Nr. | Filename | Date | Size | Downloads | Description |
---|---|---|---|---|---|
101 | d3dvocp.zip | 28-01-1999 | 213 Kb. | 0 | VOC muziek files van Duke Nukem 3D |
102 | d3dvocq.zip | 28-01-1999 | 26 Kb. | 0 | VOC muziek files van Duke Nukem 3D |
103 | d3dvocr.zip | 28-01-1999 | 180 Kb. | 0 | VOC muziek files van Duke Nukem 3D |
104 | d3dvocs.zip | 28-01-1999 | 233 Kb. | 0 | VOC muziek files van Duke Nukem 3D |
105 | d3dvoct.zip | 28-01-1999 | 31 Kb. | 0 | VOC muziek files van Duke Nukem 3D |
106 | d3dvocv.zip | 28-01-1999 | 23 Kb. | 0 | VOC muziek files van Duke Nukem 3D |
107 | d3dvocw.zip | 28-01-1999 | 244 Kb. | 0 | VOC muziek files van Duke Nukem 3D |
108 | d3dvocz.zip | 28-01-1999 | 5 Kb. | 0 | VOC muziek files van Duke Nukem 3D |
109 | damn_dam.zip | 28-11-1998 | 112 Kb. | 0 | 000] Duke Nukem 3D: - Damned Dam GamesNetInfo: SP DM Simple. Aliens captured a huge dam. Get it back again! |
110 | darkness.zip | 26-11-1998 | 11 Kb. | 0 | 000] Duke Nukem 3D: - Darkness . |
111 | dcity.zip | 26-11-1998 | 63 Kb. | 0 | 000] Duke Nukem 3D: - Death City GamesNetInfo: SP DM CO +MUS This level is set in a city (don't know where!) and has a cinema, a subway a police station and a hotel plus more. |
112 | ddt.zip | 28-11-1998 | 16 Kb. | 0 | 000] Duke Nukem 3D: - DDT GamesNetInfo: SP . |
113 | death2.zip | 28-11-1998 | 8 Kb. | 0 | 000] Duke Nukem 3D: - DeathTrap2 GamesNetInfo: SP Cool DM level that all my friends love. Set in a sealed off uderground military installation. |
114 | denmap.zip | 05-10-1998 | 275 Kb. | 0 | 000] Duke Nukem 3D: - Dennis' level GamesNetInfo: SP DM SG and DM level . Nice town with streets, appartments, a bar, sewers and a store-house. |
115 | dethzon2.zip | 28-11-1998 | 13 Kb. | 0 | 000] Duke Nukem 3D: - GamesNetInfo: DM SP . |
116 | dharga.zip | 28-11-1998 | 127 Kb. | 0 | 000] Duke Nukem 3D: - Dharga - v1.2 (released Dec GamesNetInfo: SP Duke's girlfriend has been captured! A wicked madman who hates Duke hid her in a place designed especially to give Duke a really hard time. He believes there will be no way out for Duke; the tricks and traps he set will be too difficult for our hero and he will not be able to rescue her. Do you think he will ever see her wink at him? |
117 | diday97.zip | 28-11-1998 | 73 Kb. | 0 | 000] Duke Nukem 3D: - DIDAY97.MAP GamesNetInfo: SP DM Escaped from prison in level BREAKOUT.MAP, you have the order to attack the army of the extraterrestrial beasts. The extraterrestrial ones are landed in the Normandie and entrenched themselves in ditches. Duke, go and destroy the extraterrestrial army. Look-up the BOSS, annihilat him and hopefully it might destroy his plans to conquer the earth. |
118 | digsite.zip | 27-11-1998 | 50 Kb. | 0 | 000] Duke Nukem 3D: - Digsite GamesNetInfo: SP DM The EDF searches for secrets leading to the homeworld of the aliens that attacked earth. Earth is taking the fight to them! Who else do they send in to examine the archealogical digsite that may lead to a breakthrough? DUKE NUKEM, of course! There's a hitch though, the aliens know what you're up to and will stop at nothing to prevent Duke from finding the secret location of their homeworld. |
119 | dilly01.zip | 28-11-1998 | 23 Kb. | 0 | 000] Duke Nukem 3D: - Cinema Raid GamesNetInfo: SP DM CO It's an all out nice experience for dukematch Kinda small in size, but the level has many details and hidden areas look around! |
120 | dmc_v1.zip | 28-11-1998 | 82 Kb. | 0 | 000] Duke Nukem 3D: - uke Match Centre . |
121 | dmd.zip | 27-11-1998 | 48 Kb. | 0 | 000] Duke Nukem 3D - new level |
122 | dn001.zip | 28-11-1998 | 8 Kb. | 0 | 000] Duke Nukem 3D: - none/DN001.map GamesNetInfo: SP CO DM Umm |
123 | dn002.zip | 28-11-1998 | 7 Kb. | 0 | 000] Duke Nukem 3D: - Dn002 GamesNetInfo: SP .just play the map |
124 | dn3dcon1.zip | 13-11-1998 | 4 Kb. | 0 | 000] Duke Nukem 3D .CON Hack List v1.0 |
125 | dnasnd15.zip | 09-05-2000 | 19 Kb. | 0 | Duke Nukem 3d: Atomic Edition PCI soundcard fix req. v1.5 installed |
126 | dnclub.zip | 28-11-1998 | 28 Kb. | 0 | 000] Duke Nukem 3D: - Duke Fan Club GamesNetInfo: SP CO DM It's mainly for DukeMatch, but it's also for single player. |
127 | dnship.zip | 28-11-1998 | 30 Kb. | 0 | 000] Duke Nukem 3D: - Spaceship of Death GamesNetInfo: SP CO DM It's mainly for DukeMatch, but it's also for single player. |
128 | doom.zip | 26-11-1998 | 12 Kb. | 0 | 000] Duke Nukem 3D: - Doom . |
129 | doom2.zip | 27-11-1998 | 343 Kb. | 0 | 000] Duke Nukem 3D - new level |
130 | duke1.arj | 22-12-1992 | 217 Kb. | 0 | Duke Nukem (Shrapnel City) van Apogee. |
131 | duke2.arj | 22-12-1992 | 221 Kb. | 0 | Duke Nukem (Mission Moonbase) van Apogee. |
132 | duke2vga.arj | 03-04-1994 | 1115 Kb. | 0 | Duke Nukem 2 VGA-versie. |
133 | duke3.arj | 22-12-1992 | 243 Kb. | 0 | Duke Nukem (Trapped in the Future) van Apogee. |
134 | dukebar.zip | 28-11-1998 | 14 Kb. | 0 | 000] Duke Nukem 3D: - duke bar GamesNetInfo: SP DM CO a realy mixed up level whith very litle enemys for single player |
135 | dukecola.zip | 05-10-1998 | 146 Kb. | 0 | 000] Duke Nukem 3D: - Duke Cola Factory GamesNetInfo: SP DM CO Those Alien Bastards have taken over Duke's soft drink factory, so now he has to clean house. |
136 | dukemaps.zip | 28-11-1998 | 270 Kb. | 0 | 000] Duke Nukem 3D: - DukeMatch MAP PackSuggested . |
137 | dukeout.zip | 27-11-1998 | 18 Kb. | 0 | 000] Duke Nukem 3D - new level |
138 | dukepal2.zip | 27-11-1998 | 5 Kb. | 0 | 000] Duke Nukem 3D: - act Duke Nukem Title Screen . |
139 | duketown.zip | 28-11-1998 | 24 Kb. | 0 | 000] Duke Nukem 3D: - Duke meets his Destiny in D GamesNetInfo: SP DM CO Duke meets his brothers in Duketown |
140 | dukitout.zip | 28-11-1998 | 57 Kb. | 0 | 000] Duke Nukem 3D: - Duke it Out GamesNetInfo: SP DM CO This map is designed specifically for 2-player modem-gamers. I tried to keep it reasonably small. but included lots of "sneak-up-behind-the-other-guy" teleports and plenty of hiding places. Plenty of weapons, but ya gotta know where to look. Can't have an RPG on every street corner now, can we? |
141 | dvsdemon.zip | 27-11-1998 | 41 Kb. | 0 | 000] Duke Nukem 3D: - Duke verses Demon from Hell GamesNetInfo: SP CO DM Duke discovers that Earth is not only being invaded by aliens from above, but also from below, by a demon from hell and his army, so duke must find and fight his way to and through a side branch of hell to take on the demon and put a stop to his evil plans. The level is large, and on slower computers, the frame rate may slow down too much (the frame rate is OK with a 120 MHz Pentium). In my 3rd level (dvsaab.map), I thought it <GN> |
142 | e1m2.zip | 28-11-1998 | 205 Kb. | 0 | 000] Duke Nukem 3D: - Castle of the Damned GamesNetInfo: SP DM CO +SND +DMO (adapted frome the Quake manual) He got the phone call at 4 a.m. By 5:30 he was in the secret installation. The commander explained tersely, "It's about the Slipgate device. Once we perfect these, we'll be able to use them to transport people and cargo from one place to another instantly. |
143 | easy2.zip | 28-11-1998 | 92 Kb. | 0 | 000] Duke Nukem 3D: - EASY2 GamesNetInfo: SP DM CO Duke's fight goes on.There is a big subway area with some dangerous stations and alien-infected quarters.Hunt the aliens through the bank,in the mountains,the stadium or in a big underwater area. Watch the sea-battle after time jumping. But first of all " HAVE F U N " |
144 | easy3.zip | 28-11-1998 | 169 Kb. | 0 | 000] Duke Nukem 3D: - EASY3 GamesNetInfo: SP DM CO Duke's fight goes on.After starting the alien- starship in easy 2,duke must beam to the orbit stations,conquer them and must visit 2 extrem planets.After cleaning of these planets,duke will be reward with a trip to a pleasure-planet. But first of all " HAVE F U N " |
145 | eatjoes.zip | 28-11-1998 | 10 Kb. | 0 | 000] DOOM II: - EATJOES.MAP GamesNetInfo: SP DM CO +MUS In HAL9 's words: INTENSE DEATHMATCH I also included EATJOESH.MAP it hasnt got any health in it |
146 | emperor.zip | 28-11-1998 | 24 Kb. | 0 | 000] Duke Nukem 3D: - The Emperor GamesNetInfo: SP DM Roman-like building surrounded by caves and a deep canyon. Daytime, overcast setting. |
147 | endoom10.zip | 27-11-1998 | 42 Kb. | 0 | 000] Duke Nukem 3D - new level |
148 | evoluofe.zip | 27-11-1998 | 192 Kb. | 0 | 000] Duke Nukem 3D - new level |
149 | ewar98.zip | 27-11-1998 | 46 Kb. | 0 | 000] Duke Nukem 3D - new level |
150 | excell~1.zip | 28-11-1998 | 9 Kb. | 0 | 000] Duke Nukem 3D: - Exclnt GamesNetInfo: SP DM Small,fast You be the judge of its quality Iguess if youre looking for something to play in kali This one will be insane. smallest thing iever built so Kill'em all!!and tell'em Steroids sent chya! |
151 | falldeth.zip | 26-11-1998 | 6 Kb. | 0 | 000] Duke Nukem 3D: - FallDeath GamesNetInfo: SP A small, basic level, with many secrets and switches. As for the name, well, you'll find out :-) |
152 | fata13_n.zip | 05-10-1998 | 126 Kb. | 0 | 000] Duke Nukem 3D: - FATA13_N.map GamesNetInfo: SP CO DM +GFX I wanted to make a big level in a city for Network. |
153 | fedbase.zip | 26-11-1998 | 57 Kb. | 0 | 000] Duke Nukem 3D: - Federal Base (fedbase.map) GamesNetInfo: SP CO DM A secret base. |
154 | fop.zip | 26-11-1998 | 28 Kb. | 0 | 000] Duke Nukem 3D: - ortress Of Pain GamesNetInfo: SP CO "Fortress Of Pain" Works well with 4+ players. |
155 | force.zip | 26-11-1998 | 17 Kb. | 0 | 000] Duke Nukem 3D: - Force . |
156 | fox-fort.zip | 26-11-1998 | 14 Kb. | 0 | 000] Duke Nukem 3D: - Fox-Fole.map GamesNetInfo: DM . |
157 | fox-hole.zip | 26-11-1998 | 20 Kb. | 0 | 000] Duke Nukem 3D: - Fox-Hole.map GamesNetInfo: SP . |
158 | fragvi~1.zip | 27-11-1998 | 473 Kb. | 0 | 000] Duke Nukem 3D - new level |
159 | galleryx.zip | 26-11-1998 | 11 Kb. | 0 | 000] Duke Nukem 3D: - GALLERYX GamesNetInfo: DM SP CO A Dukematch map for two players. |
160 | genders.zip | 26-11-1998 | 31 Kb. | 0 | 000] Duke Nukem 3D: - Genders.map GamesNetInfo: SP DM . |
161 | gjhoyer.zip | 27-11-1998 | 93 Kb. | 0 | 000] Duke Nukem 3D: - GJHOYER.MAP GamesNetInfo: SP Well you've played through episode two, and have noticed that most of the levels are space stations, so I figured I'd give you one more space station. Oh, come on what's wrong with another space station? Just play it. |
162 | gold.zip | 26-11-1998 | 17 Kb. | 0 | 000] Duke Nukem 3D: - Golden Coast Hotel GamesNetInfo: SP DM A hotel with a huge swimming pool and lot's of weapons! There are some secrets so look out for them. ENJOY! |
163 | grisom2.zip | 26-11-1998 | 5 Kb. | 0 | 000] Duke Nukem 3D: - Grisom2 underground, good line of sight play |
164 | gun.zip | 27-11-1998 | 601 Kb. | 0 | 000] Duke Nukem 3D - new level |
165 | hckyrink.zip | 26-11-1998 | 19 Kb. | 0 | 000] Duke Nukem 3D: - Hockey Rink GamesNetInfo: SP DM CO Detailed level that's fun. |
166 | hell2.zip | 26-11-1998 | 11 Kb. | 0 | 000] Duke Nukem 3D: - HELL GamesNetInfo: SP DM CO one HELL of a place for Dukematch |
167 | hhdm.zip | 26-11-1998 | 38 Kb. | 0 | 000] Duke Nukem 3D: - Hollywood Holocaust (Dukema GamesNetInfo: SP DM CO This is a modified version of Hollywood Holocaust(E1L1). The first level of Duke Nukem 3D where we all first learned to love Duke. I really like this level, but it's a little small for 4 or more players. Also, there are no shrinkers, freezerays, etc.. I've added all weapons, and a few new areas. Of course, nobody can match the level design <GN> |
168 | hhouse.zip | 26-11-1998 | 19 Kb. | 0 | 000] Duke Nukem 3D: - High House GamesNetInfo: SP CO DM This is a great little DukeMatch level I whipped up. It's pretty small so it's only for about 2-3 people. It really has to be played to be appreciated. The explosions will really blow you away (sorry). Shoot the explosive cylinder under the over-hang |
169 | homewar.zip | 26-11-1998 | 15 Kb. | 0 | 000] Duke Nukem 3D: - omewar GamesNetInfo: SP Its a copy of my house.One must play inside,the other outside |
170 | hugecity.zip | 05-10-1998 | 90 Kb. | 0 | 000] Duke Nukem 3D: - HugeCity GamesNetInfo: SP DM CO A huge map (over 290K) with many buildings and some water points, made for DukeMatch. I would recommend 4 or more players, and a Pentium-class machine. |
171 | icedude.zip | 26-11-1998 | 48 Kb. | 0 | 000] Duke Nukem 3D: - Name of your level GamesNetInfo: SP DM CO This is my first level which may seem a little weird |
172 | ideath.zip | 27-11-1998 | 50 Kb. | 0 | 000] Duke Nukem 3D - new level |
173 | imf.zip | 27-11-1998 | 51 Kb. | 0 | 000] Duke Nukem 3D - new level |
174 | island_.zip | 27-11-1998 | 6 Kb. | 0 | 000] Duke Nukem 3D - new level |
175 | jl-aptmt.zip | 26-11-1998 | 17 Kb. | 0 | 000] Duke Nukem 3D: - Jenn's Apartment GamesNetInfo: SP CO DM A map of my apartment with a few added rooms to the building for dukematching. This is a revision by popular demand. There is now a mirror in the bathroom, and the light switches work. *NOTE* Try sticking your finger in a power socket!! |
176 | jordtorw.zip | 26-11-1998 | 59 Kb. | 0 | 000] Duke Nukem 3D: - Jordtorw! GamesNetInfo: SP A little bit Quake-influenced You'll know what i mean when you get there. Extra built in places (dukematch arena) thet you only can get to in Multiplayer! |
177 | kalimarz.zip | 27-11-1998 | 14 Kb. | 0 | 000] Duke Nukem 3D: - KaliMARZ GamesNetInfo: SP DM CO Mars After the Rover Sojourner mysteriously comes back on line, new evidence is found of alien life. When a team is sent to investigate with Duke on board, their ship malfunctions and crashes on the surface A simple DukeMatch made with Kali in mind. |
178 | kaliufo.zip | 27-11-1998 | 53 Kb. | 0 | 000] Duke Nukem 3D: - KaliUFO GamesNetInfo: SP DM CO KaliCity, years later, is being attacked by a giant UFO. Tried to incorperate all the things people loved about KaliCity (big area, secrets) and at the same time further my BUILD experence. |
179 | killerdm.zip | 27-11-1998 | 5 Kb. | 0 | 000] Duke Nukem 3D: - Killer Death Match GamesNetInfo: DM SP CO One main room with one overlooking room for pickin' people off. Two dark hallways and rooms off the side, another room with RPG, other great stuff. Great for 2-4 player deathmatch! This level is all about bloody MAYHEM! |
180 | kitchen.zip | 26-11-1998 | 33 Kb. | 0 | 000] Duke Nukem 3D: - Kitchen.map GamesNetInfo: SP CO .For Web Site |
181 | konosus2.zip | 02-10-1998 | 59 Kb. | 0 | 000] Duke Nukem 3D: - Konosus GamesNetInfo: SP DM CO .While fooling with a teleporter's sub-space temporal alignment, Duke accidently hurles himself thirty-eight centuries into the past to one of the many island temples of Konosus. The teleporter accident seems to have removed all the occupants. "H , I wonder where all these poor bastards wound up?", Duke thinks to himself. Slowly, he realizes there are weapons and power-ups scattered everywhere! "Good thing that teleporter was next to the armory now I'll be able to kick some ass while I figure a way out of this place." <GN> |
182 | lightray.zip | 27-11-1998 | 45 Kb. | 0 | 000] Duke Nukem 3D: - Deadbase GamesNetInfo: SP DM This deathmatch level is located in a space base. |
183 | lilduke2.zip | 26-11-1998 | 4 Kb. | 0 | 000] Duke Nukem 3D: - Lilduke2 GamesNetInfo: SP DM Duke finally gets his day off when all of a sudden a alien entered his room and shrunk him permanently.It's time to kick ass and chew bubble gum, and he's all out of gum. |
184 | lippz.zip | 26-11-1998 | 53 Kb. | 0 | 000] Duke Nukem 3D: - Lippz GamesNetInfo: SP DM CO This level is a highly detailed replica of my friends house. The reason I created it was because I wanted a dukematch level that was acctually fun to play! What's more fun than blowing the crap out of a friends house? Besides that, houses have tons of places to hide |
185 | livraria.zip | 26-11-1998 | 26 Kb. | 0 | 000] Duke Nukem 3D: - ivraria v1.2 GamesNetInfo: SP CO DM Inside one big bookstore |
186 | lounge.zip | 27-11-1998 | 8 Kb. | 0 | 000] Duke Nukem 3D: - Loungeland GamesNetInfo: SP . |
187 | lunar.zip | 02-10-1998 | 21 Kb. | 0 | 000] Duke Nukem 3D: - Lunar GamesNetInfo: SP DM CO Small level on the moon. |
188 | madok.zip | 28-11-1998 | 4 Kb. | 0 | 000] Duke Nukem 3D - new level |
189 | market.zip | 27-11-1998 | 9 Kb. | 0 | 000] Duke Nukem 3D: - MARKET.MAP GamesNetInfo: SP DM CO A map that takes place at a city road where there are various entertainment facilities. Duke after cleaning L.A, Spacestations etc, goes to town for a relaxed day. But when he reaches the main street that he wanted to go to, he realises that those stupid aliens had taken over some shops, Bars etc. He thinks: I aint going to have some relaxation until I devastate those damned aliens in blue suits. <GN> |
190 | massive4.zip | 28-11-1998 | 16 Kb. | 0 | 000] Duke Nukem 3D - new level |
191 | maul.zip | 28-11-1998 | 5 Kb. | 0 | 000] Duke Nukem 3D - new level |
192 | mdtown21.zip | 28-01-1999 | 317 Kb. | 0 | New Duke3D level MDTOWN21 NEW MUSIC !! (SK) |
193 | messy.zip | 27-11-1998 | 13 Kb. | 0 | 000] Duke Nukem 3D - new level |
194 | mgothic.zip | 27-11-1998 | 70 Kb. | 0 | 000] Duke Nukem 3D: - Modern Gothic 98 GamesNetInfo: SP DM CO Modern Gothic 98 is a combination of medieval and modern cityscapes. This level was my first effort created over several months. It plays as a single player level, however, it is truly a great level for deathmatch play. |
195 | mib.zip | 27-11-1998 | 17 Kb. | 0 | 000] Duke Nukem 3D - new level |
196 | mic_e1l2.zip | 02-10-1998 | 70 Kb. | 0 | 000] Duke Nukem 3D: - " Training Center " GamesNetInfo: SP CO DM It is designed to be the second level of a complete episode, so if you didn't play the first one you will not understand the beginning, but it is not importnat. (you can find mic_e1l1.zip at : http:// .dukeworld.com http:// .geocities.com/TimesSquare/arcade/2074 userlevels.html) In e1l1 you (may) have discovered that the prison was a " rendez-vous " for dinner of some earth bad guys. And now, you find that it is also a training center for <GN> |
197 | mirau.zip | 27-11-1998 | 36 Kb. | 0 | 000] Duke Nukem 3D: - Temple of Mirau GamesNetInfo: SP DM CO Closed deathmatch level. The temple design will make it possible for many hit and runs. Ancient scenery and dark atmosphere make the level fun and exiting. The map is very difficult to play as a single level but you can try! The secrets are well hidden, and you must work hard to find better weapons. |
198 | mirror.zip | 27-11-1998 | 2 Kb. | 0 | 000] Duke Nukem 3D: - Mirror This level is better played with the |
199 | mixmatch.zip | 28-11-1998 | 39 Kb. | 0 | 000] Duke Nukem 3D - new level |
200 | moonbase.zip | 02-10-1998 | 11 Kb. | 0 | 000] Duke Nukem 3D: - The Moonbase Project GamesNetInfo: SP DM CO As Duke Nukem is FINALLY about to sit down for a nice day of total TV, the phone rings. He thought to himself about the crap he had been going through lately, like the time a few years back when he had beaten the aliens' brains out in L. A. AND in space and decided not to answer it. But it just didn't stop ringing! "A ! THIS ALWAYS HAPPENS TO ME!" He picked up the phone. "HELLO!?!" "DUKE! YOU'RE GONNA NEED TO GO TO THE MOON AGAIN!" "WHY IN THE " "The aliens have struck AGAIN! NOW HURRY! THERE'S NO TIME TO LOSE! WE'RE COUNTING ON YOU!" <GN> |