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--------------------------------------------------------------------------
               
                  N E K K E T S U  S E I S Y U N  N I K K I


Title: PROJECT JUSTICE
System: Arcade
No. Of Players: At least two (2)
Makers: CAPCOM

About This FAQ:

AUTHOR: Hallie J2X
E-Mail: knm-1209@rivalschoolsnetwork.i-p.com
Version: 1.25 (3rd Release)
Date of Release: 07/20/01


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J2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2XJ2X
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      ______   ______    ______      _____ ______  ______  _________
     /  __  \ /  __  \  /  __  \    /_  _//  ___/ /  ___/ /__   ___/
    /  /_/  //  /_/  / /  /  / /     / / /  /__  /  /       /  /
   /  _____//  _   /  /  /  / /___  / / /  ___/ /  /  __   /  /
  /  /     /  / \  \ /  /__/ //  /_/ / /  /___ /  /__/ /  /  /
 /__/     /__/   \__\\______/ \_____/  \_____/ \______/  /__/
                  _____ ___  __  _____ _________ ___  ______   ______ 
                 /_  _//  / / //  ___//__   ___//  / /  ___/  /  ___/
                  / / /  / / //  /__    /  /   /  / /  /     /  /__
            ___  / / /  / / / \___  \  /  /   /  / /  /  __ /  ___/
           /  /_/ / /  /_/ / ___ /  / /  /   /  / /  /__/ //  /___
           \_____/  \_____/ /______/ /__/   /__/  \______/ \_____/


-------------------------------------------------------------------------
  ~ CONTENTS ~
-------------------------------------------------------------------------

1. History of Revision
2. Author's Note
3. What's New
4. Added/Removed Characters
5. Combos
6. Tricks
7. FAQS
8. Website Usage Terms
9. Credits

-------------------------------------------------------------------------
 ~ History of Revision ~
-------------------------------------------------------------------------

  Version 1.25
  Date of Release: 007020001
	- Added New Combos 
 	- New Tricks
      - Added New Credit 
      - Corrected some combos

  Version 1.20
  Date of Release:005020001
        - Corrected Spellings
        - Added New Combos
        - Completed Character Names
        - Added Website Usage Terms (WUT)
        - Added Copyright
        - Removed Tips

  Version 1.01 (First Release)
  Date of Release:004019001
        - Combos for some characters
        
    

-------------------------------------------------------------------------
 ~ Author's Note ~
-------------------------------------------------------------------------
	
	I find Project Justice really hard if were talking about combos.
Unlike the Rival School's One, I can make lots of combos with all the 
characters. At first, I can't make combos and openers with this game but 
as what I have discovered its not really hard at all. You may get a hard 
time with this combos but if you practiced them all you may perfect it. 
Never forget " Practice makes Perfect". I got some combos here from my 
friends from the mall and some I did all by my self......or I may say I 
discovered them!

	Some characters have just only few combos that I had.....its
because I dont use them often.  I just use some characters that I want 
and my favs. May this list of combos help you a lot and I advise you to
make your own combos.  If you already have your own, you can e-mail it to
me and I'll just give you a credit ok?

	You may find that some combos in a one character may be also 
effective and the same with other character or there might be a little
change. I did not include in this FAQ the number of hits of each combo
and their damege its because some of the combos are not mine, they are 
just given to me.

	This is not an official list, so you can post this to your
webpage but don't forget the credit and the author's code ok? it is "J2X" 
or simply "Hallie".  And if you already  posted this to your webpage don't
forget to inform me through e-mail. 
	
	I also find that there's few FAQS on the Net so I make my own.....
....hehehe!
		
HAPPY PLAYING! 

-------------------------------------------------------------------------
 ~ What's New ~
-------------------------------------------------------------------------

	This are just what I have observed with Project Justice, unlike 
the first Rival School it is much slower but the grapichs is good. First,
you will select a game type you want, a story mode or a free mode. On the 
story mode, characters are already in set, they are in their respective 
schools and groups. Another, you can see the map and the location of each
school. I find the story good but they all have the same ending.....they 
all fight Demon Hyo. On the Free mode, you can select three characters 
(the Rival Schools one has only two) you want. At the Final Chapter, you
still fight Demon Hyo but he has a company unlike the story mode. You can
also select Demon Hyo on the free mode, he will appear at the lower left 
corner.

	In this game some characters were added, and some has lots of 
personalities and new super attacks. I'll give them to you later. Also 
some characters in Rival Schools one were removed. If you were playing a
story mode...and someone challenges you....the computer allows you to
select a new character in challenge mode.

	If you finished the game in free mode the computer will grade your 
ability in fighting as characters, this is cool is'nt it?....but the score
is not pretty good ...cause in Rival Schools one, I can make at least ten
million using Sakura and Hyo but here, I can make only at least one million.
Another disadvantage, I may say is the longwait for the appearance 
of other characters in the free mode......I dont know how long after the
last character(Demon Hyo) appeared. And here's another, as you noticed 
there is no timer during the selection of the character.

-------------------------------------------------------------------------
~ Characters ~
-------------------------------------------------------------------------	  

	Here are the list of characters added and removed in Project Justice.
In Playstation some characters were already present, but were talking of
arcade system ok?

ADDED: 

* VATSU - a new personality of Batsu with a color of white in his hair. He 
	is a disguise of 	Kurow in story mode. His moves were the same 
      with Kurow.

* BURNING BATSU - another personality of Batsu, his costume is really cool.
 	His move is the same with ordinary Batsu, but his Super attacks were
      different.

* YURIKA - She uses a violin in fighting. She has pretty face but less 
      damage. 

* NAGARE - He is a the swimmer, he is funny. His double team attacks are 
	cool and he's good in challenge mode.

* KUROW - Yurika's brother. He is the main enemy here but do great attacks
      and nice moves.

* HAYATO - The man with a wooden sword. He appears in the Playstation so 
      you may know him already.

* MOMO - She has a tennis racket and she's funny. She is cool and I like
	 her combos.

* CHAIRPERSON - She got a beautiful face and she is good in double team.
       She is the Club Manager. You will see her at the end of the game
       in Free mode.
   
* DEMON HYO - Hyo in Evil type. He has 2 swords and cool hair. He has no 
       upper garments and his moves were pretty cool.

* ZAKI - She wears a mask and uses a chain in fighting.

* RAN -  She uses a camera in fighting, she usually in blue skirt and I
	 love her attacks.

* DAIGO - Akiras brother, he is pretty big and strong.........he is slow I 
	 think but he makes great damage.

* WILD DAIGO - Daigo having a flame in his eyes.........he is much stronger 
	 than normal Daigo. 


REMOVED:	

* RAIZO - The Old fat man usually in seventh chapter.

* SAKURA - My favorite character.

      Note: Sakura was not really removed from Project Justice. In DreamCast
system U.S. version , if you play arcade non-story mode for a few hour (maybe
3 hours or less). The more you beat the arcade free mode, there would be a
additional character. Keep on playing until you unlock Hillary- a carbon
copy of Sakura, all except the appearance and the tag team attack.
                                                   
                                                       - ssj-sithtdx@juno.com

	Also, not all characters are ready to be selected. Some characters
will appear in a given time(that I don't know)......here are the list of the 
characters that will appear in the box with a question mark (?).

* WILD DAIGO
* POWERED AKIRA (Akira with helmet)
* VATSU
* BURNING BATSU
* HYO
* DEMON HYO
* KUROW

---------------------------------------------------------------------------
~ COMBOS ~
---------------------------------------------------------------------------

        *NOTE: I have'nt tried all of these combos, some are just contribu-
               tions of my friends, so I'm not so sure if all these works!
	
	This lists plays in FIRST player (1P):

      Configuration:

	U - Up                  LP - Light Punch
	D - Down			HP - Heavy Punch
	L - Left			LK - Light Kick	
	R - Right			HP - Heavy Kick	
	UL - Upper left
	UR - Upper Right
	DL - Lower Left
	DR - Lower Right
        
      Arcade Configuration:

       ___________________________________________
       =                                         =
       =      UL  U  UR           LP    HP       =
       =        \ | /              O    O        = 
       =    L -   O   - R           LK   HK      =
       =        / | \                O    O      =
       =      DL  D  DR                          = 
       =_________________________________________=


Some can be associated with JUMP+HP or JUMP+HK at the start 

---------------------------------------------------------------------------
~ TAIYO GAKUEN
---------------------------------------------------------------------------


BATSU ICHIMONJI (BURNING BATSU):

      *  LP-LK-HP-HK-(DR)+HK-JUMP-LK-LP-HP-(D.DR.R)+HP

      *  LP-LP-(D)HP-(DR)HK-JUMP-LP-LP-HP-(D.DR.R)x2+HP

VATSU:

      *  LP-LK-HP-HK-(DR)+HK-JUMP-LK-LP-HP-(D.DR.R)+HP

KYOSUKE KAGAMI:

      *  LP-LK-HP-HK-(R)+HK-(D.DR.R)x2+HK
	
      *  LP-LK-HP-(D.DL.L)x2+HP-JUMP-LK-LK-LP-LP-LK-LK-LP-LP-LK-LK-
         (D.DR.R)x2+HK

      *  LP-LK-HP-(DR.D.R)+HP-JUMP-LP-LK-HP-HK-(D.DR.R)x2+HK

      *  LP-LK-HP-HK-(R)+HK-(DR.D.R)+HP-JUMP-LP-LK-HP-HK-(D.DR.R)+LP-
         (D.DR.R)+HP

HINATA WAKABA:
	
      *  LP-LP-HP-(D.DR.R)x2+HP

      *  LP-LK-HK-(D.DL.L)x2+HK

      *  LP-LP-HP-(DR)+HP-LP-LK-HP-HK-(D.DL.L)x2+HK

      *  (HOLD DOWN)+LK-HK-(DR)+HP-JUMP-LK-LK-HP-HK-(D.DL.L)+HK 

HAYATO NEKKETSU:

      *  LP-LP-HP-(D.DR.R)x2+HP

      *  LP-LP-HP-(DR)+HK-JUMP-LP-LK-HP-(D.DR.R)+LP+LP+LP 

RAN HIBIKI:

      *  LP-LP-HP-(DR)HP-JUMP-LP-LK-HP-HK-(D.DR.R)x2+HP

CHAIRPERSON (IINCHO):

      *  LP-LP-HP-(D.DR.R)x2+HP

      *  LP-LP-HP-HP-(DR)+HK-JUMP-*LK-LK-HP-HK-(R)+HP-(UR)+LK-LK-HP-HK
                                                       
      *  (HOLD DOWN)+LK-HK-(DR)+HK-JUMP-LK-LK-HP-HK

	Note: Repeat the line with (*) when the last button hits. This makes
            Chairperson hits her opponent AGAIN when she jump immediately. 
            Effective during challenge mode, but the number of hits do not 
            count continiously.
      
---------------------------------------------------------------------------
~ GORIN KOKOU
---------------------------------------------------------------------------

SHOMA SAWAMURA:

      *  LP-LP-HP-(DR)+HP-JUMP-LP-LK-HP-HK-(D.DR.R)x2+HP

NATSU AYUHARA:

      *  LP-LK-HP-(D.DL.L)+LP-JUMP-LK-LK-LP-LP-LK-LK-LP-LP-HP- 
         (D.DR.R)x2+HP
	
      *  HK-(D.DL.L)+LP-JUMP-LK-LK-LP-LP-LK-LK-LP-LP-HP-(D.DR.R)x2+HP

      *  Note: YOU CAN ALSO RELEASE AN ANGEL BALL BEFORE THIS!

      *  (HOLD DOWN)+LK-HK-(D.R.DR)+LP-JUMP-LP-LP-LK-HK-(D.DL.L)+HP

      *  LP-LK-HP-(DR.D.R)+HP-JUMP-*LP-LP-HP-(D.DL.L)+HP

      Note: Repeat the line with (*) when the last button hits. This makes
            Natsu hits her opponent AGAIN when she jump immediately. 
            Effective in any mode, but the number of hits do not count 
            continiously.

ROBERTO MIURA:
	
      *  LP-LP-(DR)HP-(D)HK-(DL)HK-JUMP-LP-LK-JP-HK-(D.DR.R)+HP

      *  (HOLD DOWN)+LK-HP-HK-(DL)+HK-LP-LK-HP-HK-(D.DR.R)+LP

NAGARE NAMIKAWA:

      *  LP-LP-(D)+HK-(R)+HP-(D.DR.R)x2+HK-JUMP-LK-LK-HP-HK-(D.DR.R)x2+LP

MOMO KARUIZAWA:

      *  LP-LP-HP-(R)+HK-(R)+HK-(DR)+HP-JUMP-LP-LP-LK-LP-LK-HP-(D.DL.L)x2+LP

      *  (HOLD DOWN)+LPx2-(RELEASE)-LP-(HOLD DOWN)+LPx2-(RELEASE)-LP-LP-HP-
         (R)+HK-JUMP-LK-LK-HP-HK-(D.DL.L)x2+HP

---------------------------------------------------------------------------
~ PACIFIC HIGH SCHOOL
---------------------------------------------------------------------------

ROY BROMWELL:

      *  LP-LK-(DR)+HP-LK-LK-LP-LP-LK-LK-(D.DR.R)x2+HP

      *  LP-LK-HP-(R)+HP-(D.DR.R)+HP

TIFFANY LORDS:

      *  LP-LK-HP-(D)+HK-(DR)+HK-JUMP-LP-LK-HP-HK-(R)+HK

      *  LP-LK-HP-HL-(D.DR.R)x2+HK

BOMAN DELGADO:

      *  LP-LP-HP-(D.DL.L)x2+HP

      *  LP-LP-(DR)+LP-JUMP-LP-LP-HP-(D.DL.L)+HP

--------------------------------------------------------------------------
~ GEDO KOKOU
--------------------------------------------------------------------------

EDGE (EIJI YAMADA)

      *  LP-LP-HP-(DR)+HK-JUMP-LP-LK-HP-HK-(D.DR.R)x2+HP
           
      *  LP-LP-HP-(DR)+HK-JUMP-LP-LK-HP-(D.DR.R)x2+LP

GAN:

      *  LP-LP-HP-(D.DR.R)x2+HP

DAIGO KAZAMA:

      *  LP-LP-HP-HK-(L)+HK-JUMP-LP-LP-HP-(D.DR.R)x2+HP

      *  LP-LP-HP-(D.DR.R)x2+HP

WILD DAIGO:

      *  LP-LP-HP-(L)+HK-JUMP-LP-LK-HP-HK-(D.DR.R)x2+HP 

------------------------------------------------------------------------
~ JUSTICE GAKUEN
------------------------------------------------------------------------

HIDEO SHIMAZU:
	
      *  LP-LK-HP-(D.DR.R)x2+HP

      *  LP-LK-(DL)+HP-JUMP-LK-LK-HP-HK-(D.DR.R)+HP

KYOKO MINAZUKI:
	
      *  LP-LK-HP-HK-(D.DR.R)x2+HK or

      *  LP-LK-HP-HK-(D.DL.L)x2+HK

      *  LP-LK-HP-HK-(DR.D.R)+LK-JUMP-LP-LK-HP-HK-(DL)+HK+HK+HK
      

HYO IMAWANO:

      *  LP-LP-HP-(DR)+HK-JUMP-LK-LK-HP-HK-(D.DR.R)+HP

DEMON HYO:

      *  LP-LP-HP-(DR)+HK-JUMP-LK-LK-HP-HK-(D.DR.R)+HP

      *  LP-LP-HP-(DR)+HK-JUMP-LK-LK-HP-HK-(D.DR.R)+HK

      *  (HOLD DOWN)+LK-HP-HK-(DR)+HK-JUMP-LK-LK-HP-HK-(D.DR.R)x2+HK

KUROW KARISHIMA:

      *  LP-LP-(D)+HP-JUMP-LK-LK-LP-HP-(D.DR.R)+HK

      *  LP-LK-(DR)+HP-JUMP-LP-LK-HP-(D.DR.R)+LK

      *  LP-LK-(DR)+HP-JUMP-LP-LP-HP-HK-(D.DR.R)+HK

------------------------------------------------------------------------
~ SEIJYUN JYOGAKUN
------------------------------------------------------------------------

AKIRA KAZAMA:

      *  LP-LK-HP-HK-(D.DR.R)x2+HP

      *  LP-LP-HP-(DR)+HP-JUMP-LK-LK-LP-LP-LK-LK-HP-(D.DR.R)x2+HP

      *  LP-LP-HP-(R)+HP-(D.DR.R)+LP-JUMP-LK-LK-HP-HK-(D.DR.R)+HP

POWERED AKIRA:

      *  LP-LK-HP-HK-(D.DR.R)x2+HK

      *  LP-LP-HP-(L)+HP-JUMP-LP-LK-HP-HK-(D.DR.R)x2+HP

YURIKA KARISHIMA:

      * (L)+HP-(D.DL.L)+HP-JUMP-LK-LK-LP-LP-LK-LK-LP-LP-HP- 
	  (D.DR.R)x2+HP

ZAKI (AOI HIMEZAKI):

      *  LP-LP-HP-(DR)+HK-JUMP-LK-HP-HK-(D.DR.R)x2+HP

        
---------------------------------------------------------------------------
~ Tricks ~
---------------------------------------------------------------------------  

~ CHARACTER COLORS (Free mode only)
  (Theory)
 
      I thought it would be easy to know the colors for the characters. But 
as what I have tried for many times, its not!. It vary upon their position
and their partners. I just tried some of them and here they are:
 	
      If you were about to select a character, move the pointer to the
character you want then  press a button combination. Also, they would be 
in their desired color if they have the tendency to be on it.
 
      FOR RED: Press (LP+HP+LK) together. I have tried this trick to some 
characters but I don't know if this work's with other. I have tried this with 
Kyosuke, Natsu, Roberto and Demon Hyo.

      FOR YELLOW: Press (LK+HK) together. Tried with Natsu, Chairperson,
Tiffanny and Boman.

      FOR BLACK: Press (LK+HK) together. Tried with Demon Hyo, Natsu and
Kyosuke.

Eg.
Press (LK+HK) together in each character.

POSITION   CHARACTER     COLOR

1st        CHAIRPERSON   YELLOW
2nd        NATSU         YELLOW
3rd        BOMAN         YELLOW
-------------------------------
1st        KYOSUKE       BLACK
2nd        NATSU         BLACK
3rd        DEMON HYO     BLACK
-------------------------------
1st        CHAIRPERSON   YELLOW
2nd        NATSU         MAY VARY 
3rd        DEMON HYO     BLACK

       Note: This is just an assumption and not proven effective. If you have 
your own assumtion you may send it to me and i'll give you a credit.

~ KYOSUKE WALKING ON AIR 

	I call this a cheat but this can be opposed by a grab even if your 
opponent is under your character. You can also grab your enemy but needs
timing.

      * JUMP-(D.DL.L)+(LK+HK), this means hit LK and HK at the same time.

	If you want to be much higher, do this several times. But remember
once your opponent hits you, this will be cancelled. And some attacks cannot
hit the enemy while in this position. You can go back to the ground by 
jumping.

~ HINATA2 AND SHOMA2

        Have you ever heard or used HINATA2 or SHOMA2? If not, this should 
do the trick. On the character selection screen place the pointer to HINATA 
or SHOMA the hold start and press any button. HINATA2 wears a long sleeved 
uniform and also SHOMA2, there's no changes in their moves and super attacks.
They are just a little bit cute and cool. That's all!

~ BOMAN2

       Same as Hinata2 and Shoma2, do the same procedure above. Only 
difference is that Boman2 has no upper garments so you can see his muscled
body and he wears a sun glasses. No changes in his moves and attacks.
  
---------------------------------------------------------------------------
~ FAQS ~
---------------------------------------------------------------------------

	I really don't accept questions, I don't know if I can answer them 
cause even I do not know the answer. I just ask my friends if a see another
moves and tricks. Just wait for another release of  this list just check out
ok? Or just e-mail me if you want or if you have questions and i'll try to
answer them as hard as I could on the next release ok? Just keep on looking 
for updated version of this FAQ at GameFaqs.com.


---------------------------------------------------------------------------
~ Website Usage Terms ~
---------------------------------------------------------------------------

     To all Webmasters that are planning to post this ComboFAQ on you
Website please follow these instructions:

     DO'S:

       1. E-mail me to ask permission.
       2. Supply your address.
                    
     DON'TS:

       1. Post this FAQ without permission from me.
       2. Edit this FAQ and change in other form.
       3. Sell this FAQ cause this is free!   
       4. Compare this FAQ to others!

Here are the lists of Websites where you can find this ComboFaq:

-http://www.Gamefaqs.com
-http://www.NeoSeeker.com
-http://www.Cheating.de

---------------------------------------------------------------------------
~ Credits ~
---------------------------------------------------------------------------

	I can never make this list without the help of my friends and other
 classmates. I'd like to give a very special thank's to the following:

- Criselda (KISS)(kchiz_20@yahoo.com)- She inspires me to do this. 
        I love you so much!
- Ian Cruz (ianime_jb13@hotmail.com) - He is my Master in Hentai, he thought 
        me the combos in Rival Schools One using Sakura.
- Rommel Morales (romax12@edsamail.com.ph) - My Adviser in making this FAQ. 
        He also contributed a lot of combos in this FAQ.
- Darryl - My Buddy Playing this Game.
- Brix Bernardino - For not lending me your playstation unit.
- CAPCOM - For making such a wonderful game!
and
- YOU - Who reads this list and supports Rival Schools Project Justice.

I'd also like to thank these people:

- Leena (canadian_angel8@yahoo.com)
- Maria (pnyflva_em@hotmail.com)
- Benilda (bhambz23ric@hotmail.com)
- Clarisil (Clars@noadd.come)
- Anzlyh Faye (luvyou@somuch.com)
- ssj-sithtdx@juno.com

     Please don't e-mail those addresses listed above,they have just contri-
buted some combos and personal reason. Please don't bother them they won't
help you in any way.

     You are free to e-mail me to ask questions and submit combos. If your 
combos are already listed in this ComboFAQ I won't give you a credit and your 
combo will be deleted. I'll try to answer your questions but don't expect that 
I can answer them all and immediately.  If you don't see any answers to your
question on the next release it might means that I don't know the answer and
don't wait for any answer!

	Please don't copy anything from this guide without my permission or by
any means. Editing and changing this ComboFAQ in anyform is illegal and
punishable by law. It took me a lot of time making this FAQ and took me so 
long to gather and make combos for this FAQ.

CopyRight 2001 Noel A. Capucao (knm-1209@rivalschoolsnetwork.i-p.com) or 
(hallie_j2x@yahoo.com). AllRights Reserved!


---------------------------------------------------------------------------
~ END ~
---------------------------------------------------------------------------