     _    _   _____   _____   _____      _    _   _____   _    _ 
    | \  / | |  ___| |  ___| |  _  |    | \  / | |  _  | | \  | |
    |  \/  | | |_    | | __  | |_| |    |  \/  | | |_| | |  \ | |
    |      | |  _|   | ||_ | |  _  |    |      | |  _  | |   \| |
    | |\/| | | |___  | |_| | | | | |    | |\/| | | | | | | |\   |
    |_|  |_| |_____| |_____| |_| |_|    |_|  |_| |_| |_| |_| \__|
                              __________
                             |_   __   _|
                               | |  | |
                               | |  | |
                              _| |__| |_
                             |__________|

=======================================================================
Mega Man 2 (NES) FAQ
Created By: MetroidMoo
Latest Version: 1.16
Created On: June 12, 1999
Last Updated: January 17, 2001
=======================================================================

Contents:
1)FAQ Updates
2)Important Information
3)Boss Strategies
4)Game Genie Codes
5)Credits
6)Contact/Legal Information

=======================================================================
1)   FAQ UPDATES 
=======================================================================

Version 1.16
  Changed posting notice.

Version 1.15
  Made some minor changes.

Version 1.1
  Added another strategy for Crash Man.

Version 1.08
  Updated legal information.

Version 1.07
  Changed the look of the FAQ a bit.

Version 1.06
  Changed copyright/legal info.

Version 1.05
  Fixed spelling/grammar errors and updated parts of the guide.

Version 1.0 
  First version of the guide.

=======================================================================
2)   IMPORTANT INFORMATION
=======================================================================
This section includes various information about the game.

----------
Boss Order
----------
Since the weapons seem to work well on some robots, they are many different 
combinations of defeating them. But I'll just include this one:

#1 - Metal Man
#2 - Flash Man
#3 - Quick Man
#4 - Bubble Man
#5 - Heat Man
#6 - Wood Man
#7 - Air Man
#8 - Crash Man

---------
Passwords
---------
Thanks goes to Mandi Paugh's password generator for these passwords.

NOTE: All passwords also give you 4 E-Tanks.

Air Man Defeated:
A5 - B2 - D2 - B1 - B3 - E4 - E5 - D3 - C4

Bubble Man Defeated:
A5 - E1 - D5 - B1 - B3 - E4 - E5 - D3 - C4

Crash Man Defeated:
A5 - E1 - D2 - D4 - B3 - E4 - E5 - D3 - C4

Flash Man Defeated:
A5 - E1 - D2 - B1 - C5 - E4 - E5 - D3 - C4

Heat Man Defeated:
A5 - E1 - D2 - B1 - B3 - C1 - E5 - D3 - C4

Metal Man Defeated:
A5 - E1 - D2 - B1 - B3 - E4 - B4 - D3 - C4

Quick Man Defeated:
A5 - E1 - D2 - B1 - B3 - E4 - E5 - C3 - C4

Wood Man Defeated:
A5 - E1 - D2 - B1 - B3 - E4 - E5 - D3 - E2

All Robot Masters Defeated:
A5 - B2 - D5 - D4 - C5 - C1 - B4 - C3 - E2

-------
Weapons
-------
(A) Air Shooter - Fire 3 tornadoes that fly upwards. Since they fly up, it 
makes it harder to hit some enemies. 

(H) Atomic Fire - This weapon has 3 different charge levels. The higher the 
level, the more damage it causes. But a higher charge also uses up more weapon 
energy.

(B) Bubble Lead - Shoots a gray bubble that travels across the ground. 

(C) Crash Bomber - The strongest weapon in the game, but it also uses up the 
most weapon energy. Fires a bomb that attaches to objects. After a while, they 
will explode.

(W) Leaf Shield - Very useful in some stages. A shield of leaves rotates 
around Mega Man. If you move forward/backward, the shield will detach and fly 
in that direction.

(M) Metal Blade - VERY useful against most enemies (1 shot defeats Metal 
Man!). The blades can be fired in multiple directions, and it also uses very 
little weapon energy, which makes it even better.

(Q) Quick-Boomerang - Another weapon that uses very little weapon energy. The 
boomerangs rotate, but they only go a very small distance.

(F) Time-Stopper - This weapon will freeze enemies in their tracks. When you 
use it, it sucks away weapon energy very quickly.

(1) Item-1 - Won from Heat Man. It creates a platform with a propeller that 
will slowly rise. You can only make 3 platforms at a time.

(2) Item-2 - Won from Air Man. It makes a platform that has a jet on the back. 
The platform will move fairly quickly forward until it either hits a wall or 
runs out of weapon energy.

(3) Item-3 - Won from Flash Man. It makes...a platform (What's with all of 
these platform weapons?). This one attaches itself to wall and moves up or 
down.

-----------------
Teleporter Layout
-----------------
This is the teleporter layout for the one stage in Dr. Wily's Fort.
 
NOTE: The 1st 2 letters in that Robot Master's name will be their teleporter 
(Example: Flash Man would be in teleporter FL.)
 __                 __
|  |               |  |
|HE|               |FL|
|__|               |__|
|  |               |  |
|AI|               |ME|
|__|     __ __     |__| 
|  |    |  |  |    |  |
|WO|    |BU|QU|    |CR|
|__|    |__|__|    |__|

=======================================================================
3)   BOSS STRATEGIES 
=======================================================================
Here are tips on the bosses... I used the Boss Order from the 
"Important Info" section, so follow that order.

-------------------
Robot Master Bosses
-------------------
Boss: Metal Man
Recommended Weapon(s): (P) Arm Cannon
Receive: (M) Metal Blade
Strategy: If you managed to pick up the E-Tank at the beginning of the stage, 
you shouldn't have much trouble fighting him. Metal Man seems to attack only 
when you attack, but he will shoot at you if you don't do anything after a 
while. Time your jumps so you can avoid the Metal Blades he tosses at you. If 
you think you're about to die, just use the E-Tank. 

Boss: Flash Man
Recommended Weapon(s): (M) Metal Blade / (P) Arm Cannon
Receive: (F) Time-Stopper / (3) Item-3
Strategy: You don't need much of a strategy here. Just keep jumping and 
shooting him with the Metal Blade or Arm Cannon weapon. If you hit him enough, 
he should be defeated within about 8 seconds.

Boss: Quick Man
Recommended Weapon(s): (F) Time-Stopper / (P) Arm Cannon
Receive: (Q) Quick-Boomerang
Strategy: As soon as the battle starts, use the Time-Stopper. Quick Man will 
be frozen, and the weapon will deplete 1/2 of his energy once it runs out. 
After that, stick to using your Arm Cannon. Use an E-Tank (There's one in his 
stage) if you're having trouble.

Boss: Bubble Man
Recommended Weapon(s): (Q) Quick-Boomerang
Receive: (B) Bubble Lead
Strategy: Easy boss... If you time your shooting, you can make some easy hits 
off of him. The only problem here is the spikes on the ceiling, so don't jump 
too high.

Boss: Heat Man
Recommended Weapon(s): (B) Bubble Lead
Receive: (H) Atomic Fire / (1) Item-1
Strategy: Not much of any trouble here. As soon as you hit Heat Man, he will 
teleport to where you're currently standing, so watch out. Once he stops, hit 
him. If you can keep doing that, you should be able to defeat him without 
getting hit.

Boss: Wood Man
Recommended Weapon(s): (H) Atomic Fire
Receive: (W) Leaf Shield
Strategy: If you charge up Atomic Fire to its highest stage, you can take 1/2 
of Wood Man's energy. The only danger is his Leaf Shield, which causes a good 
bit of damage, so watch your jumps!

Boss: Air Man
Recommended Weapon(s): (W) Leaf Shield
Receive: (A) Air Shooter / (2) Item-2
Strategy: Once the fight starts, Air Man will fire a ton of mini-tornadoes at 
you. Use careful jumping to avoid. When you have an open area, use the Leaf 
Shield on him. Just don't collide into Air Man because that will cause major 
damage. Use the weapon about 4 times to beat him.

Boss: Crash Man
Recommended Weapon(s): (A) Air Shooter
Receive: (C) Crash Bomber
Strategy: One of the harder Robot Masters for some people. Crash Man will jump 
once fire at him, and he launches a Crash Bomb at you while in the air. 
Remember how the Air Shooter moves, so you won't end up using all of its 
energy. An E-Tank may be needed for this boss.

Here's another strategy for Crash Man provided by gungnir:
"Walk towards Crash Man, and when he's about 1/3 screen away, you jump and 
shoot over his head, which he jumps into. Then you continue to walk under and 
away from him until he turns around and comes back towards you. Repeat."

---------------
Dr. Wily Bosses
---------------
Boss: Dragon
Recommended Weapon(s): (H) Atomic Fire / (Q) Quick-Boomerang
Strategy: This boss can be very difficult because all you have to stand on are 
3 platforms. The Dragon will spit out a bunch of fireballs, which can easily 
knock you off a platform. Atomic Fire is very useful if you charge it up. 
Quick-Boomerang won't do as much damage, but you won't have to wait to charge 
it.

Boss: Robot Boxes (Weird name, but I don't know what else to call it)
Recommended Weapons(s): Bubble Lead (B)
Strategy: When the fight starts, you'll see 2 boxes come together to form a 
robot. Hit the little robot with Bubble Lead to defeat it (1 shot will defeat 
it). As you defeat more of them, the faster they move.

Boss: Guts Man Robot
Recommended Weapon(s): (H) Atomic Fire / (B) Bubble Lead
Strategy: Here's a robot that looks a lot like Guts Man! This giant robot will 
move forward and backward while throwing Mets at you. In order for you to hit 
him, you'll have to jump on the little area in front of his fist. A fully 
charge Atomic Fire shot will take away about 2/3 of his energy.

Boss: Cannons
Recommended Weapon(s): (C) Crash Bomber
Strategy: You MUST have the Crash Bomber with full weapon energy or else you 
won't be able to beat this boss. You also have to make every shot count 
because there won't be any way to get the weapon energy back. Use the "Item" 
weapons to reach some of the cannons. Once you see the cannons begin to flash, 
start to move because they will all fire at you at the same time.

Boss: Wily Ship #1
Recommended Weapon(s): (M) Metal Blade / (H) Atomic Fire  
Strategy: He has a simple attack pattern, but it can be hard to avoid. If you 
can fire a fully charged Atomic Fire shot, it will instantly destroy the first 
form of Dr. Wily's pod. If you don't have enough weapon energy for it, just 
use the Metal Blade.

Boss: Wily Ship #2
Recommended Weapon(s): (Q) Quick-Boomerang
Strategy: Basically the same thing as the first form. Use the Quick-Boomerang 
and try to avoid the bouncing plasma shots. An E-Tank will probably be needed 
for this fight.

Boss: "Alien" Wily
Recommended Weapon(s): (B) Bubble Lead
Strategy: Since it's the last battle, it won't be too easy. This "alien" form 
of Dr. Wily will fly around in the same pattern while firing a bullet at you. 
Don't touch him or you'll lose a lot of energy! Take your time when fighting 
him because it may take a while to beat him.

=======================================================================
4)   GAME GENIE CODES
=======================================================================
This section contains codes used for the Game Genie device.

Infinite Lives = SXUGTPVG
Infinite Energy = SXXTPSSE
Get Burst-fire* = LZVSSZYZ
Power Jump = TANAOZGA
Super Jump = AANAOZGE
Mega Jump = APNAOZGA
Max. Weapon Energy** = GZKEYLAL

* = "Burst-fire" will shoot 3 bullets from your arm cannon weapon (P) 
    at once.

** = When you pick up ANY type of weapon energy capsule, it fills up your 
     weapon's energy completely.

=======================================================================
5)   CREDITS
=======================================================================
This section is here to recognize sites, people, etc. who have 
contributed to this FAQ.

gungnir - For the strategy on defeating Crash Man.

=======================================================================
6)   CONTACT / LEGAL INFORMATION
=======================================================================
---------------------
Copyright Information
--------------------- 
(c) Copyright 1999-2001 MetroidMoo 
  This FAQ cannot be distributed in books, magazines, etc. or in any 
other form of printed or electronic media in any way. It may not be 
given away as some sort of prize or bonus with a purchase, and it may 
not be used for promotional or profitable purposes.
  Any characters, names, or other objects are copyright their 
respective companies. This document and its author are in no way 
affiliated with any company involved with this game.

------------------
E-mail Information
------------------
E-mail Address: metroidmoo@earthlink.net

  Before you e-mail me a question, make sure you've looked through 
the FAQ to see if your question is answered. If you send me a question 
that is answered in the FAQ, it WILL be ignored.

--------------
Posting Notice
--------------
  If you wish to use this guide on your site, you may post it without
my permission AS LONG AS this document is NOT changed in any way, 
shape, or form. The latest version of this guide can always be found 
at GameFAQs (www.gamefaqs.com) or Video Game Strategies 
(http://vgstrategies.about.com).