



                      [imagine a spacious ASCII logo here]


                                 [ok thanks]
                                  

                         Persona 2: Eternal Punishment
              The Guide to Stuff not Covered in Other Guides v1.0
           by Loveless (see, it's different from the others already!)
                         [Contact info at end of file]




TABLE OF CONTENTS

I. Before We Begin (We?)
  i. Introduction
  ii. Terminology
II. The Most Frequently Asked Question
III. Gameplay questions
IV. Boss Strategies for Slackers
V. Fool Cards
  i. The Fool's Errand
  ii. Oracles to Cling To
VI. The Innocent Sin
VII. Soundtrack info
  i. Soundtrack listing
  ii. Soundtrack Q&A
VIII. Persona World Guidance
IX. Persona links
  i. Persona sites in English
  ii. Persona sites in Japanese
X. Closing crap
  i. Version history
  ii. Credits
  iii. Contact info
  iv. Copyright info (a.k.a. "Vague Threats")


I. Before We Begin (We?)
  i. Introduction

There's a lot of information relating to this game that people know, but it
isn't written down anywhere, so the only way to find out is to ask. I really
don't think that's necessary, so I decided to write the stuff down. This is a
very atypical FAQ, in that it serves more to fill in the cracks between
Archeopteryx and Hyral's excellent guides, rather then cover the same ground
that they have so well secured. Except for gameplay questions and boss
strategies, this guide is aimed towards people who know the basics, as found
in the two aforementioned guides. "The Innocent Sin" is to clear up all the
questions about deja vu and to hammer out confusions about the game of the
same name. Soundtrack lists can be found if you ask, but I think it's better
to have it written down some place. The same about the Persona fan's Bible,
Persona World Guidance. And, lastly, a collection of links so you can find
your way around the (really, really small) English-speaking MegaTenist
internet community.

(sigh) I don't like introductions. If you want to see my rapier wit, scroll
down some. You're not finding any here. Go on! Get!

There are doors (S)outh, (E)ast and a ladder (D)own.
There is a lantern here.
There is a MP5 here.


ii. Terminology

This section is for this FAQ, but also so the unaquainted will know what the
hell people are talking about when they discuss "MegaTen." You experts can
skip this part.

MIP: Megami Ibunroku Persona
Literally means "Goddess Scriptures Persona." Officially titled
"Revelations: Persona" on this shore ("the first game in the Revelations
series" is a threat they have yet to carry out), this game suffered a
horrendous translation, with almost everything renamed, meaning all the months
of mythological research by Atlus R&D 1 went down the toilet and the demons
just become random beasts. Also, in the Japanese version there is an entirely
different second storyline available known as the Snow Queen Quest, which was
just cut from the US version to make the Christmas rush (and it still did
pathetically, since they never advertised and they butchered everything from
names to dialog). For more info on that, see Henry LePierre's FAQ for the
game. However, the original quality of the game is great enough to shine
through the terrible localization, and it's still definately worth a play. It
plays truer to the old MegaTen games then the Persona 2 titles do. If you see
this, pick it up. It IS worth your time.

IS: Persona 2 Tsumi/Innocent Sin
The forgotten chapter in Persona, both literally and figuratively.
Figuratively because it was never released stateside. Literally because,
well, Eternal Punishment explains well enough. See Section VI ("The Innocent
Sin") for more info on the best thing to never hit America.

EP: Persona 2 Batsu/Eternal Punishment
I ASSUME you would know what this is.... The third chapter in the Persona
series. Doesn't look like there's gonna be another one. Atlus R&D 1 has a
nasty habit of never going to three. Look at how they bent the rules
this time.

Megami Tensei
Literally means "Goddess Ressurrection" (which the first game actually dealt
with, so it isn't just a catchy name like "Final Fantasy"). Affectionately
called "MegaTen" for short. This is the game series to which Persona belongs
to. Only the first two titles (both NES titles) are just "Megami Tensei," all
titles (from SNES onward) are labeled "Shin Megami Tensei" (meaning "True
Goddess Ressurection"). Persona does not wear the MegaTen label, but
considering that it shares the same world as Devil Summoner, it IS a
MegaTen game. (Yes, I know the first Final Fantasy was supposed to really be a
"final fantasy" and a sequal was never intended when making the first game.
Don't e-mail me, you twit.)

Atlus R&D 1
The brainy guys at Atlus of Japan responsible for the entire Megami Tensei
series, from which Atlus makes a well earned profit. They have one title out
that has nothing to do with Megami Tensei, and that is Maken X for the
Dreamcast (being remade into Maken Shao for PS2). (They might have made
others, but I'm stupid.) These guys spend months before beginning work on each
game, doing research on mythology so they can effectively create the surreal
but real world of MegaTen (and whatever else they did). Every single aspiring
game designer says "I want to work for Squaresoft!" Well, if I wanted to
design games, I'd want to work for these guys. They're the only ones to come
up with a battle system that I couldn't graft major improvements on to.
(Like, in Final Fantasy, have you ever done a command that suddenly became a
really bad idea because of something the enemy just did, but you can do
nothing to stop it? If you haven't, you're a better man than I, but Persona
has that one nailed.)

MegaTenist
A fan of Megami Tensei. I don't know either.


II. The Most Frequently Asked Question
   Q: Is this game worth buying?
   A: Yes.
   
   [I'm not joking. Right now, that's asked more often than any gameplay
   question. I guess EP is old enough now that nobody needs gameplay help,
   but it's on the bargain shelf, so people come to the GameFAQs P2:EP
   message board to ask if it's worth the cash. Well, seeing how we hang out
   on a P2:EP message board, I doubt anybody is going to say "No." Actually,
   one guy did once, but he was a troll. The question that used to be here was
   about Azhi Dahaka, which is below, but that hasn't been asked for months.
   On a side note, it's taken me a really long time to get to finishing
   this FAQ.]
   

III. Gameplay Questions

Questions are listed by game progress. Questions WILL contain spoilers, so
don't read past where you need to should you wish to remain pure.

Q: Why did they leave the debug menu in? It makes the game too easy!
Q: Why did Maya just shoot up to level 99?
Q: What's the point of dungeons when you can teleport?
Q: Why isn't Ulala giving ****?
A: If you're wondering about any of this, you have the ILLEGAL, PIRATED
   version. Persona fans are particularly sensitive to this kind of thievery,
   since it actively affects them. You may think that "one person doesn't make
   a difference," and with a franchise with Final Fantasy, that may be true,
   but Persona actively fights for sales, so one person DOES make a
   difference. Atlus reported that sales of Persona 2: Eternal Punishment did
   not meet their expectations, which makes the chance of future titles being
   released over here smaller. What would they have said if everybody with a
   pirated version actually bought a legitimate copy? We'll never know. The
   prequel to this game, Persona 2: Innocent Sin, may never see translation,
   specifically BECAUSE of piraters. (Among countless other reasons,
   of course.)

   This isn't a black and white issue, of course. In Singapore, it's nigh
   impossible to find a legitimate copy, since all the stores only carry
   bootlegs. But the excuse "I have to pay for a car and food and I'm just a
   college kid" doesn't go very far, since you COULD have bought it, but chose
   not to. The last thing I'll say is that it's better to support the people
   who made the game than that jerk kid down the street who burns CDs and rips
   you off anyhow. You know, the one who makes ExLax brownies.


Q: Are there any GameShark codes to stop the clock on the parts with timers?
   (Sky Museum, Sewers, etc.)
A: No. Get a move on it, lazy ass.


Q: The demons in the Sky Museum say they saw some kid carrying a flower who
   they think they used to take orders from. What's up with that?
A: That's a reference to Innocent Sin. See the section of the same name for
   more details.


Q: Whoops, I didn't fill up the shrine on the trail on Mt. Mifune. Can I still
   get the ancestral personae?
A: Yes and no. Maihime Amano and Tatsunoshin Suou will still be available,
   provided you do everything else correctly, but you won't be able to get
   Junnosuke Kuroda. While Kuroda is the most useless of the three in combat
   (and most expensive, SP wise), you can't use their special fusion, nor can
   you return Kuroda for the Carma Ring (How can they misspell Karma?! They
   even got it right in the first game!), which you need to get LOVERS Alice,
   who most certainly ISN'T useless in combat (nor very expensive).

   Sorry to say, you can not go back to fill up the shrine. If you missed the
   shrine, sorry. Wait till next round. Chances are you won't have enough FOOL
   cards to summon Kuroda the first time around anyhow.
   
   MOON Maihime Amano is a poor man's (woman's?) EMPRESS Izanami, with only
   Affectionate Prayer and Dance of Protection to offer (both of which Izanami
   has) and terribly lop sided stats. If you don't want to go chasing Izanami
   down (in the fifth area of the bomb shelter), Maihime can be useful, but
   without Kuroda, Suou isn't worth your time.

   Chasing Izanami sounds like a movie title.


Q: How do I kill the unbeatable demon in the World of Conviction?
A: Thank Atlus for not leaving any clues for this one. As a result, this is
   the most frequently asked question in the forums, period. Anyway...
   STRENGTH Azi Dahaka takes no damage and can not be killed by normal means.
   However, Summon the persona STAR Faraedone and equip him on anyone, then
   start the battle. You'll get a Persona Talk between Fariedone and Azi
   Dahaka, and both characters will go berserk. At this point Azi Dahaka is
   vulnerable. After this, he becomes a random enemy, but he's not Void: All
   anymore (though you can still access the P-Talk if you want to).
   
   Your reward for all this nonsense? An elusive Legenbright!

If you have questions about the EX dungeon, I refer you to Hyral's FAQ on the
subject. It contains almost all of the information you could want to know.



IV. Boss Strategies for Slackers

People are always asking for help with bosses. Compared to most games,
Persona 2's boss fights CAN be pretty hard. (Compared to most MegaTen games,
though, P2 is easy. In most MegaTen games, an irate group of pixies will paint
the wall with your brains, if you aren't careful. It can get really
humiliating, I know.)

However, most boss strategies have high standards on what personae you should
have. (Most game FAQs do this actually.) So I decided to do a guide to
"scraping by" boss fights. You don't need to be 10 levels higher than the
boss. You can be 20 or even 30 levels BELOW them and mop the floor with them,
if you know what to do and how to do it. That's what I aim to show here. True,
with the right equipment and the right personae, it's difficult to lose, but,
with the right knowledge and mindset, you can't.

Questions are in order of relevance to the game. Questions WILL contain
spoilers, so don't read past where you need to or we're going to have to
suck the Kegare out of you.


Q: How do I beat [fill in the blank]?
A: When people are having trouble, one thing people often don't do is cast
   Maka Kaja. This essentially doubles your spell casting power, which makes
   fights much easier. It's almost necessary in some boss battles. In a Fusion
   Spell, the only person it needs to be cast on is the leader (the person who
   says a battle quote) for the effect to work on the fusion. Also note that
   you can cast Maha Maka Kaja by casting Maka Kaja-->Affectionate Prayer,
   which affects everybody. (This is precisely why you should always carry
   Izanami, who has Diamond Dust to boot.)

   For the following boss battles, that's always the first thing you should
   try if you're having a tough time. If it's too early in the game for you to
   get Maka Kaja, then don't worry about it. You should be able to win without
   it in the earlier parts of the game.

   The other spell power booster is Affinity Readings. Having an affinity with
   a character doubles the power of fusion spells they participate in. Using
   this in conjunction with Maka Kaja, you can make your spells four times
   more powerful! For maximum effect, get an affinity with the character with
   the highest TEC. Unfortunately, you can't get Maya on the affinity
   readings, so the character with the highest TEC will probably be Ellen
   or Tatsuya.
   
   If a boss isn't listed here, using Maka Kaja and Affinities is probably
   enough to sail right though them.


Q: How do I defend against the Old Maid attack?!
A: The Old Maid attack does nothing at first, but one of your characters
   (randomly chosen at the time of casting), when his or her turn comes up,
   will cast a spell called "Joker" (no matter WHAT you tell them to do, even
   attack or use an item) which will knock the stuffing out of all your other
   characters (especially if Tatsuya ends up using it at the Sky Museum).

   There is only one way to evade this move and that's to have everyone defend
   for a round. Defending is the ONLY option which won't result in the
   afflicted character casting Joker.

   You can tell who would've cast Joker by checking the battle order. Whoever
   was hit by Old Maid will have changed from Defend to Attack. You can use
   this to keep track of when it's safe to move. Once the person who was hit
   with Old Maid has gone by, you can resume combat. In addition, anyone who
   goes by and wasn't the Old Maid can be assigned a new command.


Q: I can't beat Joker Noriko!
A: Noriko is the first "problem boss." There are a few specific spells you
   should have for this fight. The most important is Wall of Water
   (neutralizes all water attacks), but you'll want at least two personae with
   Agilao to make things faster.

   Wall of Water can be found on CUP Matsuo-Sama and HANGEDMAN Kabanda.
   Matsuo-Sama is a great persona who's worth keeping till past halfway
   through the game, but he's a CUP, meaning you have to mutate him out of
   another persona. Kabanda, on the other hand, has no redeeming value
   EXCEPT Wall of Water, but can be summoned instantly. Matsuo-Sama is a bit
   more work, but is far more powerful and useful than Kabanda.
   It's your call.

   Agilao is here and there. The lowest level persona to have it is STAR
   Kimnara. Look around. Alternatively, you could use Tower Inferno
   (Wind-->Earth-->Fire), if you have some relatively advanced earth
   and wind spells. Or even better, Tower Inferno with Agiloa. Muhaha.

   You also want some good healing spells. You may have MOON Maia Custom by
   now, but probably not. Media will still work if you don't wait too long
   to cast it.

   First thing you should do when the battle starts is cast Wall of Water.
   Now you can use your fire personae without fear. Use Agilao spells to cast
   the Blazing Hell fusion (or use Tower Inferno if you want). Noriko will go
   down no problem, then you just need to pick off the Ryumen.

   I've actually beat her with none of these (except Kimnara), but I was
   really lucky, since she didn't case Maha Aques. If she had, I'd probably
   have been toast (wet toast, at that). So, you can beat her with no
   preparation at all, but you have to be really lucky, so I don't recommend
   banking on it.


Q: How do I beat Chizuru at Sumaru TV?
A: Chizuru herself must have like one HP. Just knock her with a physical
   attack first thing, since she does cast some nasty spells if you let her.

   The Shikigamis, on the other hand, can be a real pain. One of each of them
   is affiliated with earth, fire, wind or water. They absorb their own
   element and are weak against their opposite. However, they all look the
   same, so keeping track of them can be difficult.

   The secret to identifying them is through contacting them. They all say
   different things. They all just scream, but they're DIFFERENT screams!
   [Haha...I feel sheepish. I had it all written down, who says what, but I
   have a tendency to lose my game notes as soon as I don't need them anymore.
   I know that Hyral has them in his FAQ, and he has pretty much the same
   strategy I do.] Right at the start, take note of who says what, then mark
   them with their elemental affiliation as you find them out. Focus all your
   attacks on one at a time, and make sure you can cast all four basic
   elemental fusions (Stone Rise, etc.) and these guys shouldn't be too
   much trouble.

   There are a couple other tricks you can use. If you want to get one
   particular demon down first, you can cast a fusion that hits all of them.
   Like, say, if you want to beat the fire demon first, you can cast Tidal
   Wave (Water-->Wind-->Maha Aques). Yes, it will heal the water demon, but
   you haven't HURT it yet! And, in addition, the Earth and Wind demons have
   taken some damage, too! Note that this means you can't use the trick on the
   Earth and Wind demons, since you'd heal one of them, but you can get the
   water demon next using the same trick and hurt them even more, then finish
   them off with Stone Rise and Wind Cutter.


Q: How do I beat Chizuru at the Undersea Ruins?
A: I refer you to Sasoriza's Boss FAQ. His strategy works great. Chizuru is
   weak against Physical and Fiend Card puts a character on furious which
   TRIPLES their attack power, so she essentially digs her own grave. For even
   more fun, cast Taru Kaja on a Furied character. That does 6x normal
   physical damage, 18x on a critical. You'll never do more damage in the game
   than that to anyone.

   There was a neat trick I saw on the EP board a while back. When she splits
   into five, use STAR Iris to cast Maha Magna. The one who reflects it back
   at the caster is the real Chizuru. The caster need not worry about being
   hit, because Iris is strong against earth and Maha Magna sucks at this
   point anyways. (Who came up with this trick? I want to know who to give
   credit to.) [It should go without saying that you can use this trick with
   any persona with a Maha spell that won't hurt them if it gets reflected.]
   There's another way to tell the real one. Hit the Retreat command and the
   screen will center in on the real Chizuru and she'll taunt you. Yes, I
   consider that a bug.

   You can use whatever Kaja spell ups attack power and use attack fusions if
   you want. Healing doesn't hurt either, I guess. I didn't find this battle
   very difficult (the same with all enemies weak against Physical), but it
   comes up a lot on the boards, so here it is. [Actually, not anymore. I
   wrote this a long time ago. =P]


Q: How do I beat Guido Kandori at the Undersea Ruins?
A: This is the hardest fight in the game. Welcome to hell, kid.

   Guido has some nasty spells, but piling the X-2's on top of that make this
   battle REALLY tough. Another aspect of this battle that makes it hard is
   you can't go back to town for stuff. (Thank goodness you even have a Velvet
   Room.) If you have an affinity with someone, that's good. It'll come in
   handy.
   
   The tricks I mentioned in the beginning of the section are ESSENTIAL here.
   You'll want to have two personae with Ziodyne so you can cast a high
   powered Lightning Blast. If you play your cards right (have an affinity
   with a caster and maka kaja the fusion leader) you can get the X-2's down
   with the Lightning Blast in two rounds. (Using this tactic, I did over 2000
   damage to each of the X-2's each round. Didn't do much against Kandori
   though...) If you can do this much, you can win this battle.
   
   If you get hit with a Murasama Copy, the following will be considerably
   more difficult. So kill the X-2's ASAP.
   
   Guido himself is one tough customer, meaning he's Strong vs. All. All I can
   say is heal and use your most powerful spells. Sama Recarm is a useful
   spell to have here, since he probably WILL K.O. your party members a few
   times. (Life Incenses are good, too.) If somebody is hit with Murasama
   Copy, have them use items, unless they're good enough to do worthwhile
   physical damage. Good luck.


Q: How do I beat the Metal Trio at the Ameno Torifune?
A: Everyone says to use Celestial Veil (neutralizes all earth, wind, fire and
   water attacks) . If you check other FAQs, most every one of them will say
   use Celestial Veil.

   However, I figure Celestial Veil to be too much of a pain in the ass to be
   worth it. It requires four specific personae, one of which is TEMPERENCE
   Suzaku. You get Suzaku's material card just outside the room where you
   fight the trio, then you have to BACKTRACK to the Velvet Room to summon
   Suzaku and then, to top it all off, Wall of Fire is his mutation spell! You
   can't just get it by ranking up, you have to squeeze it out of him!

   The reason people say to use Celestial Veil is because it's the only way to
   have defense vs. more than one element. All of the Wall spells cancel out
   what was there before. They don't stack, they replace. If you really want
   to use Celestial Veil, the personae you need are WORLD Seiryu, TEMPERENCE
   Suzaku, HERMIT Genbu, and HERMIT Byakko. Cast the Wall spells in the order
   of Air, Flame, Earth, Water.

   Too much work, I say. There needs to be a drastic reformation!

   There is only ONE spell you need to be afraid of and that's Terror Fortune.
   Eikichi's Bloody Divorce can be lethal, but Eikichi should be taken out
   before he can do too much damage, since, of the three, he alone has a
   weakness. Meltdown will knock him out before he can cast Bloody Divorce.
   Lisa is a pest at worst. Terror Fortune is deadly because of the status
   problems, but if you're immune to wind, you can't be afflicted by it.
   Therefore, find and bring any persona with Wall of Air to neutralize
   Terror Fortune. Anything else is strictly optional.
   
   Kill Eikichi ASAP with a Meltdown (with Maka Kaja/Affinities, it should
   only take one or two blows; Apollo comes with the required Maha Agidyne),
   and after that, you're home free, so long as the Wall isn't breached (by
   someone dying or from De Kaja). If it gets breached, then just cast
   it again.

   After this there is only ONE thing that could screw you up and that's Lisa
   charming your party over. That'll bollocks you over. By this point though
   you should have a persona with Refresh Ring (though the earliest is our
   beloved Matsuo-Sama). Keep this persona in reserve, unless it's immune to
   Mind/Nerve magic, because you don't want it where you can't get it. Try to
   have two people with protection against this, or just hope for the best,
   since you'll want at least two. Then have them switch on the persona,
   Refresh Ring a charmed character, switch off, have the next person switch
   on the persona and un-charm someone else, you get the idea. If you end up
   in a really bad sitation, feel free to use the Soma you got from beating
   Tek Tek. You can get more easily. After Eikichi is gone, just hammer on
   Lisa. Jun can't hurt you at all, except by throwing flowers at you.

   But, you see how far Matsuo-Sama can go? He's a level 9 persona, but he's
   useful all the way up through the Ameno Torifune! Don't you wish you'd got
   him instead of stinky ol' Kabanda back with Joker Noriko?
   
   He does look pretty stupid though...
   
   ...

   So, yeah, Wall of Air. Yup.


Q: How do I beat Gozen? I don't have Junnosuke Kuroda.
A: Actually, many argue that THIS is the toughest fight in the game, since
   he's Strong vs. All and has 8000 HP. Just use your best attacks, man. Be
   sure to use Maka Kaja and get affinity with your best spell caster. Also,
   if you summon, rank up, then return EMPORER Indra, then you get 10x Soma
   out of it. Not so tough now, is he?


V. Fool Cards
  i. The Fool's Errand

The basics of Fool cards are well known so I'll make this short. Fool cards
are one of the trickiest aspects of the game. They let you summon the FOOL
class personae, which are considerably powerful, exceptionally balanced,
void mind and nerve magic and can be returned for otherwise unobtainable
items. They're also the only way to get a Technique Source (which requires
EIGHT Fool cards to get!!!)

They are obtained two ways: By mapping certain dungeons for Salam and by
contacting demons. The former is MUCH easier. It's just what it says. For
the latter, you must follow the following procedure:

Contact or be contacted by an enemy. Interest or Anger the enemy with your
contact/response. Now, they have to ask a question in return. Interest or
Anger them again. You must repeat this so you Interest and Anger them
exactly twice (as in Interest, Anger, Interest, Anger). You now have a one
in 32 chance of being asked a Fool question. Respond to this with the most
foolish answer (like "I would give my life for immortality") and they'll
give you one Fool card. If the demons don't give you a question after a
response or you give an answer that makes them happy or fearful, you've
blown it. Notably, once you've obtained a Fool card this way, you're twice
as likely to get the final, fateful question (that's one out of 16).

  ii. Oracles to cling to

For a game that plays so much on superstition, Persona 2 contains some very
mysterious systems. The Fool system is the epitome of that. Nobody really
knows how it is determined whether or not you can get the Fool card. There
are, however, plenty of theories and lots of speculation as to how to
increase your chances.

* Your LUC factor doesn't have anything to do with this, so forget that. Luck,
however, is of the essence.

* People have said that the game is more generous about these things once your
characters are above level 90. This may well be true, but getting to level 80
is hard enough, let alone level 90.

* The best place to work for Fool cards is, of course, Kasugayama High School.
Specifically, hanging around the first couple floors. The demons are so weak
you don't have to worry about pissing them off, and they mostly behave like
little kids so their behavior is easy to predict. Well, easier.

* It's unclear if the order of emotions matter. Interest, Anger, Interest,
Anger could be just as effective as Anger, Anger, Interest, Interest, or
it may not be. The most accepted order is the former, so if you're
particularly supersticious, you can stick to that. [Update: It appears that it
doesn't matter, but going in the original order most reduces your chance of
screwing up and out of the Fool question.]

* Some people theorize you're more likely to get the card if the demon
contacts you. Again, whether or not this really has any effect is unknown. It
doesn't look like it does.

* For a long time, it was thought getting the Silver Dragon fortune from the
Sumaru Genie increased your chances of getting Fool cards. I thought it was
just superstition, until somebody reported getting a Fool card with the silver
dragon active, and getting Anger, Interest, Interest, Interest, Anger, Fool.
This is the first and only report I've heard of such a thing, but it's
certainly plausable. If this is the case, then the Silver Dragon fortune
increases your chances to 3/32 (or 3/16). [If you don't understand it, do the
math and all will become clear.]

* I also heard a report with someony saying they got a Fool card from a broken
conversation, as in it was either interrupted or he accidently evoked
happiness or fear. Who was this? Can someone clarify?

* If anyone has anything to add to this list, drop me a line.


VI. The Innocent Sin

I had planned to write up the events of Innocent Sin, but someone beat me to
it. I must refer you to Yoshistune's excellent site which has an ongoing
translation of Persona World Guidance. Among the items currently translated
are the Innocent Sin Event Digest, which is handy for getting acquianted with
the events of IS.

http://j.students.umkc.edu/jpr4c7/

In place of explaining the story, I'll just have Q&A to cover the items
omitted from the event digest (which there are many, since it's just a story
outline). Beware, as this section will spoil EVERYTHING.

Questions are in sequence of relevance, as always.

Q: I heard you can import IS data to EP in the Japanese version.
A: Yep. (This was, of course, removed from the English version, since we never
got Innocent Sin.) Here's what comes over:
* Tatsuya's name
* Tatsuya's level/stats
* Apollo's rank and stats*
* The Karma/Carma ring if you got it
* Records of certain events (like what blew up and what didn't)
* Fusion spell data (though the components are different, they
  tell you the new ones)
* If you opt not to have Tatsuya join Eikichi's band in IS, he can't join in
  Ulala and Katsuya's flamenco contact combo (unconfirmed).

(* If you didn't have Apollo in the data, I assume he'll be there but at
rank 1 with default stats like usual in EP.)

Q: Who is Hanaji? (The girl that Eikichi's minions kidnapped)
A: Hanaji is Miyabi's nickname. Miyabi, as you probably know, is Eikichi's
girlfriend on This Side. Hanaji means "Nosebleed" which, as anyone familar
with anime knows, is a symbol of sexual arousal. According to her background,
she always seemed to get them in the girls' locker room. You do the math.
Persona is just full of this stuff, man.

Q: Why is being a "champion boxer" a dangerous wish?
A: Oh, damned if I know.

Q: Zodiac is omitted from the Digest. What happened there?
A: I'm a little foggy on this myself, but this is what I gather. Sugimoto gets
ahold of Miyabi and holds her captive. Eikichi plays the hero and rushes off
to the rescue, leaving you with four party members to trek Zodiac with. While
in EP, you need a password to get in, here, you need a mask, so the party
finds some. When you get there, Eikichi is confronting Sugimoto. You have the
option to help him or let him handle it (as Yukino recommends). If you let him
handle it, he'll develop the Rhadamenthys Custom persona later, so let him
handle it, unless you really want to trash Sugimoto. I don't even know if
Sugimoto lives or dies. Judging from what happens to Yasuo later, though, I
think it's a good bet that Sugimoto doesn't make it.

Q: Who is "the Masked Gang?"
A: They are refered to in EP as "Masquerade." "Masked Gang" is a more literal
translation. They ARE in EP, actually, running around the EX dungeon yelling
"Kamen!" over and over. (Note that they are also refered to as the Kamen-tou,
which is the literal Japanese, and that's where "Masked Gang" is from.)

Q: Who is in Masquerade/Kamentou/The Masked Gang?
A: The lower ranks are pretty much anyone who wants to join. The upper ranks
are the named elements. Tatsuya Sudou is King Leo, Anna Yoshizaka is
Lady Scorpio, Ginji Sasaki is Lord Taurus and Junko Kurosu is Queen Aquarius.
They're all second banana to the Joker, who, as you probably know, is Jun.

Q: Who the hell is Ryusei Yarou?
A: He shows up in EP as Chupiler. He seems to be a mascot of Atlus in some
way, but other than that, I don't know.

Q: Don't the MUSES sing a song at Aoba park?
A: Yes, they do. It's one of those syrupy pop songs, though. It's not as good
as the other song (which I presume you buy from Giga Macho), which is the
hilarious Persona Ondo. (You can hear them both on Sumaru Radio [linked to in
the designated links section] if you're lucky.) In order to get it played in
game, you have to choose not to trash Ginji too early, and basically let Lisa
handle him (like Eikichi handles Sugimoto). This is also the requirement for
Lisa developing the Eros Custom later on, so it's a good idea to let her do it
anyhow, even if it's fun knocking the crap out of "Kegare Boy" Ginji.

Q: What's Persona Ondo?
A: It's a goofy "follow the bouncing ball" kind of song, sung by Tatsuya's
Japanese voice actor, making it all the funnier. I wish it were easier to get
ahold of, but you'll have to listen to Archeopteryx's internet radio station
and hope it comes up in the shuffle, or try to get ahold of the Innocent Sin
soundtrack. I assume it's a "Secret CD" at Giga Macho like Persona Mambo and
Persona Rock are in EP.

Q: Isn't there a choice about GOLD and Smile Hirasaka being destroyed?
A: Yes, there is, though the digest doesn't mention it. Smile Hirasaka will be
destroyed early if you try to enter the wrong building first. (The building is
there in EP, but you can't approach it. You can see it though. It's on the
southern edge of Hirasaka.) GOLD will be destroyed if you try to enter
Pachinko Silver before clearing the place out. Both buildings are eventually
destroyed when you're at the Sky Museum anyway, but they get destroyed early
if you screw up. Also, I don't know this, for sure but it seems like you'd
kill Ixquic and/or Makimura by doing this, since they're inside Smile Hirasaka
and GOLD (respectively) guarding the explosives. Ixquic kicking the bucket
could interfere with getting the Maia Custom persona (and thus the Vulcan 
ustom as well). After Smile, Ixquic leaves Masquerade and allies with you.
(yay!) [And, yes, that is the ONLY significant of Pachinko Silver in either
chapter of Persona 2. You don't even get to go in.]

Q: What's with the barbell at GOLD on This Side?
A: This is a reference to an event at GOLD on the Other Side where Maya is
almost crushed by a falling barbell. Tatsuya saves her. Nice kid. Obviously,
if a building is destroyed in IS and you import data where that happened, you
won't see flashbacks to events that didn't take place for you.

Q: There's no boss at GOLD, is there?
A: Nope. Tatsuya Sudou posted Makimura there to fight you, but Ulala shows up
and scares him off (you saw the flashback), so there's minimal resistance.

Q: Why did Maya hear a girl's voice at the Sky Museum on this side?
A: This is a reference to Ixquic, who got trapped on a burning airplane at the
museum on the other side. You have the choice of having Maya or Tatsuya save
her. (Pick Maya, damn it! She's scared to death of fire, but you have to have
her do it if you want her to develop the Maia Custom.)

Q: Who took Jun's place in the Sky Museum during the kiddy round-up? And why
were they there?
A: That would be Tamaki-chan and Tadashi-kun from Kuzunoha. Maya Okumura
thought that Tatsuya and his friends were involved with the Masquerade, and
reported to Kuzunoha. Tamaki and Todoroki didn't believe it, but thought it
was a good idea to investigate the Sky Museum anyway. The hostage on the roof
on the Other Side was not Jun (since he was the Joker at the time) but Ixquic.
(Assuming you save her at Smile Hirasaka. Don't know what happens otherwise.)

Q: I thought Maya Okamura was a bad guy. Why is she against Masquerade?
A: She's not a villain. She's just a sap. She was fooled by Nyarlathotep into
doing what she does. (In fact she was fooled by the same image that Nyarlie
used to fool Jun: Ishanari Kashihara, Jun's father and Okamura's dead lover.
Just think, if he hadn't committed suicide in the clock tower, Maya Okamura
would be Jun's step-mom! Creepy!) As a side note: Maya Okamura is SEXY when
she lets her hair down. I don't know why she wears it in that stupid bun.

Q: You've mentioned all the Custom personae except for Vulcan. What about him?
A: Vulcan is easy. All you need to do is get the other three customs, and
you'll get all four at Mt. Iwato, assuming you didn't delete the originals.

Q: Why aren't there custom forms of Callisto, Helios and Odyseus?
A: Believe me, if I knew, I'd tell you.

Q: Wasn't the arsonist who burned down Araya shrine Tatsuya Sudou?
A: Indeed, it was. He thinks Maya is a witch because she managed to break out.

Q: When did Yukino leave the party?
A: Yukino left shortly after the arrival of the Last Battalion. Shunsuke Fujii
(her lover and partner, who hangs out at Kismet on this side) was killed by
these new villains and Yukino is shocked beyond words. At this point, you have
the option of leaving her with her to mourn her dead lover or telling her to
snap out of it And come with you. Leaving her there is a bad idea, as it's
immediately before The hardest stretch in the game. If you leave her behind,
you'll have to fight Shadow Yukino and Lady Scorpio, after fighting your way
there with only four people. After the fight, Anna and Shadow Yukino declare
their love and commit suicide together, leaving the real Yukino as a shadow
person. This is bad. If you take her, you don't fight Lady Scorpio, and
Yukino takes her in under her wing. If you do this, when you get Jun, Yukino
gives him a persona (or something like that) that will evolve into Cronos
after the Aquarius Shrine. This means if you leave Yukino behind, you will
never have access to the Grand Cross fusion. This is why in the screenshot
where Jun wakes from his nightmare of the Joker, Yukino and Anna are standing
there. (Strangely, they aren't there when this scene is flashbacked at
Mt. Iwato on this side, implying it didn't happen.)

Q: Wait...Hitler?
A: Yeah. You got a problem with that?

Q: Where were the shrines?
A: The shrines, I believe, rose from the rubble of the Aoba auditorium,
Smile Hirasaka, GOLD, and the Sky Museum. Spooky!

Q: What happens to Masquerade?
A: When Joker abandons it and Hitler makes the scene, it kind of falls apart.
Tatsuya Sudou dies. Ginji Sasaki dies. Junko Kurosu dies. Anna Yoshizaka dies,
unless you save her, in which case she doesn't. The rest of Masquerade runs
around utterly confused like the people who were purified of Kegare did on
this side.

Q: Do fears manifest in Xibalba like they did on the Torifune?
A: Yes, though the people that manifest in IS are different. Metal demons in
the form of Junko Kurosu (Jun's worst fear: his mom) and Kankichi Mishina
(Eikichi's worst fear: his dad) attack you as "Metal Mommy" and "Metal Daddy."
On this side, Eikichi, Lisa and Jun manifest for the same reason: Tatsuya's
scared to death of them on This Side!

Q: Who is "The Great Father?"
A: The Great Father is Nyarlathotep's final form in Innocent Sin and is the
game's final boss. And he's the creepiest end boss I've ever seen. (Angels are
overdone. Tenticles are creepy, but, if you keep Hastur around long enough,
you get used to them. I say bring on the conglomerated bodies!) A hulking
humanoid mammoth with Eikichi and Tatsuya's fathers for legs, Lisa and Maya's
fathers for arms and Jun's father for a head, all in skin tight black leather.
The image you have in your head probably isn't right, but it's probably closer
than you might expect. (The one thing that all of IS's cast has in common is
their loss of their fathers. Those that still have them, Eikichi and Lisa, are
terribly scared of them, and all the others lost them at a critical young age.
Hence, the ideal form for the source of all human terror.) He's evidently
really easy to beat though. Just equip everybody with Magic reflecting
personae and he'll supposedly just kill himself.

Q: Wait, I thought Maya Okamura killed Maya. It says that Nyarlie does.
A: She did, but it was under the influence of Nyarlathotep. Actually, Maya
Okamura goes into cryogenic sleep at one point (and we all know how well THAT
works), so this is the rumorized version. Like Hitler and Kandori, this
version is a projection of Nyarlathotep, so it WAS him. But for simplicity's
sake, it was Okamura. You know Kandori doesn't have eyes in EP? It's true!
It's really god damn creepy!



VII. Soundtracks
  i. Soundtrack listings

Megami Ibunroku Persona (Revelations: Persona)

Disc One                                 Disc Two
01. Persona (Arranged Version)           01. Snow Queen (Arranged Version)
02. Deva Yuga (Arranged Version)         02. Satomi Tadashi (Arranged Version)
03. Song of Everybody's Souls (Arranged) 03. Battle (Arranged Version)
04. Transitory Butterfly                 04. Snow Queen
05. Touching Unhappiness                 05. Educational Institution
06. Rage                                 06. Brown (Brad)
07. A Girl at the Window                 07. Night Cry of the Forest
08. Awakening Legend                     08. Ayase (Alana)
09. Maki (Mary)                          09. Dead Line 
10. Number One                           10. Satomi Tadashi
11. Cheerful Shopping District           11. Saeko (Ms. Smith)
12. Toy & Joy                            12. Majin... Forever
13. Child Abuse                          13. Erie (Ellen)
14. AIAI Shopping                        14. ?
15. Long Distance Mole                   15. Dense Forest
16. The Quiet Before                     16. Invasion
17. Dark Shopping District               17. Quiet Notch
18. Electric Travel Log                  18. Battle
19. Mark                                 19. Monochrome
20. Black Kid                            20. Rosa Candida
21. Sebec City                           21. Freezing Mind
22. Remembrance                          22. Devil, Sing!
23. God Taker                            23. Black Snow
24. Deva Yuga                            24. Night Queen
25. Song of Everybody's Souls            25. Snow Story
                                         26. Reminiscences/Departure

Disc Three (mini disc)
Just one track, which contains about 13 minutes of sound effects (from the
Japanese version) set to various game music...


Innocent Sin

Disc 1                                 Disc 2
01. Opening                            01. Main Theme A
02. Tension                            02. Battle Theme  
03. Seven Sisters High School          03. Velvet Room
04. Vehicle Operation                  04. GOLD
05. Hero Theme (Tatsuya's Theme)       05. In Laquetti (In Rakesh?)
06. Time Castle                        06. Event Scene B
07. Silverman Mansion                  07. Araya Shrine
08. Comical Line                       08. Iwato Mountain
09. Boss Theme                         09. Festival Accompaniment
10. Philemon's Theme                   10. Satomi Tadashi Pharmacy (Kounan)
11. Premonition                        11. Jolly Roger
12. Kurosu (Jun's) theme               12. London House
13. Eikichi's Theme                    13. Hiiragi Psychotherapy
14. Sumaru City Map                    14. Bikini Line
15. Ramen Shiraishi                    15. Toa Defense
16. Kazunoha Detective Office          16. Tony's Shop
17. Satomi Tadashi Pharmacy (Hirasaka) 17. Lunar Palace Kounan
18. Tominaga Chiropractic              18. Mt. Katatsumuri [Mifune]
19. Bad Trouble                        19. Knights of the Holy Spear
20. Seven Sisters High School B        20. Yukino's Theme (Sad)
21. Ginko's Theme                      21. Karacol
22. Maya's Theme                       22. Shadow
23. Main Theme B                       23. Persona-Sama
24. Yukino's Theme                     24. Maya's Theme (Sad)
25. Gatten Sushi                       25. Joker's Theme
26. Peace Diner                        26. Sumaru City Map (Xibalba)
27. Sumaru Gypsy                       27. Leo Shrine
28. Satomi Tadashi Pharmacy (Yumesaki  28. Rosa Candida (Rengedai store)
29. Zodiac                             29. kaori
30. Event Scene A                      30. Satomi Tadashi Pharmacy (Rengedai)
31. Kasuagayama High School            31. Honmaru Park
32. Bomb Shelter                       32. Public Facility
33. Tranquility                        33. Scorpio Shrine
34. Crazy Party                        34. Reminiscence (Beloved)
35. Casino (Mu Continent)              35. Taurus Shrine
36. Mu Continent                       36. Le Cleir-de-lune
37. Giga Macho [Seedy CD]              37. Aquarius Shrine
38. Ryusei Yarou's SOUND MAX           38. anima mundi
39. CD Shop (Giga Macho)               39. Milky Way
40. Aoba Park                          40. Abandoned Factory
41. Concert Hall                       41. Danger
42. Ginko's Theme (Sad)                42. Xibalba
43. Kamentou [Masquerade]              43. Kashihara
44. Time Count                         44. Final Boss Battle
45. W.SLASH                            45. Maya's Death
46. Rosa Candida (Aoba Store)          46. Ending Movie
47. Satomi Tadashi Pharmacy (Aoba)     47. Battle Contacts
48. etheria                            48. Eikichi's Theme
49. Smile Hirasaka                     49. Last Battalion
50. Foolish Boss                       50. JOKER
51. Hero's Entry                       51. Persona Ondo
52. Trish's Fountain
53. Reminiscence (Painful)

Eternal Punishment

Disc 1                                 Disc 2
01. Opening                            01. Battle Theme
02. Maya (Theme 2)                     02. BGM III
03. Seven Sister's High School         03. Padparacha
04. Map I                              04. Sumaru TV
05. Parabellum II                      05. Mu Continent
06. Time Castle                        06. Etheria
07. Mt. Katatsumuri [Mt. Mifune]       07. Smile Hirasaka [Smile Mall]
08. Morimoto Hospital [Sanitarium]     08. Baofu
09. Enigma                             09. Abandoned Factory
10. Boss Battle                        10. Satomi Tadashi (Yumesaki store)
11. Sumaru Genie                       11. Jolly Roger
12. Affinity Readings (Snow Queen)     12. Nichirinmaru
13. Time Count                         13. Illusions
14. Everyday                           14. Undersea Ruins
15. Akachouchin Shiraishi              15. Reminiscence (Beloved)
16. Satomi Tadashi (Hirasaka Store)    16. Underground Subway Tunnel
17. Parabellum                         17. Toa Defense
18. Club Zodiac                        18. Nekomata Rumor Office
19. Peace Diner                        19. Ameno Torifune
20. Tony's Shop (Mysterious Item Shop) 20. Map II
21. Aoba Park                          21. Sumaru Castle
22. Penthouse                          22. Big Trouble
23. Le Cleir de Lune                   23. Map III
24. Ebony                              24. Monado Mandala
25. Sewers                             25. Reminiscence (Sorrowful)
26. Science Laboratory                 26. EX Dungeon Boss
27. Bikini Line                        27. others mix 1
28. Tominaga Chiropractic              28. others mix 2
29. BGM I                              29. others mix 3
30. Reverse Sumaru TV                  30. others mix 4
31. BGM II                             31. Persona Mambo
32. Hiiragi Psychotherapy              32. Persona Rock
33. kaori
34. Giga Macho [Seedy CD]
35. Kasugayama High School
36. Velvet Room Nanashi [Nameless] Arrange

  ii. Soundtrack Q&A

Q: If I have to buy one soundtrack, which should I get?
A: The general concensus is that Innocent Sin has the best music in the
series. Most of Eternal Punishment's best music is lifted directly from
Innocent Sin, so it's not on the EP soundtrack. The best original music in EP
is Club Zodiac and the first city map music (though even that's inferior to
IS's). Also, much of EP's music is new versions of Innocent Sin's music, and,
in most cases, the new versions just aren't as good.

Q: Why is EP's music so...not as good?
A: They were taking a much more adult approach to the entire game. While this
makes for things like smoother battle systems and stuff (okay, it doesn't), it
doesn't make up for Innocent Sin's atmosphere (even if it is "juvenile").

Q: What the bloody hell is "others mix"?
A: That's what it says on the box! I didn't make that title up! It's says on
the box in English "others mix." In any case, it's mostly IS music pieced
together into a something like a medley, except without the use of segues.
Yeah, you're better off with the IS sound track for those.

Q: Who sings in the vocal songs on the sound track?
A: Well, JOKER was not sung by Lisa's actress. Persona Mambo is Ulala's voice
actress, Persona Onda is Tatsuya's, and I don't know who sings Persona Rock.
Is it Eikichi? I can't tell at all. I'm kind of useless for this question.
I don't have names or anything. Someone fill me in. =P

Q: Where's the ending music?
A: The staff roll songs were not included on IS and EP's soundtracks since
they're on the artist's albums as well, and having them on the soundtrack
would cut into their album sales, in all probability. However, it's a dark,
little secret that you can rip them off the CD with no trouble at all. (HA!
Not so secret anymore!) They're in the 8th section of the voice clip .XA file
(don't have the name for it, but there's only one). PSMPlay can turn .XAs into
.WAVs and you can convert those to MP3s with ease. Also included in that file
are all the voice clips (except stuff like grunting or "PERSONA" or other
action voice clips) as well as Persona Mambo and Persona Rock, as if you'd
want to rip those. In the bizarre event you're seeking out who wrote these
songs, IS's ending music was done by hitomi (yeah, lower case) and EP's was by
Elishia La'Verne. hitomi also contributed various tracks to IS such as the
city map music. Elishia La'Verne did no such thing.

Q: Okay, so where's PSMPlay?
A: Have you heard about this wonderful invention called the search engine?

Q: Are there arranged soundtracks?
A: There are. I think there's one for every game, but I don't know what MIP's
is called. (I think it's "Origin" or something to that effect.) Innocent Sin's
is entitled "Errors of their Youth" (and has Drama tracks, I think, along with
a much better version of "Persona Mambo") and Eternal Punishment's is called
"Punitive Dance."

The latter two I've heard (on Archeopteryx's internet radio station [see links
section]) are really good. Punitive Dance, in particular just astounds me.
It's sort of clubby dance music, the both of them, but even if you don't like
this stuff (like me), you will still LOVE these things if you like P2's music.
Unfortunately, Punitive Dance is INCREDIBLY rare, due to very poor
distribution. It took Archeopteryx several straight months of searching before
he finally located a copy on Yahoo! Japan's auctions (which he then won for
1600 yen; no kidding, that's like fifteen and a half dollars).

Q: I found an Innocent Sin sound track for 10 dollars. What's that smell?
A: Either something died in here or you're holding a record by SonMay or Ever
Anime. These companies are BOOTLEGGERS. DO NOT BUY FROM THEM. Atlus receives
not a cent put into these dastardly companies. In addition, the CDs are more
easily damaged, the packaging is garbage, and it only makes the situation
worse for everybody. Again, put the mouse down and nobody gets hurt.

Remember that you're getting ripped off as bad as Atlus is when you do this.
It costs a nickel to make a CD, see? You could charge a dollar and get your
burn money back 20 fold. Considering there are no production costs and the
equipment is paid for, the only money they need to make up for is the money
spent on the original legitimate soundtrack. They could charge a dime, make a
200% profit and get their money back in no time. But no, they charge 10
dollars and up, and then middle men stick on another five for themselves. You
can see where this is going. You're dealing with disgusting people when you
step into the realm of bootlegging. Just don't do it.

Q: So, why don't they take these jerks to court?
A: They can't. They're in Taiwan (our political allies), which allows piracy.
And thusly, it's rampant. In order to fight this piracy, it'd have to be a
class action suit against the Taiwanese government. Atlus, themselves, of
course, don't have those kinds of resources. I'm sure if someone could get
things organized enough, many, many companies would be willing to fight this
stuff, since Taiwanese-endorsed piracy hurts anybody who works in a creative
industry. But, since they're our allies and everything, the US would probably
intervene. Now I'm just being pessimistic, so just ignore me.

Q: Okay, where can I find the REAL soundtracks?
A: eBay is not the place to look, since, if it doesn't state otherwise,
it's probably a bootleg. There are better places to look, anyway.

http://www.animenation.com/ is where I ordered mine. I got my EP soundtrack
fairly quickly, but then it took FOREVER for my IS soundtrack to arrive and
the MIP soundtrack is STILL on backorder. They're kind of slow, that means.

I don't have a lot of resources for this. If somebody could supply me with
info on other places to buy LEGIT soundtracks, I'd be grateful. Just
remember: If a deal looks too good to be true, it probably is.

Q: Hey! These are shorter than they are in the game!
A: Yeah, sorry. Word from Archeopteryx is they shaved tracks left and right to
fit it onto two CDs. Mu Continent, his example, lost about a minute of music.


VIII. Persona World Guidance

Q: What is Persona World Guidance?
A: Persona World Guidance (PWG) is a book put out by CB's Project in the World
Guidance series, which does books on various series with such a glut of
information, there won't be anything else to know after you read it. Even if
you can't read Japanese, the pictures sure are purty, and it's always nice to
have around.

Q: Is it missing anything?
A: The only thing I can think of is that Tadashi is completely AWOL. Also,
there's a list of Persona users from each game, and that list is highly
incomplete.

Q: Is it worth my money?
A: Oh, god, yes.

Q: How can I get it?
A: There are two ways to go about doing it. The easier way is to go to
Amazon.com's Japanese website. It's not on their English one. I have the link
here: http://www.amazon.co.jp/exec/obidos/ASIN/4797314982/249-2380609-8456305

If you want to read that stuff and don't know Japanese, use AltaVista's
BabelFish translator at http://world.altavista.com/ but be warned that you
can't use it to order, since it can't operate through secure servers.

Ordering is kind of tricky, since you need an account to order. This means you
have to make one, in spite of being completely illiterate. What I recommend
doing is opening another window and bring up Amazon's english website, and
create a dummy account there while making a real one at Amazon Japan. The
steps are almost identical. There are some differences, but they aren't hard
to solve. You don't have to complete the dummy account at Amazon US. You're
just using it as a walkthrough.

Do note that Amazon sends crap e-mail to you, no matter what site you order
from, but they send it in that site's language (of course). As a result, I get
spam in Japanese. How weird is that?

The other way is to special order it from http://www.fujisan.com/ which isn't
as easy as ordering from Amazon for shy people, but saves some money in
shipping. The ISBN is 4-7973-1498-2 and costs 2400 yen. If you need other
info, it's easy enough to find from the supplied Amazon link.

Q: This book is in Japanese. I don't know Japanese. Curse you!
A: Yoshistune is working on a translation project. I highly recommend it.
It's at: http://j.students.umkc.edu/jpr4c7/

Q: It doesn't say anything about Ulala giving **** in here. What gives?
A: Read between the lines.


IX. Persona on the Web

Persona isn't as well known as it deserves to be, but websites are out there.
Here's a list compiled by people on the GameFAQs message board a while back
that every one thought fell into oblivion. Forunately, I saved it to my
desktop, heh.

Actually, there's a MASSIVE number of Japanese sites, as Persona is part of
MegaTen, but most of us can't read that stuff. =P

Got something to contribute? Drop me a line.

  i. Persona Websites in English

Utopie's Game
http://www.geocities.com/Tokyo/3857/gamep2.html
A site every Persona fan should visit, even if it is on GeoCities.
Great info, great art, Great Scott! (no longer updated, sadly. =P)

yoshi's lair
http://j.students.umkc.edu/jpr4c7/
Yeah, so the guy isn't a professional website designer, so what? Home to the
Persona World Guidance Project, which aims to translate the Holy Bible of
Persona. He's making good progress so far, and I can't recommend this enough.
Also has a guide to Shin Megami Tensei If... (in the most rudementary stages,
though, as in not even to the game yet). YOU VISIT I STAY HERE AND KEEP WATCH.

PersonaFAN
http://www.geocities.com/TimesSquare/Alley/5928/MegaTEN/Pmain.htm
Home of the Summoners Network BBS, which seems to be at an all-time low in
usage right now. Most message board action nowadays is on the GameFAQs
Eternal Punishment message board.

lolliPOP!
http://ginkoginko.com/lollipop/lollipop.html
enigmaopoeia's website. (She is a denizen of the GameFAQs EP board and wrote
the insanely comprehensive Affinities guide.) And the site is cute, too!

Just a Rumor
http://www.darkmaterials.com/persona/
I like this site. Great source for Tarot and Carl Jung theory for those who
have no idea what those things are. It also has a very significant collection
of fan works worth looking through. Persona doesn't have many fanfic writers,
but the ones it has are pretty damned good. Quality over quantity, they say.

DDS-NET
http://nav.webring.yahoo.com/hub?ring=megaten&id=--ID--&list
A webring for English Persona/Megaten sites. Not much there you
won't find listed here already, though.

Asylum Garden
http://megaten.net/garden
Nice website with some great artwork, some relating to Persona, some to
Megaten, and some to, uh, the "not MegaTen" catagory.

Pieces of a Dream...
http://www.geocities.com/michirukagami/
Has storyline info on the first and third games, which a seasoned Persona
player doesn't need. However, it also has some translations of the MIP
manga...but there are no pictures! Noo!

The GameFAQs P2:EP Message Board
http://cgi.gamefaqs.com/boards/gentopic.asp?board=27381
If you can't find it anywhere else, you can always ask us here. We're really
nice unless you're a pirate. We don't like pirates. Except the kind that goes
around and steals lupins. (Don't play stupid! I happen to know that this is
the lupin express!)


  ii. Persona Websites in Japanese

[Note: I don't have too much experience with these, but you can have a look]

BabelFish
http://world.altavista.com/
It's a piece of crap, really. But, for translating Japanes websites into
English, it's pretty much the best you can do. Note that it translates
"Persona" into "Pell Soviet" and "Megami Tensei" is refered to by
"Goddess Rebirth." (The latter is acceptable. The former is stupid.)

Gamers' Terminal
http://www.gamersterminal.com/
Not Persona/Megaten specific, but 400+ links to Persona sites alone should
give you a clue.

Persona Perfect Works
http://yokohama.cool.ne.jp/persona2r/index.html
Sumaru Walker
http://www.people.or.jp/%7Ehonma/prs2ep/index.html
I haven't explored either of these but Hyral said they were really useful.
So they probably are.

X. Closing crap
  i. Version history
    11/4/01 v1.0
    - The version you're reading. First released version. Has pretty much
      everything in it that I wanted to put in, but I'll certainly update it
      to fill in what few blanks I have (or if anyone has anything to add).
    
    Fall '01 v0.0
    - A lot of what's here was written quite a while ago, but I shelved the
      FAQ, thinking I wouldn't finish it. Later came back and finished it.
      Luckily, this stuff never goes bad.
      
  ii. Credits
    I'd like to give thanks to the following people...
    
    Charles Darwin: Since everybody else thanks God, I figured Darwin would
       be a refreshing change.
    Everybody in the World except Me: Since everybody else thanks themselves
       for writing their crappy guides, I'm thanking everybody in the world
       except myself for writing this crappy one.
    Archeopteryx: For having the best reference guide on the internet, and
       being an endless source of fascinating information about MegaTen
       and Persona.
    Hyral: For his great guide and general helpfulness at the message boards
    Yoshistune (aka Megaten Yoshi): For the Persona World Guidance Project,
       which saved me the work of writing up the events of IS myself. (That
       daunting task was one reason I shelved this FAQ in the first place.)
    enigmaopoeia: For taking care of affinities so I don't have to. (Ha! I can
       spell your name!)
    Twisted Silence: Ulala gives ****.
    The GameFAQs Eternal Punishment message board: For mostly everything.
    The Persona 2 Innocent Sin Soundtrack: For inspiring me to get off my ass
       and finish this damned thing.
    Atlus: For wasting 300+ hours of my life on the single most beautiful game
       I've ever had the good fortune to play: Wacky Races.
    Marlo: For being there
    
  iii. Contact info
    Screen Name: Loveless
    Real Name: Loveless W. Blubbermouth
    REAL Name: Mortimer X. Dungbucket
    REAL NAME: Ron Jeremy
    E-mail address: loveless at zombieworld dot com
    Web page: Working on it
    Stomping grounds: The GameFAQs P2:EP Message Board and
                      channel #kuzunoha on irc.darkmyst.com
    
  iv. Copyright info (aka "Vague Threats")
    This FAQ is only to be displayed at the following websites.
      GameFAQs: http://www.gamefaqs.com/
      [my site, too, when I get it running]
    If you wish to display it on your website, drop me a line. I'm really easy
    going, and I'll almost certainly grant you permission, so c'mon. This FAQ
    may not be distributed in any altered form, nor may it be sold or traded
    for profit or any such act for any reason. This document is solely
    intended to be used as a free source of information for personal use. I'm
    not asking a lot here. Just respect my work. (How presumptious of me to
    assume anybody would want to steal THIS thing anyway.)
    
    Of course, if you're the type to do such a thing as steal, I doubt this
    will stop you, but I do what I can, y'know? But this is copyrighted, cause
    I said so.
    
This is the end of the file. Stop reading
There's nothing like a joke after the credits or anything.
No more jokes.
Okay, go on ahead and scroll down to see. I dare you.