__ __ ____ _____ ___ ___ _____ __ | \ / | / \ | \ \ \ / / | ___| | | | \ / | / /\ \ | |\ \ \ \ / / | |___ | | | \/ | / /__\ \ | |/ / \ \ / / | ___| | | | |\ /| | | __ | | |\ \ \ \/ / | |___ | |___ |__| \/ |__| |__| |__| |__| \__\ \____/ |_____| |______| ___ _ _ _____ ___ _____ _ _ ___ _____ ______ ___ ___ | _/| | | || _ || _/| _ || | | || _/| _ || __ || _/| _/ | | | | | || | | || |_ | | | || |_| || |_ | | | || | | || |_ | | \ \ \ | | || |/ / | _|| |/ / | _ || _|| |/ / | | | || _| \ \ _\ \ \ \| || / | |__| \ | | | || |__| \ | |__| || |____\ \ \____| \___||__| |______|\__\|_| |_||______|\__\|______||_________| (for arcade, Sega Saturn, and Sony Playstation) Marvel Super Heroes short move list and other FAQs. version 1.1--01/01/01 by Megnetto, the classic gamer -- megnetto@hotmail.com This Megnetto document is a 2001 copyright that should not be duplicated, reproduced, or distributed outside this website mention here without notice,written permission and proper ID from the people who want this to the author. 1) INTRODUCTION Because there are many FAQs out there, telling about character profiles, special moves, combos and secrets, I will only mention things which are overlook. Things that are left out that is not even mentioned in the instruction manual. It may not be important, but it needs to be pointed out. 2) CONTENTS AND UPDATES 1) INTRODUCTION 2) CONTENTS AND UPDATES 3) SHORT MOVE LIST 4) AREAS FOR JUGGERNAUT TO PICK ITEMS UP 5) ROUND POINT MARKERS: WHAT DO THEY MEAN? 6) MORE USELESS INFORMATION 7) GRATITUDE AND CLOSING FAQ updates: Version 0.1--??/??/00: first attempt. Originally named "What do those winning tokens mean?" Version 0.2--03/22/00: Added the meanings to "cherry" and "cheese". Version 0.3--07/19/00: Big changes. Added ASCII design and areas where items for Juggernaut to pick up. Version 0.4--08/11/00: Minor corrections. Added short move list. Version 0.5--08/15/00: Adjusted and added (IC) and Best Gem on the short move list. Version 0.6--08/15/00: Minor adjustments and corrections. Version 0.7--08/20/00: Minor adjustments added credit on section 6. Version 0.8--09/13/00: Added "MORE USELESS INFORMATION" on Section 6 and moved "GRATITUDE AND CLOSING" to section 7. Version 0.9--09/24/00: Added additional credit on section 7. Version 1.0--11/29/00: Minor additional to short move list. Added credits on section 7. Version 1.1--12/03/00: Minor corrections on the short move list. This is FINAL update, unless something new comes up. Any corrections or additional credits will be made without notice. 3) SHORT MOVE LIST This is for people who haven't played this game yet. Print it, then cut it out and keep it with you when you play. |---------------------------------------------------------------------| | MOVE DESCRIPTIONS | |---------------------------------------------------------------------| | U=Up B=Back D=Down F=Forward QCF=Quarter-Circle Forward (D,F/D,F) | | P=Punch DP=Dragon Punch (F,D,F/D) QCB=Quarter-Circle Back (D,B/D,B)| | WP=Weak Punch (Jab) QCD=Quarter-Circle Down (F,D/F,D)| | MP=Medium Punch (Strong) UQCF=Up-Quarter-Circle Forward (U,F/U,F)| | SP=Strong Punch (Fierce) BQCD=Back-Quarter-Circle Down (B,D/B,D)| | K=Kick WK=Weak Kick (Short) RDP=Reverse Dragon Punch (B,D,B/D)| | MK=Medium Kick (Forward) HCF=Half-Circle Forward (B,D/B,D,F/D,F)| | SK=Strong Kick (Roundhouse) HCB=Half-Circle Back (F,D/F,D,B/D,B)| | (D)=Direction, Different items (IS)=Infinity Special | | (SS)=Same Strength B2F=Hold Back for 2 seconds, then press Forward | | (IC)=Infinity Counter D2U=Hold Down for 2 seconds, then press Up | | Super Jump---D,U or 3K Dash---F,F or B,B Block---Pull Back | | Taunt--Arcade:D,D+START; Playstation: D,D+SELECT; Saturn: D,D+L+R | |---------------------------------------------------------------------| |---------------------------------------------------------------------| | ANITA (import consoles/Saturn with Game Shark only) | |---------------------------------------------------------------------| | Killshred-----SP+SK(again=throw) | Mei-Ling Summon------------RDP+P | | Akuma Summon----------------DP+P | Triple Jump-------Tap U,U in air | | Akuma Summon(IC)----------BQCD+P | Love for You(IS)----------QCF+3P | |---------------------------------------------------------------------| |---------------------------------------------------------------------| | BLACKHEART | |---------------------------------------------------------------------| | Dark Thunder------------HCF+P(D) | Inferno-----------------HCB+P(D) | | Dark Thunder(IC)----------BQCD+P | Best Gem---------Reality(Orange) | | Armageddon(IS)------------QCF+3P | Heart of Darkness(IS)-----QCF+3P | |---------------------------------------------------------------------| |---------------------------------------------------------------------| | CAPTAIN AMERICA | |---------------------------------------------------------------------| | Shield Slash------------QCF+P(D) | Stars and Strips------------DP+P | | Charging Star--------------HCF+K | Cartwheel------------------HCB+K | | Double Jump---------tap U in air | Stars and Stripes(IC)-----BQCD+P | | Best Gem--------------Power(Red) | Final Justice(IS)---------QCF+3P | |---------------------------------------------------------------------| |---------------------------------------------------------------------| | DOCTOR DOOM (consoles only) | |---------------------------------------------------------------------| | Gauntlet Blast-------------QCF+P | Photon Shock---------------HCB+P | | Molecular Shield-----------HCB+K | Diving Kick---------in air,D/B+K | | Gauntlet Blast(IC)--------BQCD+P | Photon Array(IS)----------QCF+3P | |---------------------------------------------------------------------| |---------------------------------------------------------------------| | HULK | |---------------------------------------------------------------------| | Gamma Charge---------------B2F+K | Gamma Rocket---------------D2U+K | | Unearth-------------------D,D+3P | Gamma Slam-----------------HCF+P | | Gamma Tornado--------Close,HCB+P | Gamma Charge(IC)----------BQCD+P | | Best Gem--------------Time(Pink) | Gamma Crush(IS)-----------QCF+3P | |---------------------------------------------------------------------| |---------------------------------------------------------------------| | IRON MAN | |---------------------------------------------------------------------| | Uni-Beam-------------------HCF+P | Repulsor Blast-------------HCB+P | | Smart Bomb------------P+K(SS, D) | Flight--------------------QCB+3K | | Diving Knee---------in air,D/B+K | Repulsor Blast(IC)--------BQCD+P | | Best Gem-------------Soul(Green) | Proton Cannon(IS)---------QCF+3P | |---------------------------------------------------------------------| |---------------------------------------------------------------------| | JUGGERNAUT | |---------------------------------------------------------------------| | Earthquake--------------QCD+P(D) | Juggernaut Punch--------HCF+P(D) | | Juggernaut Splash-------HCF+K(D) | Power Up-------------------DP+3P | | Super Lift--D,D+3P(near objects) | Juggernaut Punch(IC)------BQCD+P | | Best Gem-----------Space(Purple) | Head Crush(IS)------------QCF+3P | |---------------------------------------------------------------------| |---------------------------------------------------------------------| | MAGNETO | |---------------------------------------------------------------------| | E-M Disruptor--------------HCF+P | Hyper Graviton----------HCB+K(D) | | Levitate------------------QCB+3K | Magnetic Blast----UQCF+P(in air) | | Shock Wave Surge(IC)------BQCD+P | Best Gem-----------Space(Purple) | | Shock Wave(IS)------------QCF+3P | Magnetic Tempest(IS)------QCF+3K | |---------------------------------------------------------------------| |---------------------------------------------------------------------| | PSYLOCKE |----------------------------------| |----------------------------------| Psi-Blast---------------QCF+P(D) | | Psi-Blade---------------QCF+K(D) | Ninjitsu-----------HCB+P or K, P | | Triple Jump-------Tap U,U in air | Psi-Blade(IC)-------------BQCD+P | | Best Gem--------------Power(Red) | Psi-Thrust(IS)------------QCF+3P | | Psi-Maelstrom(IS)---------QCF+3K | Kochou Gakure(IS)---------QCB+3K | |---------------------------------------------------------------------| |---------------------------------------------------------------------| | SHUMA-GORATH |----------------------------------| |----------------------------------| Mystic Stare---------------B2F+P | | Mystic Smash---------------B2F+K | Devitalization-------Close,HCB+K | | Stone Drop------------------D+MK | Mystic Smash(IC)----------BQCD+P | | Best Gem--------------Time(Pink) | Chaos Dimension(IS)-------QCF+3P | |---------------------------------------------------------------------| |---------------------------------------------------------------------| | SPIDER-MAN |----------------------------------| |----------------------------------| Web Ball-------------------QCF+P | | Spider Sting----------------DP+P | Web Throw---------------HCB+P(D) | | Web Swing---------------QCB+K(D) | Spider Sting(IC)----------BQCD+P | | Best Gem--------------Power(Red) | Maximum Spider(IS)--------QCF+3P | |---------------------------------------------------------------------| |---------------------------------------------------------------------| | THANOS (consoles only) |----------------------------------| |----------------------------------| Fire Stomp------------------D+SK | | Power Knee-----------in air,D+SP | Bubble Throw---------------QCF+K | | Stone Wave------------------D+SP | Spear Slide----------------HCF+P | | Rock Throw--------------------SK | Spear Slide(IC)-----------BQCD+P | | Reality Gem(IS)-----------RDP+WP | Space Gem(IS)-------------RDP+MP | | Power Gem(IS)-------------RDP+SP | Time Gem(IS)--------------RDP+WK | | Soul Gem(IS)--------------RDP+MK | Mind Gem(IS)--------------RDP+SK | |---------------------------------------------------------------------| |---------------------------------------------------------------------| | WOLVERINE | |---------------------------------------------------------------------| | Berserker Barrage----------QCF+P | Tornado Claw----------------DP+P | | Drill Claw---------------P+K(SS) | Diving Kick-------D/B+K (in air) | | Drill Claw(IC)------------BQCD+P | Best Gem--------------Power(Red) | | Berserker Barrage X(IS)---QCF+3P | Weapon X(IS)---------------DP+3P | |---------------------------------------------------------------------| 4) AREAS FOR JUGGERNAUT TO PICK ITEMS UP When you play as Juggernaut in this game, you will notice that in certain stages, there are objects that he can pick up and throw at the opponent. All you have to do is walk over to the object, tap the controller down twice and press all three punch buttons. The Hulk has the same move, but he only rips parts of the floor anywhere on any stage, so the objects are only reserve for the Juggernaut and only appear when someone plays him. Here is a short list of where the objects are and what they look like. A) CAPTAIN AMERICA'S STAGE--a big floor-shaped rock B) HULK'S STAGE--a broken merry-go-round horse C) SHUMA GORATH'S STAGE--small rib-cage-shaped bones D) JUGGERNAUT'S STAGE--a big shipping crate E) DOCTOR DOOM'S STAGE--a pile of metal long canisters This list is good to use because Juggernaut's move is difficult to execute and it is fun to see him throw an object to his opponent as a final knock-out from time to time. 5) ROUND POINT MARKERS: WHAT DO THEY MEAN? It started out as a simple idea. In a fighting game, you get a point or a "winning token" after you knock out your opponent. If you get enough points, you win the match. Lately, Capcom and other game companies decided to spice this up by adding different tokens, depending on how you won the round. So here is a winning token description for Marvel Super Heroes.
--"PERFECT", you win it by K.O.ing your opponent in full health.
--"special", you win it by K.O.ing your opponent using a special
move
--"lasso", you win it by throwing your opponent as a K.O.