                             Mortal Kombat 3  (GB)
                               FAQ / Move List
                          Version: FINAL ~ 11/18/01
                   by OmnipotentGuy (PaulKortne@yahoo.com)


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_____________T_H_E_____________U_L_T_I_M_A_T_E_____________F_A_Q_____________



            TABLE OF CONTENTS
            *****************

   I.  P R O L O G U E
          1.  FOREWORD
          2.  VERSION HISTORY
  II.  P R E F A C E
          1.  GAME INFO
          2.  PACKAGE
          3.  STORIES
 III.  B A S I C S
          1.  SELECT SCREEN/TIPS
          2.  HOW TO FIGHT
  IV.  M O V E S / F I N I S H E R S
          1.  KANO
          2.  SONYA
          3.  SEKTOR
          4.  SINDEL
          5.  SUB-ZERO
          6.  SHEEVA
          7.  CYRAX
          8.  KABAL
          9.  SMOKE
         10.  SHAO KAHN
   V.  S T R A T E G I E S
          1.  COMBOS
          2.  VS SHAO KAHN
  VI.  E N D I N G   S P O I L E R S
          1.  KANO
          2.  SONYA
          3.  SEKTOR
          4.  SINDEL
          5.  SUB-ZERO
          6.  SHEEVA
          7.  CYRAX
          8.  KABAL
          9.  SMOKE
         10.  SHAO KAHN
 VII.  S E C R E T S / C O D E S
          1.  MISCELLANEOUS
          2.  VERSUS SCREEN CODES
          3.  GAMESHARK CODES
          4.  GAMEGENIE CODES
          5.  GLITCHES
VIII.  M I S C E L L A N E O U S
          1.  FRIENDSHIPS/MERCIES
          2.  SHAO KAHN'S FINISHERS
          3.  GAMEBOY CHANGES
  IX.  E P I L O G U E
          1.  LEGAL INFO
          2.  CREDITS

                    Press Ctrl+F to find something quickly
                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


_____________________________________________________________________________
||
|                            I.  P R O L O G U E                            |
|                            *******************                            |
|___________________________________________________________________________|


_____________________________________________________________________________
|                  1.  FOREWORD                                             |


      Welcome to the ULTIMATE GameBoy MK3 FAQ!  If you were looking for info
on MK3 for GameBoy, you've come to the right place.  This FAQ includes almost
every possible thing in this game, hence the title "THE ULTIMATE FAQ". I hope
this FAQ will help you get the most out of the game.

                        -- These are the words of OmnipotentGuy

_____________________________________________________________________________
|                  2.  VERSION HISTORY                                      |


Version 1.4 (FINAL) ~ 11/18/01
      FINAL VERSION! Finally found Sindel's Air Fireball, corrected
      Sub-Zero's Close and Far Ice Showers input, Added a GameGenie Code, got
      rid of the "CONTRIBUTIONS" section, added Music to "GAMEBOY CHANGES",
      and improved the layout. I will _only_ update this if more moves are
      found.

Version 1.3 ~ 09/16/01
      Added "STRATEGIES" chapter, "PROLOGUE" chapter, more Glitches, Shao
      Kahn's finishers, and Sub-Zero's Close and Far Ice Showers. This will
      be the final version when Sindel's Air Fireball is found.

Version 1.2 ~ 08/17/01
      Moved Version History to top, corrected a typo, and changed some
      format.

Version 1.1 ~ 07/29/01
      Improved ASCII art, fixed spacing problems, added "FOREWORD".

Version 1.0 ~ 07/19/01
      This FAQ was created back in '96 and has gone through some pretty
      radical changes. Since this is a new format and first ever released to
      the public, I feel it should be called version 1.0.


_____________________________________________________________________________
||
|                             II.  P R E F A C E                            |
|                             ******************                            |
|___________________________________________________________________________|


_____________________________________________________________________________
|                  1.  GAME INFO                                            |


Game Name: Mortal Kombat 3
Developer: Williams/Software Creations
ESRB Rating: Mature
Systems:
      GameBoy: Yes
      Super GameBoy: No
      GameBoy Color: No
Technical:
      Size: ?? Megabits
      MBC: MBC1
      ROM: ?? banks
      RAM: No
      Battery: No
Features:
      None
Release dates:
      US: 10/13/95
      JAP: ?
      EUR: ?

_____________________________________________________________________________
|                  2.  PACKAGE                                              |


(taken straight from the back of the box)

"
  GET  READY  FOR  THE  FIGHT
  OF  YOUR  LIFE...

o  8 Selectable Fighters - including 6 new characters,
   and 1 fighter hidden within the game! Watch out for
   this dude!

o  The largest Game Boy(tm) fighters ever, so you
   can really get into the action!

o  5 direct from the arcade backgrounds to keep
   you jumping!

o  Secret portals that allow you to smash up and down
   into different backgrounds for the ultimate bi-level
   battlefield!

o  New fatalities and babalities!

o  Intense, fully-digitized fighters for the most realistic
   action you've ever encountered!

               ...PLUNGE  INTO  THE  DARKNESS.
            IT'S  YOUR  FIGHT.  IS  YOUR  LIFE.
"

_____________________________________________________________________________
|                  3.  STORIES                                              |


============
THE PLOT
============

(taken straight from the instruction manual)

"
For centuries Earth has used Mortal Kombat to defend itself against the
Outworld's Emperor, Shao Kahn. But Kahn grows frustrated by the failed
attempts to take Earth through Tournament battle. He enacts a plan which
began 10,000 years ago.

During that time Shao Kahn had a Queen. Her name was Sindel, and her early
death was unexpected. Kahn's shadow priests, led by Shang Tsung, made it so
Sindel's spirit would someday be reborn: not on the Outworld, but on the
Earth Realm itself. This unholy act gives Shao Kahn the power to step through
the dimensional gates and reclaim his Queen, thus enabling him to finally
seize the Earth Realm. Upon breaching the portal into Earth, Shao Kahn slowly
transforms the planet into a part of the Outworld. He strips the Earth of all
human life: claiming every soul as his own. But there are souls which Kahn
cannot take. These souls belong to the Warriors chosen to represent Earth in
a new Mortal Kombat. The remaining humans are scattered throughout the
planet. Shao Kahn sends and army of fierce Outworld Warriors to find and
eliminate them. Some of Earth's Warriors survive the attacks. Most do not,
but the remaining few hold the one chance at saving all of human kind...
"

============
CHARACTER BACKGROUNDS
============

(taken straight from the instruction manual)

Kano
----
Kano is thought to have been killed in the first Tournament. Instead, he's
found alive in the Outworld where he once again escapes capture by Sonya.
Before the actual Outworld invasion, Kano convinces Shao Kahn to spare his
soul. Kahn needs someone to teach his Warriors how to use Earth's weapons.
And Kano is the man to do it.

Sonya
-----
Sonya Blade disappears in the first Tournament, but is later rescued from the
Outworld by Jax. After returning to earth, she and Jax try to warn the U.S.
Government of the looming Outworld menace. Lacking proof, they watch
helplessly as Shao Kahn begins his invasion. 

Sektor
------
Sektor is actually the code name for Unit LK-9T9. He was the first of three
prototype Cybernetic Ninjas built by the Lin Kuei. Sektor was once a human
assassin trained by the Lin Kuei. He volunteered for automation because of
his loyalty to the Clan. Sektor survives the Outworld invasion... he has no
soul to take.

Sindel
------
She once ruled the Outworld at Shao Kahn's side as his Queen. Now, 10,000
years after her untimely death, she is reborn on Earth. Her evil intent is
every match for Shao Kahn's tyranny. She is the key to his occupation of
Earth.

Sub-Zero
--------
The Ninja returns unmasked. He was betrayed by his own Ninja clan, the Lin
Kuei. He broke sacred Codes of Honor by leaving the Clan and is marked for
death. But unlike the Ninja of old, his pursuers come as machines. He must
not only defend against the Outworld menace, but must also elude his soulless
assassins.

Sheeva
------
She was hand-picked by Shao Kahn to serve as Sindel's personal protector.
However, she becomes suspicious of Shao Kahn's loyalty towards her race of
Shaokan when he places Motaro as the leader of his extermination squads. On
the Outworld, Motaro's race of Centaurians are the natural enemy of the
Shokan.

Cyrax
-----
Cyrax is Unit LK4D4, the second of three prototype Cybernetic Ninjas built by
the Lin Kuei. Like his counterparts, Cyrax's last programmed command is to
find and terminate the rogue Ninja Sub-Zero. Without a soul, Cyrax goes
undetected by Shao Kahn and remains a possible threat against his occupation
of Earth.

Kabal
-----
As a Chosen Warrior, his identity is a mystery to all. It's believed that he
is the survivor of an attack by Shao Kahn's extermination squads. As a
result, he is viciously scarred and kept alive only by artificial respirators
and a rage for ending Shao Kahn's conquest.

Smoke
-----
Third of the three prototype Cybernetic Ninjas, Smoke's unit designator was
erased in a computer crash. Lost as he is to software control, no one can be
sure that he will complete his ultimate programming, i.e., kill Sub-Zero. So,
he is somewhat of a wild card in the Tournament deck

Shao Kahn
---------
Many decades ago, Shao Kahn rose to power in the Outworld, usurping the realm
from Kitana's parents and taking Queen Sindel for his bride. But she died.
Now, centuries later, Sindel is reborn, And since Shang Tsung failed to win
the Earth Realm through Mortal Kombat 1 and II, her rebirth is the means by
which Kahn will finally seize the planet forever unless...


_____________________________________________________________________________
||
|                             III.  B A S I C S                             |
|                             *****************                             |
|___________________________________________________________________________|


_____________________________________________________________________________
|                  1.  SELECT SCREEN/TIPS                                   |


          __SELECT_YOUR_FIGHTER__
         |       |       |       |
         |Sindel |Sektor | Kabal |
         |       |       |       |
         |_______|_______|_______|
         |       |       |       |
         |Sheeva | Smoke |SubZero|      -- Look into the "SECRETS" chapter
         |       |       |       |          to activate other characters
         |_______|_______|_______|
         |       |       |       |
         | Kano  | Sonya | Cyrax |
         |       |       |       |
         |_______|_______|_______|

Fatalites
---------
On the Game Boy version Fatalities can be performed anywhere, with the
exception of Kabal's and Smoke's. Kabal's is performed in close range, and
Smoke's cannot be performed at the very back of the screen.

Babalities
----------
To perform Babalities, you cannot press Punch in the final round. If you
do, you won't be able to perform it.

Move Execution
--------------
Some of the moves are hard to perform and require you to do them over and
over again fast to perform them. These are: Sonya's Leg Throw, Bicycle Kick,
Sub-Zero's Slide, and Cyrax's Air Throw.

Trouble Shooting
----------------
If you can't execute a move, you are probably not ROTATING the D-pad, or are
not pressing buttons at the same time when there's a "+" sign.

_____________________________________________________________________________
|                  2.  HOW TO FIGHT                                         |


Basic Controls
--------------
D-pad:            Move
Select:          Pause
Start:           Block
(B) button:      Punch
(A) button:       Kick
(B) + (A) button:  Run

Rotating D-pad: Roll your thumb on the controller with one steady continuous
      motion. Don't release your thumb from the D-pad while rotating!
+ : Push buttons before and after this at THE SAME TIME EXACTLY. If there is
      not a + then wait about half a second. THIS IS VERY IMPORTANT!

Advanced Controls
-----------------
_Moves_           _Controls_                                          _Notes_
High Punch        (B) button
High Kick         (A) button
Roundhouse        Forward + (A) button
Sweep             Back + (A) button
Uppercut          Down + (B) button
Juggle Punch      Down + Forward + (B) button
Pop Kick          Down + (A) button                               Sheeva only
Push Kick         Down + (A) button 
Jump Punch        Up + (B) button
Jump Kick         Up + (A) button
Throw             Hold (B) button                                       close

note: The Low Punch and Low Kick were taken out in the GameBoy version.


_____________________________________________________________________________
||
|                     IV.  M O V E S / F I N I S H E R S                    |
|                     **********************************                    |
|___________________________________________________________________________|


_____________________________________________________________________________
|                  1.  KANO                                                 |


Moves
-----
Cannonball        Hold Kick for 3 seconds, release Kick
Blade Toss        Rotate Down to Back + Punch
Blade Swipe       Rotate Down to Forward + Punch
Air Throw         Block                                   In air, close range

Finishers
---------
Babality          Forward, Forward, Down, Down, Kick
Fatality          Forward, Forward, Forward + Kick                  Eye Laser

_____________________________________________________________________________
|                  2.  SONYA                                                |


Moves
-----
Ring Toss         Rotate Down to Forward + Punch
Leg Throw         Down + Punch + Kick                             Close range
Flying Punch      Forward, Forward, Back + Punch
Bicycle Kick      Back, Back, Down + Back + Kick                  Close range

Finishers
---------
Babality          Down, Down, Forward, Kick
Fatality          Down, Down, Down, Forward + Kick              Kiss of Death

_____________________________________________________________________________
|                  3.  SEKTOR                                               |


Moves
-----
Missile           Forward, Forward, Forward + Punch
Seeking Missile   Rotate Forward to Down to Back + Punch
Teleport Punch    Forward, Forward, Forward + Kick 

Finishers
---------
Babality          Back, Down, Down, Down, Kick
Fatality          Forward, Forward, Forward, Back, Block        Flame Thrower

_____________________________________________________________________________
|                  4.  SINDEL                                               |


Moves
-----
Scream            Forward, Forward, Forward + Punch
Fireball          Forward, Forward, Punch
Fly               Back, Back, Forward + Kick                    Block to land
Air Fireball      Down, Forward, Punch                           While flying

Finishers
---------
Babality          Forward, Forward, Forward, Up
Fatality          Back, Forward, Forward, Forward, Punch         Death Scream

_____________________________________________________________________________
|                  5.  SUB-ZERO                                             |


Moves
-----
Ice Ball          Rotate Down to Forward + Punch
Ice Shower        Down, Forward, Back + Punch
Close Shower      Rotate Down to Back, Forward + Punch
Far Shower        Rotate Down to Forward, Back + Punch
Slide             Back + Punch + Kick 

Finishers
---------
Babality          Down, Back, Back, Kick
Fatality          Back, Back, Down, Back, Forward                Body Breaker

_____________________________________________________________________________
|                  6.  SHEEVA                                               |


Moves
-----
Teleport Stomp    Down, Up
Fireball          Rotate Down to Forward + Punch
Ground Stomp      Back, Down, Back + Kick

Finishers
---------
Babality          Down, Down, Down, Back, Kick
Fatality          Forward, Down, Down, Forward, Punch            Killer Stomp

_____________________________________________________________________________
|                  7.  CYRAX                                                |


Moves
-----
Plasma Net        Back, Back, Back + Kick
Short Bomb        Back, Back + Punch
Long Bomb         Forward, Forward + Punch
Air Throw         Forward, Down, Forward + Block          In air, close range
Teleport          Forward, Forward, Forward + Block

Finishers
---------
Babality          Forward, Forward, Back, Punch
Fatality          Down, Down, Up, Down, Punch                      Helicopter

_____________________________________________________________________________
|                  8.  KABAL                                                |


Moves
-----
Fireball          Back, Back, Punch
Web Spin          Back, Back, Forward + Kick
Ground Saw        Back, Back, Back + Kick

Finishers
---------
Babality          Forward, Forward + Kick
Fatality          Forward, Forward, Block, Block, Block, Kick     Face Reveal

_____________________________________________________________________________
|                  9.  SMOKE                                                |


Moves
-----
Air Throw         ?                                       In air, close range
Invisibility      Up, Up + Punch
Spear             ?
Teleport Punch    Forward, Forward + Kick

Finishers
---------
Babality          Down, Down, Back, Back, Kick
Fatality          Up, Up, Forward, Down                        Spear of Death

_____________________________________________________________________________
|                  10.  SHAO KAHN                                           |


Moves
-----
Knee Charge       Hold Kick for 3 seconds, release Kick
Rising Knee       Up + Forward or Up + Back
Fireball          Rotate Down to Back + Punch
Super Mallet      ?
Grab & Smack      Rotate Down to Forward + Punch

Finishers
---------
Babality          Forward, Forward, Down, Down, Kick*
Fatality          Forward, Forward, Forward + Kick*
  *Look into chapter VIII.  MISCELLANEOUS


_____________________________________________________________________________
||
|                          V.  S T R A T E G I E S                          |
|                          ***********************                          |
|___________________________________________________________________________|


_____________________________________________________________________________
|                  1.  COMBOS                                               |


Kano
----
Be cheap. Sweep, Roundhouse, Sweep, etc.

Sonya
-----
Do a bunch of Ring Tosses until they get close, then Leg Throw them.

Sektor
------
Teleport Uppercut, Teleport Uppercut, repeat. You must execute it before you
reach the ground.

Sindel
------
Roundhouse, Scream, Roundhouse, repeat. You must connect the scream before
they hit the ground.

Sub-Zero
--------
Roundhouse, Ice Ball, Roundhouse, repeat. You must freeze them before they
hit the ground.

Sheeva
------
Sweep, Roundhouse, Ground Stomp.

Cyrax
-----
Plasma Net, Roundhouse, repeat. You must catch them with the Plasma Net
before they get up. This doesn't work on Kabal though since he's immune to
the Plasma Net.

Kabal
-----
Web Spin, Roundhouse, repeat. You must catch them with the Web Spin when they
are on the ground.

Smoke
-----
Teleport Uppercut, Teleport Uppercut, repeat. You must execute it before you
reach the ground.

Shao Kahn
---------
Grab & Smack, Grab & Smack. You can grab them from anywhere.

_____________________________________________________________________________
|                  2.  VS SHAO KAHN                                         |


Kano
----
Go find a GameShark.

Sonya
-----
Keep doing Jump Kicks over his head.

Sektor
------
Teleport Uppercut, Teleport Uppercut, repeat. You must execute it before you
reach the ground.

Sindel
------
Roundhouse, Scream, Roundhouse, repeat. You must connect the scream before he
gets up.

Sub-Zero
--------
Roundhouse, Ice Ball, Roundhouse, repeat. You must freeze him before he hits
the ground.

Sheeva
------
Keep doing Jump Kicks over his head.

Cyrax
-----
Plasma Net, Roundhouse, repeat. You must catch him with the Plasma Net before
he gets up.

Kabal
-----
Web Spin, Roundhouse, repeat. You must catch him with the Web Spin when he is
on the ground.

Smoke
-----
Teleport Uppercut, Teleport Uppercut, repeat. You must execute it before you
reach the ground.

Shao Kahn
---------
Get him in a corner, and keep jumping on him.


_____________________________________________________________________________
||
|                     VI.  E N D I N G   S P O I L E R S                    |
|                     **********************************                    |
|___________________________________________________________________________|



(taken straight from the game)

Kano
----
When Kahn let Kano live, it was a grave error. Kano destroys his army using
a stolen weapon and finally defeats Kahn himself. His real aim was to take
over the souls captured by Kahn, but he is unable to control them and suffers
a violent death.

Sonya
-----
Sonya defeats her arch-enemy Kano and then faces Shao Kahn himself. After an
incredible display of courage, Sonya wins. When the world returns to normal,
she helps form the Outworld Investigation Agency devoted to protecting the
earth from future invasions.

Sektor
------
After terminating Sub-Zero, Sector is attacked by outworld warriors. They are
no match for Sektor, who fights his way into the fortress. The portal is
closed when Sektor initiates his self-destruct sequence. The Earth returns to
normal.

Sindel
------
Sindel remembers her past and turns upon Shao Kahn. Kahn had used Sindel as a
pawn. In defeating Kahn, Sindel frees both the Earth and her realm Edenia.
Thus now insuring a reunion with her daughter Kitana.

Sub-Zero
--------
In vicious battle Sub-Zero faces Cyrax and Sektor. He finds his third
assassin is the elusive Smoke, an old ally before his automation. With the
help of Smoke he defeats Kahn, and once again disappears into the shadows.

Sheeva
------
While Sheeva serves her master, her race of Shokan are being defeated in war
with the help of Kahn. She learns the truth, and in a rage brings down Shao
Kahn. In freeing the Earth, she also frees the Outworld. Sheeva returns home.

Cyrax
-----
Cyrax is captured by Sub-Zero and given new orders: destroy Shao Kahn. Kahn
is unable to detect the soulless assassin, so Cyrax is successful with a
sneak attack. But after saving the Earth, he awaits new orders... They never
arrive.

Kabal
-----
After returning from near death, Kabal swears revenge. When he defeats the
mighty Shao Kahn he proves he is truly the chosen one. Before Kabal lived a
life of crime. Now he devotes himself to fighting injustice.

Smoke
-----
Smoke had been captured and turned into a cyborg with a mission to kill his
old ally Sub-Zero. But Smoke learns he still has a soul and recalls his true
mission. He defeats Shao Kahn and saves the world, but is trapped in his
synthetic body.

Shao Kahn
---------
<Kabal's ending without text>


_____________________________________________________________________________
||
|                            VII.  S E C R E T S                            |
|                            *******************                            |
|___________________________________________________________________________|


_____________________________________________________________________________
|                  1.  MISCELLANEOUS                                        |


Reset
-----
Select + Start + B + A.  If you have enabled Smoke, he will still be there.

Random Select
-------------
At the Character Select Screen, highlight Sindel and press Up + Start. The
game will then randomly select a character for you. It won't ever pick Smoke.

Extra Credits
-------------
At the Choose Your Destiny (CYD) press Up to increase your Credits, Down to
decrease. Credits go from 1-5.

_____________________________________________________________________________
|                  2.  VERSUS SCREEN CODES                                  |


Controls
--------
Left and Right move the cursor, Up and Down scroll the icons.

Legend
------
0 :  Dragon symbol      5 :  Lightning bolt
1 :  "MK"               6 :  Goro
2 :  Yinyang            7 :  Raiden
3 :  "3"                8 :  Shao Kahn
4 :  "?"                9 :  Skull

Codes
-----
192234 :  Smoke Enabled
205205 :  Fight Smoke
987666 :  "HOLD FLIPPERS DURING CASINO RUN"
282282 :  "NO FEAR"
123926 :  "THERE IS NO KNOWLEDGE THAT IS NOT POWER"
020020 :  Blocking Disabled
688422 :  Dark Kombat
987123 :  No Powerbars
033000 :  Player 1 Half Power
000033 :  Player 2 Half Power
707000 :  Player 1 Quarter Power
000707 :  Player 2 Quarter Power
985125 :  Psycho Kombat
460460 :  Randper Kombat
100100 :  Throwing Disabled
466466 :  Unlimited Run

note: You can only enable Smoke at the Versus Screen, not when you get a game
      over like in the arcade. The Fight Smoke code can only be used once a
      game. Randper Kombat and Psycho Kombat will never play as Smoke.

_____________________________________________________________________________
|                  3.  GAMESHARK CODES                                      |


(Only the useful ones)

1)  0103DBD4 :  Infinite Continues
2)  0109DFC0 :  Infinite Time
3)  010*00CD :  Mimic (moves and controls)
4)  01FF14CD :  Player 1 Invincible
5)  01FF54CD :  Player 2 Invincible
6)  010*CED4 :  Player 1 Modifier
7)  010014CD :  Player 1 No Health
8)  010154CD :  Player 2 No Health
9)  010*A4C0 :  Tower Modifier

For #3 and #6; fill in the "*" with who you want to play as or mimic.
      0 =  Sindel             5 =  Sub-Zero
      1 =  Sektor             6 =  Kano
      2 =  Kabal              7 =  Sonya
      3 =  Sheeva             8 =  Cyrax
      4 =  Smoke              9 =  Shao Kahn

For #9; fill in the "*" with how high on the tower you want to start. Where
      you start depends on which tower you chose.
                              8 =  Shao Kahn
                              7 =  Kabal
      6 =  Shao Kahn          6 =  Cyrax
      5 =  Sheeva             5 =  Sheeva
      4 =  Sub-Zero           4 =  Sub-Zero           4 =  Shao Kahn
      3 =  Sindel             3 =  Sindel             3 =  Sindel
      2 =  Sektor             2 =  Sektor             2 =  Sektor
      1 =  Sonya              1 =  Sonya              1 =  Sonya
      0 =  Kano               0 =  Kano               0 =  Kano
      -- Warrior --           -- Master --            -- Novice --

note: If you try to fight someone who's not on the tower you selected, the
      game will crash.

_____________________________________________________________________________
|                  4.  GAMEGENIE CODES                                      |


1)  F7F-FDA-000 :  Smoke Enabled

_____________________________________________________________________________
|                  5.  GLITCHES                                             |


Extended Fatality Time
----------------------
To extend your Fatality time, use a move that catches, freezes, or stuns
opponents, before the time expires. As long as you keep catching them before
the time runs out, the Fatality time will last forever.

Cyrax's Fatality
----------------
When its time to finish your opponent, throw a Short Bomb at your opponent
and IMMEDIATELY do your Fatality. If it connects, you with shred them, but
the game keeps going. You can then jump around, and practice your moves as
long as you don't hit the shreds. You can also end it by doing a Babality
that counts as a Fatality!

Walk On Bottom Of Screen
------------------------
When playing as Sektor or Smoke, if your opponent throws a projectile at you,
quickly do your Teleport Uppercut. If you connect with the projectile when
you are touching the bottom of the screen, you will be knocked out of it and
will be walking on the bottom of the screen! Just jump to come back up to the
stage.

Fatality Shao Kahn
------------------
Use a GameShark to play as Shao Khan. Next, you might want to disable the
throws to make it easier. (If you don't and you get thrown, the game freezes)
Now just lose to an opponent and if you are lucky, they will do their
fatality on you!! Look out though, sometimes it doesn't work and the game
freezes.

Mercy?
------
When it's time to finish your opponent, do Sindel's Scream twice to bring
them back to life.

Stuck In Midair
---------------
While either playing as or mimicking Sindel, while in the air (falling or
jumping), perform her Float to get stuck.

Off The Screen
--------------
To get of the screen, there's two things you can do:
1. Do Sindel's Float, then keep flying against the edge of the screen.
2. With Shao Kahn, keep jumping back until you make it.


_____________________________________________________________________________
||
|                      VIII.  M I S C E L L A N E O U S                     |
|                      ********************************                     |
|___________________________________________________________________________|


_____________________________________________________________________________
|                  1.  FRIENDSHIPS/MERCIES                                  |


The following were in the Hex codes:
"DRAW.. WINS.. WINS.GAME OVER.FLAWLESS VICTORY.FATALITY.OUT OF TIME. FINISH
HIM.FINISH HER.FRIENDSHIP.BABALITY.MERCY."
This is some of the text that was
programmed in the game. Just because it can display "Friendship" doesn't
mean that the sprites were also programmed in. But Mercies don't need extra
sprites, so thats another story...

Mercies
-------
On GameGenie enter:  124-C2A-E6E DCA-C5E-456 A7E-6DD-C4B. Every time you
throw a projectile (fireball, iceball, or whatever), it starts the round over
again, but everyone has the same amount of life left. You have to do this at
least 2 times each round. You have to play for 3 rounds (but sometimes only
once) and not press Block. When it says finish Him/Her throw another
projectile and hit your opponent twice more to kill them. If you did it
correctly it should say " *Fighters name* won", "Mercy" Then your opponent
comes back to life. (This doesn't work on Sonya.)

Friendships
-----------
One time I was fooling around with my GameGenie and found the code to
activate friendships.  But I accidentally took out the cartridge! All it did
was say friendship when I won. I think they took out the animations, or
didn't do them at all.

_____________________________________________________________________________
|                  2.  SHAO KAHN'S FINISHERS                                |


Apparently in an early version of the game, Shao Kahn had finishing moves. If
you do his Fatality, nothing happens, but if you do his Babality, he'll do a
stance the looks like his fireball animation in the arcade. If the Fatality
doesn't do anything, then how do I even know it's there? Well, if you use my
'mimic' GameShark code, and mimic Shao Kahn's moves, then his finishing move
controls work. Why he does that frame of animation for his Babality, I don't
know. If someone could figure it out, I would be very grateful.

_____________________________________________________________________________
|                  3.  GAMEBOY CHANGES                                      |


Removed Fighters
----------------
Jax, Kung Lao, Stryker, Liu Kang, Nightwolf, Shang Tsung, Motaro and Noob
Saibot.

Modified Moves
--------------
Kano: Doesn't have Grab and Shake
Sub-Zero: Doesn't have Ice Clone
Kabal: Can't shoot Fireball in air
Smoke: Doesn't have Spear anymore   (no info about Air Throw)
Shao Kahn: Doesn't have Shoulder Charge, only the Nee Charge, got Motaro's
      Lift and Smack, and is NOT playable in the GameBoy version unless you
      use a GameShark or maybe GameGenie.

Stages
------
The Bell Tower          Shao Kahn
The Bridge              Kabal
The Subway              Cyrax/Shao Kahn
The Pit                 Sheeva
The Bell Tower          Sub-Zero/Shao Kahn
The Temple              Sindel
The Subway              Sektor
The Bridge              Sonya
The Pit                 Kano

Music
-----
The Bell Tower          The Subway (arcade)
The Temple              The Temple (arcade)
The Subway              The Temple (arcade)
The Bridge              Intro (gameboy), Pit III (arcade), Balcony (arcade)
The Pit                 The Subway (arcade)
Ending Music            (arcade) The Roof, The Graveyard, The Bell Tower

Closing Statement
-----------------
      Every other move not confirmed is probably not in there, but there's
still a chance.  Things like Cyrax's Teleport have been confirmed by seeing
the game perform it, but then, the game never does Sindels Float, but it's
still in there. Mortal Kombat 3 for GameBoy also probably does not have any
sort of stage Fatality like MKII. It also doesn't have Mercies, Friendships,
or Animalities unless you find the mercy or friendship codes with a GameGenie
or GameShark.  I've been told that sometimes the fighters come back to
life... mercy??


_____________________________________________________________________________
||
|                            IX.  E P I L O G U E                           |
|                            ********************                           |
|___________________________________________________________________________|


_____________________________________________________________________________
|                  1.  LEGAL INFO                                           |


This document is protected by US Copyright Law.

All contents of this FAQ are Copyright 2001 Paul Courtney (OmnipotentGuy) and
may not be reproduced or retransmitted in any way, shape, form without
advanced permission from the author. This FAQ may only appear on Gamefaqs.com
unless the author gives a written consent. If the above terms are broken, legal 
action will take place on account of Copyright Infringement. 

The author is not associated or affiliated with the creators of this game, or
system. This FAQ was created and owned solely by Paul Courtney
(OmnipotentGuy). All copyrights and trademarks are acknowledged and respected
that are not specifically mentioned herein.

Remember, plagiarism is a crime and punishable by law!

-- -- --

Mortal Kombat(r) 3 (c)1995 Midway Manufacturing Company. All rights reserved.
Mortal Kombat, the Dragon logo, MK3, and all character names are trademarks
of Midway Manufacturing Company. Licensed by Nintendo. Williams is a
registered trademark of WMS Games Inc. Developed by Software Creations.

_____________________________________________________________________________
|                  2.  CREDITS                                              |


Paul "OmnipotentGuy" Courtney (PaulKortne@yahoo.com)
      I found nearly everything in this FAQ. That includes the Cyrax glitch,
      the code for Mercys, the Friendship thing, Shao Kahn's moves, the
      GameShark mimic code and more!! I tried to include everything I knew
      and could find. The ASCII art is also by me.

Justin (serpent3@hotmail.com)
      Found Shao Kahn's finishers. For the best portable MK site, go to:
      http://zap.to/mkgb

doconn03 (doconn03@postoffice.csu.edu.au)
      Mailed me the input for Sindel's Air Fireball.

CJayC  (http://gamefaqs.com)
      For posting this and other FAQs, and running an excellent site.


Recommended Sites
-----------------
http://www.zap.to/mkgb

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