Super Street Fighter II X: Grandmaster Challenge for Matching Service
for Sega Dreamcast (Japan)

*************************************
* Secrets/Dip Switch Menu FAQ v 0.1 *
*************************************

August 30, 2001
Written by Marauder [marauder24 (at) angelfire (dot) com]
  Feel free to send any corrections, contributions, or complaints to my e-mail
address.

  This document is intended for private use only.  It may not be reprinted,
reproduced or retransmitted in whole or in part.  No portion of this
document may be used, modified or referenced without the express
permission of the author.  Commercial use of this document is expressly
forbidden by the author.  This document is hosted exclusively on GameFAQs
(www.gamefaqs.com).  No copyright or trademark infringement of any kind is
intended.

Sega Dreamcast is (c) Sega Co.
Street Fighter is (c) Capcom Co., Ltd.


Table of Contents
=================
Introduction
Notation
Secrets Guide
Dip Switch Menu Guide
Acknowledgements
Revision History


Introduction
============
  Super Street Fighter II X: Grandmaster Challenge for Matching Service
(SSF2X) is an arcade-perfect port for Sega Dreamcast which is only available 
in Japan.  The North American arcade version is called "Super Street Fighter 
II Turbo."  One of the great features of the DC port is the hidden dip switch
menu which allows you to tweak all kinds of settings, including the option 
of enabling English victory quotes and endings.

  This document is a guide to secrets and the dip switch menu contained in 
Super Street Fighter II X for Sega Dreamcast.


Notation
========
LP      Light Punch, or Jab (initially assigned to X on the DC controller)
MP      Medium Punch, or Strong (initially assigned to Y)
HP      Hard Punch, or Fierce (initially assigned to L/Z)
LK      Light Kick, or Short (initially assigned to A)
MK      Medium Kick, or Forward (initially assigned to B)
HK      Hard Kick, or Roundhouse (initially assigned to R/C)


Secrets Guide
=============
Select the SSF2 (Super) version of a character
----------------------------------------------
  Highlight the desired character, press LP, enter the corresponding code
from the list below, and press LP. When a character is selected with this 
code, he appears in his original "Street Fighter II" colours.  In the 
following list only, L means Left on the D-Pad, R means Right on the D-Pad,
U means Up on the D-Pad, and D means Down on the D-Pad.

Character               Code
---------               ----
Ryu                     RRRL 
Ken                     LLLR 
E. Honda                UUUD 
Chun Li                 DDDU 
Blanka                  RLLL 
Zangief                 LRRR 
Guile                   UDDD 
Dhalsim                 DUUU 
T. Hawk                 RRLL 
Cammy                   UUDD 
Dee Jay                 DDUU 
Fei Long                LLRR 
M.Bison (USA: Balrog)   RLLR 
Balrog (USA: Vega)      LRRL 
Sagat                   UDDU 
Vega (USA: M. Bison)    DUUD

Access EX Option Menu
---------------------
  To access the secret EX ("Extra") option menu, highlight "Options" at the
main menu, hold down L (or Z on the arcade stick/fighting pad), and press A.
For an English description of the options available in this menu, please 
refer to my SSF2X Translation Guide.

Unlock Dip Switch Menu
----------------------
  Finish the game with the "Turbo" (normal) version and "Super" (SSF2) 
version of each character. At the main menu, highlight "Options", hold down 
Y and press Start.
 
Select Gouki
------------
  At the character selection screen, press START + LP + MP + HP 
simultaneously.
    
Select Shin Gouki
-----------------
  Enable the hidden dip switch menu. Change switch "28" (the switch in the 
3rd row, 9th column) to "1".  At the character selection screen, 
press START + LK + MK + HK simultaneously.  Unlike regular Gouki, Shin Gouki 
has a double air fireball.

Select Ten Gouki
-----------------
  Unlock the hidden dip switch menu. Set dip switches "27" and "28" to "1".
Switch "27" is the switch in the 3rd row, 8th column. Switch "28" is the 
switch in the 3rd, row, 9th column. At the character selection screen, 
press START + MP + HP + MK + HK simultaneously.  Ten Gouki is like Shin Gouki, 
except he also has the Shun Goku Satsu Super move.
 

Dip Switch Menu Guide
===================== 
  To unlock the hidden dip switch menu, finish the game with the "Turbo" 
(normal) version and "Super" (SSF2) version of each character. 
 
  To access the dip switch menu, highlight "Options" at the main menu, hold 
down Y and press START.  A screen containing a grid of zeroes and ones will 
appear, where a zero represents an "off" switch and a one represents an 
"on" switch.  The programmers have provided several preset configurations
under the heading "Auto Setting", each of which is assigned to a date:

1993/10/03 ver
1994/02/23 ver
1994/05/29 ver
2000/12/22 ver
????/??/?? ver

  To select a preset configuration, highlight "Auto Setting", press A,
highlight the desired date and press A again.  To set the dip switches
manually, highlight "Manual Setting" and press A.

  In this guide, the switches are represented by a hexadecimal grid:

00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 
10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 
20 21 22 23 24 25 26 27 28 29 2a 2b 2c 2d 2e 2f 
30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 

  For example, the switch in the third row and fifth column is represented by
"24" and the switch in the second row and eleventh column is represented by
"1a".  Many of switches' functions are unknown; a list of the known switches
follows.  A description of each switch is given, and its behaviour when
turned "off" or "on" is listed.

Confirmed Switches
------------------
  All of the switches in the following table have been tested and confirmed.

Switch  Description                    Off (0)          On (1)
------  -----------                    -------          ------
10      Darkened screen during Super   Disabled         Enabled
11      Balrog's (USA: Vega) Super     (Note I)         (Note II)
        Meter consumption
19      Slowdown when stunned          Enabled          Disabled
1b      Character portraits below      Enabled          Disabled
        life meters                    
1c      Character name colour          Blue             Yellow
1d      Life meter transparency        Enabled          Disabled 
1e      Survival mode                  Disabled         Enabled
22      ?`s in arcade lineup           Enabled          Disabled 
27      Ten Akuma                      Disabled         Enabled 
                                                        (28 must also be on)
28      Shin Akuma                     Disabled         Enabled
2a      Language                       Japanese         English
2f      Introduction type              SSF2X            SSF2 

Note I:  Balrog's (USA: Vega) Super meter is only used when he grabs 
         his opponent successfully during his super.  (Default)
Note II: Balrog's (USA: Vega) Super meter gets consumed when touches the wall.

Comments
--------
- When switch 19 is off, the game slows down when a player is stunned (not
  dizzied) by a projectile such as Ryu's fireball or Guile's sonic boom.
- When survival mode (switch 1e) is enabled, you have to fight all 16 
  fighters in Arcade mode.  In this mode, players cannot continue or join in.
- When switch 2f is off, the introduction movie and music are taken from the
  arcade version of SSF2X.  When switch 2f is on, the intro movie and music 
  are taken from the arcade version of SSF2.
- The effects of switch 2a (language) on various parts of the game are:
  Description           Off                 On
  -----------           ---                 --
  Victory Quotes        Japanese            English
  Endings               Japanese            English
  Boxer's Name          M. Bison            Balrog
  Bullfighter's Name    Balrog              Vega
  Final Boss' Name      Vega                M. Bison
  Cammy's QCF+K Move    "Spiral Arrow"      "Cannon Drill"
  Speech
  Cammy's F,D,DF+K      "Cannon Spike"      "Thrust Kick"
  Move Speech

Unconfirmed Switches
--------------------
  Haven't had time to test switches 03, 05 and 24.  I'm not sure what switch 
32 is supposed to do....

Switch  Description                    Off (0)          On (1)
------  -----------                    -------          ------
03      Location test ending           Usual ending     Test ending
05      Staff credits roll type        Dreamcast        Arcade original        
24      Default high score name        POO              MNR
32      Same colour selection          Disabled         Enabled
36      Vacuum Final Atomic Buster     Disabled         Enabled


Acknowledgements
================
- The trick to access the EX options menu was submitted to GameFAQs' Codes 
  and Secrets section for SSF2X by akiman.
- The codes to select SSF2 versions of fighters were discovered by jasonwk
  of GameFAQs.
- The trick to select Gouki was submitted to GameFAQs by Gouki_.
- The tricks to unlock the dip switch menu and to select Shin Gouki and Ten 
  Gouki were discovered by SHUN GOKU SATSU of GameFAQs.
- Many of the dip switch settings were originally posted on the GameFAQs 
  message board for SSF2X DC by x977, RavenSquad77, ehonda and others.

  
Revision History
================
Version 0.1 (August 30, 2001)
- Initial revision.  A lot of information is missing from the dip switch menu 
  guide.
 

***************************************

Written by Marauder [marauder24 (at) angelfire (dot) com]
  Feel free to send any corrections, contributions, or complaints to my e-mail
address.