****************************************************************************** Mario Party 3 FAQ (based on Japanese version) For the Nintendo 64 Version 0.6 (Last Updated 12/30/00) By Devin Morgan (devin_morgan@netzero.net) This file is Copyright (c)2000 Devin Morgan. All rights reserved. ****************************************************************************** Table of Contents 1. What's New 2. Introduction 3. Controls 4. General Information 5. Items 6. Game Boards 7. Duel/Battle Map Helpers Guide 8. Mini-Games 9. Copyright Notice 10. Contact Information ****************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 1. What's New -= -=-=-=-=-=-=-=-=-=-= Version 0.6 (12/30/00): Here, I have all of the 1 on 3 mini-games added to the guide. The next update or so will have many more, so check back here soon! Version 0.55 (12/29/00): I added some information on another couple of game boards, and I also started adding to the mini-games section. So far, only 5/70 mini-games are in that section, but I will add more very soon! Version 0.5 (12/27/00): Here's the very first version of my brand new FAQ! I have a good amount of information here so far, but I still have all the mini-games and the rest of the game boards to add here. The next couple of updates will have that information ready, hopefully. ****************************************************************************** -=-=-=-=-=-=-=-=-=-=-= -= 2. Introduction -= -=-=-=-=-=-=-=-=-=-=-= Mario Party 3 is the newly-released game in the series of the highly popular party game for the Nintendo 64. It was recently released in Japan, and it is by all means MUCH better than the first two games of this series! There are new characters and options, plus there are 70 BRAND NEW mini-games to try! I imported this game, so this file will all reflect what I've seen/done in the Japanese version only. When the US version comes, I'll change things around at that point. ****************************************************************************** -=-=-=-=-=-=-=-=-= -= 3. Controls -= -=-=-=-=-=-=-=-=-= Control Stick/Pad: Move cursor Start: Skip cinema scenes, pause game, bring up menu screen during game A: Confirm selection on menu screens, hit dice block during the game B: Cancel selection, use an item during the game Z: View an overhead of the current map you're on C-Up: View description of an item you're about to use after pressing B C-Right: View the rules, controls, and description before a mini-game R: Turn on practice mode before a mini-game so you can practice playing it, move map when it's your turn so you can see other parts of it ****************************************************************************** -=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -= 4. General Information -= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ========== Characters ========== New Characters: Waluigi (ワルイージ) Daisy (デイジー) Returning Characters: Mario (マリオ) Luigi (ルイージ) Peach (ピーチ) Yoshi (ヨッシー) Wario (ワリオ) Donkey Kong (ドンキー) Although there are two new characters, you can't play them in all parts of the game. In the Story Mode, you can only pick one of the original 6 to play as. In the Party/Battle Royal Mode, you can pick any character. ================= Game Board Spaces ================= In Mario Party 3, there are 2 different types of boards: the regular 4-player boards, and the 1-on-1 battle boards. There are also different spaces on each board, which I will list below. Regular Board Spaces -------------------- Blue Spaces (ブラスマス) Description: Just a regular blue space Information: When you land on this space, you gain 3 Coins Red Spaces (マイナスマス) Description: Just a regular red space Information: When you land on this space, you lose 3 Coins Bowser Space (クッパマス) Description: Red space with Bowser's face on it Information: When you land here, you'll play Bowser's roulette "!" Space (!マス) Description: Green space with a white exclamation point Information: When you land here, you play the Chance Time game Battle Space (バトルマス) Description: Green space with Goomba's (クリボ) face on it Information: When you land here, a certain amount of coins will be taken from each player, and you all must play a mini-game to decide who takes all the coins Happening Space (?マス) Description: Green space with a question mark on it Information: When you land here, an event occurs depending on the board you're playing on Item Space (アイテムマス) Description: Green space with Toad's face on it Information: When you land here, you'll play a mini-game to try and win an item Koopa Bank Space (ノコノコバンクマス) Description: Green space with a blue bag on it Information: Each time you pass this space, you automatically deposit 5 Coins to the bank; if you land directly on this space, you get all the Coins that were deposited Gambling Space (ギャンブルマス) Description: Green space with a picture of Shy Guy on it Information: When you land here, you lose all your coins and must take part in a type of mini-game to win them back Battle Board Spaces ------------------- Normal Space (ノーマルマス) Description: Blue checkered space Information: If you land on one, your face will be put onto it; if the opponent lands on a space with your face on it, they'll lose some coins to you Mini-Game Space (ミノゲームマス) Description: Green space with Coro's (mushroom kid with dice on his head) face on it Information: If you land here, you'll enter a mini-game where you must beat the other person to win coins Power-Up Space (パワーアップマス) Description: Space with an orange figure on it Information: When you land here, whatever helpers you have with you will gain more strength Backwards Space (バックマス) Description: Green space with a arrow making a U-Turn Information: After landing here, you get to roll again, but this time you move backwards on the board (only lasts for 1 turn) Gambling Space (ギャンブルマス) Description: Green space with a picture of Shy Guy on it Information: When you land here, you lose all your coins and must take part in a type of mini-game to win them back Happening Space (ハプニングマス) Description: Green space with a question mark on it Information: When you land here, an event on the board occurs (event varies depending on the board) ===================== Game Mode Information ===================== Mario Party is divided into two different modes this time around: Story Mode and Party Mode. In the Story Mode, there is some sort of story you're following which involves playing on many game boards and trying to collect the most Stars. After you go through the movie sequences that tell the story, you'll be brought to the main game area. In Party Mode, you automatically get brought to the main area. There are a few things you can do at that point: Mushroom Castle (キノコじょう): Here, you can enter either of the side rooms to listen to sound tests. You can enter the middle room (データルーム) and talk to the red or green Koopas to view some game records. Party Map/Blue Star (バトルロイヤルマップ): Here, you play the regular 4-player boards. You must play each one in order in Story Mode, but you can select any one you want in Party Mode. Mini-Game Room/Yellow Star (ミニゲームルーム): I'm really not sure what you do with this in Story Mode. However, in Party Mode, you can go here and play any mini-games you already revealed in the game itself. Duel Map/Red Star (デュエルマップ): Here, you and another character will play on a special battle map, where you must use helpers to defeat the other person and win. Millenium Star (スターレベル): In Story Mode, select this silver star to hear about how you're being "graded" when completing the boards. I don't understand much more of this, so please e-mail me if you know more that can be added here. ****************************************************************************** -=-=-=-=-=-=-=-= -= 5. Items -= -=-=-=-=-=-=-=-= There is a wide variety of items that you can obtain throughout the levels to help you and/or harm others. You can buy most of these items from the Item Shops run by Toad or Baby Bowser, get them as prizes in Item Games, or have them given to you randomly when landing on an Item Space. Here, I'll list all the items along with their prices if bought, who you can buy them from, and what they do. Mushroom (キノコ) Price: 5 Coins Buy From: Toad Information: When used, you get to hit 2 dice blocks instead of one (for that turn only) and the numbers on both blocks will combine and that's how much you'll move. If you get the same number on both blocks, you'll gain 20 Coins as an added prize. Key Man (キーマン) Price: 5 Coins Buy From: Toad or Baby Bowser Information: You can unlock locked doors in your path with this Key. It disappears after you use it, though. Cursed Mushroom (のろいキノコ) Price: 5 Coins Buy From: Baby Bowser Information: When you use this, the character you used it on will only be able to roll from 1 to 3 on the dice block when it's their turn (only lasts for one turn though). Reverse Mushroom (さかさまキノコ) Price: 5 Coins Buy From: Baby Bowser Information: When used, it makes the character used on move in the other direction on their turn. Item Phone (かいものでんわ) Price: 5 Coins Buy From: Toad Information: When used, you can summon Toad or Baby Bowser and buy an item from them on the spot. Warp Block (ワープブロック) Price: 5 Coins Buy From: Toad Information: When used, you trade places with a random character on the board. Plunder Chest (よこどりボックス) Price: 10 Coins Buy From: Baby Bowser Information: You can steal another character's item with this. You can pick who to steal from, but you don't choose which of their items you get. Bowser Phone (クッパでんわ) Price: 10 Coins Buy From: Baby Bowser Information: When used, you can summon Bowser and send him after another character. That person must then go through Bowser's roulette and accept whatever happens. Dueling Glove (けっとうてぶくる) Price: 10 Coins Buy From: Toad Information: When used, you and the character of your choice must wager an amount of Coins and play a Duel game to decide who wins them. Star-Moving Lamp (スターよけランプ) Price: 10 Coins Buy From: Baby Bowser Information: When used, the Mushroom Witch appears and causes the location of Millennium Star to change, meaning that the star location on the board will change to a random place. Super Mushroom (スーパーキノコ) Price: 10 Coins Buy From: Toad Information: When used, 3 dice blocks appear for you to use. The amounts on each will combine and that's how far you move. Bowser Suit (クッパのもと) Price: 10 Coins Buy From: Baby Bowser Information: When used, it outfits the character used on with a Bowser suit. After they hit the dice block, whoever's in their path gives you 20 Coins. Anti-Boo Spray (テレよけスプレー) Price: 10 Coins Buy From: Toad Information: When you have this item, if anyone sends Boo after you to steal Coins or Stars, this spray will scare it away. Boo Bell (テレベル) Price: 15 Coins Buy From: Baby Bowser Information: When used, you can summon Boo to steal Coins or Stars from other players. Magic Lamp (まほうのランプ) Price: 20 Coins Buy From: Toad Information: When you use this item, you can summon a genie to take you to Millennium Star so you can buy a Star. It's recommended that you have 20 Coins to spare before using this, or you'll just be wasting this item. Item Bag (アイテムぶくろ) Price: 30 Coins Buy From: 30 Coins Information: When you buy this item, you can get random items from it by hitting it. Koopa Troopa Card (ノコノコカード) Price: Cannot be bought Information: ??? こうかんボックス (Don't have translation for this item yet) Price: Cannot be bought Information: ??? Gambling Coin (ギャンブルだましい) Price: Cannot be bought Information: ??? After 5 (アフター5) Price: Cannot be bought Information: When used, it causes there to be 5 extra turns in the current game. ****************************************************************************** -=-=-=-=-=-=-=-=-=-=-= -= 6. Game Boards -= -=-=-=-=-=-=-=-=-=-=-= ============================= Regular (バトルロイヤル) Maps ============================= ひえひえレイク -------------- Blue Spaces: 52 Red Spaces: 12 Bowser Spaces: 6 "!" Spaces: 3 Battle Spaces: 6 Happening Spaces: 9 Item Spaces: 11 Koopa Bank Spaces: 2 Gambling Spaces: 2 Item Shops: 2 Action Event: If a character is on a space along the upper, left or right sides of the board, and someone steps on a "?" Space, an Action Event will start. A giant snowball will start rolling along the north path and any characters in its way must jump or they'll be pushed to the right side. The snowball will then roll along a side path, and anyone who gets in its way will be sent to the end of the path. Hazards: In the middle area of the board, it is very icy. From the center, you will see several paths branching out with small hills dividing that area from the rest of the board. If you get to that middle area and choose a path, you'll have to go up the small hill to proceed. Most of the time you do, but if you don't, you're stuck on the space before the hill until your next turn. ブクブクしんがい ---------------- Blue Spaces: 44 Red Spaces: 4 Bowser Spaces: 5 "!" Spaces: 3 Battle Spaces: 5 Happening Spaces: 16 Item Spaces: 12 Koopa Bank Spaces: 2 Gambling Spaces: 2 Item Shops: 2 Action Event: At the upper-left section of the map, there are several Happening Spaces lined up. There is a giant vacuum-type creature sitting alongside that area. If you step on one of those spaces, it'll start to suck you in, so press A repeatedly to avoid being sucked in. If you can't escape, you'll be shot in whatever direction the arrow on top of it was pointing towards. Hazards: There is an intersection between two paths at the left side of the board. When you try to pass, a shark will let you pass only if you push a button on a panel. If you push the wrong button and pass, a Bullet Bill will shoot you so you end up going down the opposite path. If you aren't shot, then you just continue on the path you want. Also, in between the two parallel middle paths sits a giant Bloober. If you step on a Happening Space on either of those paths, the Bloober will pull you to the other path, and vice versa. ジリジリさばく -------------- Blue Spaces: 56 Red Spaces: 6 Bowser Spaces: 5 "!" Spaces: 3 Battle Spaces: 6 Happening Spaces: 9 Item Spaces: 11 Koopa Bank Spaces: 2 Gambling Spaces: 2 Item Shops: 2 Action Event: Near the middle of this board, there is an intersection where you can choose to either continue along the path, or go through the desert. Going through the desert requires you to press A to jump over the catcus in the way. If you don't jump, you'll be sent all the way to the right side of the board. Hazards: There are 2 sections of the board where the path goes in a circle around a sand pit. There are also many Happening Spaces around it as well. If you step on one, whoever is standing around that center area will be sucked in and brought to the other circular area on the board. ================= Battle Board Maps ================= ゲートくん ---------- Normal Spaces: 15 Mini-Game Spaces: 2 Power-Up Spaces: 1 Backwards Spaces: 4 Gambling Spaces: 2 Happening Spaces: 3 Information: There is a path going down through the middle of this board. Both ends of it are guarded by gates, and you must pay 5 Coins if you want to go down that path. Alongside that middle path sits a bellboy, and each time you pass him, he'll count down from 5. Once it reaches zero, both characters will play a Duel Game and whoever wins will get 20 Coins. ヤジルシくん ------------ Normal Spaces: 17 Mini-Game Spaces: 3 Power-Up Spaces: 2 Backwards Spaces: 2 Gambling Spaces: 2 Happening Spaces: 2 Information: There's nothing of real importance in this level. It's just a basic and very straightforward board. In the middle area, the bellboy is there and when he counts down to 0, you enter a Duel Game with the opponent for a chance to win 20 Coins. ドカンくん ---------- Normal Spaces: 13 Mini-Game Spaces: 1 Power-Up Spaces: 1 Backwards Spaces: 4 Gambling Spaces: 2 Happening Spaces: 2 Information: At each of the 4 corners of this board, you are given the option to continue on the path or jump into the pipe to get across to another point on the board. Also, the bellboy is at the halfway point on the bottom path, and you should know the drill on him by now. ****************************************************************************** -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -= 7. Duel/Battle Map Helpers Guide -= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= In the special Duel Maps, you and one other player must battle each other using helpers. Each character comes with a helper when you pick them, and each one has its advantages and disadvantages. The only way to win in these Duel Maps is to attack the other player with your helper characters. Each helper can perform a certain amount of damage from the opponent, and they have a certain amount of damage they can take before being defeated. Here, I'll list information on each helper along with information on each one. Koopa Troopa (ノコノコ) Comes with: Mario Attack Power (攻撃力): 1 Body Power (体力): 2 Cost (給料): 1 Coin per turn Goomba (クリボー) Comes with: Luigi Attack Power (攻撃力): 2 Body Power (体力): 1 Cost (給料): 2 Coins per turn Toad (キノピオ) Comes with: Peach Attack Power (攻撃力): 1 Body Power (体力): 1 Cost (給料): 1 Coin per turn Advantages: When you land on a space with the opponent's mark on it, you won't have to pay any Coins. Bob-omb (ボムへい) Comes with: Wario Attack Power (攻撃力): 1 Body Power (体力): 1 Cost (給料): 2 Coins per turn Big Boo (テシサ) Comes with: Yoshi Attack Power (攻撃力): 2 Body Power (体力): 1 Cost (給料): 3 Coins per turn Advantages: When attacked, the attacks go right through it, so it can't get hurt by attacks. Disadvantages: When attacked, the attack will go right through Big Boo and hurt your character. Whomp (バッタン) Comes with: Donkey Kong Attack Power (攻撃力): 0 Body Power (体力): 4 Cost (給料): 3 Coins per turn Disadvantages: Since it has no attack power, it can't attack the opponent, therefore making it a waste of money. Snifit (ムーチョ) Comes with: Daisy Attack Power (攻撃力): 2 Body Power (体力): 2 Cost (給料): 5 Coins per turn Advantages: At the beginning of each turn, it'll give your character a few extra Coins. Piranha Plant (パックンフラワー) Comes With: Waluigi Attack Power (攻撃力): 3 Body Power (体力): 1 Cost (給料): 5 Coins per turn Bow-Wow (ワンワン) Comes with: N/A Attack Power (攻撃力): 1 Body Power (体力): 2 Cost (給料): 6 Coins per turn Advantages: When it attacks, it attacks both the helper between it and the opponent, as well as the opponent, taking the same amount of power from each. Thwomp (ドッスン) Comes with: N/A Attack Power (攻撃力): 2 Body Power (体力): 2 Cost (給料): 4 Coins per turn Snowman (スローマン) Comes with: N/A Attack Power (攻撃力): 1 Body Power (体力): 3 Cost (給料): 2 Coins per turn Baby Bowser (ミニクッパ) Comes with: N/A Attack Power (攻撃力): 1 Body Power (体力): 1 Cost (給料): 3 Coins per turn ****************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 8. Mini-Games -= -=-=-=-=-=-=-=-=-=-= ================== 1 vs. 3 Mini-Games ================== ヒヤヒヤやしのみ ---------------- Game Rules (JP): タルにはいっているひとにヒップドロップでやしのみをおとし てあてましょう。 Controls (Player in barrel): Left-Right (Control Stick): Move Controls (Players atop palm trees): Control Stick: Move A, then Z: Hip Drop Advice (JP): タルは、いきおいがつくととまりにくくなります。あわてないでよ けましょう。 Objective: 3 players are standing on top of palm trees while the 1 player is rolling around in a barrel on the ground below. The 3 players on top must use the Hip Drop to drop nuts from the trees to hit the rolling player. One hit to the player in the barrel is needed to win. てらしてサーチライト -------------------- Game Rules (JP): およいでにげるひとをみっつのサーチライトでどうじにてらして つかまえましょう。 Controls (Player in water): Control Stick: Move A: Dive Controls (Players with searchlights): Control Stick: Move searchlight Advice (JP): もぐったあとは、すこしのあいだうごけなくなります。そこをねらって サーチライトでてらしましょう。 Objective: One player is swimming in a dark pool, and must avoid being caught by the 3 players with the searchlights. The 3 players have either red, green, or blue lights, and they must all point at the player in the water all at once to catch it. ゴロゴロいわころがし -------------------- Game Rules (JP): ちょうじょうのマシンデどんどんいわをおとして3にんがちょう じょうにのぼるのをジャマしましょう。 Controls (Player at top): Control Stick: Change direction to roll rock A: Roll the rock Controls (Players at bottom): Control Stick: Move Advice (JP): 3にんがわがさかを のぼるときはコンビネーシェンがたいせつです。 いわをころがすひとはかべでいわをはんしゃさせましょう。 Objective: There is a player standing at the top of a steep hill, rolling boulders down at the other 3 players trying to get to the top. If you're the one rolling the boulders, you must keep the other 3 from reaching the top, while they make their way up. If one person makes it to the top, the whole group of 3 wins. グルグルはぐるま ---------------- Game Rules (JP): 3にんがわは、つぎつぎとふってくるキラーをよけましょう。 ひとりがわは3にんがわがのっているはぐるまを まわせます。 Controls (Player spinning gear): Control Stick: Spin gear left/right Controls (Players on the gear): Control Stick: Move Advice (JP): ひとりでもさいごまでのこれば3にんがわのかちです。のこったのが じぶんひとりになってもあきらめずにがんばりましょう。 Objective: There are 3 players standing on a large gear, while the 4th player spins it really fast to the left or right. There are bullets that will fall on the spinning gear to try and knock off the players, so watch out for those gears and survive long enough to win. どこ?どこ?かくれんぼ ---------------------- Game Rules (JP): 3にんがわはカーテンがひらいているあいだに、3Dスチックでかく れましょう。かくればしょをあてられてしまうとまけになります。 Controls (Player with switches): Control Stick: Move left/right A: Push switch in front of you Controls (Players on stage): Control Stick: Hide behind props by moving the 3D Stick in the appropriate direction Advice (JP): さがすひとがえらんだかくればしょはつぎからなくなります。 かくればしょがへることになるのできをつけましょう。 Objective: 3 players are on stage and must hide behind one of the props there. After time's up, the person offstage hits a switch with the picture of a prop on it, and whoever was hiding behind that prop gets kicked out. Move around onstage by moving the 3D Stick in the direction shown on the props. あつめてコインリバー -------------------- Game Rules (JP): コウラにのって、かわをながれてくるコインやコインぶくろを、 うまくあつめましょう。 Controls (Player in boat): Control Stick: Move Controls (Players being pulled): Control Stick: Move Advice (JP): りゅうぼくに あたってしまうとしばらくコインやコインぶくろが とれなくなってしまいます。 Objective: One player is in a boat steering while the other 3 players are being pulled behind it. There are coins to be collected along the way, but the one in the boat has the advantage since they reach the coins first. No one person wins here; however much the 3 being pulled collect is theirs, and the one in the boat keeps what they get. ウェーブ ウェーブ ----------------- Game Rules (JP): ふねにのっているひとがおこすウェーブをジャンプでよけましょう。 Controls (Player in middle): A, then Z: Hip Drop Controls (Players in water): Control Stick: Move A: Jump Advice (JP): ヒップドロップのたはさによってウェーブのおおきさが かわります。 ジャンプしただけでもウェーブはおこせます。 Objective: There is one player standing on a dry platform in the middle of a pool while the others are in the surrounding water. Each time the one in the middle does the Hip Drop, a large wave is created and if the players in the water don't jump, they'll be pulled towards the edge. If all 3 players get sent off the edge, you win. どきどきフィッシング -------------------- Game Rules (JP): さかなになった3にんをつりあげましょう。ぜんいんつりあげられ たらひとりがわのかちです。 Controls (Player with pole): Control Stick: Choose direction to cast line (Distance depends on how far back you pull on the stick) A: Throw out line Controls (Players swimming): Control Stick: Choose direction to swim A: Swim in specific direction Advice (JP): マジックハンドは、なげたあともさゆうにすこしだけうごかせます。 Objective: There are 3 players swimming in a pool and the fourth one is holding a fishing pole alongside the pool. If you're in the water, you must avoid being pulled in by the one with the pole. If you're with the pole, you must pull in all 3 of them to win. どたばたミックスレース ---------------------- Game Rules (JP): みんなが ちがうのりものにのってレースをします。3にんがわ はりレーになります。 Controls (Player on top half): Control Stick: Move Controls (1st player on bottom): A + B: Move (press alternatively to move) Controls (2nd player on bottom): Control Stick + A + B: Move Controls (3rd player on bottom): A: Move (press repeatedly to move) Advice (JP): のりものによって そうさがちがいます。まちがえないようにきを つけましょう。 Objective: This mini-game is a 3-on-1 race to the finish first. The one player on the top half of the screen must make it through the entire area in order to win. On the bottom half, there are 3 parts of the race and each player takes a different part. The screen will tell you which buttons to push to move if you're on the bottom half. ドッスン!どっすん!! ---------------------- Game Rules (JP): ドッスンがおしえてくれるボタンをタイミングよくおすとそり はすすんでいきます。がんばってゴールをゆざしましょう。 Controls (Player on left half): A + B + Z: Move forward Controls (Players on right side): A + B + Z: Move forward Advice (JP): ドッスンがおしえてくれたボタンをまちがえないようにしましょう。 おすボタンをまちがえるとすこしのあいだうごけません。 Objective: This mini-game is another 3-on-1 race to reach the finish first. On the left side with the lone player, they must push either the A, B, or Z buttons as shown on the screen to move forward. On the right side, each player is behind a specific block and they must press their button when shown on the screen (left presses Z, middle B, and right A) to move forward. ****************************************************************************** -=-=-=-=-=-=-=-=-=-=-=-=-= -= 9. Copyright Notice -= -=-=-=-=-=-=-=-=-=-=-=-=-= This Document is Copyright (c)2000 Devin Morgan. This FAQ is for private and personal use only. It may NOT be used on any website other than the following sites: GameFAQs (http://www.gamefaqs.com) Game Winners (http://www.gamewinners.com) Video Game Strategies (http://vgstrategies.about.com) Game Advice (http://www.gameadvice.com) If you find this or any of my other FAQs on any other site, contact me immediately! Please do not ask me if you may post this FAQ on your site or publish it in your magazine, book, etc., because the answer is no. If you use ANY information from within this FAQ, please give me FULL credit for what you took and do not alter my information in any way, shape, or form. The most recent version of this FAQ can always be found at the sites listed above. ****************************************************************************** -=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -= 10. Contact Information -= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-= If you have anything that you would wish to contribute to this FAQ, anything to correct, or have any questions about something not already covered in this FAQ, please e-mail me at devin_morgan@netzero.net. You will be given full credit for whatever you submit. Please do not send me flames or nasty e-mails; that will only result in your e-mail address being blocked from contacting me. Thanks for reading this FAQ, and check out all my other work at this URL: http://www.gamefaqs.com/features/recognition/3579.html =- End of File -=