Champion Wrestler: Jikkyou Raibu FAQ
v1.0  20 September 2001
by Jason "Da Clyde" Presley (daclyde@usa.net)


Contents

1) Introduction

2) Menus/Options

3) Game Play

4) Strategy

5) Basic Controls

6) Move Lists

7) Version History

8) Closing Comments/Acknowledgements


***************************************
1) INTRODUCTION
***************************************

      When Taito released this game in 1996, it was actually one of the
  better wrestling games on the market.  Everyone else was going 3-D and
  doing a lousy job of it, so Taito stuck with the tried and true 2-D
  formula that had been working well for Human in their Fire Pro series.
  And before Fire Pro Wrestling G was released, this was probably the best
  wrestling game on the Playstation.
      Quite advanced for it's time, Champion Wrestler was one of few PSX
  games that took advantage of the 4-player adapter allowing up to 4 player
  battle royals and tag matches.  The game featured some 34 characters, all
  based on actual wrestlers, but much like Fire Pro, the names were changed
  so Taito didn't have to pay any licensing fees.

      By the way, if you find that I've misnamed any moves, please email
me at daclyde@usa.net with the correct name and I'll get it fixed ASAP.


***************************************
2) MENUS/OPTIONS
***************************************

   As with many Japanese games, use CIRCLE to select and X to cancel
   or back up a screen.  For all YES/NO confirmation screens, YES is
   always on the left, NO is always on the right.

Menu options (left to right)

---VS MODE
    

Character Selection 
       There are initially 34 characters to choose from and ??? hidden 
       wrestler freed up upon beating the Title mode.  All characters 
       are based on real wrestlers, but have been given false names because
       Taito didn't pay for a license. I chose to list the characters using
       the real wrestler names because I can't read Japanese.  Switch between 
       characters with up and down (right & left to choose between 15
       different ring gear variations). Choose with CIRCLE (or TRIANGLE for 
       different ring gear).  In order going down:

The Great Sasuke
-
-
Vader
Hulk Hogan
Scott Steiner
Rick Steiner
Stan Hanson
Gary Albright
Mitsuharu Misawa
Kenta Kobashi
-
-
Terry Gordy
Steve Williams
Toshiaki Kawada
-
-
-
Shinya Hashimoto
-
-
-
The Great Muta
Hiroshi Hase
Masahiro Chono
Sabu
Jushin Liger
Hayabusa
Abdullah the Butcher
Tiger Jeet Singh
Chris Benoit
Black Tiger
Super Delfin

---TRAINING MODE

        Training mode allows you to adjust to the move system without having
   to worry about tarnishing your record.  There is no crowd and no announcer,
   but the game does give tips (in Japanese) on what move options you have in 
   different situations.  However, even though the words are in Japanese, the 
   game does show you which buttons are available.  Unfortunately, your opponent 
   isn't any less aggressive in training mode than in a regular match.

---??? MODE

---??? MODE

***************************************
3) GAME PLAY
***************************************

       The grapple system is very similar to Fire Pro G in that you have to press
   the buttons for a move just after the two wrestlers lean back, in the brief pause
   before the wrestlers lock up.  To tie up, you need only move into your opponent.
   Pounding the buttons like mad is a sure way to lose the match quickly.

***************************************
4) STRATEGY
***************************************

***************************************
5) BASIC CONTROLS
***************************************

For the purposes of this FAQ, I'll try to follow conventional abbreviations, so
X for the X-button
S for the Square
T for the Triangle
O for the Circle
Directions will be indicated by U, D, L, R for Up, Down, Left & Right
L/R means Left or Right

D-Pad - moves your character around (no analong in this game)

Ready Moves
 S - punch
 X - kick
 O - strong kick/punch
 T - run
 L2 - appeal to crowd/taunt
 D-Pad toward corner - climb turnbuckle
 D-Pad toward ropes - climb in or out of ring
 D-Pad toward opponent to lock-up

In Grapple
 S - Body Slam
 X - 
 O - 
 T - Irish Whip

Opponent On Ground
 S - pick up opponent
 X - pin
 O - stomp
 T - run

Player on Top Turnbuckle
 S - move off the top
 X - jump down
 O - 
 T - 

On Ground
 D-Pad - back and forth to get up, escape submission or reversal
 X - hold down to kick out of pin

***************************************
6) MOVE LISTS
***************************************

----------------
The Great Sasuke
----------------

Tie Up (Front)                               Tie Up (Behind)
 O - Monkey Flip                              O - 
 L/R + O - Octopus Hold                       L/R + O - Sleeper
 D + O - Tombstone Piledriver                 
 U + O - Front Facelock                        
 X - Punch
 L/R + X - DDT
 U + X - Snap Suplex                          U + X - Belly 2 Back Suplex
 D + X - Piledriver
 S - Body Slam
 L/R + S - Headlock Takedown
 U + S - Snapmare
 D + S - Knee Lift

Running                                      Opponent Running
 S - Shoulder Block                           S - Back Elbow
 X - Spinning Heel Kick                       X - Armdrag
 O -                                          O - Back Body Drop
 T - Drop Kick

Opponent Down (At Head)                       (At Feet)
 O -                                           O - 
 S + X - Elbow Drop                            S + X - Half Crab
 T + O - Rear Chinlock                         T + O

From Top Turnbuckle 
 X - 

Opponent in Corner


***************************************
7) VERSION HISTORY
***************************************

v 1.0 - (20 September 2001) Initial Release, missing lots of info, started moves
                            for Great Sasuke.

***************************************
8) CLOSING NOTES/ACKNOWLEDGEMENTS
***************************************
           
    GameFaqs.com http://www.gamefaqs.com
        Hey, they're the original host of this FAQ, and if it hadn't been for them
        not already having one, I'd've never written this!

Copyright/Permissions

     This Frequently Asked Questions document is copyright 2001 by Jason Presley.
Feel free to copy, distribute, host or modify this document in any way you see fit
so long as you give me credit for the original.