Capcom vs. SNK 2: Mark of the Millenium 2001 FAQ
v3.5
8/23/01
Dark Guyver (keeping e-mail secret I recive a lot of junk mail)
------------------------------------------------

Warning: Do NOT post this FAQ without my permission. Do NOT use this FAQ for 
any profit making use at all, this is MY work, not yours.
Capcom vs. SNK 2: Mark of the Millenium 2001 is copyright 2001 by Capcom and I do not
in any way claim rights to any of the characters contained within the game.
This FAQ is copyright 2001.

The newest version of this FAQ can always be found at: 
http://www.gamefaq.com/

This FAQ works for the Arcade, PS2, and Dreamcast versions.

NOTICE: This is a quick beta version of the FAQ put together after only a few
hours of gameplay. Expect a lot more when I have time to actually get into the 
game. ^_^

************************************************
Whats New
************************************************

8/4/01  Um... everything.
8/5/01  Boss Info, more rival match details
8/8/01  minor updates
8/10/01 Boss moves added
8/23/01 move corections, minor updates

************************************************
Whats Needed
************************************************

More Rival Match details
some Single Intros
Secret Characters
Move Names for Maki
Missing moves for Bosses
stuff...

************************************************
Table of Contents
************************************************

-Basic Gameplay
 -Groove Select
 -Character Select
 -The Groove Points System
-Movelist
 -Team SNK
 -Team Capcom
-Secrets
-The Bosses
 -About the Bosses
 -Fighting Them
 -Outcomes
 -Boss Stradiges
-Crossovers
 -Rival Intros
 -Cameos
-Final Words


************************************************
Basic Gameplay
************************************************

GROOVE SELECT:
Before selecting your characters, you are prompted to choose your Groove Select.
This is basically choosing between the rules fo Street Fighter Alpha, 
Street Fighter 2, Street Fighter 3, KoF, KoF '98, or Samurai Showdown.

C Groove:
-Super Bar has three levels
 -Super Bar doesn't go down
 -Super Attacks take either one level or more depending on button used
 -WP/WK = level 1, MP/MK = level 2, HP/HK = level 3
 -Charge bar by attacking and defending
-No Desperation Attack
-Air Blocking
-Guard Cancel
-Dash
-Delayed Stand

A Groove:
-Super Bar has two levels
 -Level one super only
-Air Blocking
-Guard Cancel
-Safe Fall
-Running
-Forward Evade
-Custom Combo

P Groove:
-One Super Meter
 -Level three supers only
-Dash
-Delayed Stand
-Small Jump
-Parries

S Groove:
-Super Bar has one level
 -Once Super Bar is charged, it slowly decreases until used or empty
 -Super Attack automatically drains Super Bar.
 -Charge bar by attacking, defending, and holding down both Strong buttons
 -Desperation Attacks (can do a Super when your life bar is almost empty)
-Dash
-Small Jump
-Dodge
-Guard Cancel
-Delayed Stand

N Groove:
-Super Bar has three levels
 -Charge by attacking or defending
 -Level one super only
-Running
-Small Jump
-Rolling
-Guard Cancel
-GCE (Guard Cancel Evasion)
-Forward Evade
-MAX Mode
 -Enhanced attack for limited time
 -Desperation attack during MAX Mode only

K Groove:
-Super Bar has one level
 -Charge by taking damage
 -Filling up meter enters you in RAGE Mode
-Running
-Small Jump
-Safe Fall
-RAGE Mode
 -Desperation Attacks during RAGE Mode only
 -Enhanced attack for limited time
-Just Defended
 -Fills Super Bar slitely

CHARACTER SELECT:
The Ratios of the past are gone well kinda, you see now you may select
any character you wish however there are stipulations;
If you want to fight with one character then you may and the character is set to 
 ratio 4.
If you want to fight with two characters then the ratio is divided so 
 each character is at ratio 2 or one can be set too ratio 3 and the other at ratio 1.
And finaly if you want to fight with three characters(sorry no more four man teams)
 then you pick who your main character is and he's set to ratio 2 and the other two
 are set to ratio 1.

THE GROOVE POINTS SYSTEM:
This tells you how well you do through the fights on a scale of 1 to 100.
 However, you can only gain them for certin tasks done per fight.

1.Try using a Ratio 4 character.
2.Try using a character with high hitting combos or supers.
3.Try to win with a Perfect.
4.Try to finish with a Super.
5.Try to get a Finest KO.


************************************************
Legend
************************************************

Key:
u = Up
d = Down
b = Back
f = Forward
ub = Up/Back
uf = Up/Forward
db = Down/Back
df = Down/Forward
qcf = quarter circle forward (d, df, f)
qcb = quarter circle back (d, db, b)
hcf = half circle forward (b, db, d, df, f)
hcb = half circle back (f, df, d, db, b)
dp = "dragon punch" motion (f, d, df)
rdp = reverse "dragon punch" motion (b, d, db)
Ch. = charge (hold that direction 2 seconds)
(air) = Can be done in the air as well
(In air) = Must be done in air
(x3) = perform three times in a row
(close) = must be done up close
(level 3) = Super meter must be full and life in the red(SNK Grooves)
 or at level 3(Capcom Grooves)
360 = full circle
720 = double full circle
P = any punch
K = any kick
PPP = all punches
KKK = all kicks
WP = weak punch (Jab)
MP = medium punch (Strong)
HP = hard punch (Fierce)
WK = weak kick (Short)
MK = medium kick (Forward)
HK = hard kick (Roundhouse)

--------------------------------
Common Moves
--------------------------------

Taunt                             hold LK, press Start
Throw                             HP or HK up close
Guard Cancel                      f + MP + MK
Delayed Stand                     PPP
Dodge                             LP + LK
Forward Evade                     f + LP + LK
MAX Mode (N Groove only)          HP + HK
GCE (N Groove only)               LP + LK during block
Charge-Up (S Groove only)         hold HP + HK
Custom Combo (A Groove only)      HP + HK
Parries (P Groove only)           Forward or Down just before being hit
Just Defended (K Groove only)     block just before being hit
Dash/Running                      f, f
Hop backward                      b, b
Power Jump                        d, u (quickly)


********************************
Team SNK
********************************

--------------------------------
Athena
King of Fighters 1994
--------------------------------

[Special]
Psycho Ball                       qcb+P
Psycho Sword                      dp+P (air)
Phoenix Arrow                     qcb+K (in air)
Psycho Throw                      hcf+P
Psycho Reflector                  hcb+P
Psychic Teleport                  qcf+K

[Desperation Move]
Shining Crystal Bits              hcb, hcb+P (air)
-Crystal Shoot                    during SCB press qcb+P (hold P to delay)
Arrow of Phoenix's Fang           qcf, qcf+K (in air)


--------------------------------
Benimaru
King of Fighters 1994
--------------------------------

[Special]
Raijinken                         qcf+P
Iai Geri                          qcf+K
-Handou Sandan Geri               d, u+K after Iai Geri
Inazuma Kick                      dp+K
Shinkuu Katategoma                hcb+K (PP + KK to cancel)
Kougan Corridor                   hcf+P (close)

[Desperation Move]
Raikoken                          qcf, qcf+P
Denei Spark                       qcf, qcf+K
Electrigger                       hcb, hcb+P (close)


--------------------------------
Chang
King of Fighters 1994
--------------------------------

[Special]
Tekkyuu Dai Kaiten                tap P rapidly
Tekkyuu Funsai Geki               Ch.b, f+P
Dai Hakai Nage                    hcb, f+P (close)
Flying Slash(Choi)                hcb+K
Tatsumaki Shippuu Zan(Choi)       dp+K
Senpuu Hi En Sashi(Choi)          hcf+K

[Desperation Move]
Tekkyuu Dai Bousou               qcf, hcb+P
Chouzetsu Shinkuu Zan(Choi)      hcb, hcb+K


--------------------------------
Geese
Fatal Fury
--------------------------------

[Special]
Reppuken                          qcf+LP
Double Reppuken                   qcf+HP
Jaeiken                           hcb+K
Shippuken                         qcb+P (in air)
Gedan Atemi Nage                  hcb+LP
Chuudan Atemi Nage                hcb+MP
Joudan Atemi Nage                 hcb+HP

[Desperation Move]
Raging Storm                      db, hcb, df+P
Deadly Rave                       hcb, f+LK,LP,LP,LK,LK,MP,MK,HP,HK,qcb+HP (level 3)   


--------------------------------
Haohmaru
Samurai Showdown
--------------------------------

[Special]
Senpu Retsu Zan                   qcf+P
Fake Senpu Retsu Zan              qcf+K
Kogetsu Zan                       dp+P
Resshin Zan                       qcb+P

[Desperation Move]
Tenha Fujin Zan                   qcf, d, df+P
Tenha Danku Retsu Zan             hcb, f+P (close, level 3)


--------------------------------
Hibiki
Last Blade 2
--------------------------------

[Special]
Touma ni te Kiru Nari             qcf+P
Chikayori te Kiru Nari            dp+P (delay by holding P)
Suigetsu o Tsuku Nari             dp+K (delay by holding K)
I o Awasu Nari                    hcb+P
Kami Hitoe                        KKK
-Ma o Tsumeru                     f+K after Kami Hitoe
-Moko Koto                        b+K after Kami Hitoe

[Desperation Move]
Hasshou Suru Shinki Nari          qcb, db, f+P
Shi o Osorenu Kokoro Nari         f, hcf+P (level 3)
Shikabane o Koete Iku Nari        hcb, f+WK, MP, HP then either
                                  WP, MP, HP, WP, MP, qcf+HP or
                                  WP, MP, HP, WK, MK, qcf+HK or
                                  WK, MK, WK, HK


--------------------------------
Iori
King of Fighters 1995
--------------------------------

[Special]
Shiki 180: Yami Barai             qcf+P
Shiki 100: Oni Yaki               dp+P
Shiki 127: Aoi Hana               qcb+P (x3)
Shiki 202: Koto Tsuki In          hcb+K
Kuzukaze                          hcb, f+P (close)

[Desperation Move]
Ura Shiki 180: Ya Sakazuki        qcb, hcf+P (hold P to delay)
Kin Sen Ni Shiki 1201: Ya Otome   qcf, hcb+P


--------------------------------
Joe
Fatal Fury
--------------------------------

[Special]
Hurricane Upper                   hcf+P
Slash Kick                        hcf+K
Ougon no Kakato                   qcb+K
Tiger Kick                        dp+K
Bakuretsu Ken                     tap P rapidly
-Bakuretsu Ken Finish             qcf+P during Bauretsu Ken

[Desperation Move]
Screw Upper                       qcf, qcf+P
Bakuretsu Hurricane Tiger Kakato  qcf, hcb+P
Double Cyclone Upper              qcb, qcb+HP (level 3)


--------------------------------
Kim
Fatal Fury 2
--------------------------------

[Special]
Hangetsu Zan                      qcb+K
Hisho Kyaku                       qcf+K (in air)
Hien Zan                          Ch.d, u+K then d+HK
Kuusajin                          Ch.d, u+P
Haki Kyaku                        d, d+K
Ryusei Raku                       Ch.b, f+P

[Desperation Move]
Houou Kyaku                       qcb, db, f+K
Houou Tenbu Kyaku                 qcf, hcb+K (in air)
Houou Hiten Kyaku                 qcf, qcf+K


--------------------------------
King
Art of Fighting
--------------------------------

[Special]
Venom Strike                      qcf+K
Double Strike                     qcf, qcf+K
Surprise Rose                     dp+K
Trap Shot                         rdp+K
Tornado Kick                      hcb+K
Mirage Kick                       qcb+P

[Desperation Move]
Illusion Dance                    qcf, hcb+K
Silent Flash                      qcb, qcb+K


--------------------------------
Kyo
King of Fighters 1994
--------------------------------

[Special]
Shiki 100: Oni Yaki               dp+P
Shiki 202: Koto Tsuki You         hcb+K
R.E.D. Kick                       rdp+K
Oboro Guruma                      dp+K
75 Shiki Kai                      qcf+K then K
Shiki 114: Ara Gami               qcf+LP or MP
-Shiki 128: Kono Kizu             during Ara Gami, qcf+P
-Shiki 127: Ya Sabi               during Ara Gami, hcb+P
-Shiki 125: Nana Se               K after Kono Kizu or Ya Sabi 
-Ge Shiki: Migiri Ugachi          P after Kono Kizu or Ya Sabi
Shiki 115: Doku Gami              qcf+HP
-Shiki 401: Tsumi Yomi            hcb+P after Doku Gami
-Shiki 402: Batsu Yomi            f+P after Tsumi Yomi

[Desperation Move]
Ura Shiki 180: Orochi Nagi        qcb, hcf+P (hold P to delay)
Final Showdown                    qcf, qcf+P


--------------------------------
Mai
Fatal Fury 2
--------------------------------

[Special]
Kachou Sen                        qcf+P
Ryu Enbu                          qcb+P
Musasabi no Mai                   Ch.d, u+P
Shinobi Bachi                     hcf+K
Kagerou no Mai                    Ch.d, u+K

[Desperation Move]
Cho Hissatsu Shinobi Bachi        qcb, hcf+K
Burning Dive                      qcb, qcb+P (in air)
Crimson Explosion                 qcf, qcf+P


--------------------------------
Mr. Toudou
Art of Fighting
--------------------------------

[Special]
Kasane Ate                        qcf+P
Joudan Kasane Ate                 dp+P
Gedan Kasane Ate                  qcf+P (in air)
Tatsumaki Souda                   hcb+P

[Desperation Move]
Cho Kasane Ate                    qcf, qcf+P
Kuzu Otoshi                       qcf, hcb+P


--------------------------------
Nakoruru
Samurai Showdown
--------------------------------

[Special]
Annu Mutsube                      b, db, d+P
Lela Mutsube                      qcf+P
Aumbe Yatoro                      hcb+P
Shichikapu Etu                    hcf+K
Mamahaha Grab                     qcb+K
-Kamui Mutsube                    during Grab, qcb+P
-Tsukamari Kougeki                during Grab, LP, LK, MP, MK
-Kara Oriru                       during Grab, HP
-Shichikapu Ai                    during Grab, qcf+P 
-Descent                          during Grab, HK

[Desperation Move]
Shichikapu Kamui Irushika         hcb, hcb+P
Elelyu Kamui Risse                hcb, hcb+K
Shirikoro Kamui Inomi             qcf, qcf+K (LP,LK,HP,HK cancel level 3)


--------------------------------
Raiden
Fatal Fury
--------------------------------

[Special]
Giant Bomb                        Ch.b, f+P
Jumping Lariat Drop               dp+P
Posion Breath                     hcb+P
Super Dropkick                    hold KKK then release
Thunder Crush Bomb                360+K (close)
Combination Bodyblow              rdp+P
-Headbutt                         during Bodyblow qcb+P
-Front Suplex                     during Bodyblow qcb+K

[Desperation Move]
Destruction Drop                  720+K (close)
Fire Breath                       hcb, hcb+P
Crazy Train                       qcf, qcf+P


--------------------------------
Rock
Fatal Fury:Mark of the Wolves
--------------------------------

[Special]
Reppuken                          qcf+LP
Double Reppuken                   qcf+HP
Hard Edge                         qcb+P
Rising Tackle                     Ch.d, u+P
Crack Counter                     qcf+K
Rage Run Dunk                     qcb+WK
Rage Run Save                     qcb+MK
Rage Run Shift                    qcb+HK
Shinkuu Nage                      360+P (close)
-Breaking                         PPP during Shinkuu Nage
-Rasetsu                          hold PPP during Breaking

[Desperation Move]
Shin Knuckle                      qcf, qcf+K
Raging Storm                      qcf, qcf+P (can be delayed at level 3 by holding P)
Deadly Rave Neo                   hcb, f+WK, WP, WP, WK, WK, MP, MK, HP, HK, qcb+HP (level 3)


--------------------------------
Rugal
King of Fighters 1994
--------------------------------

[Special]
Reppuken                          qcf+P
Kaiser Wave                       f, hcf+P (hold P to powerup)
Dark Smash                        qcf+P (in air)
God Press                         hcb+P
Dark Barrier                      hcf+K
Genocide Cutter                   dp+K

[Desperation Move]
Gigantic Pressure                 qcf, hcb+P
Genocide Heaven                   qcf, qcf+K


--------------------------------
Ryo
Art of Fighting
--------------------------------

[Special]
Kohoken                           qcf+P (air)
Koho                              dp+P
Hien Shippu Kyaku                 Ch.db, f+K
Zanretsuken                       f, b, f+P
Kyokugen-ryuu Ren Bu Ken          hcb+P
Mouko Raijin Setsu                rdp+P

[Desperation Move]
Hao Sho Kohoken                   f, hcf+P
Ryuuko Ranbu                      qcf, hcb+P
Tenchi Hakoken                    qcf, qcf+P (level 3)


--------------------------------
Terry
Fatal Fury
--------------------------------

[Special]
Power Wave                        qcf+P
Burn Knuckle                      qcb+P
Power Dunk                        dp+K
Crack Shot                        qcb+K
Rising Tackle                     Ch.d, u+P

[Desperation Move]
Power Geyser                      qcb, db, f+P
Buster Wolf                       qcf, qcf+K


--------------------------------
Vice
King of Fighters 1996
--------------------------------

[Special]
Nail Bomb                         hcf+P
Mayhem                            qcb+P
Gore Fest                         hcb, f+P
-Tranqility                       dp+P after Gore Fest
Decide                            hcf+K
Decide-Slayer                     dp+K
Outrage                           qcb+K
Ravenous                          qcb+K (in air)

[Desperation Move]
Negative Gain                     hcb, hcb+K
Whithering Surface                qcf, qcf+P


--------------------------------
Yamazaki
Fatal Fury 3
--------------------------------

[Special]
Sabaki no Aikuchi                 dp+P
Sadomazo                          hcf+K
Bai Gaeshi                        qcf+P
Suna Kake                         qcb+K
Hebi Tsukai Juudan                qcb+HP hold to delay
Hebi Tsukai Chuudan               qcb+MP hold to delay
Hebi Tsukai Gedan                 qcb+LP hold to delay
-Hebi Damashi                     HK while delaying Snake Fist
Yaki Ire                          dp+K
Bakudan Pachiki                   hcb, f+P

[Desperation Move]
Guillotine                        f, b, db, d, df+P
The Drill                         hcb, hcb+P (close press P repeatedly)


--------------------------------
Yuri
Art of Fighting 2
--------------------------------

[Special]
Kohoken                           qcf+P
Yuri Cho Upper                    dp+P
-Double Yuri Cho Upper            dp+P after Yuri Cho Upper
Raiohken                          qcf+K
Seiha                             qcb+P
Hyakuretsu Binta                  hcb+K

[Desperation Move]
Hao Sho Kohoken                   f, hcf+P
Hein Hou Kyaku                    qcf, hcb+K
Hien Rekko                        qcf, d, df+P


BOSS:
--------------------------------
God Rugal
Capcom vs. SNK 2
--------------------------------

[Special]
Exicution                         hcb+P
Ashura Senkuu                     dp or rdp+PPP or KKK
Dark Barrier                      hcf+K
Dark Genocide                     dp+K

[Desperation Move]
Shun Goku Satsu                   WP, WP, f, WK, HP (level 3)



********************************
Team Capcom
********************************

--------------------------------
Balrog (Vega)
Street Fighter 2
--------------------------------

[Special]
Rolling Crystal Flash              Ch.b, f+P
Sky-high Claw                      Ch.d, u+P then P
Flying Barcelona Attack            Ch.d, u+K then P
-Izuna Drop                        u+P instead of P after FBA
Scarlet Terror                     Ch.b, df+K
Backslash                          PPP
Short Backslash                    KKK

[Super Move]
Flying Barcelona Special           Ch.db, df, db, uf+K then P
-Rolling Izuna Drop                u+P instead of P after FBS
Scarlet Mirage                     Ch.b, f, b, f+K
Red Impact                         Ch.b, f, b, f+P (level 3 with claws)


--------------------------------
Blanka
Street Fighter 2
--------------------------------

[Special]
Electric Thunder                   tap P rapidly
Rolling Attack                     Ch.b, f+P
Backstep Rolling                   Ch.b, f+K

[Super Move]
Direct Lightning                   Ch.b, f, b, f+P
Ground Shave Rolling               Ch.B, f, b, f+K
Shout Opus                         Ch.db, df, db, uf+P tap P rapidly


-------------------------------
Cammy
Super Street Fighter 2
-------------------------------

[Special]
Spiral Arrow                       qcf+K
Cannon Spike                       dp+K
Axle Spin Knuckle                  hcf+P
Cannon Strike                      qcb+K
Hooligan Combination               db, d, df, f, uf+P
-Fatal Leg Twister                 b or f+P during HC near ground
-Cross Scissor Pressure            b or f+P during HC (air)
-Cannon Strike                     K during HC
-Razor Edge Slicer                 press nothing 

[Super Move]
Spin Drive Smasher                 qcf, d, df+K
Reverse Shaft Breaker              qcb, qcb+K


--------------------------------
Chun Li
Street Fighter 2
--------------------------------

[Special]
Kikouken                           hcf+P
Hyakuretsu Kyaku                   tap K rapidly
Spinning Bird Kick                 Ch.d, u+K

[Super Move]
Kikosho                            qcf, qcf+P
Senretsu Kyaku                     qcf, qcf+K


--------------------------------
Dan
Street Fighter Alpha
--------------------------------

[Special]
Gadoken                            qcf+P
Koryuken                           dp+P
Dankukyaku                         qcb+K (air)
Zenten Chouhatsu                   qcf+START
Kouten Chouhatsu                   qcb+START

[Super Move]
Shinku Gadoken                     qcf, qcf+P
Koryu Rekka                        qcf, qcf+K
Hissho Buraiken                    qcb, qcb+K
Chouhatsu Densetsu                 qcf, qcf+START


--------------------------------
Dhalsim
Street Fighter 2
--------------------------------

[Special]
Yoga Fire                          qcf+P
Yoga Flame                         hcb+P
Yoga Blast                         hcb+K
Teleport                           dp or rdp+PPP or KKK

[Super Move]
Yoga Stream                        qcf, qcf+P
Yoga Volcano                       qcf, qcf+K
Yoga Tempest                       hcb, hcb+P (level 3)


--------------------------------
E. Honda
Street Fighter 2
--------------------------------

[Special]
Hyakuretsu Harite                 tap P rapidly
Super Zutsuki                     Ch.b, f+P
Super Hyakkan Otoshi              Ch.b, f+K
Ooichou Nage                      360+P

[Super Move]
Oni Musou                         Ch.b, f, b, f+P
Orochi Kudaki                     720+P (level 3)


--------------------------------
Eagle
Street Fighter
--------------------------------

[Special]
Manchester Black                    qcb+P
Cranberry Blue                      qcf+P
Oxford Red                          hcf+K
Liverpool White                     qcb+K
St. Andrew Green                    dp+P

[Super Move]
Manchester Gold                     qcb, qcb+P
Union Jack Platinum                 qcf, qcf+P


--------------------------------
Gouki (Akuma)
Super Street Fighter 2 Turbo
--------------------------------

[Special]
Gou Hadoken                         qcf+P
Zanku Hadoken                       qcf+P (in air)
Shakunetsu Hadoken                  hcb+P
Gou Shoryuken                       dp+P
Tatsumaki Zanku Kyaku               qcb+K (air)
Ashura Senkuu                       dp or rdp+PPP or KKK
Zenpou-Tenshin                      qcb+P
Hyakki Shuu                         dp+K
-Hyakki Goushou                     P after Hyakki Shuu
-Hyakki Gousai                      b or f+P after Hyakki Shuu near opponent's head
-Hyakki Goudan                      K after Hyakki Shuu
-Hyakki Goutsui                     b or f+P after Hyakki Shuu near opponent's body
-Hyakki Gouzan                      press nothing

[Super Move]
Messatsu Gou Shoryu                 qcf, qcf+P
Messatsu Gou Hadoken                hcb, hcb+P
Tenma Gou Zanku                     qcf, qcf+P (in air)
Shun Goku Satsu                     WP, WP, f, WK, HP (level 3)


--------------------------------
Guile
Street Fighter 2
--------------------------------

[Special]
Sonic Boom                           Ch.b, f+P
Somersault Kick                      Ch.d, u+K

[Super Move]
Somersault Strike                    Ch.db, df, db, uf+K
Total Wipeout                        Ch.b, f, b, f+K
Sonic Hurricane                      Ch.b, f, b, f+P (level 3)


--------------------------------
Ken
Street Fighter
--------------------------------

[Special]
Hadoken                             qcf+P
Shoryuken                           dp+P
Tatsumaki Senpu Kyaku               qcb+K (air)
Zenpou-Tenshin                      qcb+P
Ryusen Kyaku                        rdp+K
Nata Otoshi-geri                    hcf+WK
Kamabarai-geri                      hcf+MK
Oosoto Mawashi-geri                 hcf+HK
-Inazuma Kakato wari                hold K after either Nata, Kamabarai, or Oosoto

[Super Move]
Shoryu Reppa                        qcf, d, df+P
Shinryuken                          qcf, d, df+K tap K rapidly
Shinpu Kyaku                        qcb, qcb+K (level 3)


--------------------------------
Kyosuke
Rival Schools
--------------------------------

[Special]
Cross Cutter                        qcf+P
Shadow Wave                         qcf+P (in air)
Lightning Upper                     dp+P
Shadow Cut Kick                     qcf+K (air)
Shadow Break                        qcb+P

[Super Move]
Hyper Cross Cutter                  qcf, qcf+P
Super Shadow Cut Kick               qcf, qcf+K (air)
Final Symphony(Batsu & Hinata)      qcb, qcb+P
Final Symphony Remix                hcb, hcb+P (level 3)


--------------------------------
Maki
Final Fight 2
--------------------------------

[Special]
                                    qcf+P
Hayagake: Kyuuteishi                qcf+LK then K
Hayagake: Kage Sukui                qcf+MK then K
Hayagake: Kubikari                  qcf+HK then K
Gyaku Sakigake                      qcb+LK then K
                                    qcb+MK then K
                                    qcb+HK then K
                                    hcf+P (in air)
                                    qcf+P (in air)
                                    qcf+K (in air)
Tornado                             KKK costs life but if it connects life is gaind
Sankaku Tobi                        jump against wall, press uf
Final Fight Chain                   WP, MP, HP, HK

[Super Move]
Bushin Hassoken                     qcf, qcf+P
                                    qcf, qcf+K tap K rapidly
Bushin Izuna                        720+P (air)


--------------------------------
Mike Bison (Balrog)
Street Fighter 2
--------------------------------

[Special]
Dash Straight                       Ch.b, f+P
Dash Ground Straight                Ch.b, df+K                
Dash Uppercut                       Ch.b, f+K
Dash Ground Uppercut                Ch.b, df+P
Turn Punch                          hold PPP then release
Buffalo Headbutt                    Ch.d, u+P

[Super Move]
Crazy Buffalo                       Ch.b, f, b, f+P
Gigaton Blow                        Ch.b, f, b, f+K (level 3)


--------------------------------
Morrigan
Darkstalkers
--------------------------------

[Special]
Soul Fist                           qcf+P (air)
Shadow Blade                        dp+P
Vector Drain                        hcb+P (close)

[SuperMove]
Valkyrie Turn                       hcb+K then K (in air)
Cardinal Blade                      qcf, qcf+P
Finishing Shower                    qcf, d, df+K tap K rapidly
Darkness Illusion                   WP, WP, f, WK, HP (air, level 3)


--------------------------------
Rolento
Final Fight
--------------------------------

[Special]
Patriot Circle                      qcf+P (x3)
Stinger                             dp+K then P or K
Mekong Delta Attack                 PPP then P when landing
Mekong Air-Raid                     qcb+P then P
Mekong Escape                       qcb+K then P or K
Scouter Jump                        KKK

[Super Move]
Take No Prisoners                   qcf, qcf+P
Minesweeper                         qcb, qcb+P
Steel Rain                          qcf, qcf+K


--------------------------------
Ryu
Street Fighter
--------------------------------

[Special]
Hadoken                             qcf+P
Shakunetsu Hadoken                  hcf+P
Shoryuken                           dp+P
Tatsumaki Senpu Kyaku               qcb+K (air)

[Super Move]
Shinku Hadoken                      qcf, qcf+P
Shinku Tatsumaki Senpu Kyaku        qcb, qcb+K
Shin Shoryuken                      qcf, qcf+K (level 3)


--------------------------------
Sagat
Street Fighter
--------------------------------

[Special]
Tiger Shot                          qcf+P
Ground Tiger Shot                   qcf+K
Tiger Uppercut                      dp+P
Tiger Crush                         dp+K

[Super Move]
Tiger Cannon                        qcf, qcf+P
Ground Tiger Cannon                 qcb, qcb+P
Tiger Genocide                      qcf, qcf+K
Tiger Raid                          qcb, qcb+K


--------------------------------
Sakura
Street Fighter Alpha 2
--------------------------------

[Special]
Hado Shou                           qcf+P
Shoohken                            dp+P
Sakura Hana Kyaku                   qcf+K (in air)
Shunpu Kyaku                        qcb+K then qcb+K (air)
Sakura Otoshi                       dp+K then P (x3)

[Super Move]
Shinku Hadoken                      qcf, qcf+P
Haru Ichiban                        qcb, qcb+K
Midare Zakura                       qcf, qcf+K


--------------------------------
Vega (M. Bison)
Street Fighter 2
--------------------------------

[Special]
Psycho Banish                       dp+P
Psycho Crusher                      Ch.b, f+P
Scissor Kick                        Ch.b, f+K
Head Stomp                          Ch.d, u+K
-Sky Diver                          P after Head Stomp
Devil Reverse                       Ch.d, u+P then P
Vega Warp                           dp or rdp+PPP or KKK

[Super Move]
Heartbreak Despair                  Ch.b, f, b, f+P
Knee Press Nightmare                Ch.b, f, b, f+K


--------------------------------
Yun
Street Fighter 3
--------------------------------

[Special]
Tetsuzan Kou                        dp+P
Zesshou Hohou                       qcf+P
Nishou Kyaku                        dp+K
Kobokushi                           qcb+P
Zenpou Tenshin                      hcb+K

[Super Move]
Youhou                              qcf, qcf+P
Sourai Rengeki                      qcf, qcf+K
Hiten Souryuu-jin                   qcb, qcb+K (in air, level 3)
Raijin Mahken(Yang)                 qcb, qcb+P (level 3)


--------------------------------
Zangief
Street Fighter
--------------------------------

[Special]
Double Lariat                       PPP
Quick Double Lariat                 KKK
Banishing Flat                      dp+P
Atomic Buster                       360+P (close)
Atomic Suplex                       360+K (close)
Flying Powerbomb                    360+K

[Super Move]
Final Atomic Buster                 720+P (close)
Aerial Russian Slam                 qcf, d, df+K


BOSS:
--------------------------------
Shin Gouki (Akuma)
Capcom vs. SNK 2
--------------------------------

[Special]
all moves are the same except that
the "Shun Goku Satsu" is full screen and 
does 33 hits instead of 15, he shoots two"Zanku Hadoken" 
in the air insted of one, and finally Shin Gouki's 
speed is on par with Orochi Iori.

[Super Move]
see above.


************************************************
Secrets
************************************************
coming soon...


************************************************
The Bosses
************************************************

Through out Fighting game history there is a character (or two) that is at the end
 that stands above all and dominates over all. The Gatherer, the Puppet master,
the one who strikes fear in both appearence and his/her moves thier called Bosses.
This section explains the details on who the bosses are, what makes them so special,
and the best tactic to fighting them.

----------------------------------
About the Bosses
----------------------------------

First of all to get to the boss you must first beat all 4-5 stages
then you face a Ratio 4 version of Geese or Vega (based on what groove you're using) 
then if you played well you'll face either a Ratio 4 version of Gouki or Rugal 
(again based on what groove you're using), but if you played exceptionaly well 
then you'll face one of the the hidden bosses Shin Gouki or God Rugal.

This next part discribes just what happens in the game to make these bosses so powerful.

Shin Gouki(Akuma): Gouki executes his Shun Goku Satsu on Rugal. Rugal with his last
 breath of life, will stab his hand into Gouki and force the power of Orochi into
Gouki, and Gouki becomes uncontrollable. In the end Gouki's heart stops beating... but
the powers within him won't let him die, and it revives him.

God Rugal: Rugal is shown sucking in all the powers of Gouki, and turn into God Rugal.
 And with that you face a Rugal with the power of the Dark Hadou and the Blood of Orochi.


----------------------------------
Fighting Them
----------------------------------
coming soon...

----------------------------------
Outcomes
----------------------------------

This section discribes how you'll know if you fought good enough to get to 
 the final boss.

Ending 1-No Boss, Very Bad Ending
 After fighting Geese or Vega you're treated to an
image of your character(team) with the word 
CONGRADULATIONS! behind them then a very bad ending.

Ending 2-Normal Boss, No Ending
 After fighting Geese or Vega you'll see either Gouki or Rugal 
waiting to fight you then after beating them they state that you're 
not worth thier time and leave.

Ending 3-Hidden Boss, Good Ending
 After fighting Geese and Vega you'll see Gouki and Rugal fighting each other 
then one of them(pending on the groove you're using) will win and transform into
a more powerful version of them selves (I mean REALY POWERFUL!) Shin Gouki or God Rugal.
 After beating one of them you're treated to you're characters good ending.
Yes thats right all the characters (all 44 of them) have indavidual endings now.


----------------------------------
Boss Stradieges
----------------------------------
comming soon...


************************************************
Crossovers
************************************************

This tells about rivalries and who all from both 
 the SNK and Capcom universe appear to cheer for thier home team.


----------------------------------
Rival Intros
----------------------------------

-Kyo vs. Ryu:
 Kyo shoots a fire towards Ryu.
Kyo:Humph... My power doesn't scare you? WELL I'M GONNA' SHOW YOU
 EVERYTHING THAT I HAVE, LET'S GO!

-Ryu vs. Ken:
 The two tap fists respectivly to ensure a friendly fight.

-Terry vs. Ken:
 Ken picks up Terry's hat and tosses it to him; 
Ken:Here!
Terry catches his hat, and adjusts it on his head and they 
 get into fighting stance.

-Ryu vs. Sagat:
 Ryu tightens his belt while Sagat clenches his scar.

-Chun Li vs. Yamazaki:
 Honfu comes out to defend Chun-li.
Honfu:OFFICER CHUN LI! I Honfu will fight this guy!
Yamazaki Snake Fist's him and Honfu runs away crying.^_^

-Guile vs. Rugal:
 The two face each other with a Guile statue standing between them;
Rugal:This is where you will die!
Guile:SONIC BOOM!(Guile throws a Sonic Boom cutting the statue in half.)
Rugal:REPPUKEN!(Rugal throws a Reppuken to destroy the remains.)
and the two take fighting stance.

-Balrog vs. Benimaru, and any female opponent:
 Turns with out his mask and bows.

-Balrog vs. any ugly opponent:
 Balrog Shakes his head in disgust.

-Vega vs. Balrog:
 Balrog throws Vega a rose.

-Sagat vs. King:
 King:I can trust you...
Sagat stands and smiles.

-Zangief vs. Raiden:
 They grapple one another; 
Raiden:YOU'RE DEAD MEAT!
then hop back in fighting stance.

-Vega vs. Rugal:
 Rugal:I will take your power from you!
Rugal's panther growls, while Vega does one of his intros.
Rugal:Go! (signaling for his panther to leave)

-Dan vs. Sagat:

-Ryo vs. Dan:

-Maki vs. Yamazaki:

-Mai vs. Chun-li:
 Mai appears in a Chun-li costume spins and reappears in her 
traditional garm;
Mai:Mai Shiranui is coming!
Chun-li smiles and shrugs her shoulders in confusion.

-Terry vs. Yamazaki:
 Yamazaki throws a knife at Terry, 
Yamazaki:Take this!
Terry punches the knife and smashes it to pieces.
Yamazaki:You'll pay for that!

-Terry vs. Geese:
 Terry:Geeeese!
Geese:Hahahaha!

-Mr. Toudou vs. Maki:

-Eagle vs. Zangief:
 Eagle does his Manchester Black and Zangief does Double Lariat
on each other a few times and taunt each other.

-Kyo vs. Iori:
 The two show thier respective flames;
Kyo:My flame is calling you!
Iori:Then burn out, as it commands!
Kyo:LET'S GO!
and then the two take fighting stance.

-Kyo vs. Benimaru:
 Kyo:Let's do this!
Benimaru:This is the main event!
and Daimon watches the fight.

-Iori vs. Vega:
 Vega:Your head is mine!
Iori then throws Dark Thrust at him which Vega leaps over.
Iori:I'll end your suffering quickly!
and the match begins.

-Chun Li vs. Yun:

-Mai vs. Joe:

-Vice vs. Cammy:
 Vice:Let me hear you scream!

-Benimaru vs. Balrog or any female opponent:
 Benimaru shown with his hair down, blows his opponent a kiss;
Benimaru:Let's go, Baby!
then quickly shocks his hair. 

-Yuri vs. Sakura:
 Yuri hops up.
Sakura:I'm honored to meet you.

-Yuri vs. Dan:

-Ryo vs. Yuri:
 Yuri:Brother, PREPARE YOURSELF!
 and embarasses the hell out of Ryo.

-Ryo vs. Ryu:
 Both characters jump back and prepare to fight.

-Kim vs. any evil character (inculding Raiden):
 Kim:Evil is unforgivable!

-Kim vs. Chang:
 Chang points at Kim wile taunting. Kim shakes his head.

-Rock vs. Terry:
 Terry gives Rock a thumbs up, 
Terry:Hey, rookie!
Rock unzips his sleeves.
Rock:I'm not gonna lay off, Terry!

-Geese vs. Vega:
 Geese knocks off Vega's cape with a Double Reppuken,
and then the two laugh evily.

-Rugal vs. Vice:
 Mature appears next to Vice and bows to Rugal.
Vice:Let's skip the introductions!
Rugal:Well then, show me your true power!

-Joe vs. Sagat:

-Hibiki vs. Rolento:
 Rolento throws a knife at Hibiki while she is tieing her shoelaces.

-Rock vs. Geese:

-King vs. Ryo:

-Chang vs. Eagle:


---------------------------------
Cameos
---------------------------------

SNK:                  Capcom:
Billy Kane            Alex
Leona                 Falcon                 
Ralf                  Elena
Clark                 Rose
Heidern               Hsien-Ko
Xiangfie              Rouge
Choi                  Batsu
Takuma                Dudley
Daimon                Mei-Ling
Lilly Kane            Yang
Manali                June
Kasumi                Edge
Mature                Gan
Chin
Kensou
Kyoshiro


************************************************
Final Words
************************************************

I'd like to thank the following

-MMCafe.com: To all thier staff for all the great info and detaild move lists.

-Game FAQs.com: for hosting my FAQ and kicking ass in genral.
 http://www.gamefaqs.com

-Capcom: For making this killer game.

-SNK: For making some of the most extensive and well thought out characters to date.

-Me: For typing this thingy

