Lil' Ida's Sonic Championship FAQ

1. Introduction
2. Updates
3. About the Author
4. Legal Stuff
5. Info on the Game
6. Plot of the Game
7. Playable Characters, their specialties, and moves
 a. Sonic the Hedgehog
 b. Miles "Tails" Prower
 c. Knuckles the Echidna
 d. Amy Rose
 e. Espio the Chameleon
 f. Fang the Sniper
 g. Bark the Polarbear
 h. Bean the Dynamite
 i. Super Sonic
8. Boss Characters, their specialties, and moves
 a. Metal Sonic
 b. Dr. Robotnik
9. Game Basics
10. Arenas and Strageties
 a. South Island
 b. Flying Carpet
 c. Aurora Icefield
 d. Mushroom Hill
 e. Canyon Cruise
 f. Casino Night
 g. Dynamite Plant
 h. Giant Wing
 i. Death Egg's Eye
 j. Robotnik's Hangar
11. Some stuff on Sonic Championship

___

1. Introduction
Sonic Championship is one of my favorite Sonic games 
ever! It's a lot of fun. Since there aren't too many 
web sites that are too interested in the game, I decided 
to make this FAQ to people who haven't play the game or 
never heard of it. Also, it is a Sonic fighting game (which 
a friend of mine said it was a unique idea to make a game 
like this and I agree) and I usually don't like fighting 
games, but it just pulled me to it, and it blew me away. 
Yes, I'm a girl, so don't start nagging me. Anyway, I hope 
you enjoy the FAQ. If you see somewhere that I 
screwed up on, e-mail me at IdaKathry@aol.com.

2. Updates
August '99: FAQ was born
Other dates: FAQ was updated
8-19-01: FAQ was revamped a bit
11-18-01: Movelist completed, added a new section, strategies updated

3. About the Author
Hiyas! I'm Ida Kathry(n), but I'm often reffered to as Lil' Ida, 
Ida-chan, or Rabi ~en~ Rose 2. I just loved Sonic the Hedgehog ever 
since I first saw him when I was 8. My first Sonic game 
was Sonic 2. Then, in late 1998, I went to Las Vegas with one 
of my classmates. I convinced my mom to take me to GameWorks. Little 
did I know what awaited me changed my life...

4. Legal Stuff
Sega, Sonic the Hedgehog and all related characters are 
trademarks of SEGA. This FAQ has no relation to Sega or 
AM2. In other words, hopefully I'm not violating any copyrights 
making the FAQ. Also, please don't take anything from my FAQ
without permission (although some of the info came from some
web sites, so thanks to all of them!).

5. Info on the game
>From what I heard from most sites, the gameplay is similar 
to Virtua Fighter, only on a much simpler level. The Japanese 
version, which is called "Sonic the Fighters", had a fairly 
wide release across Japan, but here, it almost wasn't 
released at all. Lucky for me, I was able to find it at 
GameWorks. These are some locations I usually go when I'm 
in the mood of going to GameWorks:

Las Vegas (On the Strip, next to the MGM Grand)

Now, here are some other locations just in case you don't 
live near the above areas:

Seattle (7th and Pike)
Dallas (In the Grapevine Mills Mall)
Tempe (In the Arizona Mills Mall)

All right. Back to the FAQ. Sonic Championship was 
supposed to be released on the Sega Saturn in May 1998, 
but the Saturn was old news at that time, so there wasn't 
any market for the game. There were rumors about a Dreamcast
version, but since the Dreamcast is slowly going down the 
drain, there's a good chance it won't happen.

6. Plot of the Game
No sooner has Robotnik's Death Egg been knocked out of 
the sky than the doc begins construction of a superior 
model: the Death Egg II. Tails' transformable reconnaissance 
robot (which looks a little like Metal Sonic) locates the 
machine in outer space and relays images to Tails' base. Our 
fox buddy throws together a spaceship called the Lunar Fox to reach 
the Death Egg II, but there are a couple of problems: the ship 
requires power from the eight (yes, there are eight in this game) 
Chaos Emeralds to launch, and it only seats one. The Emeralds are 
scattered around the planet, in the possession of eight "guardians". 
One each with Sonic the Hedgehog, Miles "Tails" Prower, Knuckles the 
Echidna, Amy Rose, Nack the Weasel, Espio the Chameleon, 
Bark the Polarbear, and Bean the Dynamite. Sonic and Tails 
meet Knuckles on Floating Island to determine the best 
course of action. Knuckles points out that, since there's 
only room for one, only the strongest should go. Of course, 
he decides that he's the logical choice, and demands that 
Sonic give him his Chaos Emerald. Sonic, not being particularly 
fond of Knuckles' methods, prepares to start a fight. Just 
as the two are about to go the rounds, however, Tails interrupts 
the brawl with an idea: they hold a fighting tournament 
to determine the strongest one fair and square.

7. Playable Characters, their specialties, and moves

a. Sonic the Hedgehog
SPECIALTY: Spin Attack

MOVES
Spin Dive
Dizzy Spin Attack
Dodging Spin Attack
Spiral Spin Attack
Quick Toss
Dash Spin Attack
Head Spin Attack

TIPS ON USING SONIC (by stonevamp@hotmail.com: "Stone Dead"):
The air combo's are pretty easy and painful. The best way to 
cheese the game is to do the spin attack constantly, 
espescially in close. Just keep spin attack up, even if you're losing 
the round, the job will be worth it. In round two, their shield will 
be gone, from the constant spin attacks--when the spin is 
charged in close, it can obliterate the shield with one hit--the 
guard is worn away. So in round two they can 
only sidestep, which the computer doesn't do often.

b. Miles "Tails" Prower
SPECIALTY: Propeller Dash

MOVES
Propeller Dash R
Propeller Dash L
Kiddy Punch
Spin Attack
Airplane Drop
Dodging Punch
Squash Punch
Stamp Dive
Push Away

c. Knuckles the Echidna
SPECIALTY: Knuckle Glider

MOVES
One-Two-Uppercut
Body Dive
Dodging Punch
Knuckles Special
Push Away
Spin Attack
Foot Trample
Uppercut

d. Amy Rose
SPECIALTY: Magical Hammer

MOVES
Hey! What's that?
Hammer Dive
Head Sliding
Hammer Spin
Hip Attack
Vaulting Horse
Dodging Hammer

e. Espio the Chameleon
SPECIALTY: Tongue Attack

MOVES
Tongue Toss
Long-range tounge
Espio Chop
Whirling Attack (Espio Spin Attack)
Backhand Slap
Dash Tongue
Back Toss
Tongue Throw
Dodging Tongue Attack

f. Fang the Sniper
SPECIALTY: Popgun

MOVES
Rapid Shoot
Great Popgun
Tail Combination
Horse Kick
Tail Spring Kick
Tail Down Attack
Tail Throw
Dodging Shoot

g. Bark the Polarbear
SPECIALTY: Throw

MOVES
Triple Squash Punch
Holding Punch
Giant Swing
Bark Strike
Knock Down Throw
Stamp and Hook
One-Two-Throw
Guard Walk
Dodging Punch

h. Bean the Dynamite
SPECIALTY: Bomb Attack

MOVES
Rapid Peck
Shoot Bomb
Throw Bomb
Power Uppercut
Terrific Peck Attack
Dash Peck
Super Peck
Dodging Attack

i. Super Sonic
SPECIALTY: Super Spin Attack
NOTE: Super Sonic is only accessable in Round 2 against 
Metal Sonic. Before that can happen, you have to deafeat 
every single opponent without losing a single round. I
wasn't able to unlock the code, so please don't ask me
questions about it.

MOVES
Unknown

8. Boss Characters and their specialties
a. Metal Sonic
SPECIALTY: All
NOTE: Like Dural from the Virtua Fighter series, Metal Sonic 
has the moves of every character in the game at his disposal. 
To top that off, he takes off a lot more damage, and can 
attack from a distance with a laser from his stomach.

MOVES
Unknown

b. Dr. Robotnik
SPECIALTY: None
NOTE: Robotnik is the final bonus round. He has no special 
attacks at all outside of a PPP combo and a throw. The 
catch: you have to beat him in under fifteen seconds if 
you want the good ending. Otherwise, Robotnik wins and you 
just get a "Game Over".

MOVES
Unknown

9. Game Basics
There is a Punch (P), Kick (K), and Barrier (B) button. The 
CPU often uses Barriers, but there are some moves (like Spin 
Attack)that can destroy them. Once all Barriers are destroyed, 
the character can't guard attacks until the next stage.

If a character uses an attack that sends you flying, you can
land back on your feet by pressing P+K+B. P+K+B is also handy
to dodge attacks.

To use the Hyper Power, push the joystick to the left and press the
P and K button at the same time. You'll know you got it up and running
if stars form around your character. The catch is that you'll be
sacrificing a barrier if you use it.

10. Arenas and Strageties

a. South Island
Difficulty: Easy
Opponent: Knuckles
Chaos Emerald: Red
Stragety: Strangely, Knuckles is a pushover. This is a 
great place to try out your basic moves.

b. Flying Carpet
Difficulty: Easy
Opponent: Amy Rose
Chaos Emerald: Pink
Stragety: Nothing too much to worry about. Amy's just
slightly better than Knuckles, but she shouldn't give
you too much of a problem.

c. Aurora Icefield
Difficulty: Medium
Opponent: Bark
Chaos Emerald: Yellow
Stragety: This guy's a bit tough. The only thing you
have to worry about is his Triple Squash Punch and his 
various throws. Other than that, you'll finish him off 
in no time flat.

d. Mushroom Hill
Difficulty: Medium
Opponent: Espio
Chaos Emerald: Dark Purple
Stragety: Another challenge. Espio will often use
Espio Chop, so watch out for that. However, he and 
Bark are nothing compared to Metal Sonic.

e. Canyon Cruise
Difficulty: Medium
Opponent: Tails
Chaos Emerald: Orange
Stragety: If you don't know how to use the basic moves
well, you'll have a rough time here. Tails also likes to
use Airplane Drop, and there's no way to escape that.

f. Casino Night
Difficulty: A little harder than the first 5
Opponent: Fang
Chaos Emerald: Light Purple
Stragety: Your biggest worry here is Fang's popgun. And it
doesn't make you feel any better that he uses it often. He
also uses barriers a lot, so break 'em all and avoid the
popgun so you can show him what's what.

g. Dynamite Plant
Difficulty: Medium
Opponent: Bean
Chaos Emerald: Green
Stragety: Look out for this guy's bombs! Bean often uses Hyper
Power, which cuts out your work for you since he loses a barrier.
Bash Bean when you get the chance and you'll be fine.

h. Giant Wing
Difficulty: Most of the time medium
Opponent: Sonic
Chaos Emerald: Blue
Stragety: If you thought Tails and Nack were hard, get ready. Sonic 
seems to read your tricks and often uses Quick Toss when you get 
close to him. Look out when he uses the Dizzy Spin Attack! Not only 
you won't be able to move while he's doing it, but you'll take damage 
by falling on the ground. This is just preparing you for the next stage...

But before that, a cutscene plays with your character in the Lunar Fox, 
heading toward the Death Egg II. Now, get ready to battle...

i. Death Egg's Eye
Difficulty: Hard
Opponent: Metal Sonic
Chaos Emerald: None
Metal Sonic. This guy makes all stages 3-8 look easy! Metal Sonic
can really whoop you if you're not careful. Worse yet, he does this
weird attack where sticks his arms out, spins clockwise, and bashes you
against the wall. Throw in the fact that he has a laser and you got a
tough opponent. It won't be easy taking him out.

After you beat Metal Sonic, a message appears saying that the Death
Egg II will explode in 30 seconds...and counting. You're on a moving 
platform, and when you're at the bottom, guess who you'll run into?
Robotnik! You use the power of the Chaos Emeralds and the final battle
begins (despite what the game tells you)...

j. Robotnik's Hangar
Difficulty: Not extremely hard
Opponent: Robotnik
Chaos Emerald: None
Robotnik only has a triple punch combo and a throw, but if you keep on 
thrashing him, you'll knock him out. Congratulations! You've beaten the 
game!

After you beat Robotnik, your character flies the Lunar Fox as the Death
Egg II explodes. Then your character heads back to Earth. Then the Credits
roll as you watch replays of your victories in the second or third round of 
each stage. After the credits are done, Robotnik (in a spaceship) waves 
his arms in anger and flies away. Metal Sonic follows.

11. Some stuff on Sonic Championship
There is a OST that has the music of the aracde game. 
The tracks are:

1. Advertise (K.I.Y.O.) 
2. Character Select (Get Into The Wave 2)
3. Game Start (Are You Ready?)
4. South Island (Lovers)
5. Flying Carpet (Back To Soul)
6. Aurora Icefield (Black Bed)
7. Mushroom Hill (Come On, Mr. Sonic)
8. Canyon Cruise (Blue Garden)
9. Casino Night (Here We Go)
10. Dynamite Plant (Try Again)
11. Giant Wing (Fire Stone)
12. Chaos Emerald (Emerald)
13. Death Egg's Eye (Never Let It Go)
14. Death Egg's Hangar (Hurry Up)
15. Mission Complete (Egg's Fanfare)
16. Super Sonic (Everything)
17. Sonic vs Knuckles (North Wind)
18. You Are Winner (Winner's Fanfare)
19. Name Entry (What's Your Name?)  
20. Ending Theme (Take Me Away)
21. Continue (Continue)
22. Game Over (Game Over)
23. Character Select (Bonus Track 1)
24. Sunset Town (Bonus Track 2)

Bark and Bean appeared as hidden characters in the Saturn 
game "Fighters Megamix".

Believe it or not, due to the game's lack of popularity, 
I decided to make a fan cartoon called "Wacky World Adventures" 
staring the characters of the game (except Metal 
Sonic and Robotnik). You can find more info on it at 
http://www.angelfire.com/anime/wacky/index.html. 
And while you're there, please sign my guestbook and my 
SlamBook. ^_^

Track 24, "Sunset Town" is for a level that didn't 
make it in the game.

In the opening sequence, Robotnik's name is spelled "Robotonic".

Bark is the only character in the game that can't squat.

If you play a VS. game where one player is Sonic and the other is
Knuckles, the BGM will be Sonic vs Knuckles (North Wind) regardless
of the stage. This music also plays at the Robotnik bonus round.

Well, that ends the FAQ. If you have any comments or anything 
at all, e-mail me at IdaKathry@aol.com.
