shark codes 999 rings and infinite
lives on and don't go in Emerald Coast) you will die.

	Specials With Super Sonic In Debug:
	When the FMV scene comes of Eggman getting up, he will have a BIG BIG ball
around him hahahah! When the FMV scene of Tikal begging father to save the
Chao, Tikal has a big glowing ball around her. So will sonic. During the FMV of
Perfect Chaos (PC) before sonic gets the emeralds, he will stand on air, right
before the characters fly down to collect the emeralds. In the battle with PC,
Sonic will race along a single solitary multi-colored polygon. The lightning
bolt color (when sonic goes at max speed) is not there. Well sometimes it is
there. Sometimes a red ball will come on sonic and instantly vanish. During
some FMV's, the memory location changes. When Super Sonic(SS) is hit by one of
PC's rays, it will say (for a split second) HIT_CYLINDER_SIDE.

********MINOR SPOILER********

I think the red ball is PC's attack (he is locating you) where he shoots the
beam from his mouth (like on the FMV of him destroying the Egg Carrier 2).

< I. Tails' Secret Runway >

Difficulty: Rookies. In between 1 and 2.
Requirements: E-102's hover power-up
Character: E-102 "y"
Where Preformed: Mystic Ruins

	Submitted by Tails' McCloud. Play as E-102. Go to the entrance of the cave
near the Chao gardens in Mystic Ruins. Go right near the fence. Jump off,
activate the hover and make a sharp right turn. You should be doing as if you
were floating to an underground train station. When you get close enough, you
will see a green tunnel. This is the tunnel that Tails' first flies out with
the Tornado 2 in that FMV scene!! If you turn the camera the right way, you
will see the hatch that seals off that area normally. Great job, TMC!

< J. Get into the Speed Highway building early >

Difficulty: Early beginners, 1.
Requirements: You might want to get the Jet Anklet, but it is optional.
Character: Tails
Where Preformed: Station Square

	Submitted By Tails Mc Cloud. Start a new file. Activate Tails. Go to the guy
to the left of twinkle park as tails. Get behind him and tails whip him, tails
will be pushed back into the Speed highway building. You can now jump forward
and enter the speed highway entrance (with the elevators) but the elevators
don't open! Before you jump into the speed highway area you have a chance to
get into twinkle park, and the place that is blocked off by police. You can get
out of the speed highway by just going through the door.

< K. Floating Sonic in Final Egg >

Difficulty: Early beginners, 1.
Requirements: 2nd controller and that tails has the Rythem Badge
Character: Sonic
Where Preformed: Final Egg

NOTE: THIS WILL ONLY WORK IF YOU HAVE TWO CONTROLLERS.

	Have a second controller handy. Gets to the second beat part with an electric
shield. Connect the second controller. Have sonic stand still and tails rapid
spin attack the beats and sonic will float up! You can also do this in the
third part.

< L. Tails In Casinopolis early >

Difficulty: Easy
Requirements: Jet Anklet
Character: Tails
Where Preformed: Station Square

	Do the E-102 in Casinopolis glitch, but fly, it is much harder now. When you
exit Casinopolis, you don't get the chaos emerald and you are stuck in the
area.

< M. Knuckles Out of The Limits of Sky Deck >

This glitch was submitted by DarkKirby.

Start Sky Deck with Knuckles. Fly to the left, and you'll land on a protruding
part of the ship with rings on it. If you look below, you will see green
windows with white chairs inside. Cling onto the window, and repeatedly fly
into it. You should go through. Now, you are outside of sky deck! You can get
into the spots with the robots, or the spots that only open when the ship is
titled! Thanks DarkKirby!

< N. Sonic and the never-ending Light speed attack >

Difficulty: Easy
Requirements: Light Speed Attack & Light Speed Shoes
Character: Sonic
Where Preformed: Anywhere where a Kiki in a cage is

This is an easy glitch but really fun and cool to do. Find one of those
annoying kiki guards (like the one you attack to get into Red Mountain) thats
in a cage. Charge up your light speed attack. Release the button and sonic will
attempt to attack the kiki from every possible angle. To stop, press the
spindash button.

< O. Knuckles and the downward ladder that goes up >

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Mystic Ruins

First choose Knuckles and go to the Mystic Ruins. When you get to the train
station, jump off the edge and glide to the ocean. Turn around and you should
see a ladder. Grab onto that and climb as far as you can down it. Jump and grab
the part just below you. You will teleport back up to the train station.


< P. Sideways Tails >

Difficulty: Medium
Requirements: The thing that lets tails spin attack his tails for as long as he
wants. Tails in Emerald Coast.
Character: Tails
Where Preformed: Emerald Coast (glitch level)

SPECIAL NOTICE/WARNING FOR THIS GLITCH: COPY YOUR GAME SAVE FILE TO A NEW SPOT
BEFORE CONTINUING TO DO THIS GLITCH! THERE IS AN EXTREMELY MINIMAL CHANCE THAT
YOUR GAME WILL BE ERASED. SOME MEMORY CARDS REQUIRE YOU TO GET TO A SAVE POINT
AND THEN TURN OFF, BUT IF YOU DIE IN THE 1ST PART OF EMERALD COAST YOU WILL GET
A BLUE SCREEN AND YOU WILL NOT BE ABLE TO SEE WHERE YOU ARE GOING!!! COPY YOUR
SAVE!!!

First get Tails into Emerald Coast. Now, right before the part where the
boosters shoot you straight up into the air (there are spikes that come down
after that), Hold the tails attack button and zoom up the boosters. Hold the
controller stick to the left or right. Tails will spin attack in the air, and
do that until you fall to the ground or stop using the tail whip attack.



< Q. Inverted Station Square >

Difficulty: Medium-Easy
Requirements: NONE
Character: Sonic, Tails and Knuckles
Where Preformed: Station Square

This is one of the coolest glitches. First of all there are three methods on
how to do this. I will state the names of the characters that can do these
methods. The cool thing about this glitch is that you can see the
inverted/inside out version of Station Square you can even see the cars that go
into the garage.

Method 1 (with Sonic): Get to the steps leading to the Train Station. Do a
spin-dash up these steps. When you get to the top (when you hit the top it will
launch you into the air) preform a homing attack. You might land on a ledge.
Now you can explore Station Square Inverted!

Method 2 (with Tails): Go to the train station. Get in the doors. Do not go
into the station itself or you will be forced to load the train station. Jump
and fly. Go to the left or right. Now you can fly around Inverted Station
Square!

Method 3 (with Sonic, Tails and Knuckles): This is the easiest method ever.
Infact, I don't even know why you would bother with other methods unless in
some way you couldn't get this to work(which is doubtful). Well all you have to
do is go to the Train Station entrance. Get inside the doors BUT NOT IN THE
STATION ITSELF. Get to the left or right side (if you have a problem with one
side switch to the other) and jump then push the control stick in that
direction. You will land on a ledge. Now you can jump/fly/climb/glide around!


< R. Upside down City Hall/Station Square >

Difficulty: Medium-Easy
Requirements: NONE
Character: Sonic, Tails, Knuckles or E-102
Where Preformed: Station Square

Get to the spot where you battled Chaos 0. Get to one of those tiny, tiny
ledges where the palm trees are (make sure you are on the part of the ledge
where if you walked off you would be in the grass not the cement). Now, SLOWLY
walk off the edge and you should fall through the ground!! If you are Sonic you
will most likely fall through the ground and die. If you are Tails, Knuckles,
or E-102, though, you can fly around. Glide to where the Speed Highway Entrance
is (for knuckles). You will see pillars and cars upside-down!


< S. Mystic Ruins' Mystic Secret >

Difficulty: Hard
Requirements: NONE
Character: Sonic
Where Preformed: Mystic Ruins

This glitch was submitted by Beaverbro2000.


You know the train track that goes right through the wall that you can't go
through? Well, Beaverbro2000 has found a way. You know the train track? Well,
jump off the edge of the train track at the part where it goes into the side of
the mountain. Now, try and spindash up the wall. You may have to add a jump in
there to make it. You will spindash up the wall, and fly over the edge. You can
see the track track. It extends through to the other side! You can press pause
and X + Y to get a better view. Thanks a lot, Beaverbro2000!

< T. Amy Behind The Mirror >

Difficulty: Easy
Requirements: NONE
Character: Amy
Where Preformed: Twinkle Park Mirror Room

This glitch was submitted by AJ.

Get to the Mirror rom as Amy. Keep playing through the mirror room until you
get to a part where you bounce on a spring to bounce to a higher level. In the
mirror you will see a reflection of that spring. Hit the spring in the mirror
with a hammer, and you will bounce up and be on the OTHER side of the mirror.
You can keep playing in here, but once the mirror room finnally ends so does
your path, becuase you will end of falling to your doom.

< U. Knuckles Uppercut >


Difficulty: Too easy @_@
Requirements: NONE
Character: Knuckles
Where Preformed: Station Square

Go to the spot where you fought Chaos 0. Now, go very to the brick wall. Now,
do an triple punch. This will cause Knuckles to do an uppercut and then fly
backwards.


< V. The Ultimate Slide >

Difficulty: Easy
Requirements: NONE
Character: Multiple
Where Preformed: Station Square

This glitch was submitted by AJ.

This is an interesting but fun glitch. I know for a fact that this works with
Sonic, Knuckles(he looks REALLY COOL IF YOU DO IT RIGHT), Tails, and Amy. I
still have to test it with E-102 and Big. Anyway go to Station Square over
where the boat is and where the shoreline breaks. No do you see that slanted
ledge? Well get on it and don't move now they will strike a certain pose (for
instance there walking/standing/running/looking around pose[you will see when
you do it and they will slowly slid over to the right(where Twinkle Park is)
while staying in the pose and it looks REALLY cool.

< W. The Studder >

Difficulty: Easy
Requirements: NONE
Character: NONE
Where Preformed: Sound Test

Go to the Options Menu. Click on Sound Test. Now hurry, and click S.E. The lady
speaking will studder.

< X. Sonic floating >

Difficulty: Easy
Requirements: NONE
Character: Knuckles first, then Sonic.
Where Preformed: Casinopolis x2

To make Sonic float in midair, first choose to play as Knuckles. In Adventure
mode, go to Casinopolis and get over by that big
gold Sonic statue. Punch it in the cracked foot and it will crumble. Now go
back and choose to play as Sonic. Go to where the statue
was and jump in the middle of the platform. Sonic will float there for a while!

< Y. Hedgehog on a Hot Tin Roof >

Difficulty: Medium-Hard
Requirements: NONE
Character: Sonic
Where Preformed: Station Square

First go to the Train Station in Station Square. Now, jump onto the left train
(if you can't reach it then homing attack with the jump) then keep on running.
Now, jump diagonally in the upper right hand corner. You may get lucky and land
on the roof. Jump over that barrier and die.


< Z. Hedgehog Stuck On A Ceiling >

Difficulty: Medium-Medium
Requirements: NONE
Character: Sonic
Where Preformed: Speed Highway

At At Dawn, go to the part where you run up the wall on the LEFT side of the
screen. If you want to make it a little easier, try getting the speed shoes on
the wall. But you don't need to. When you have enough speed, when running side
ways run STRAIGHT up. Sonic will hit the ceiling and float there as long as you
are holding up.

< AA. Sonic In Deep Water >

Difficulty: Medium
Requirements: NONE
Character: Sonic
Where Preformed: Egg Carrier

Get to the Egg Carrier with Sonic. Get to the pool area (it must have water in
it). Go in and walk SLOWLY off the edge and land on the door. That is shut
under there. If you hit the right spot you can slowly walk back into that room
Leading to Knuckles part of Sky Deck. But you will notice that even when the
pool is filled there is no water in there, but if you keep jumping in there you
can make spashes.

< AB. Dying while still getting the Ancient Light >

Difficulty: Easy
Requirements: You haven't gotten the Ancient Light yet
Character: Sonic
Where Preformed: Mystic Ruins

When you're at the area where Angel Island is go over to the Ancient Light(You
must not have gotten it yet to do this) stand in front of it, facing the cliff,
spin dash at an angle so you hit it but still fly off the cliff(If you spindash
to directly at it you might not go off the cliff). You will here Sonic say
"NO!" then it will change to the screen where Tikal's Spirit is telling you
about the Ancient Light.

< AC. Sonic Runs backwards >

Difficulty: Easy
Requirements: NONE
Character: Sonic
Where Preformed: Twinkle Park

First, go to Twinkle Park. Play through as Sonic until you get to that hole
that you go down to get to the roller coaster. Now, see that booster that is
right in that tunnel? Well spindash into it while holding down (hole to roller
coaster must be seen on screen), now, Sonic will run backwards to the hole!

< AD. Through the elevator >

Difficulty: Easy
Requirements: Light Speed Dash
Character: Sonic
Where Preformed: Station Square

In the hotel, go to the elevator that knuckles goes into to fight Chaos 3. Now,
when facing the elevator, charge up your Light Speed Dash. Jump, and right when
you get higher than the elevator doors, let go. Sonic will bush through the
wall and into the abyss.

< AE. Sonic Rocket >

Difficulty: Easy
Requirements:
Character: Sonic
Where Preformed: Station Square

First, get right next to the beach. Now, get on that little titled ledge. Now,
charge up the spin dash, let go. If you did it right, you can guide yourself
over some walls.

--------------------------------------
9. Characters in Other Levels Glitches
--------------------------------------

This is a list of characters that you can get into other levels and how to get
them in there in Sonic Adventure. The following glitches have been tested, and
should work. The ones I have tried have worked on the American version of the
game. I'm not sure if they will work on the Japanese version, though. This
isn't a complete list, but it does have several fun-to-try glitches. Happy
Glitching!

< A. Tails in Goin' Down and At Dawn >

Difficulty: Easy
Requirements: Jet Anklet
Character: Tails
Where Preformed: Goin' Down

In Speed Highway, get tails to where the helicopter usually takes off in
Sonic's Adventure. Then go to the marker. Fly straight to a road in mid-air and
land on it. Zoom up with the boosters and fly right to a building. Fly through
the building. If you got it, you should see a white thingy. Land in it. Then
walk around and suddenly, your at Goin' Down!
Restart the level to get the Robotnik race meter off. Then crash through the
glass and head towards At Dawn. ( Note: If you restart at At Dawn, you will
fall and die. )

< B. TAILS IN EMERALD COAST! >

Difficulty: Easy
Requirements: Jet Anklet, Rythem Badge is optional.
Character: Tails
Where Preformed: Station Square

SPECIAL NOTICE/WARNING FOR THIS GLITCH: COPY YOUR GAME SAVE FILE TO A NEW SPOT
BEFORE CONTINUING TO DO THIS GLITCH! THERE IS AN EXTREMELY MINIMAL CHANCE THAT
YOUR GAME WILL BE ERASED. SOME MEMORY CARDS REQUIRE YOU TO GET TO A SAVE POINT
AND THEN TURN OFF, BUT IF YOU DIE IN THE 1ST PART OF EMERALD COAST YOU WILL GET
A BLUE SCREEN AND YOU WILL NOT BE ABLE TO SEE WHERE YOU ARE GOING!!! COPY YOUR
SAVE!!!

AWESOME!: If you die on the second part, shut off then restart and select the
VMU which had the file, the file will have actually registered that Tails went
into Emerald coast, it will say:

TAILS
(S) (T)
--------

From - Wherever

Completed - Emerald Coast

Finally, Tails gets to be in EMERALD COAST!!!!! First, go to the 2 sliding
glass doors next to the pool in the hotel. Then when the doors are open, run
into the corner of the right one. Keep on holding the stick and when you see
tails' shoe through the door, Fly up and hold that button. You will hopefully
go through the ceiling. Now stay there, because if you go out of the roof area
this code won't work. Now, fly to the emerald coast staying above the ROOF at
all times. If you make it, you will be in Emerald coast. Now since this wasn't
programmed, the title screen won't come up. Why is there a Tails' Extra Life
icon when you hit the extra life? Was it programmed in when you are tails?

BIG HUGE MAJOR DISCOVERY: ONCE YOU ARE IN EMERALD COAST, PLAY AROUND. WHEN YOU
GET RIGHT TO BEFORE WINDY & RIPPLY, MOVE VERY SLOWLY. INSTEAD OF DYING, YOU CAN
ACTUALLY *BOUNCE* ON THE SPRING!!!!!!!!!!!!!!!!! THE GAME AUTOMATICALLY TAKES
YOU BACK TO STATION SQUARE, THOUGH. IF ANYONE KNOWS HOW TO GET THE GAME TO NOT
TAKE YOU BACK, EMAIL ME ASAP!!!!!!!!

EASY WAY: If that way proves too hard, you can also Jump and try to fly in a
corner where the roof lets you go through. There is a map below that shows you
how to do it.

Map To Get To Emerald Coast:

_ and | = Wall (go behind these)
U = Umbrella
# = Sliding Doors
J = Jump & Fly Here
Arrows (follow these) = <, >, ^,
EC = Emerald Coast


EC__<____<_____<____<
	U   U     > J|U^
			 |
			 |
			 |
			 #
			 #

UPDATE ON THE BLUE FOG: BFOD in Sonic Adventure (Blue Fog of Death), similar to
the kind of BSOD in Microsoft Windows(Blue Screen of Death), can be bypassed if
you hit a checkpoint.

BEWARE IF YOU DIE ON THE FIRST PART OF EMERALD COAST, YOU WILL COME BACK BUT
THERE WILL BE ZERO VISIBILITY AS THERE IS A THICK BLUE FOG. EVEN IF YOU EXIT
AND RETURN TO STATION SQUARE IT WILL BE HAZY!!!!! WATCH OUT! THIS "FOG" WILL
STAY IN EFFECT UNTIL YOU ACTUALLY TURN OFF THE DREAMCAST THEN TURN IT BACK ON!
I have conquered that this blue "fog" is actually the color of the emptiness
below the level.

< C. TAILS IN NON-PLAYABLE TWINKLE PARK! >

Difficulty: Medium
Requirements: Jet Anklet
Character: Tails
Where Preformed: Station Square

SPECIAL NOTICE/WARNING FOR THIS GLITCH: COPY YOUR GAME SAVE FILE TO A NEW SPOT
BEFORE CONTINUING TO DO THIS GLITCH! THERE IS AN EXTREMELY MINIMAL CHANCE THAT
YOUR GAME WILL BE ERASED. SOME MEMORY CARDS REQUIRE YOU TO GET TO A SAVE POINT
AND THEN TURN OFF. COPY YOUR SAVE!!!

Go get the Circuit card and then go to the twinkle circuit. Don't go in there.
Go right where you think the doors will close on tails. Fly up, if you do it
right, the doors should bump tails up to above the area. Fly to Twinkle Park
from here. As before there is no title screen. There is not a starting point
for tails to stand on, either. Tails will fall endlessly. Quit the level. IF
ANYONE KNOWS HOW TO RESTORE TWINKLE PARK EMAIL ME!

Map For Twinkle Park:

E = Station Square Entrance
TC = Twinkle Circuit
TP = Twinkle Park
D = Down
Where to fly = Arrows <, ^, >
_____>TC_>___> D
|	^^	|
|		TP
E		|

< D. TAILS IN RED MOUNTAIN!(ALMOST) >


Difficulty: Hard to get past the gate, easy to get to angel island
Requirements: Jet Anklet
Character: Tails
Where Preformed: Mystic Ruins

SPECIAL NOTICE/WARNING FOR THIS GLITCH: COPY YOUR GAME SAVE FILE TO A NEW SPOT
BEFORE CONTINUING TO DO THIS GLITCH! THERE IS AN EXTREMELY MINIMAL CHANCE THAT
YOUR GAME WILL BE ERASED. SOME MEMORY CARDS REQUIRE YOU TO GET TO A SAVE POINT
AND THEN TURN OFF, BUT IF YOU GET BEHIND THE GATE, YOU WONT BE ABLE TO GET OUT.

UPDATE: THERE IS A WAY TO GET BEHIND THE GATE FOR RED MOUNTAIN, BUT THE LEVEL
IS INACCESSIBLE BECAUSE THERE ISN'T ONE OF THOSE "BUMP INTO THIS DOOR AND GO IN
THE HOTEL" THING. I HAVE GOTTEN BEHIND THE FENCE BUT I GUESS IT WON'T LET ME GO
INTO RED MOUNTAIN. I WILL CONTINUE MY SEARCH ON HOW TO GET INTO RED MOUNTAIN!

	I finally found a way to get Tails into the place where floating island is!
First, go to the pool in the ice filled cavern. Then fly to the left (left when
you enter) and try and fly through the icicles! You MAY get lucky (THIS IS
EXTREMELY HARD) and fly through! See that tunnel? It goes into a mountain! Fly
into this mountain and you will see Floating Island (the island where the
master emerald is). If you go to the island (must have completed Super Sonic's
adventure) you will see Dr. Eggman and Knuckles lying on the ground. You can't
even talk to them. What a shame. If you look at them at the right angle it will
show that their eyes are open. You can't get into Red Mountain either because
of that ****** kiki! IF ANY KNOWS HOW TO EXTERMINATE, KILL, OR OTHERWISE,
DESTROYS the kiki, PLEASE email me!

< E. KNUCKLES IN EMERALD COAST! >

Map To Get To Emerald Coast:

_ and | = Wall (go behind these)
U = Umbrella
# = Sliding Doors
J = Jump Here (jump in between the two Js and wait for the doors to close)
Arrows (follow these) = <, >, ^,
EC = Emerald Coast


EC__<____<_____<____<
	U   U        |U
			 |
			 |
			 |
			J#J
			J#J

Difficulty: Medium/Hard
Requirements: NONE.
Character: Knuckles
Where Preformed: Station Square

SPECIAL NOTICE/WARNING FOR THIS GLITCH: COPY YOUR GAME SAVE FILE TO A NEW SPOT
BEFORE CONTINUING TO DO THIS GLITCH! THERE IS AN EXTREMELY MINIMAL CHANCE THAT
YOUR GAME WILL BE ERASED. SOME MEMORY CARDS REQUIRE YOU TO GET TO A SAVE POINT
AND THEN TURN OFF, BUT IF YOU DIE IN THE FIRST PART OF EMERALD COAST YOU WILL
GET A BLUE FOG AND YOU WONT BE ABLE TO SEE ANYTHING!

UPDATE: Press and hold Y and the left trigger to activate a sort of "camera
debug mode". You can zoom out, and zoom in. When you zoom out, you can see most
of Sonic's level.

This was submitted by Phfor (hope I got the name right). I decided to put it
here because it is so cool!

This is a cool glitch to play as Knuckles in Emerald coast. Go (as Knuckles,
duh) to the swimming pool area. than stand in the double doors. stand facing
the left door (left while facing away from the pool) and try to have Knuckles
tail parallel to the line where the floor changes (you don't have to do that,
just have the middle of his body lined up with the texture change on the
floor), and jump. if you were in the right place you will kind of go through
the roof. if you keep trying this, you will eventually fly through the ceiling.
Now when this happens, quickly fly AROUND THE OUTSIDE OF THE HOTEL and try to
land JUST PAST the gate, don't just soar into infinity. Now just waltz down the
path and into Emerald coast. This also is a very easy way to do it as tails.

NOTE: if while flying around past the gate, the level fades out (like Emerald
coast is about to start) and you notice Knuckles falling through the floor,
when Emerald coast starts, it will do that blue screen thing. Do the soft reset
to fix. So don't go too far out, you need to land and walk on the sand or it
will be blue when the level starts.

NOTE 2: Upon arriving in windy and Ripley, you will die, but when you comeback,
you will be bouncing on the spring, sadly, you can not get to any other parts
of the level. Knuckles, like Tails, has no starting point for that level,
that's why it glitches like it does. (someone please figure out a way to prove
me wrong!)

NOTE 3: THERE ARE NO EMERALDS IN THIS LEVEL! (prove me wrong again please!)

NOTE 4: *THIS BECAME A GLITCH, NOW IN MY GUIDE* YOU CAN DO THIS AS AMY BUT IT
IS INSANELY HARD AND INCREDIBLY DIFFICULT!!!! You need to do the running hammer
jump and fly through the ceiling gap (the one you would normally jump through)
and than land on the one-inch thick walk able space outside the level. than
walk (DO NOT RUN) to the gate and into the level. I have done this 2 times only
and have tried many many many times.

< F. KNUCKLES IN TWINKLE PARK! >

Map For Twinkle Park:

E = Station Square Entrance
TC = Twinkle Circuit
TP = Twinkle Park
~ = Little things you stand on
J = Jump
~+J = Stand on the little thing and jump
Where to fly = Arrows <, ^, >

______TC____
|		|______
E		 ____TP|
|	   ~+J|

Difficulty: Medium
Requirements: NONE
Character: Knuckles
Where Preformed: Station Square

The top half of this glitch is copied by the permission of AJ.

First get the Cart Pass(with Knuckles) and get into the main lobby of Twinkle
Park(where the entrance to Twinkle Park/Circuit are)
Now to the right of Twinkle Park there is a little fence. Jump on that little
fence and get as close to the wall and as close to the door as possible and
jump
if you are angled right you should be able to land on a little edge. DO NOT
WALK OR YOU WILL FALL. now just keep jumping(without using the control stick,
well you can if you want
but it makes it harder)and you should keep moving to the left and soon it will
look like Knuckles is gone then you should be able to jump and glide(don't get
turned around though)
and glide back toward the entrance of Twinkle Park(The stage) you should go
into it. If not and it looks like your stuck behind the door now just glide
around and you should enter it.
When you jump and glide(for the first time)try to get a little to the left of
Twinkle Park when you land. Read my part below.

*MY PART* If you punch through the Twinkle Park door and you see your punches
out in the hall, punch back and you will eventually go in. When you get in, you
will be falling. Glide towards your life icon and then twitch the camera so it
is behind you. If you have DEBUG on, you will see a big black thing up above.
Keep flying for about 15-30 seconds and you will come across the 1st level
raceways. DO NOT go into any cars, as the game will freeze. Also, once on the
1st part, if you walk through a certain area, the camera will go ecstatic and
zoom all the way back to the starting point. Crawl down the tube instead of
jumping down it, or you will fall to your death upon arriving in Pleasure
Castle. In pleasure castle, DO NOT ATTEMPT to go into the bowling area. You
will get stuck. If you die, you will be going at a slower FPS (frames per
second) and you will see some of the level (mostly in the middle) is missing.
It actually isn't. It just isn't visible, although it is solid. If you die or
don't climb down that tube and come back a second time, the Dreamcast will go
mad and let out some pretty annoying "scanning disc" sounds. This is because
the Dreamcast is looking for the Twinkle Park music and cannot find it. You can
reroute back to the beginning of the Twinkle Cart part also. When you come to
the part where there is a thing up above you and it seems you cannot go any
further, jump onto the fan and try to get pushed up by the fan blade (they are
solid), fly to the next one, do that same thing, and make your way up to the
top. Right near the door, the camera will zoom out to the beginning of
knuckles' level. To fix this, Triple-punch your way towards the door. The
camera will fix itself. To get into the dome, just fly through the left side.

< G. E-102 in Casinopolis >

Map for Casinopolis:

_ and | = Wall
J = Jump
J+^ = jump and move onto the train
Where to fly = Arrows <, ^, >

_____________________________________
___J___|_<____<__________|___________

		J+^
Difficulty: Easy getting in, Hard in the Pinball Machines
Requirements: The Hover Power-up, Extra rocket launcher is optional.
Character: E-102
Where Preformed: Station Square

Go into the train station as E-102. Go to the middle train, don't go in yet.
Jump and hover on the middle of the middle train, and keep on walking on the
top until you go into wheel mode.
Move over to the left train, jump and hover towards the tunnel. If you did this
right, you should be standing on the roof. Now, hover to the Casinopolis door
button and hit it. The doors won't open! To get into Casinopolis, read below:
Move over to the RIGHT train instead of the left and jump, make your way to
Casinopolis. The weird thing is on my game it says "Collect 50 rings and
destroy E-103" as an objective! Once inside, you can explore all you want. Once
you get into the pinball teleport, you're stuck. Just wait a little while and
when E-102 is supposed to say "Combat Systems Activated" he will be sucked in.
When you get in, you can fly anywhere. Just don't go into any tunnel, or you'll
get stuck. If you get dumped into the Dilapidated Way, you can shoot the blade
spinnings baddies for time. Get 400 rings, then go to the vault. Deposit them,
and when you hit the capsule, you hear "Mission Complete". Does he EVER say
this in the game? Anyway, when you win, the dreamcast will mysteriously reset
itself...........

< H. E-102 In Part of Sonic's Final Egg >

Difficulty: Easy
Requirements: Hover Power-up
Character: E-102 "y"
Where Preformed: Final Egg

Near the end of Final Egg, bounce up the spring. Then float over the light
fixtures, fly into the black part. You will now be in part of Sonic's Final
Egg.

< I. Knuckles In Final Egg (almost) >

Map for Final Egg:

_ and | = Wall
J = Jump
Where to fly = Arrows <, ^, >
		 | |
            _|_|_
~~~~~~~~~~J|> ^  |
~~~~~~~~~~~|_____|

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Mystic Ruins.

	Go to Mystic Ruins. Go to the spot where the entrance to the ship that holds
final egg is. Jump on the roof, and move a little to the edge of the level
until you slip in. You will be in the hatch, but the teleporter thingy will not
take you to FE.

< J. AMY IN EMERALD COAST!!! >

Map To Get To Emerald Coast:

_ and | = Wall (go behind these)
U = Umbrella
# = Sliding Doors
J = Jump Here (jump in between the two Js and wait for the doors to close)
Arrows (follow these) = <, >, ^,
EC = Emerald Coast


EC______<___<________
	U  U ^< < < <|U
			 |^
			 |^
			 |^
			J#J
			J#J

Difficulty: Medium
Requirements: Optional Debug mode (or you wont be able to see the invisible
thing blocking your way to EC)
Character: Amy
Where Preformed: Station Square.

	 Go right where you think the doors will close on Amy. Jump up, and if you go
through the ceiling, you're in the right spot. Time it right, and jump up, if
you do it right, the doors should bump Amy up to up above. If they push you up,
go jump to the left. Get behind the umbrellas (it'll be easier if ya have debug
on) there will be a big block so jump over that and make your way to emerald
coast!!!!!!!!! You won't believe how fast she runs. American Version people,
now you cannot miss out on how fast Amy runs!

< K. E-102 in the place Knuckles goes into to get into Sky Deck >

Difficulty: Hard
Requirements: NONE
Character: E-102 "y"
Where Preformed: Egg Carrier

Map To Get To the place:

_ and | = Wall (go behind these)
E = Entrance
E2 = Sky Deck entrance
L = Umbrella and seats
Arrows (follow these) = <, >, ^, v

	E
 L		L		L
_____________v____________________
		|E2|
THIS IS KIND OF HARD!

Go to the egg carrier. Go to Robotnik's pool. When you get in, walk very slowly
towards the edge of the pool and you will slip through the wall. Now, move
forward to get him into that place.

< L. Knuckles In Sonic's Lost World >

Difficulty: Medium
Requirements: NONE
Character: Knuckles
Where Preformed: Lost World

NOTE: TO GET THROUGH ANY CLOSED DOOR, JUMP IN THE CORNER OF IT UNTIL YOU GET
THROUGH.

	First, get to the spot where the large hole is that has the bomb capsule in
it. Hit the bomb. Get into the right corner and keep on jumping. You will
eventually go through the wall. When this happens, glide to the right. You will
enter Sonic's "Chased By A Rock". Go to the beginning of "Chased By A Rock" and
backtrack until you get to the waterfall part. Get to the top, and climb the
wall all the way up. When you get to "Leading Lights", be careful. You can
backtrack all the way to the mountain view of "ancient" Mayan villages right
before "Leading Lights".

< M. E-102 In Little Of Sonic's Emerald Coast >

Difficulty: Hard
Requirements: Hover Power-up
Character: E-102 "y"
Where Preformed: Emerald Coast

NOTE: Special Thanks to AJ for finding that there were hoverspots in the first
place

There are hover spots* everywhere, especially near land masses. You just need
to find them. Well, i found them and go to the part where the whale chase
starts (the checkpoint part), but NONE OF THE LEVEL past that is visible,
including the checkpoint and the bridge that the whale breaks! This is weird! I
see the little tunnel that leads to Windy & Ripply, though. Anyone know how to
restore the rest of emerald coast email me!

* Hoverspots - Very small polygons out on the ocean that e-102 can float on

< N. Knuckles Behind The Ice Door for IceCap >

Difficulty: Medium
Requirements: NONE
Character: Knuckles
Where Preformed: Mystic Ruins



	Go to the left part of the ice door. You should be covering a semi-black line
on the door. Now, jump. If you go through the wall, DO NOT MOVE. Move VERY
SLOWLY (so his feet appear that they are not moving) and after about 30 seconds
to 1 minute, he will pop through the wall. Once you are in, you cannot get out,
or into IceCap. The bump to get into Icecap is not there.

< O. E-102 INTO TWINKLE PARK!! >

Difficulty: Extremely Difficult
Requirements: The Twinkle Circuit card and that you opened Twinkle Circuit.
Character: E-102 "y'
Where Preformed: Station Square

I GOT HIM IN!!!!!!!!  Just go to the twinkle circuit door, jump when in the
middle, and if you are lucky, you will pop out and be in the wall. Now, hover
ONTO the left door and fly to Twinkle Park! Once in, you can hover and float
towards your life icon, then twitch the camera just like in Knuckles in Twinkle
Park. After a while, you will see the track. When the time limit comes to an
end, if you've targeted and fired upon at least 3 of those enemies in the cars,
you will stop at 0 seconds and you can do anything you'd like, but if you die,
the game will FREEZE.

< P. AMY IN SONIC'S TWINKLE PARK! >

Difficulty: Hard
Requirements: Amy, Doors to "Mirror Room" open.
Character: Amy
Where Preformed: Twinkle Park

Get amy to the doors that lead to the "Mirror Room". Don't go in yet. Open the
doors and hammer jump onto the left door. Now, jump to the right door and when
you land on it, do a hammer jump. You will be propelled into the air. Now, make
amy go into the corner. There will be an invisible floor (polygon if you are
using DEBUG) that amy can stand on. Now, jump up. You'll land on yet ANOTHER
polygon. Hug the wall and make your way to the right, and jump onto the blue
brick to safety. This is much easier with Debug mode on.

< Q. Sonic In Tails' Speed Highway >

Difficulty: Easy
Requirements: NONE
Character: Sonic
Where Preformed: Speed Highway

First, get Sonic right next to the spot in "Speed Highway" where the bumper is
for "Goin' Down". Now, jump to the little highway thing. Be sure to hold R or
L.

< R. Sonic in Knuckles' At Dawn >

Difficulty: Easy
Requirements: NONE
Character: Sonic
Where Preformed: Speed Highway - At Dawn

At the Start of At darn hit the speed booster to your right and go on the wall.
Instead of going the normal way get to the HIGHER part of the wall then jump to
the ledge. That part is the easiest to get to, the other is a little harder. Go
through the At Dawn part until you reach the area where you run on the wall
again(this time on the left side of the screen) normally you run on the wall
and end up on a ledge. But you will notice a ledge above you. Try running up to
that and when you slow down JUMP and you can make it up(if you don't jump you
fall) from there look to your right and there will be a roof. Spindash over
there and you're in.

---------------------------------
         10. Cool Glitches
---------------------------------

This is a list of cool glitches you can try in Sonic Adventure. The following
glitches have been tested, and should work. The ones I have tried have worked
on the American version of the game. I'm not sure if they will work on the
Japanese version, though. This isn't a complete list, but it does have several
fun-to-try glitches. Happy Glitching!

< A. Stop Traffic In Speed Highway: At Dawn >

Difficulty: Easy
Requirements: NONE
Character: Tails
Where Preformed: Speed Highway - At Dawn (glitch)

Use The " Tails In Goin' Down and At Dawn" Glitch. Then go stop traffic! It's
kind of funny because once when I stopped traffic, the cop speeder couldn't get
me.

< B. The Elevator >

Difficulty: NONE
Requirements: NONE
Character: E-102
Where Preformed: Egg Carrier.

In The place where the Jet Booster for E-102 if you look around enough, there
is an elevator. I guess in the version before there wasn't a spring to bounce
you up.

< C. The Magical Teleportation >

Difficulty: Easy
Requirements: NONE
Character: Any
Where Preformed: Station Square.

Go to where to Burger shop statue is. Pick him up, take him into the burger
shop. place him against a blank wall and drop him. If he falls down beneath the
shop, run out quickly and watch him reappear!

< D. Tails in Mid-Air >

Difficulty: Easy
Requirements: NONE
Character: Tails
Where Preformed: Egg Carrier Chao Garden

Go to the Egg Carrier's Chao Garden through the E-G-G-M-A-N password passage as
tails. When you get there, turn right and fly to the big rock. Then when you
are on the rock try and fly out to the sea. Keep on trying to fly to the sea.
When you land, you are running in mid-air.

< E. The Hammer Swing >

Difficulty: NONE
Requirements: NONE
Character: Amy
Where Preformed: Station Square.

In the burger shop, (after completing Amy's adventure) use your Piko-Piko
Hammer to try and whack the employees. They duck when you swing it as if they
were going to be hit. Also, (thanks to Dr. Eggman,) you can use any character
to try and hit the people.

< F. I Will Survive..... >

Difficulty: NONE
Requirements: NONE
Character: NONE
Where Preformed: Speed Highway - At Dawn

In At Dawn, doesn't the background music sound like the song "I Will Survive"
???

< G. Terrorist >

Difficulty: Easy
Requirements: NONE
Character: Any
Where Preformed: Any level with Kikis

With any character, get a kiki to throw a bomb at you. Then, try again, pick up
the bomb. If you are quick, you will pick up the bomb and it wont go off. Throw
this bomb at the kikis by jumping and pressing the throw button. It is darn too
bad because with tall characters, it takes longer for you to pick them up.

< H. See-Through >

Difficulty: Easy-Medium
Requirements: NONE
Character: Sonic
Where Preformed: Casinopolis

In Casinopolis, go to the main room and run over the under-glass roulette table
while holding the right trigger. The camera will show the inside of the wall
and it looks like a real roulette table.

< I. A Ghost Of A Chance >

Difficulty: Easy
Requirements: NONE
Character: Any
Where Preformed: Station Square Train Station

Go into the train station, go into the train, go into first person view and
watch as you go through the walls of the train.

-------------------------------------------------------------
11. Camera & Other Glitches/UNSOLVED MYSTERIES/Small Glitches
-------------------------------------------------------------

Other & Camera glitches

Once with E-102 I fell down the stairs of Egg Carrier.
When I go to the thingy that takes you down to the inside of Egg Carrier when
E-102 is in wheel mode, he looks like he has no body.
When you go far enough away from the main level, you will float endlessly.
E-102 floats using the fan while in the sand of Egg Carrier's Chao Garden.
The camera goes crazy sometimes.

Studder Glitch: When the lady is talking in the sound test, click S.E, move the
3d stick up, and she will studder.

Sound Glitch: Activate the Knux Maximum Heat Attack when getting in the train.
The sound will go to hell.

UNSOLVED SA MYSTERIES

*The Whole Sound Test Deal*

I found some REALLY SCREWED SA SOUNDS. Go to the Sound Test then go to S.E.
Choose 05-1-11 This sounds like sonic, but WHAT THE He** is HE DOING??????
06-1-11 sounds like Tails, but WHAT THE he** IS HE DOING????????????? 00-1-03
is big!!!!
going "woooooooooooaaaaaaahhhhhhh!"
01-3 is the Chao sounds
and there are 86 sounds]
01-2-03 sounds like a bubble
01-5-02 sounds like something that might have been used in Twinkle Park.......
02-1-03 sounds like a japanese amy scared.......
03-1-03 is e-102 saying "push". Does he push anything????
03-1-04 is pull
03-1-08 is e-102 saying "stats increase" where the he** does he say that?

04-1-20 is a very scared knuckles.
In 04-1-21 knux is playing football ^_^
06-1-07 is a very scared tails.


I told my friend who also has SA and he noticed that those were there too.

00 is big's sounds
01 is the Chao
02 is Amy
03 is e-102
04 is Knux
05 is sonic
06 is tails

13-28 is a ring getting taken away

---------------------------------
  12. Extras/Polls/Song Remixes
---------------------------------
SONG REMIXES:     In Twinkle Circuit of Sonic's theme - 0:57 in a 2:21 min mp3
			In Final Egg - Crank The Heat Up! of Sonic's Credits - 2:39 in a 3 min Mp3
			In Emerald Coast (Windy & Ripply, first few seconds) of Sonic 3D Blast's
boss music (first few seconds)

EXTRAS

In "Extras" there is stuff that doesn't fit in any other section.

All the echidnas in Sonic adventure all have crooked tails...... Tikal doesn't.
Why?

During Super Sonic's Adventure, you can play any of the levels you can play on
Sonic's Adventure.

If you look in the grass on the left side of the entrance to Speed Highway (as
tails)
you can find a Card. That card allows other characters to go into Twinkle
Circuit.

If you insert your Sonic Adventure disc into your computer's CD-ROM drive, you
uncover many pictures from the game. Go to the D: drive (or whatever your
CD-ROM drive is) and click on extras.

If you make the characters stand, ( not moving ) you will hear the characters
say things like Tails in the train station, he says "Trains are Cool Too!"

If you connect a second controller to the Dreamcast when playing as sonic, you
can play with tails on the second controller.

At the main menu of Sonic Adventure, press and hold Y, X, B, A, Left Trigger,
Right Trigger, Start, and left on the analog stick. You'll be taken to the
Dreamcast Main Menu.

They say if you get 130 emblems, SonicTeam has a special download for you. I
don't know if it does, I haven't got all 130 emblems.

When racing Twinkle Circuit with E-102 when you finish he says " Driving
Complete " ( similar to " Rescue Complete " heard when you destroy a E-100
series robot. )

Press the jump button right when it says goes in Twinkles circuit. It will give
you a speed boost.

Also, if anyone knows of any glitches not mentioned in any FAQ or guide
(including mine), please email me at rattleman123456@yahoo.ca  . Credit will be
given to those who submit codes.

POLLS

Email me the Poll # and your answer

	4-28-01 #1 - What would you like to see more of in my guide?
			A. Glitches - Characters in other levels
			B. Lyrics
			C. Glitches - Get into places early

	5-14-01 #2 - What do you like the best about my guide?
			A. Glitches
			B. Level Shortcuts
			C. I like it all.


---------------------------------
            13. Lyrics
---------------------------------
This section is devoted to ANY SONG Sonic related.

Here are my Top Ten music selections from Sonic Adventure:

1. Crazy Robo - Fight With E-101 Mark2
2. Egg Carrier - Aboard
3. Red Hot Skull - Red Mountain, Act 2
4. Crank The Heat Up! - Final Egg
5. Open Your Heart - Main Theme
6. Hey, You! It's Time To Speed Up! - Power Sneakers
7. Red Barrage Area - Hot Shelter
8. City Escape Type 1 - Sonic Adventure 2
9. Pleasure Castle - Twinkle Park
10. Heartless Colleague - E-102 Battles an E-series robot

My Top 5 Soothing Songs:

1. Emerald Coast - 1st Part
2. Windy Hill - Windy Valley
3. Limestone Cave - Icecap
4. Pleasure Castle - Twinkle Park
5. Sweet Punch - Hedgehog Hammer on The Egg Carrier




Here is my favorite song I have downloaded from Napster

Cartoon Network Groovies: Jabberjaw

Me and my friends get no respect,
what does scooby do that we neglect
we've putten all our quotes in check
but me and my friends get no respect

So what who cares,
we're doing it how we like,
im singing it through my mic,
a special underwater mic,

whos gonna save the world,
whos gonna save the day
but mayhem tries to steal a very eerie evil ray
who's gonna talk like curly, since curly isn't here
Who's gonna chase down villains then turn around and run in fear
You know whom i'm talking about, he's fat, short, got no brains at all, but
when the chicks are in trouble and calling they call JABBERJAW

Justing further justice with a naked way,
he trys to impress the ladies in his subtle ways
he's lost between the gutter and the water main

So what who cares,
we're ending the villain's plot
though it never cost a lot
to tie you up until it's done

who's gonna save the world,
who's gonna save the day
but mayhem tries to steal a very eerie evil ray
who's gonna talk like curly, since curly isn't here
Who's gonna chase down villains then turn around and run in fear
Who's gonna stand for justice, when bad guys break the law,
You know whom i'm talking about,
its clam and chelly and bubbles and bist and if your catching a wiff of fish
its JABBERJAW


Want to know what SatAM is? Read on. 1st paragraph provided by TeamArtail
(www.teamartail.com)

The Saturday morning (hence the nickname "SatAM") weekly cartoon, simply titled
"Sonic the Hedgehog" is established as the favorite Sonic cartoon among many
Sonic fans today. It premiered in 1993, alongside the weekday Adventures of
Sonic the Hedgehog (a.k.a. AoStH). SatAM placed Sonic and Tails (who didn't
have as big of a role as expected and that ticked off the Sonic gamers) in
Knothole Village with the other Freedom Fighters (Princess Sally Acorn, Antoine
D'Coolette, Bunnie Rabbot and Rotor the Walrus) going up against Dr. Robotnik
and his "needle-nosed" nephew, Snively in his HQ, Robotropolis (a taken over
version of Mobotropolis, which is Sally's father's (Max) kingdom). Robotnik
transformed many of the citizens of Knothole (including Sonic's Uncle Chuck)
into mindless robots. The Freedom Fighters go on stealth missions to
Robotropolis and try to stop Dr. R's newest scheme. SatAM was packed with a lot
of drama and action. Unlike AoStH, SatAM lasted for two seasons before the ABC
network canned it.

	These are my words: AOSTH was the stupidest of the Sonic cartoons, as Sonic
wasn't that action. Grounder and Scratch were added, and that added to the
stupidity. Sonic eats chilidogs, Robotnik is stupider and found a very dumb
fortress and clothes. Some of it is funny, though, as once in episode "Scrap
Valley" Robotnik is about to flood a robot home and Sonic ruin his plans by
tricking him into telling the truth about his "Robotnik Economy Hotel & Golf
Estates". Sonic switches some wires and on a big TV screen there is Robotnik
with the body of a pig and caught in the shower with his rubber ducky. Here is
a funny line from an episode:

Robotnik: So, did you stop Sonic?
Scratch: Tails has a new pet, it's the black blob that swallowed up our plane!
Robotnik: You expect me to believe that?!?!?!? WHAT KIND OF IDIOT DO YOU TAKE
ME FOR?!?!?!?!?
Grounder: Oh the best kind, sir!

And another line:

Robotnik: If you get Lucas back, you can have whatever you'd like.
Scratch: Your Egg-O-Matic Hover Craft?
Robotnik: Yes!
Scratch: This fortress?
Robotnik: Yes!
Grounder: That wrench set over there?
Robotnik: .... Even the wrench set.
Grounder: Let me at 'em!







SatAM (1st & 2nd Season) - Opening Theme

Blue Streak, speeds by, its Sonic the Hedgehog, too fast for the naked eye,
Sonic the Hedgehog, Sonic, he can really move, sonic, he's got an attitude,
sonic, he's the fastest thing alieive!!!!
Look out when he's going through, Sonic the Hedgehog, don't doubt what he can
do, Sonic the Hedgehog, Sonic, he can really move, sonic, he's got an attitude,
sonic, he's the fastest thing alive, he's the fastest thing alive, he's the
fastest thing alive!!!!

Here are the lyrics again. I did these again so I could make them easier for
you to understand.

*(text here)* = Sing much faster, sometimes you have to sing it before the rest
of the lyrics.

*If a* Blue Streak speeds by, It's *gotta be* Sonic the Hedgehog, *he's* too
fast for the naked eye, *he's* Sonic the Hedgehog, *he's* Sonic, and he can
really move, *he's* sonic, *and* he's got an attitude, *he's* sonic, *and* he's
the fastest thing alieive!!!!
*you gotta* Look out when he's going through, *he's* Sonic the Hedgehog, don't
*you* doubt what he can do, *he's* Sonic the Hedgehog, *he's* Sonic, *and*
 he can really move, *he's* sonic, *and* he's got an attitude, *he's* sonic,
*and* he's the fastest thing alive, he's the fastest thing alive, he's the
fastest thing alive!!!!!!!


SatAM(???) - A Sonic Rock Song

Ya put the pedal to the metal and baby I guarantee,
You'll be juicin' to the tenth degree,
Crankin' super sonic, it don't take any fuel,
Cause the rocket's in my pocket and I'm way hay hay, past cool!




Sonic Arcade - They Call Me Sonic (Extended)

They Call Me Sonic, cause I am faster than sound, I keep on jumping around,
Blue Hedgehog sonic, with incredible speed, I'm moving my feet

(58 seconds of music without lyrics)

They Call Me Sonic, cause I am faster than sound, I keep on jumping around,
Blue Hedgehog sonic, with incredible speed, I'm moving my feet
They Call Me Sonic, cause I am faster than sound, I keep on jumping around,
Blue Hedgehog sonic, with incredible speed, I'm moving my feet

They Call Me Sonic,

Blue Hedgehog sonic,

(35 seconds of music without lyrics)

They Call Me Sonic, cause I am faster than sound, I keep on jumping around,
Blue Hedgehog sonic, with incredible speed, I'm moving my feet
They Call Me Sonic, cause I am faster than sound, I keep on jumping around,
Blue Hedgehog sonic, with incredible speed, I'm moving my feet
They Call Me Sonic, cause I am faster than sound, I keep on jumping around,
Blue Hedgehog sonic, with incredible speed, I'm moving my feet

They Call Me Sonic,

Blue Hedgehog Sonic,

(46 seconds of music without lyrics)

They Call Me Sonic,

Blue Hedgehog sonic,

(12 seconds of music here without lyrics.)

They Call Me Sonic, cause I am faster than sound, I keep on jumping around,
Blue Hedgehog sonic, with incredible speed, I'm moving my feet

They Call Me Sonic,

Blue Hedgehog Sonic,

They Call Me Sonic,

Blue Hedgehog Sonic,

They Call Me Sonic, cause I am faster than sound, I keep on jumping around,
Blue Hedgehog sonic, with incredible speed, I'm moving my feet





AOSTH (Adventure of Sonic The Hedgehog) - Episode: Sonic's Song - Catty's Sonic
Song

Sonic The Hedgehog, you can't catch what you can't see, Sonic The Hedgehog,
he's gonna set Mobius free, he is always on the run, eating chili dogs by the
ton, No matter how hard his day becomes, there's always time to have some
fun.......


Sonic PC: Sonic R Music CD

Sonic R Track 05:

Can you see, the sun is shining on me, it makes me so free, so alive, it makes
me want to survive

The sky, it makes me feel so high, the bad times pass me by, cause today its
gonna be a brighter day

Can you feel the sunshine, does it brighten up the day?
Don't you feel this sun's shines, you don't need to run away
Reach out for the sunshine, forget about the rain
Just think about the good times, and they will come back again,

The sunshine........
Without you, there's nothing for me to do,
can you feel the sunshine too, it's coming through, and it makes me feel brand
new,

When you're here, I wish you were always near, cause everything's so clear
And today, its gonna be a brighter day

Can you feel the sunshine, does it brighten up the day?
Don't you feel this sun's shines, you don't need to run away
Reach out for the sunshine, forget about the rain
Just think about the good times, and they will come back again,
Then the sun goes down, I feel like I am waiting for another day when the
clouds go away

Can you feel it? OOOOHHH!
Can you feel it? OOOOHHH!
Can you feel it? OOOOHHH!
Can you feel it? OOOOHHH!

Can you feel the sunshine, does it brighten up the day?
Don't you feel this sun's shines, you don't need to run away
Reach out for the sunshine, forget about the rain
Just think about the good times, and they will come back again,

Can you feel the sunshine, does it brighten up the day?
Don't you feel this sun's shines, you don't need to run away
Reach out for the sunshine, forget about the rain
Just think about the good times, and they will come back again,

Can you feel the sunshine, does it brighten up the day?
Don't you feel this sun's shines, you don't need to run away
Reach out for the sunshine, forget about the rain
Just think about the good times, and they will come back again,

WOOOOOAAAAAHHHH! Brighten up your day, you don't need to run away, Reach out ya
got to reach out
will come back again, ya got to reach out (fades out)




Sonic R: Track 06

Livin in the city, you know you have to survive,
Livin in the city, you've got to keep that dream alive
Livin in the city, where everything is green, cant you see

Livin in the city, you know you have to survive,
Livin in the city, you've got to keep that dream alive
Livin in the city, where everything is green, cant you see

So many different things to see, there's no time
So many different things to do, that there's no time

So many people, ALL AROUND
So many feelings, TO BE FOUND
Livin in a city where no one lets you doooooowwwwwwwwnnnnnn.....

Livin in the city, you know you have to survive,
Livin in the city, you've got to keep that dream alive
Livin in the city, where everything is green, cant you see

Livin in the city, you know you have to survive,
Livin in the city, you've got to keep that dream alive
Livin in the city, where everything is green, cant you see

So many things that we've been through, cant you feel it
So many things for us to do, oh can you feel it?

So many places ALL AROUND
So many places TO BE FOUND
Livin in a city where nothing gets you down........

Livin in the city, you know you have to survive,
Livin in the city, you've got to keep that dream alive
Livin in the city, where everything is green, cant you see

Livin in the city, you know you have to survive,
Livin in the city, you've got to keep that dream alive
Livin in the city, where everything is green, cant you see

In the sky at night, the stars are shining bright,
You can see the city lights, cause i'm here to make it right

In the city, yeah, oh, yeah, oooooooohhhhhhhh

Livin in the city, you know you have to survive,
Livin in the city, you've got to keep that dream alive
Livin in the city, where everything is green, cant you see

Livin in the city, you know you have to survive,
Livin in the city, you've got to keep that dream alive
Livin in the city, where everything is green, cant you see, ooohhhhhhhh

Livin in the city, you know you have to survive,
Livin in the city, you've got to keep that dream alive
Livin in the city, where everything is green, cant you see

In the city, In the city, In the city, In the city, Livin in the city, In the
city, Livin in the city, Livin in the city, you know you have to survive, Livin
in the city, Livin in the city, In the city, In the city, In the city, in the
city!!!!!!!!!!! (fades)

Rest of Sonic R Songs to come later!




Sonic CD Opening Theme - Sonic Boom

If you're strong you can fly
You can reach the other side of the rainbow
It's all right, take a chance, 'cause there is no circumstance
That you can't handle (when you use your mind)

Sonic Boom, Sonic Boom, Sonic Boom
Trouble keeps you running' faster

Sonic Boom, Sonic Boom, Sonic Boom
Save the planet from disaster

Through the dark to the light, it's a super sonic flight, got to keep it going

Sonic Boom, Sonic Boom, Sonic Boom
Trouble keeps you running' faster

Sonic Boom, Sonic Boom, Sonic Boom
Save the planet from disaster,

Sonic Boom, Sonic Boom, Sonic Boom
Spinning through a world in motion,

Sonic Boom, Sonic Boom, Sonic Boom!!!!!!




Sonic CD Good Ending Song

If you're strong you can fly
You can reach the other side of the rainbow
It's all right, take a chance, 'cause there is no circumstance
That you can't handle (when you use your mind)

Mr. Bad has got it good
But this ain't his neighborhood
He's taking' over....... no, no
Time is now, he can't hide
Find the power deep inside and make it happen

Sonic Boom, Sonic Boom
Trouble keeps you running' faster,
Sonic Boom, Sonic Boom
Save the planet from disaster,
Sonic Boom, Sonic Boom
Spinning through a world in motion,
Sonic Boom, Sonic Boom
Take it all the way

Make your move, break it out
That's what life is all about
It's your adventure from the dark to the light
On a supersonic flight, got to keep it going

Sonic Boom, Sonic Boom
Trouble  keeps you running' faster,
Sonic Boom, Sonic Boom
Save the planet from disaster,
Sonic Boom, Sonic Boom
Spinning through a world in motion,
Sonic Boom, Sonic Boom
Take it all the way

Sonic Boom, Sonic Boom
Trouble keeps you running' faster,
Sonic Boom, Sonic Boom
Save the planet from disaster,
Sonic Boom, Sonic Boom
Spinning through a world in motion,
Sonic Boom, Sonic Boom
Take it all the way

Sonic Boom, Sonic Boom
Sonic Boom, Sonic Boom.....(fades out)





Main Theme (Open Your Heart) is at the Introduction of the FAQ.



This here is Sonic's Theme (It Doesn't Matter)

Well, I don't show off, don't criticize
I'm just livin' by my own feelings
And I won't give in, won't compromise
I just only have a steadfast heart of gold

I don't know why, I can't leave though it might be tough
But I ain't out of control, just livin' by my word
Don't ask me why, I don't need a reason
I got my way, my own way

* It doesn't matter now what happens I will never give up the fight
  There is no way I will run away from all of my frights
  Long as the voice inside me says go, I will always keep on running
  There is no way to stop me from going to the very top

It doesn't matter who is wrong and who is right

Well, I won't look back I don't need to
Time won't wait and I got so much to do

Where do I stop, it's all a blur and so unclear
Well, I don't know but I can't be wrong

This fight is not for anybody, this is purely for myself
There is no way I'm gonna give up 'til the very end
I can't tell what is wrong and what is right, I've got to find the answer
But I do there's no way I will ever give up

Place all your bets on the one you think is right

* = REPEAT





This here is Tail's theme (Believe In Myself)

When all alone in my chair, I just go about wishing
I wanna be strong, I really wanna be trusted
When all alone in my bed, I just go about yearning
I wanna be cool, I also wanna be like him

But that's not something I can do so easily
This is not simply my way, my style
Got to get a hold of my life

* I wanna fly high
  So I can reach the highest of all the heavens
  Somebody will be waiting for me so,
  I have got to fly higher

Got to keep goin'
Everything is a brand new challenge for me
I will believe in myself
This is the only start for me

When all alone in my sleep, I just go about dreaming
I see myself there, having the same adventure

If I just follow you, I will never see the light
Now is the time to find my way through this life
I'm trying so hard to be strong

* Repeat

(Guitar solo)

Many friends help me out, in return I help them
Certain things I can do and there are things that only I can do
No one's alone!

	Repeat




This here is Big's Theme (Livin' in Paradise)

Oh, it's a windy and sunny day
An I can hear the faint sound of the distant waves
The past weeks have been going by so fast
It's all the same, the bright sky and shining sun
I have a feeling it's gonna be a fun day

Oh, it's a windy and sunny day
The many summers and many great games
Guess it's another trouble-free day
Our playground's so huge, we don't know where it ends
Feels energetic and groovy
Everything's cool, it's excellent

Every day's a new beginning, yeah! - We don't know who we're gonna meet today
The more I want, the less I can get - Keep walking for a new tomorrow
But I guess that I'm happy now gonna set my heart free
Now I've got nothing to worry me, come on!
Let's just get up go, go, go, go!

* Hey big guy, hey little guy
  Can you tell me who came first
  Sorry, but I don't know
  We are simply natural
  Okay, all you have to do is sit up, look left, right, up, and down

Hey big guy, hey little guy
Can you tell me what's inside
Sorry, but I don't know
We are simply natural

We present you with a gift - Welcome to our Paradise

(Pf Solo & Guitar solo)

What'd you think about the incident? - You always take me for granted
I am asking you as a first step - You answer first cause I asked you first

You and I are friends for all of time tell me how you feel
But you know I can't resist that smile on your face
Happy happy Muy Amable!

* = Repeat



This here is Amy's theme ( My Sweet Passion )

I got out my map and it showed some place I wanted to go
Packed up my stuff, set out for adventure
I know that your lucky color is that cool shade of blue
Won't be my painting, myself doos it for ya
I guess I'm so easy to understand
I just do what ever that comes to me naturally

I do understand the feelings of a Persian Cat
...But the Sphinx looked so cute I had to shave it...
He reminds me of parsley when he's standing there all alone
...Makes me wanna be his specialite...
I guess I'm just a self-centered girl
But there are nights that I have trouble going to sleep

* Sweet sweet you're so sweet - So many things I want
  Sweet sweet you're so sweet - I wanna be a wonderful girl
  Sweet sweet you're so sweet - I'm not simple-minded
  Sweet sweet you're so sweet - And I won't be a pearl

You probably need me just as much as I need you

(Pf solo)

Are you okay you seem to be a little bit tense
...You don't have to worry 'bout a single thing...
We are free to get whatever that we want to have
...We're also free to do whatever we want...
That's what we'll do that's what we'll do
We should live our lives the way we think it ought to be

Sweet sweet you're so sweet - There's no where to hide
Sweet sweet you're so sweet - Come on settle our lives
Sweet sweet you're so sweet - I'll always be there for you
Sweet sweet you're so sweet - In the best and worst times

You can be my sweetest honey for eternity

* = Repeat



This here is Knuckle's Theme (Unknown From M.E. 'ME=Master Emerald')

Here I come, rougher than the rest of them
the best of them, tougher than leather.
You can call me Knuckles, unlike Sonic I don't chuckle
I'd rather flex my muscles
I'm hard as nails, it ain't hard to tell
I break 'em down whether they solid or frail.
Unlike the rest I'm independent
It's my first breath, first test
feel the right then the worst's left

Born on an island in the heavens
The blood of my ancestors flows inside me
My duty is to save the flower from evil deterioration

* (rap part) I will be the one to set your heart free true
  Must cleanse yourself of that evil spirit that got in you

Streaking lights, loud sounds, and instinct
Are the elements that keep me going
I am fighting my own mission
Nothing's gonna stand in my way

* repeat

**  Won't be frightened I'll stand up to all the pain and turmoil
    Just believe in myself won't rely on others

Get this power to wipe out the havoc and anarchy
This is my planet gonna fight for my destiny

(Rap part)
Here I come, rougher than the rest of them
the best of them, tougher than leather.
You can call me Knuckles, unlike Sonic I don't chuckle
I'd rather flex my muscles
I'm hard as nails, it ain't hard to tell
I break 'em down whether they're solid or frail.
Unlike the rest I'm independent
It's my first breath, first test
feel the right then the worst's left

I have no such things as weak spots
Don't approve of him but got to trust him
This alliance has a purpose
This partnership is only temporary

*  Repeat
** Repeat

*** Freedom will be waiting when serenity is restored
     This is my planet I shall not surrender

(Sax solo)

** Repeat

Get this power to wipe out the havoc and anarchy
This is my planet gonna fight Ahhhhh! oh!!

**  Repeat
*** Repeat

(Rap part)
The new porcupine on the block with the puff chest
Outta the wilderness with the ruggedness
Knock, knock, its Knuckles, the bloat thrower
Independent flower, magical emerald holder
Give you the cold shoulder
My spike goes through boulders
That's why I stay a loner
I was born by myself
I don't need a posse, I get in on by myself
Advisories get shelved

---------------------------------
  14. Reader Submitted Glitches
---------------------------------

Here is where readers of my guide have submitted codes.

A. JAZZ411's codes:

< a. The Magical Hook >

	In Red Mountain, have Sonic just stand there while Tails
jumps up and grabs the...thing that you slide with (where you see the
scene of Sonic holding on to that thing that slides down the rope). I
don't know what it's called, but I think you'll know what I mean when
you get there. Anyway, if Tails grabs it, suddenly Sonic appears on it!

< B. Wall Crawler >

	In Lost World as Sonic, run through the first tunnel until
you get to the part in which the tunnel is rotating, and
all the blocks come in and out of the wall, with fire. I
hope you know what I mean. Now this is the tricky part!
You know how you can run along the walls and up the ceiling
with enough momentum? If you can run along the ceiling just
right when you reach the end, you will come out and hit the
wall of the next part (the part for the second tunnel; the
one that leads to the room with the spikes). If you do it
right, you will run up along the wall; it will sort of look
like Sonic is "sliding" up the wall. When you reach the top,
there is no ceiling here! You will fall THROUGH the ceiling
of the next tunnel! Sometimes, the camera will turn around
in mid-air so you are running into the camera if you go through
the tunnel!

Thanks a bunch Jazz!

B. DENN112985@aol.com Codes:

< A. Pinball Games SUCK, literally! >

      If you go to Casinopolis as sonic and tails is there too, move away
from the portal to where you play pinball then move tails into the portal
sonic will get sucked in!

Thanks Denn!

C. ZackTurner14@aol.com codes:

< A. Free Falling >

      First, beat the game with E-102. You should have the Hover power-up. Go
to
Adventure mode and select him again. Go to the area near Red Mountain, get on
the Floating Island, and jump off the top. Jump off the island and hover. If
you do it right, you'll hover right on down to the bottom. Now you can keep
falling! When everything is black, then you can stop hovering.

Thanks Zack!

---------------------------------
 15. Level Shortcuts & Emblems
---------------------------------

< A. Adventure Field emblems >

STATION SQUARE

 Inside the Burger Shop
 Go into the train station. Go to the highest place possible (use first-person
free look mode) and you will find it
 High enough that only Tails can reach it in the alley where you got the Ice
Key (near Casinopolis)
 Use Tails' tailspin attack in the patches of green grass where you fought
Chaos 0

MYSTIC RUINS

On a cliff that is near where you found the Green Key (Tails' workshop), look
around in first person free look mode to find it
 Near a fallen tree on the way to Big's house (where Lost World entrance is, in
that part)
 Look for a tree right next to big's house and climb into it.
 In the air near floating island (fly with knuckles, it is your best hope)
All of you trying to get those Emblems? Here are some level shortcuts to help
you win.

EGG CARRIER

On the diving board near the ceiling of the egg carrier's pool
First extend the wings then go into the place with the big green and yellow
arrows. Hit this and it should open 2 doors. Go into Egg man's bedroom and hit
the switch to make the bed fall down.
On that large spinning dish looking thingy.
Extend the wings then go onto the area where you have the battle with ZERO.
Climb into one of the cannons and it will shoot you into a box. One of these
contains the emblem.

< B. SONIC'S SHORTCUTS >: NOTE ALL OF THESE ARE TO EARN SONIC'S EMBLEM A!

Objectives For Sonic:
To Get Emblem C, you need to hit the capsule at the end of the stage
To Get Emblem B, you need to collect 50 rings and then hit the capsule at the
end of the stage
To Get Emblem A, you need to hit the capsule at a given time

For All Levels: The best bet for Sonic is to constantly spin dash ( press X
many times )


Emerald Coast:  At the beginning of the level, right before using the bumpers
to bounce to the springy walkway, start spin dashing and when you reach an
incline, jump and you should make it to the higher bridge.    After the part
after where you run through the watery part (with the water spiders) You run
down a walk and then go through a loop looking thingy (enclosed) then you jump
the water with a inclined speed bump, Then there is a speed booster that boosts
you up, straight up, do that jump and then hold right and hopefully, you will
land on the island to the right of you. Then walk to the SPRING, and bounce up.

Windy Valley: Try just JUMPING from one part to another instead of using the
regular walkway. At the end when that downward spiral where sonic is running
straight down, before that, JUMP OFF THE EDGE and land on the walkway below.

Casinopolis: Try and get the EXTRA TABLE on NiGHTS pinball.

Icecap: Use that SPIN DASH often and close to the end, use the INCLINING
BOOSTER JUMP to get up high and then you can figure it out from there.

Twinkle Park: At the beginning of the level, kill the guy in the LIGHT BLUE
car. That one is the fastest. After finishing the race, you fall down into the
seat of a roller coaster car. Hold RIGHT on the analog stick all the way the
way to the end. When you JUMP out, you will turn right and will not fall down
the tube. Go OUT the way the car went IN and MOVE SLOWLY. You will fall and
land on a PLATFORM. Jump to the main part now. When you get to the part with
the pool, go to the main SPRINGS. Hold A while bouncing on them. If you did it
right, you should bounce higher. Now make a quick move to the platform that is
above you.

Speed Highway: Just run, take the RUN WALL on the first checkpoint walkway. Use
the SPRING on the side of the road at At Dawn.

Red Mountain: Here is one at the start of the level. When the ROCKET boosts you
up, hold RIGHT on the analog stick. You will probably land on another bumper.
Push the BUTTON ACTIVATED ROCKET and boost up. Hold the analog stick UP when
doing this and until you land. You will land on a small platform with a SPRING,
bounce up. When you get to the MAIN MOUNTAIN go along the REGULAR PATH. Count
how many yellow posts you go by. When you get to the FOURTH post, jump off the
ledge and then try and land on the UPCOMING PLATFORM beneath you. SPIN DASH AND
JUMP throughout the LAVA PART to beat the time and win an emblem.

Sky Deck: After the second checkpoint, look to your RIGHT for an opportunity.
At the part where there are straight walkways, SPIN DASH like there is no
tomorrow. Bomb the cannon and who cares about TIKAL, SPIN DASH even when the
WINDS are "blowing you off course". Destroy the LARGE CANNON by aiming a small
rocket at the LARGE CANNON. When you get in the CANNON, go up the lift. Then
walk over and SPIN DASH to the part where the SLIDING PLATFORMS are. The SPIN
DASH FORWARD to get to the last checkpoint before the ship TILTS. Bump up the
SPRINGS and walk along the BLACK path. When you get to the part where the TWO
BLACK paths INTERSECT, JUMP down and LAND on the platform. Press the BUTTON and
HIT the capsule.

Lost World: Spin dash like there is no tomorrow. Near the end, near one of
those tile-switching buttons, there is the BUTTON for the line of rings. Jump
to this LEDGE, CHARGE up into LIGHT SPEED and race across.

Final Egg: Not much to cheat about here, it is way to sneaky. When you exit the
place where you hit the button and go up and have to jump to platforms while
dodging hammers, after you go down the mini-elevator, after you hit the
checkpoint, JUMP off the edge. Fall down onto the ledge where the walking
elevator thingy is. BEST THING: AVOID getting HIT.

Conclusion for Sonic's Shortcuts: WOW there is a lot of these. There is no way
you will not win emblems on Sonic's Adventure.



< C. TAILS' SHORTCUTS >:

Objectives For Tails:
To Get Emblem C, Beat Sonic/Robotnik.
To Get Emblem B, you need to collect 50 rings and beat sonic/Robotnik
To Get Emblem A, you need to collect 50 rings and race a faster sonic/Robotnik

For All Levels: Flying with the Jet Anklet upgrade is the best thing, but here
are some others.

Windy Valley: You can fly throughout but whole level without ever touching the
ground and when you get to the downward run thing, jump off and fly.

Casinopolis: Go in the one in front of you when you get to the 1st windy
thingy. Then go in the right one on the 2nd part.

Ice Cap: Use the yellow boosters to get up high and beat sonic.

Sky Deck: Get started by flying to the thing that is connected to the ceiling
(map below for that part) then after the enclosed place fly to the thing in mid
air that has the crane-like device over it, then fly or take the rocket to the
invincible container and then fly to the ladder that falls down in Sonic's
adventure. Get to the ledge that is closest to the cannon right after the
spinning blades, then fly to the capsule.

Map: Fly This Way = ^, >, <, v,
	(_) = Things that are connected to the ceiling (the round things, not the
rotating ones)
	

      | |		
      | |
	(_)<
		^<
		    (_)
		     ^  |< |
			  |  |
                    |  |
                    |  |
			  |  |
			 _|  |_
			(______)
			(Start)

Speed Highway: At the first part there are buildings, right? Try and get to the
highest one then fly to the checkpoint near the helicopter scene.




< D. KNUCKLES' SHORTCUTS >: Unavailable, shards in different spots each time,
but here is a cheat

When you find the first shard, DON'T TOUCH IT, but restart. When you get back,
you can fly to the shard easily and for the 2nd and 3rd do the same thing.

< E. AMY'S SHORTCUTS >:

Objectives For Amy:
To Get Emblem C, Evade ZERO and catch the balloon at the end of the stage
To Get Emblem B, Evade ZERO and catch the balloon with 50 rings
To Get Emblem A, Evade ZERO and catch the balloon within a given time

For All Levels: Once you hammer jump, you will land and be running at full
speed. Do this as many times as possible.

Twinkle Park: Grab the Speed Sneakers and just do the hammer jump (run and
press X)

Hot Shelter:

1st Part: Don't waste any time, do the hammer jump when you move the ladder,
don't. Just jump over to the other ledge.

2nd Part: Hammer Jump. When you get to the doors part, hit the checkpoint and
then find the door and RESTART.

Final Egg: Hammer Jump. That's all I have to say.




< F. E-102'S SHORTCUTS >: Just shoot everything in sight. A few little helpers,
though.

AMAZING NEW DISCOVERY: AFTER YOU HIT A CHECKPOINT AND RESTART, THE ONES YOU HIT
BEFORE YOU DIED REGENERATE!!!!!!!!!!!!!

AMAZING NEW DISCOVERY 2: IF THERE IS A BUTTON, LIKE IN HOT SHELTHER SHOOT IT
CONSTANTLY TO GET ONE SECOND ADDED ON FOR EVERYTIME YOU HIT IT.

Objectives for E-102:
To Get Emblem C, you need to destroy the e-100 series robot
To Get Emblem B, you need to destroy the e-100 series robot with 50 rings
To Get Emblem A, you need to destroy the e-100 series robot with more time on
the clock than you started with

Final Egg: When bounced up by the 1st bumper, look to your right and hover
there. Also look for another bumper in the room that holds the sonic doll

Windy Valley: There is a bumper on a small island to the right of the first
bridge after the first snake. It boosts you high, use this to your advantage.

Emerald Coast ; Red Mountain: Shoot everything in sight. That's all I have.

Hot Shelter: SHOOT EVERYTHING! When on the train part, get on the left train
ASAP!!!!!!!!




< G. MINIGAME EMBLEMS >:

Twinkle Circuit: Best characters to race with:
1. Knuckles
2. Sonic
3. Tails
4. E-102
5. Big
6. Amy


Typed in Version 4 - MORE COMING SOON AND I MEAN IT THIS TIME.

There are 7 emblems for each characters ending, 5 for the Chao Race, 10 of them
you get in minigames, 12 in the adventure fields, and 96 level emblems for a
total of 130 emblems.

I hope you have enjoyed this section. I hope it has helped you win those
emblems.



---------------------------------
    16. Sonic Adventure Hoaxes
---------------------------------

First of all, there are a lot of hoaxes on the Internet. Second of all, here
are the hoaxes that have been confirmed NOT TO WORK in Sonic Adventure.

You Can NOT become one of the 2-mecha robots.
You cannot become Dr. Robotnik, any of the E-100 series, (except E-102) the
bird, or any of the Chaos types.
You cannot be a mega or super of anyone else except "Super Sonic"
Finally, you cannot become anyone other than Sonic, Tails, Knuckles, Amy, Big,
E-102 and Super Sonic.
There are no secret emblems.
Super Sonic cannot go into any levels.

---------------------------------
          17. ASCII Art
---------------------------------

<A. What is ASCII Art?>

ASCII stands for American Standard Code for Information Interchange. A
explanation of what ASCII Art is, is "arranging symbols, letters and numbers to
create block letters, for example"
For simpletons, ASCII art is putting different characters into large,
decorative, letters.

<B. Getting Started With ASCII Art>

ASCII Art is very hard to write. It may take several tries to get ASCII art the
way you want it to look. You can learn more about ASCII art by searching for
"ASCII ART" on your favorite search engine.

<C. FIGLet>

FIGLet is a ASCII Art creating tool that allows you to select from many
different types of styles of ASCII Art. It is great for ASCII Art beginners.
FIGLet can be found by searching for it under your favorite search engine. If
you can't find FIGLet, email me saying "I Need FIGLet" and I will send you a
copy.

---------------------------------
  18. Sonic Adventure Challenges
---------------------------------

Here is where I post challenges for anyone to beat
My Records: Beat them and I will put them in this guide!
If you beat my times email me with your times. When you email me, in the email
subject line, put this in  "I have beaten your challenges" Please tell me how
you did it.

HIGH SCORE RECORDS:

If your time is extremely good, please tell me how you did it.

SCORING LEGEND

Minutes = Min.
Seconds = Sec.
Milliseconds = m-sec.


WITH SONIC:

Emerald Coast: 1 min. 34 sec. 87 m-sec.
Windy Valley: 2 min. 04 sec. 35 m-sec.
Red Mountain: 2 min. 23 sec. 91 m-sec.
Sky Deck: 4 min. 1 sec. 24 m-sec.


WITH TAILS:

Windy Valley: 28 sec. 51 m-sec.
Speed Highway: 59 sec. 31 m-sec.
Sky Deck: 28 sec. 74 m-sec.


WITH E-102 "Y": Remember E-102's clock counts down, not up.

Final Egg(honest, i'm not lying): 5 min. 32 sec. 18 m-sec. ( 3 min. Starting
time )
Emerald Coast: 3 min. 17 sec. 48 m-sec. ( 3 min. Starting time )
Windy Valley(no fibbing): 9 min. 38 sec. 25 m-sec. ( 3 min. Starting time )

OTHER SCORES:

BeaverBro2000@aol.com has beaten my score by 200 points for 6900 PTS.
Amy's Hedgehog Hammer: 6700 PTS.
Twinkle Circuit: 1:39:27
Holding Breath Underwater: 1 minute 28 seconds

PEOPLE WHO BEAT MY SCORES:

Mlong001@cs.com has beaten my Windy valley score with E-102 "Y": 6 min. 26 sec.
and 03 m-sec. He says he just killed 15 of the boas (the flying purple snakes)
and went very fast. Good job, but I BEAT HIS SCORE! I GOT 9:38:25

---------------------------------
        19. Older Versions
---------------------------------

If anyone ( I have no clue why you'd want to ) wants to request an older
version of this guide, please email me with the version number you'd like to
request. I keep all versions in a folder backed up onto a 3 and 1/2 inch disk
for safekeeping. 1.0 is the oldest version.

---------------------------------
     20. How to Contact Me
---------------------------------

My name is RattleMan.

Chat Contacts:

	Active Worlds: RattleMan
	AIM: MRattleM
	Yahoo! Messenger: rattleman123456
	ICQ: 50112506
	MSN Messenger Service: rattleman123456@hotmail.com
	IRC: RattleMan
	PALTALK: Rattleman_1
	Firetalk: RattleMan2
	Napster: RattleMan2	

My Email is rattleman123456@yahoo.ca

Or rattleman123456@icqmail.com

I recently got my ICQMail address back up.

I am now asking all of you to send any Sonic Adventure email to my Yahoo!
address. Thank you!

IF you cant reach me at my yahoo or ICQ address try rattleman123456@hotmail.com

I would also like some email about what you like in this guide and what you
think should be added.


---------------------------------
 21. How to Submit Codes to Me
---------------------------------

If anyone knows of any glitches not mentioned in any FAQ or guide (including
mine), please email me at rattleman123456@yahoo.ca  . Credit will be given to
those who submit codes. Just in the subject line put "Submitting Codes for
RattleMan" . If you don't want your real name put in the guide under the
credits, give me a nickname. Anything of importance to Sonic Adventure not
mentioned in this or any guide will be accepted, some may not. I'm looking for
the rarest things!


---------------------------------
 22. About The Author/My Guides
---------------------------------

My ASCII art signature:
            ,--------.
           / <*\/*>'  \
          /  /.__./=\  \
         /   'v/v'/=|   \
        (    /=|-===|    )
         \   |=/-===|   /
          \  \/\-==/   /
           `.||====| .'
             ||====| |
             ||====| |
             ||====| |
             ||====| |
             ||====| |           ___
             ||====| |            \ \
    .--------||====| |-------------` |
   /   `.____||====| |______________/
  /    /     ::====: |
 /    /       \\====\ \
|   -|         ``====` \
|    |         ||====| |
|    |         ||====| |
|    |         ||====| |
|     `.-------||====| |---------.
 `             ||====| |          \
  \            ||====| |           \
    `._________;;====; |_____./     \
              //====/  ;       \_    |
             //====/  /        /     |
            ||====| -`--------'\     |
            \\====\                  |
             \\====\________________//
              `\_==_/_|_|_|_|_|_|_|/'


Hi ya people. I'm RattleMan, the one who wrote this thing! I live in Arizona, I
am 14 years old and I live in a beautiful house. I have been playing video
games since 1993. The game I most admire is Sonic Adventure. The games that
Sonic was in before on the Genesis were good, but wait till you play Sonic
Adventure! Seeing Sonic in such a wonderful game brought back very nice
memories. If th
